Applied Materials, Inc., the leader in materials engineering for the semiconductor industry, today introduced new deposition, etch and materials modification systems that boost the performance of leading-edge logic chips at 2 nm and beyond. The technologies supercharge AI compute through atomic-scale improvements to the most fundamental electronic building block - the transistor.
The transition to Gate-All-Around (GAA) transistors is a major industry inflection and a critical enabler of the energy-efficient computing needed to deliver more powerful AI chips. As 2 nm-class GAA chips ramp to volume production this year, Applied is introducing new material innovations to enhance next-generation GAA transistors for angstrom nodes. The combined impact of the new chipmaking systems contributes a significant portion of the total energy-efficient performance gains of GAA process node transitions.
Marathon is slated to launch on March 6, 2026, but a handful of influencers in China have apparently already been testing the games out ahead of the official launch, according to a post on Reddit and UCG on YouTube. The post and YouTube review detail some of the reports from the hands-on testing, revealing both in-game content and some first impressions about gameplay. First off, it's notable that the game has received a massive visual overhaul in terms of assets and UI, which is something the Marathon dev team has already shown off in previews and gameplay teasers, but the game world is overall much darker and more mysterious. The first-hand experiences in the post claim that there is deep world-building with a focus on the narrative and personalities in the game. The PvE is reportedly "extremely challenging," with enemy AI proactively calling in reinforcements to keep up the pressure, offering players little rest between combat encounters.
That's not to say players should expect to be getting buddy-buddy with other players, since the loot game pushes players to see each other as an easy way to grab loot. The reviewer also suggests that Marathon will seemingly emphasize the late game experience rather than encouraging early PvP and combat. Players are instead encouraged by the game systems to focus on completing missions, levelling up base stats, and upgrading gear before heading into combat situations. According to the reviewer, there will be decent variety when it comes to weapons and skills, and the skill balance is well tuned between the seven different character classes we know of so far. There are apparently 28 guns in the game, each with at least two skins, and the ability to change the gun model in some cases. Some additional information posted in the comments from the Chinese game event claim that there will be "more verticality than players expect," and that completing faction quests can unlock permanent map shortcuts between zones. There is also apparently an in-game creature called the Anomaly, which will be able to reshape the map mid-game. One source also claims that, in one game, there were three teams of six players each, bringing it up to 18 players per match.
Trust announces the launch of the new Seron Slim Multi-Wireless Hyperscroll Mouse - combining a portable design with ultimate productivity, this wireless mouse is the ideal companion for professionals who work across multiple devices and locations.
At just 31 mm in height, the Seron's ultra-thin design easily slips into any bag, whilst its premium metal hyperscroll wheel with tilt function makes navigating through lengthy documents and spreadsheets effortless. Whether scrolling vertically through reports and webpages or horizontally across data tables, users can work more efficiently throughout the day.
SilverStone has quietly expanded its comprehensive range of CPU cooling solutions with a myriad of brand-new designs, across both air and liquid cooling lines. A pair of 2U small form factor server/workstation CPU cooling solutions have gained the most media attention. As expected, the Taiwanese manufacturer has not issued any press material for this pair of freshly introduced AMD-oriented products. The SST-XE02-AM5B cooler's naming scheme clearly states that it is intended for deployment on Team Red's AM5 socket, although SilverStone's specification sheet mentions compatibility with the older AM4 platform. The SST-XE02-TR5B SKU's credentials list support of AMD's sTR5, SP6, TR4, and SP3 socket types.
The newest AM5B and TR5B models share similar traits; mainly a provision of five 6 mm heat-pipes combined with aluminium finsβmarketed as offering "excellent heat conducting efficiency"βand a centrally-positioned 60 mm PWM dual ball bearing fan. This fan model's specification sheet lists an RPM range of 2000 to 14,000, a 72.8 CFM maximum airflow rating, and max. air pressure of 47.18 mmH2O. Mean Time To Failure (MTTF) is estimated at 70,000 operational hours. Despite featuring the same fan, the two low-profile SST-XE02 models deviate in terms of CPU TDP ratingsβthe AM5/AM4 compatible cooler is rated up to 170 W, while the ever so slightly larger/heavier sibling (sTR5/SP6/TR4/SP3) is capable of tempering up to 350 W. Naturally, the more capable unit is tasked with handling (for example) EPYC 8004 and Ryzen Threadripper 7000 processors.
On February 28, Monster Hunter Wilds will celebrate its first anniversary, and Capcom will be marking the occasion with a sizeable new content update that will introduce performance improvements and a slew of in-game events throughout February and March. Update 1.041, which lands on February 18, delivers the new missions, monsters, weapons, and rewards, alongside the aforementioned anniversary events. Monster Hunter Wilds producer, Ryozo Tsujimoto, announced the new update in a video posted on the official Monster Hunter YouTube channel. Tsujimoto also announced that Capcom is working on a new expansion for Monster Hunter Wilds that is on the same level as Iceborne and Sunbreak for Monster Hunter Worlds and Rise. Given the direct comparison, it's likely that this will also be a premium paid expansion coming in at around the same $39.99 price point as the aforementioned Worlds expansions. Aside from sharing that more details will arrive "this summer," meaning between June and August, no details have been shared about the contents of the new update, but the comparison also suggests we will see it launch with a new locale with a new hub, missions, and enemies.
The February 2026 update will add a new boss, the Arch-tempered Arkveld, a monster available to hunters above rank 100, in its own 10-star event quest alongside special 10-star quests featuring all four previous Arch-tempered monsters and rare rewards. Completing the Arch-tempered Arkveld quest will unlock a special optional hunt-a-thon quest pitting players against all four Arch-tempered monsters in a single quest. The update also makes the winning sword and pendant from the weapon design contest available to everyone as a special event quest reward. There will also be a collaboration with Monster Hunter Stories 3: Twisted Reflection, and the anniversary events will make all previous time-specific event rewards available again through a weekly rotation of previous seasonal events. The anniversary events and collaboration will feature new and fun twists on existing quests to match the Festival of Accord vibes, with matching Stories rewards. The event festivities will last for a month, from February 18 to March 19, and there will be special one-time event rewards. The development team has also analyzed game data and prepared a special limited-time event featuring a buffed version of the least-hunted monster in the game, with the quest again delivering special cosmetics and rewards. Tsujimoto says that Capcom still has more in-store for Monster Hunter fans that it will reveal closer to the anniversary event start date.
Hello everyone! The twenty-something devs at Vermila Studios would like to thank you very much for your interest in Crisol: Theater of Idols. Today is an incredible day because, after more than five years under development, we can see everyone experiencing the game. Do not hesitate to leave a review, they are very encouraging and help us improve the game within our abilities. We hope Tormentosa surprises and terrifies you equally, and that your blood will protect you from all evil. Go for it, good luck!
Crisol: Theater of Idols is a first-person horror/action game set in Hispania, a twisted version of Spain. Play as Gabriel, a soldier who uses blood as both weapon and lifeline. Explore the cursed island of Tormentosa, uncover dark secrets, and battle horrifying enemies. Will you survive? Crisol is developed by Vermila Studios, and published by Blumhouse Games.
According to fresh news reports ChangXin Memory Technologies (CXMT) has just announced the initiation of HBM3 module mass manufacturing activities. The Chinese computer memory maker is slowly catching up with more mainstream international rivalsβmost notably, South Korean companies started full production of fourth-generation high-bandwidth memory (HBM3) products back in 2023. Over the past year, CXMT has demonstrated improved capabilities across a promising range of (mostly) commercial linesβfor example, their proprietary DDR5 and LPDDR5X designs were showcased in preview form, last November. By early February (2026), the likes of ASUS, Acer, Dell, and HP were reportedly weighing up the sourcing of CXMT consumer-grade memory products.
The first signs of CXMT's diversification into the development of "homegrown" HBM3 modules were divulged by industry insiders, last May. By early autumn, a joint ventureβinvolving YMTCβseemed to pave the way for an acceleration of the Chinese industry's overall HBM manufacturing footprint. Huawei's newest/futuristic Ascend AI accelerator relies on "in-house" HBM tech, due to global sanctions preventing the supply of cutting-edge Micron, Samsung, SK Hynix components to Chinese firms. An MK South Korea reports cites recent information disclosed by an anonymous source, regarding a secret partnership: "Huawei, which is leading the development of AI semiconductors in China, is developing HBM together with CXMT. It is expected to enter mass production despite (talk of) low yield(s)." Further inside track info posits that CXMT is planning a per month output of 60,000 wafers for "HBM3 production." This impressive guesstimate allegedly accounts for about 20% of the memory maker's total manufacturing capacity of 300,000 wafers per month, at least for 2026.
Intel and Google published the results of a significant joint security review of Intel Trust Domain Extensions (Intel TDX). The five-month engagement between Intel's INT31 research team and Google Cloud Security focused on hardening Intel TDX Module 1.5, the core software responsible for managing confidential virtual machines. The review identified five vulnerabilities and 35 other weaknesses or areas for improvement. According to Intel, all five vulnerabilities were patched in the latest code version released to partners.
Intel TDX represents a shift in data center security. Unlike traditional virtualization, where the hypervisor has full access to guest data, TDX creates "Trust Domains" (TDs), or hardware-isolated virtual machines. These are cryptographically isolated from the hosting infrastructure using Intel's Secure Arbitration Mode (SEAM). The system relies on the Intel TDX Module, a digitally signed software shim running in SEAM. It enforces security policies that hardware alone cannot handle. Because a compromise of this module could theoretically bypass the system's isolation guarantees, it is a critical verification target.
Each week, new games and apps integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players.
This week, both High On Life 2 and Yakuza Kiwami 3 & Dark Ties are launching with support for DLSS 4 with Multi Frame Generation. And Reniamal launches February 13th with DLSS Super Resolution. And our Resident Evil Requiem GeForce RTX 50 Series Bundle is available now.
Intel's upcoming Core Ultra Series 4 "Nova Lake-S" could be the company's first desktop processor series to offer Microsoft Copilot+ native acceleration capability. The NPU of "Nova Lake" offers throughput of 74 TOPS, far exceeding the 40 TOPS required by Copilot+. Intel already met this with its "Lunar Lake" mobile processors, but its current "Arrow Lake-S" and upcoming "Arrow Lake-S Refresh" processors only do 13 TOPS as they implement an older generation NPU carried over from "Meteor Lake."
This is not to say that all desktop processor models of "Nova Lake-S" offer 74 TOPS, some could offer lower throughput, but there's plenty of product segmentation room for Intel to ensure that even its cheapest retail model offers at least 40 TOPS to meet Copilot+ requirements. AMD might end up beating Intel to the title of first socketed desktop processor with a Copilot+ capable NPU. The company could launch its Ryzen AI 400 series "Gorgon Point" Socket AM5 APUs sooner than Intel's rumored late-2026 debut of the Core Ultra Series 4 desktop processors.
Carbice, a leader in vertically-aligned carbon nanotubes and manufacturing assembly solutions for advanced computing and power systems, today announced a strategic partnership with DarkNX, a global digital infrastructure company building next-generation AI data centers optimized for high-density workloads. Through the partnership, Carbice becomes a system-level solutions expert in data center design, with interface assembly and material expertise, and long-term performance validation to support next-generation AI infrastructure at scale.
Under the partnership, Carbice will support DarkNX and its customers' data center development projects with expertise and data collection through the Carbice Lab, a recognized center of thought leadership in thermal interface reliability. Carbice will work alongside other partners whose technology was selected as a core element of DarkNX's recently announced 300MW data center campus in Ontario, Canada. Together, DarkNX, Carbice, and others will support performance and reliability from chip-level cooling through critical thermal, mechanical, and electrical interfaces that impact long-term uptime and hardware life, and lower the cost to OEMs of building servers.
ChintzyPC, a new member of the TechPowerUp community, has kindly shared their experience of picking up an unreleased "Ampere" generation engineering sample. Their forum debut appeared in the form a very in-depth exploration of NVIDIA's very rare GeForce RTX 3080 Ti 20 GB model. Late last year a scruffy yet fairly official-looking ASUS ROG Strix non-Ti variant turned up via the Chinese second-hand market. Fortuntely, ChintzyPC has acquired a comparatively pristine example of Team Green's Founders Edition design. GA102 GPU-based GeForce RTX 3080 Ti and 3080 (non-Ti) 20 GB cards are unusual prospects, given that NVIDIA has not officially disclosed the existence of these past-gen models. TechPowerUp's GPU database lists the former, with a release date of January 2022 and a $1199 (USD) MSRP, but the GeForce RTX 3080 (non-Ti) 20 GB SKU remains unregistered.
ChintzyPC recounted an acquaintance's purchasing of two "3080 Ti 20 GB Engineering Samples" via a local seller, to the tune of $200 per unit. Surprisingly, the cards turned up in formal packaging, complete with a sticker that bears model codes, serial numbers, and barcodes. They note that not much confidence was inspired when the vendor disappeared soon after processing their friend's orders. ChintzyPC's write-up details a "mix of teardown notes, benching results, and general observations, while figuring out what exactly this thing is and how it behaves." After initial tinkering sessions, ChintzyPC concluded that their latest curio is an: "unreleased (GeForce) RTX 3080 Ti 20 GB engineering sample with GA102-250 on a hybrid (RTX) 3090-style PCB. 320-bit bus, requires patched driver. Gaming performance sits around a GeForce RTX 3080 (non-Ti) 12 GB. Compute workloads crash. Overclocks normally but firmware is heavily locked down. Very strange card, (but) a fun one to dig into...In case anyone wonders (whether) there is an uploaded version of this VGA BIOS, (it is available) here (through TPU's collection)." A commenter (Dr. Do) and VideoCardz reckon that only a limited batch of retail-grade MSI GeForce RTX 3080 Ti 20 GB cards seeped out via back channel avenues in 2021βonly within Russian territories.
On your Windows PC, the Unified Extensible Firmware Interface (UEFI) firmware has a Secure Boot Certificate that mandates only verified software starts the boot-up sequence. Microsoft is preparing to refresh these certificates, and the company announced that millions of Windows PCs in circulation will receive new Secure Boot Certificates in an industry-wide gradual rollout to replace aging certificates that are expiring soon. According to the latest Windows Blog, the original Secure Boot Certificates introduced way back in 2011 are reaching the end of their planned lifecycle, with the expiration date set for late June 2026. This not only mandates updating but also requires a massive staged rollout from OEMs and Microsoft's partners to ensure that all Windows devices stay secure.
According to Microsoft, this is one of the largest industry collaborations that spans the Windows ecosystem, including servicing, firmware updates, and countless device configurations from OEMs and other hardware makers. Firmware makers are at the center with their UEFI BIOS patches, which will now have to replace their aging Secure Boot Certificates. The blog also states that OEMs have been provisioning updated certificates on their new devices, with some devices from 2024 and almost all PCs from 2025 updated to support the new certificate. Interestingly, older PCs and devices that were shipped prior to these years will also be taken care of, with major OEMs providing their own guidance on updating the certificate. If you don't see your OEM offering an update, be patient as the rollout is gradual.
Kysona is known for its affordable, high-performance gaming peripherals, having previously launched the Jupiter and Mercury wireless symmetrical gaming mice, which weigh in at 40-46 g, and the brand has now announced the Saturn series gaming mice, which bring the same sensor and MCU hardware found in the aforementioned symmetrical models into an ergonomic shell. The Saturn series comes in two flavors: the more expensive Pro model, which comes with a PixArt PAW 3395 sensor and a bigger 500 mAh battery, and the Saturn SE, which uses the PixArt PAW 3311 sensor, ditches the 8 kHz polling, features a different coating, and comes in around 2 g lighter for itβ56 g for the SE, 58 g for the Pro.
The Saturn gaming mice use a shell design reminiscent of something like the Razer Basilisk V3 or the more recent Mchose G7 seriesβthat is to say, the Saturn shell is a right-handed ergonomic gaming mouse with a thumb rest. Kysona suggests that the shape is optimized for palm and claw grips and that the "ice-feeling coating" is resistant to sweat and helps maintain grip during intense gaming sessions. The Saturn measures in at 126 Γ 75 Γ 41 mm, making it 4 mm shorter than the Aforementioned Razer Basilisk and 5 mm shorter and 4 mm narrower than the venerable Logitech G502. The Saturn also looks to have slightly more palm support and a pronounced curve to the right near the back of the mouse shell. No specific switches or encoder are mentioned, but an image on the site suggests that the Saturn mice will use Huano 100M Transparent Green Shell White Dot switches, which are a medium force mechanical switch with an MTBF of 100 million clicks. Aside from the main click buttons, the Saturn features two programmable side buttons, and both models feature wired, 2.4 GHz, and Bluetooth connectivity. The Saturn Pro comes in black, pink, and white, and is available for $35.99 after a 60% launch discount, while the Saturn SE is available in white or black and comes in at $24.99 after that same launch discount, but this model includes a charging dock that doubles as a receiver extender.
Hey readers, ever hear the story of the FBI Space-Time Police Special Agent Romeo, who takes down space-time criminals in search of his lost girlfriend? No? Well, you'll be able to find out with the arrival of Romeo is a Dead Man! We've uploaded one final trailer for you all today, featuring some brand-new music that'll be in the game. Seeing is believing as they say, so take a good hard look.
As you can see we're getting some pretty serious artists to contribute to the game's soundtrack, further reinforcing Romeo is a Dead Man as a dead-serious action-adventure game. How serious exactly? Well, we asked Grasshopper Manufacture CEO, director, and scenario writer Goichi Suda (pictured left) and co-director and scenario writer Ren Yamazaki (pictured right) to find out.
Axiomtek, a world-renowned leader relentlessly devoted to the research, development, and manufacture of innovative, highly efficient, and reliable industrial computer products, is proud to announce the IMB550, a high-performance ATX motherboard designed for demanding AI vision inspection, high-performance computing (HPC), and image analysis applications.
The IMB550 is powered by 15th Gen Intel Core Ultra 9/7/5 processors (Arrow Lake-S) with the Intel W880 chipset. It features a PCIe Gen 5 x16 slot for multiple high-end graphics or acceleration cards, and two M.2 Key M slots for NVMe SSD storage with RAID 0/1 support, providing scalable performance, flexibility, and reliability to meet the demands of next-generation AI workloads.
South Korean memory makers, SK hynix and Samsung, are preparing to showcase their next-generation LPDDR6 memory solutions at the International Solid-State Circuits Conference (ISSCC) 2026 in San Francisco, which will take place from February 15-19. As the premier event for showcasing advancements in silicon design, South Korean makers will present their best new technologies. For SK hynix and Samsung, this includes an update to their low-power DDR memory, now in its 6th generation. The LPDDR6 modules from SK hynix will arrive in 16 Gb capacities and offer a transfer rate per pin of 14.4 Gbps, built on the 1c generation (1Ξ³ generation) semiconductor node, which is the company's 6th generation of 10 nm DRAM. SK hynix runs these new modules at JEDEC's highest LPDDR6 speeds, meaning that the company is close to maxing out the new technology, and overclocked LPDDR6X versions might be arriving soon.
Samsung, on the other hand, has improved its LPDDR6 since the original CES 2026 presentation. The company will now present its 16 Gb LPDDR6 modules running at 12.8 Gbps, which is a significant improvement over the 10.7 Gbps modules from a few weeks ago. Samsung reportedly manufactures this LPDDR6 memory on a 12 nm process, which is slightly larger than SK hynix's 10 nm, but these modules also deliver great benefits. The company claims a 21% improvement in energy efficiency over its predecessor LPDDR5X. Additionally, Samsung's LPDDR6 memory uses NRZ signaling for I/O with a 12DQ subchannel, while SK hynix modules likely follow suit.
Samsung is readying its Exynos 2600 application processor (AP) for a late February debut in next-gen Galaxy S26 smartphone models. Recent promotional fanfare has focused on the South Korean semiconductor giant's 2 nm GAA process (SF2), but early 2026 leaks have suggested work continuing on two futuristic frontsβa more advanced manufacturing process (SF2P), and the mysterious Exynos 2700 mobile processor design. Earlier today, Park Yu-ak of Kiwoom Securities made a bold prediction about Samsung's next-gen AP design: "the Exynos 2700 will enter full-scale mass production in the second half of this year using Samsung Foundry's SF2P process and will record a market share of around 50% in the Galaxy S27."
Currently, smartphone industry experts believe that Exynos 2600 chipsets will only deploy in 25% of the soon-to-be-launched Galaxy S26 series. The remaining share will be powered by Qualcomm's Snapdragon 8 Elite Gen 5 "for Galaxy" SoC. Samsung leadership is very likely pursuing a more favorable spread of in-house technologies, as future Exynos designs become more competitive in a bustling market. Mixed rumors of 2 nm GAA node production yields have somewhat dampened expectations of the South Korean megacorp's foundry business, but the latest Kiwoom Securities forecast outlines a cool operating profit of 1.8 trillion won by 2027 for Samsung Electronic's non-memory division. Within the past month or two, industry insiders have whispered about potential SF2 and SF2P deals being signed in the same sentence as AMD, Qualcomm, and Tesla.
Control Resonant is slated to launch later this year, and with the gaming industry what it is in 2026, there were bound to be questions about the use of generative AI in the upcoming third-person shooter. In a Q&A session during a recent earnings call, Remedy CEO, Markus MΓ€ki, confirmed that Control Resonant will not feature any content with generative AI: "I can say that, for example, Control Resonant does not use generative AI content at all." However, he goes on to explain that the exclusion of AI at Remedy may not last very long into the future. MΓ€ki said that "making far-reaching promises about the future is pretty hard at this point," and that the company is following the development of generative AI tools to evaluate whether "there is anything that is really ethically in the right place, and is something that can add player value and that our teams want to use."
He also mentioned that there is "varied interest in different crafts at Remedy into investigating these AI tools," signalling that there is some internal interest in different departments. This somewhat echoes a recent survey of game industry workers, which found that as many as 81% of game industry workers use generative AI for brainstorming and 35% used it for prototyping. At the same time, only 7% of those game industry workers surveyed by the GDC Festival of Gaming thought that generative AI was having a positive impact on the game industry. A number of gaming giants have also recently thrown their weight behind AI tools in the name of efficiency or novelty, including Take-Two, whose CEO similarly said that GTA VI will feature no generative AI, but hinted that future games likely would include the controversial technology. Ubisoft, likewise, is exploring the possibility of AI teammates in games, while EA has announced a full-scale AI pivot. These announcements are in spite of the recent DRAM crisis resulting in unaffordable PC hardware, delayed product launches, and severe strain on the supply chain.
Forza Horizon 6 is coming to Xbox Series X|S and PC on May 19! Just a few weeks ago, we introduced you to some of the incredible new features and experiences you can look forward to discovering in Japan. Whether you're only catching up with the news now, or you just want a refresher on some of the coolest details we revealed at Developer_Direct, this blog is for you!
#1 World Famous Japanese Landmarks
As you already know, Forza Horizon 6 takes the Horizon Festival to the breathtaking landscapes of Japan! Tokyo City's iconic downtown area is home to iconic landmarks like Shibuya Crossing, Ginko Avenue and Tokyo Tower. You'll also get to drive on roads inspired by the C1 loop, as well as iconic mountain passes like Mt. Haruna and Bandai Azuma.
Last November, ASUS launched its GeForce RTX 5090 ROG MATRIX Platinum 30th anniversary 32 GB graphics card model. This strictly limited edition releaseβat the time, only 1000 units were producedβdemanded a whopping $3999 (per unit) price tag. Unique selling points (USPs) included an unusual overall design, 3 oz copper PCB layers, a dual-power input involving the 16-pin 12V-2x6 connector and BTF-supplied power delivery, as well as the integration of a tiny Bosch Sensortec BMI323 inertial measurement unit (IMU). By early December, it was not clear whether initial quality issues had caused an official(?) recall of extremely overengineered MATRIX custom flagships. Months later, a Chinese market variant has hit the pre-order stageβover the weekend, ITHome reported on the pre-release status of this sanction-conforming model.
Despite featuring downgraded specifications, the customized GeForce RTX 5090 D V2 24 GB version still demands a hefty cost of entryβa main JD.com listing advertises a price tag of 29,999 yuan (~$4341 USD). Last month, Tony Yuβthe manager of ASUS Chinaβshowcased a MATRIX GeForce RTX 5090 D V2 sample achieving a 3DMark Time Spy Extreme score of 28,638 points. This impressive tally was enabled via an 800 W operation mode, ITHome noted that this figure: "even surpasses NVIDIA's RTX PRO 6000 (21,760 cores vs. 24,064 cores), which is closer to (utilizing) the 'full-blooded' GB202 (GPU die's max. count of 24,576 units)." The older GeForce RTX 5090 D "V1" 32 GB card was no slouch in gaming and AI performance departments, but global tensions led to an eventual cut-off of supplies into China. Oddly, ITHome tracked the 25,999 yuan (~$3762 USD) listing of an MSI GeForce RTX 5090 D Gaming Trio 32 GB SKU on the JD.com e-tail platform, earlier on in 2026. In any case, local hardcore PC enthusiasts and AI companies can access top-tier "Blackwell" GPU hardware, whether in V2 or V1 guises. Black market options, including "truly banned" models are also (reportedly) available.
Amkor is preparing to greatly expand its Arizona-based operations, and the company will boost its spending not by a few percent, but by several multiples. The company is planning to triple its capital expenditures next year, with a dramatic increase from roughly $900 million in 2025 to as much as $3 billion in 2026, betting on massive demand from Intel and TSMC packaging technologies. This includes working with Intel and TSMC to enable their most advanced technologies like EMIB and CoWoS, all of which come in various form factors. We previously reported that Intel partnered with its long-time OSAT partner Amkor to take additional EMIB capacity that Intel's customers are interested in, in Incheon, South Korea.
However, as Amkor expands its facilities in Arizona, Intel will also collaborate with Amkor to deliver advanced EMIB packaging types on United States soil. While TSMC has been a primary choice for many high-density assemblies, growing interest in Intel's EMIB and Foveros options has led partners like MediaTek, Google, Qualcomm, and Tesla to consider alternatives. Interestingly, Amkor will also offload some of the CoWoS packaging work from TSMC by creating CoWoS packages on U.S. soil, instead of sending these chips back to TSMC's Taiwan fabs to finish production. Both CoWoS and EMIB/Foveros offer a list of benefits, making them highly sought-after packaging technologies for companies seeking to extract maximum performance from their chips. Amkor plans to be at the center of that supply chain and help Intel and TSMC handle more customers.
Supermassive Games is proud to reveal that its sci-fi survival horror narrative adventure, Directive 8020, will launch on 12 May 2026 on PlayStation 5, Xbox Series X|S, and PC (Steam). The game will be available in both physical and digital formats, with pre-orders now live across PlayStation 5 and Xbox Series X|S. PC (Steam) will be digital-only, with Steam digital pre-orders coming soon. Pre-orders include a free Deluxe Edition upgrade (while retail stocks last).
Every Choice Has a Consequence
The Comply Pre-Order Trailer explores Directive 8020's paranoia-fuelled decision-making where trust is fragile and every choice can be deadly.
Choice-Based Gameplay: Cooper, the ship's medic, is fuelled by paranoia and faces a harrowing decision as her crewmate Mitchell pleads for release from behind a sealed door. Cooper, unknowing if he's human or not, has a difficult decision to make. This moment underscores a core theme of Directive 8020: trust no one, as every action has consequences.
The "Double" Reveal: Based on how the game branches and your previous decisions, Cooper can now possess the gun instead of Commander Stafford. Two identical versions of Cernan (the ship's Engineer) rush into view and you must choose: who is the mimic and who do you allow back into the crew? One choice will prove fatal.
Planetary Exploration: For the first time, the trailer teases on-planet gameplay showcasing the harsh, alien landscape of Tau Ceti f.
Talent & Track: The trailer features lead talent Lashana Lynch as pilot Brianna Young, accompanied by the track "Comply" from Brighton-based band, Blood Red Shoes.
Optoma, the No. 1 DLP laser home projector brand in the Americas, today expands its line of award-winning 4K resolution projectors with the introduction of Optoma's UHZ36, a true 4K UHD laser projector for big-screen entertainment. With 3,500 lumens, HDR support, PureEngine technology, FILMMAKER MODE and a long-lasting laser, the UHZ36 delivers vibrant color and smooth performance in a compact, easy-to-set-up design.
Replace your TV and expand your entertainment experience by projecting anywhere from a compact 50" screen to a massive 300" display. Whether it's a casual night in or a full-blown movie marathon, scale your experience to fit the vibeβno wall too small, no screen too big. The UHZ36 provides unparalleled, lifelike imagery for enjoying your favorite movies and TV shows to viewing live sports with a 1,500,000:1 contrast ratio and for greater visual detail and depth, and HDR support enhances content for improved dynamic range and color precision.
Microsoft is reportedly considering merging some of its subscription services into a single offering. According to The Verge, and later confirmed by sources from Windows Central, Microsoft is exploring the possibility of combining the PC Game Pass and Xbox Game Pass Premium subscription tiers into one "super" tier. This potential consolidation would address the increasingly complicated subscription lineup, which often confuses gamers and affects their subscription choices. Offering support for more than one platform in a single subscription could potentially revitalize the struggling subscription services sector at Xbox and align well with the timing of a new console release. The company is also looking into ways to incorporate more third-party service bundles into its Game Pass offerings.
Currently, PC Game Pass costs $16.49 per month after a significant price increase of nearly 40% last October, while the Xbox Game Pass Premium tier costs $15 but doesn't include the full library available to PC subscribers. At the top end is Xbox Game Pass Ultimate for $30 monthly, which offers day-one access to all Microsoft first-party releases, along with bundled perks from EA Play, Ubisoft+ Classics, and Fortnite Crew. Combining the PC and Premium tiers could simplify this structure, though it raises questions about pricing and feature access for current PC subscribers, or whether Microsoft will maintain the $16.49 price.
Worldwide silicon wafer shipments in 2025 increased 5.8% to 12,973 million square inches (MSI) while wafer revenue slipped 1.2% to $11.4 billion over the same period, the SEMI Silicon Manufacturers Group (SMG) reported in its year-end analysis of the silicon wafer industry.
2025 marks an inflection year for wafer shipments, with silicon MSI resuming growth supported by strong demand for advanced epitaxial wafers in logic and polished wafers for high-bandwidth memory (HBM), driven by AI applications. Softness in wafer revenue is mostly attributed to the slow momentum in traditional semiconductor applications where the demand and pricing environment are yet to improve.
Grasshopper Manufacture Inc. (GhM) has today unleashed bloody action adventure ROMEO IS A DEAD MAN for PlayStation 5, Xbox Series X|S, and Steam, alongside a funky launch trailer which includes music from legendary Japanese rap group Scha Dara Parr, whose music can also be heard throughout ROMEO IS A DEAD MAN.
ROMEO IS A DEAD MAN is the first self-published title by GhM, and the first brand-new IP from the studio and Goichi Suda, AKA SUDA51 (No More Heroes trilogy, The Silver Case, Shadows of the Damned) in more than five years. The game blends the iconic ultra-violent action gameplay for which the studio is acclaimed, with an original story, of love, loss, and lots (and lots) of the gushing red stuff.
Today (February 9) marks the day where every single story event and encounter is now fully playable. A lot of polishing awaits us and don't get me wrongβit's a ton of work! But it's all more predictable. No new content will be added, no new sections. Just bug fixing and making things look pretty or play/read better. QOL improvements, optimization, editing, localization. Like I said, it's a ton, just more predictable. If everything goes well we'll divulge a release date in a couple of months. Stay tuned!
This is definitely my favorite part of development, and I'm getting that feeling I had when we were about wrap up VA-11 Hall-A's production; with a combination of good and bad anxiety. The only difference is that we're self-publishing this time, so a ton more is falling on our shoulders. We're betting on ourselves, and we have no clue if it's gonna be worth it by the end of it. This current stage implies more grind than problem-solving, so don't expect me to talk much from here unless catastrophic things happen that make us rewrite systems or something. Or funny anecdotes. Let's hope for funny anecdotes! Wish us luck, too.
Cisco (NASDAQ: CSCO) continues to transform the network into an AI innovation platform, today unveiling the Silicon One G300, a 102.4 Tbps switching silicon designed for massive AI cluster buildouts. The Cisco Silicon One G300 will power new Cisco N9000 and Cisco 8000 systems that push the frontier of AI networking in the data center. The systems feature innovative liquid cooling and support high-density optics to achieve new efficiency benchmarks and ensure customers get the most out of their GPU investments. In addition, the company enhanced Nexus One to make it easier for enterprises to operate their AI networksβon-premises or in the cloudβremoving the complexity that can hold organizations back from scaling AI data centers.
"We are spearheading performance, manageability, and security in AI networking by innovating across the full stack - from silicon to systems and software," said Jeetu Patel, President and Chief Product Officer, Cisco. "We're building the foundation for the future of infrastructure, supporting every type of customerβfrom hyperscalers to enterprisesβas they shift to AI-powered workloads."
This season's AMD Rewards campaign started going live this morning, across several regions. Officially, this promotional period started today (February 10), at 9:00 a.m. ET, and is due to end on April 25. Participants have until May 23 (11:59:59 p.m. ET) to get/redeem "Crimson Desert with select AMD products." Hints of a Pearl Abyssβthe game's South Korean development teamβand Team Red collaboration appeared online last week; eventually leading to the reveal of Sapphire's Nitro+ Radeon RX 9070 XT OC Crimson Desert Edition graphics card model. In terms of qualifying desktop processor products, AMD has narrowed its selection down to current-gen 3D V-Cache-augmented gaming models, including the 16-core Ryzen 9 9950X3D, 12-core Ryzen 9 9900X3D, and 8-core Ryzen 7 9800X3D. The semi-recently launched Ryzen 7 9850X3D SKU gets some special treatmentβaccording to the latest reward scheme's small print: "purchases of this product prior to the Campaign Period are eligible to receive a Coupon Code."
The Crimson Desert promotion also encompasses RDNA 4 generation graphics cards, although the Red Team has only deemed its upper echelon options worthy of this Pearl Abyss sponsorship. The Radeon RX 9070 XT and Radeon RX 9070 (both 16 GB models) are qualifiers in this category. Oddly, cheaper Radeon RX 9060 XT (16 GB and 8 GB) cards are not listed in freshly published material. Also absent is the Chinese market exclusive Radeon RX 9070 GRE 12 GB or 16 GB models. The less potent Radeon RX 9000-series products are very likely capable of running the Black Desert Online prequel to a satisfying degreeβas noted by VideoCardz, Crimson Desert's minimum PC specification requirements hark back to pre-2020s processor and GPU hardware.
Gigabyte, the world's leading computer brand, collaborates with NVIDIA for the Resident Evil Requiem game bundle across eligible graphics cards, desktops, and laptops powered by NVIDIA GeForce RTX 5070 or above GPUs or Laptop GPUs. Powered by NVIDIA Blackwell architecture, the GeForce RTX 50 Series GPUs bring game-changing capabilities to gamers and creators. Equipped with a massive level of AI horsepower, the RTX 50 Series enables new experiences and next-level graphics fidelity. Combined with Gigabyte's cutting-edge cooling designs, the bundle aims to unleash smoother gameplay and a more immersive Resident Evil Requiem gaming experience.
The GeForce RTX 50 Series GPUs leverage a trio of key technologies to elevate gameplay. Path tracing simulates the physical behavior of light to deliver photorealistic and real-time 3D graphics. Alongside NVIDIA's suite of neural rendering technologies, DLSS 4 leverages AI technologies to boost FPS, reduce latency, and enhance image quality, while NVIDIA Reflex further reduces system latency for more responsive control.
IBM (NYSE: IBM) today unveiled the next generation of IBM FlashSystem, co-run by agentic AI, ushering in a new era of autonomous storage. By enhancing FlashSystem's existing AI capabilities with agentic AI, IBM is redefining resilience through sustained protection, autonomous threat analysis, and customized recovery recommendations. Clients can now turn storage into an always-on layer of intelligence, enabling reliable and secure storage operations that can reduce the manual effort of storage management by up to 90%.
The new portfolio includes:
Three new systems - the IBM FlashSystem 5600, 7600, and 9600 - which deliver up to 40% greater data efficiency for improved capacity footprint and performance, compared to the previous generation.
FlashSystem.ai, a new set of intelligent data services that help administrators manage, monitor, diagnose, and remediate issues across the entire data path.
The new fifth-generation FlashCore Module all-flash drive, which is engineered to provide hardware-accelerated real-time ransomware detection, data reduction, analytics and operations, with advanced telemetry and consistently low latency at scale.
Gigabyte, the world's leading computer brand, partners with AMD to announce the Crimson Desert game bundle to enhance game value across a wide range of components and consumer products. Spanning graphics cards, select AMD Ryzen 9000X3D processors are paired with recommended Gigabyte motherboards, as well as laptops and desktops. Together, Gigabyte and AMD deliver a richer and more immersive gaming experience through cutting-edge hardware innovation.
Gigabyte Radeon RX 9070 Series graphics cards are powered by the AMD RDNA 4 architecture with enhanced ray tracing capabilities and AMD FSR "Redstone" technology, which boosts frame rates and reduces system latency delivering the horsepower needed for demanding gaming. Equipped with Gigabyte's WINDFORCE cooling system, including the Hawk fan design and server-grade thermal conductive gel, these GPUs maintain exceptional thermal efficiency for consistently optimized gameplay.
AppControl, a user-friendly Windows system monitoring utility, today unveiled its industry-first application designed to make understanding your PC simple, visual, and stress-free. Built for everyday Windows users, AppControl shows exactly how your computer behaves so you can finally understand what's slowing it down, heating it up, or running in the background without your knowledge. AppControl is a certified member of the Intel Partner Alliance; the AppControl app requires no registration and is available as a free download directly from the AppControl website or via Softpedia.
Unlike traditional system tools that only show what's happening in the moment, AppControl delivers an easy-to-navigate historical timeline of CPU, GPU, memory, disk usage, and temperature. Users can scroll back in time to see what apps were running, what changed, when it changed, and why their PC behaved the way it did, turning confusing performance issues into clear, explainable events. AppControl also provides insights into privacy-relevant behavior, such as apps accessing the webcam, the microphone, or the user's location.
Tune in live this Thursday for 60+ minutes of news, gameplay updates, and announcements from game studios across the globe. February's State of Play will spotlight eye-catching third-party and indie games headed to PS5, along with the latest from teams at PlayStation Studios. State of Play broadcasts live February 12 at 2pm PT / 5pm ET / 11pm CEST | February 13 at 7am JST on YouTube and Twitch, and will be broadcast in English with Japanese subtitles also available. We'll see you then!
Regarding co-streaming and video-on-demand (VOD)
Please note that this broadcast may include copyrighted content (e.g. licensed music) that PlayStation does not control. We welcome and celebrate our amazing co-streamers and creators, but licensing agreements outside our control could interfere with co-streams or VOD archives of this broadcast. If you're planning to save this broadcast as a VOD to create recap videos, or to repost clips or segments from the show, we advise omitting any copyrighted music.
The SKILLER SGK55W from Sharkoon takes gaming to a new level: Equipped with a rotary knob for volume control, this elegant 75 % layout is combined with a gasket-mount design for an especially smooth typing experience. In addition, the pre-lubed Sharkoon switches, robust PBT keycaps, and dynamic ARGB illumination all make this the ideal dual-mode keyboard for those thrilling gaming matches.
Pleasant Typing Experience
The SKILLER SGK55W impresses with a pleasant typing feel and a deep, subdued acoustic thanks to its gasket-mount design with a polycarbonate positioning plate as well as a silicone layering and a sound-insulating, double-layer foam damping.
Synology today announced that it has achieved the ISO/IEC 27001:2022 certification, the internationally recognized standard for information security management systems (ISMS). "Security and trust are foundational to everything we build at Synology," said Philip Wong, Chairman and CEO of Synology. "This certification reflects our commitment to protecting customer data and building secure, reliable solutions that our users can trust."
ISO/IEC 27001:2022 provides a risk-based framework for protecting information across confidentiality, integrity, and availability. Synology's certification encompasses its ISMS, core infrastructure, secure development lifecycle (SDLC), and security response processes that support its global operations. "This certification helps ensure that data entrusted to Synology is securely protected and our operations adhere to consistent security practices aligned with the most stringent international standards." said Kuei-Huan Chen, Senior Director of the Synology Engineering Group.
AGON by AOC, the world's leading gaming monitor brand - introduces the 23.8-inch (60.5 cm) AOC GAMING 24G4ZR and the 27-inch (68.6 cm) 27G4ZR. Two new monitors that elevate the baseline for entry-level competitive gaming. Built around Fast IPS panels with 260 Hz overclocked refresh rates (240 Hz native), rapid 0.3 ms MPRT and up to 1 ms GtG response times, these Full HD displays deliver the speed and clarity that fast-paced gaming demands, at prices that make competitive performance genuinely attainable. Tilt-only stand alternatives, the 24G4ZRE and 27G4ZRE, will follow for gamers seeking even greater value.
Not long ago, 260 Hz and sub-millisecond response times were specs one could only find on esports-grade displays with price tags to match. Entry-level gaming monitors offered solid performance, but competitive players who wanted the fastest panels had to step up. The 24G4ZR and 27G4ZR mark a shift. AOC GAMING brings 260 Hz overclocked performance and 0.3 ms MPRT response times to the G4 entry-level line-up, joining existing models like the 200 Hz 24G4HA and 27G4HA. For players picking up their first dedicated gaming monitor, whether diving into Counter-Strike 2, grinding ranked in Valorant, or pushing for Diamond in Rainbow Six Siege, this is competitive-grade speed without the entry barrier.
The current AI surge is anticipated to boost both the memory and wafer foundry sectors to record-breaking revenues by 2026, based on TrendForce's recent data. Limited supply and rapidly increasing prices are likely to grow the memory market's total worth to $551.6 billion. Meanwhile, the global foundry market is also expected to reach a new peak of $218.7 billion, but the memory industry's scale will have more than doubled that of wafer foundries.
A new memory supercycle: Demand resilience and pricing power far stronger than in 2017
The previous memory supercycle from 2017 to 2019 was primarily driven by cloud data center expansions and resulted in a significant gap between memory and foundry revenues.
The top Intel Core Ultra Series 4 "Nova Lake-S" desktop processor model, which comes with a total core-count of 52 and implements a big last-level cache (bLLC), could pull an astonishing 700 W in maxed out loads with power limits removed, kopite7kimi reports. The chip has a core-configuration of 16 P-cores, 32 E-cores, and 4 low-power island E-cores. For reference, a current Core Ultra 9 285K with Extreme power profile can pull up to 490 W PL4 in short bursts.
In related news, leaks by Jaykihn shed light on the way clock speeds of the various CPU core types are handled. The base frequency affects the clock speeds of P-cores and E-cores located in the Compute complex, but not those of the low-power island E-cores. "Nova Lake-S" will be Intel's first desktop processors to implement low-power islands, allowing the processor to clock-gate almost the entire compute complex when the PC is idling.
The next major refresh of AMD's Ryzen AI MAX APUs is still far away, but now we are putting together the pieces of the "Medusa Halo" APU puzzle. According to a famous leaker, @Olrak29_ on X, AMD's next-generation "Medusa Halo" APU will be complemented by LPDDR6 memory. This is one of the first LPDDR6 memory SoCs we are learning about, making it unique. Based on previous rumors, the silicon could have a 384-bit bus powering LPDDR6 memory, which would translate into massive bandwidth powering the SoC's new CPU and GPU configuration. This includes up to 24 "Zen 6" CPU cores and 48 RDNA 5/UDNA compute units for the GPU configuration. Paired with the added bandwidth from LPDDR6 memoryβwhich these APUs greatly benefit fromβ"Medusa Halo" will be one of the best-performing SoCs when it launches.
Interestingly, memory manufacturers like Samsung and Innosilicon are already supplying LPDDR6 modules to customers for validation. Innosilicon's LPDDR6 modules boast an impressive speed of 14.4 Gbps, significantly faster than Samsung's initial modules, which achieve 10.7 Gbps. Innosilicon's modules offer a 1.5x increase in IO speed capability compared to the 9.6 Gbps of LPDDR5X previously available, along with improved efficiency. The latest LPDDR6 also increases the number of bits per byte of IO from 8 to 12. This results in LPDDR6's bandwidth at a single-channel 24-bit I/O speed being double that of LPDDR5X at a 16-bit single-channel. The company is reportedly collaborating with TSMC and Samsung to ensure sufficient production capacity for LPDDR6 IP, while Samsung relies on its own fabs for manufacturing memory.
Antec Inc., a global leader in high-performance computer components and accessories, proudly announces the launch of the Antec VORTEX VIEW 360, an advanced All-in-One (AIO) liquid cooler engineered for PC enthusiasts who demand both performance and personalization. At the heart of the Vortex View 360 is a striking integrated LCD, transforming the pump head into a customizable visual centerpiece. From real-time system stats to custom graphics and animations, users can make their build truly their ownβwithout compromising thermal performance.
Built for modern high-core CPUs and intense workloads, the Vortex View 360 pairs its immersive display with a high-efficiency 360 mm radiator and optimized airflow fans engineered for sustained cooling under pressure. Whether powering competitive gaming sessions, creative workflows, or showcase builds, the Vortex View 360 is designed to stay cool, quiet, and visually unforgettable.
AMD announced that Ariel Kelman has been appointed Senior Vice President and Chief Marketing Officer, effective immediately. Kelman will lead the AMD global marketing organization, overseeing brand, communications, events, developer relations and go-to-market strategy. Kelman will report to Ruth Cotter, Senior Vice President and Chief Administrative Officer, and will work closely with the AMD executive team to deepen engagement with customers, partners, developers and the broader technology ecosystem as AMD continues to scale its product and solutions leadership.
"Ariel is a proven marketing leader with deep experience building brands, driving marketing impact at scale and connecting innovation to customer value," said Cotter. "As AMD continues to expand our portfolio and deliver industry-leading high-performance and AI solutions across data center, embedded, client and gaming, Ariel's leadership will be instrumental in sharpening our storytelling, advancing our marketing organization and accelerating our momentum."
Gameplay details for Marvel TΕkon: Fighting Souls is an upcoming 4v4 team fighting game in development at Arc System Worksβa game studio known for massive fighting game franchises like BlazBlue and Guilty Gearβhave officially been leaked via the game's official Steam page. While the page has since been edited to remove the information, screenshots saved by @Wario64 on X show many of the details that Arc and PlayStation Publishing accidentally released ahead of schedule. We already knew, ahead of the upcoming PlayStation State of Play where the game is slated to launch, that Marvel TΕkon: Fighting Souls would be a 4v4 fighting game, but the screenshots reveal that there will be 20 Marvel characters to choose from at launch, and fights will be staged at iconic Marvel scenes, with the Steam Store art suggesting Xavier's School for Gifted Youngsters may be one such location.
Additional details reveal that multiplayer modes can be both online or local, and online lobbies can feature up to 64 players at a time. There will also be a single player episode mode in which players can "dive deep on each team...to learn more about team dynamics and lore." It was also revealed that a PlayStation account will be required for multiplayer gameplay. While this may be frustrating to some PC gamers, it also means that cross-platform multiplayer will likely be supported at launch. Gameplay details for Marvel TΕkon: Fighting Souls are slated to be revealed at the upcoming Sony State of Play scheduled for "early February". This leak comes shortly after bad news from 2XKO, a 2v2 tag-team fighting game set in the League of Legends universe. The game will also be targeting 60 FPS and will be able to run at up to 4K resolution.
Super People, a once-popular battle royale game that takes the typical first- and third-person shooter gameplay and throws superpowers into the mix, is no stranger to hard times, with the battle royale having already suffered a shut-down once before in 2023, after it was launched to mixed reviews and subsequently riddled with cheaters. Super People was relaunched into Early Access in September 2025 after a series of successful closed beta tests and a change in ethos surrounding the game. On February 9, however, mere months after the relaunch, Wonder Games has officially announced that it will be shutting Super People down for good after player counts steadily dwindled from a peak of 47,000+ (4,514 after the September relaunch) to 99 daily concurrent players.
According to the announcement on Steam, Super People will be taken offline on February 23, 2026. The game will still be playable until that date, but in-game purchases will be disabled as of February 13, and Wonder People is offering refunds to players who have purchased in-game premium currency within seven days before the announcement. There is no word on the studio's fate or that of its developers, but Wonder People is supposed to be working on World of the Dead an upcoming "immersive zombie FPS game that combines the first-person shooter and extraction PvPvE genres," that has yet to have a release date attached to it.
Steam's Early Access system started as a way for developers to introduce their games to the community and help fund development while simultaneously gathering community feedback, but it has become somewhat of a joke, given how long some games stay in early access. With Steam's latest update, the gaming platform is hoping to bring some transparency to the system with a clearly labelled date for when the developer plans to move from early access to the full 1.0 launch. Previously, it was fairly standard practice for developers to announce the planned release date in a news post that would inevitably be hidden after a few weeks if updates were frequent enough; adding this field is a standardized way to let gamers know when to expect the full release of a game they may be interested in.
This will also increase visibility and discoverability of these 1.0 launches, with the 1.0 launch dates automatically appearing in gamers' Steam personal calendars when they wishlist or follow a game that is in early access. Developers can add a vague time frameβlike just the yearβor a specific date to their 1.0 launch information, and, at least at the time of writing, the 1.0 release date is entirely optional. This still allows flexibility for smaller developers who aren't necessarily experienced enough to know when the 1.0 launch will happen while giving those who want to inform their player base the option to do so.
Ahead of its launch, 2XKO seemed to have decent support, replete with officially endorsed, fan-hosted competitive events, but as revealed in a new blog post from Riot Games, the developer of the League of Legends spin-off, 2XKO hasn't quite reached the heights the game studio was expecting. The game's executive producer, Tom Cannon, revealed Riot Games will be down-sizing the 2XKO team, explaining that, while there is a passionate core audience, 2XKO simply doesn't have the momentum "needed to support a team of this size long term." Riot assures 2XKO players that the game will not be discontinued, despite the rocky launch, and that the smaller, more focussed support team will "dig in and make key improvements to the game," including addressing some common community requests.
According to Game Developer, Riot Games confirmed that it would be laying off roughly 80 workers from the 2XKO team globally, which is roughly half of the game's development team. Riot says that the plans for the 2026 Competitive Series and its partnerships with community tournament organizers will remain unchanged, but that the changes made to the development team were ultimately necessary for sustainability of the game. Riot says it will help affected employees through the layoffs, providing them assistance to look for other opportunities within the studio where possible "and providing a minimum of six months of notice pay and severance where it's not possible.
Discord will be the latest social media platform asking for government identification or a facial scan in order to access content deemed not safe for minors. In a new blog post, Discord has announced "teen-by-default" settings, which will go into effect in "early March 2026." The new settings will set all existing and new Discord accounts to the "teen-appropriate experience" mode, which will filter out all content inappropriate for minors. Discord users who wish to access age-gated content will need to go through an age verification process, which will involve uploading a scan of a government-issued ID or by scanning their faces to verify age. This policy has already been in place in the UK and Australia since 2025, but this move will see the change roll out globally. This may not be necessary for all users, since the social media platform will also be implementing its age inference model, which will analyze user accountsβlooking at the types of games users play, the amount of time users spend on Discord, and what time they are activeβto determine whether they belong to adults. Discord claims the new system is being implemented in the name of "giving teens strong protections while allowing verified adults flexibility."
Discord says that the selfie video used for age verification never leaves the user's phone, and that all processing is done locally. ID documents, on the other hand, are processed by a third party service provider, and documents are "deleted quicklyβin most cases, immediately after age confirmation." Discord divulged in a support page that it uses k-ID for age verification, and even in the short time that the age verification system has been a requirement, there have already been reports of privacy breachesβin one instance, up to 70,000 user profiles (emails, names, and other contact information), along with government IDs and credit card information were reportedly accessed by hackers in October 2025. This age verification system mirrors the system adopted by Roblox not too long ago, and the online response has been similarly pessimistic.
Blizzard Entertainment's ongoing early 2026 showcaseβand 35th anniversary celebrationβhas not produced many big surprises, although Overwatch 2's recent absorption into the larger/overall "Overwatch" brand has raised an eyebrow or three. Looking further ahead, new IP announcements could be made during September's BlizzCon 2026 event. Naturally, the North American company's dormant StarCraft franchise will be the topic of renewed online speculation. A 2017 remaster of Blizzard Entertainment's original title (1998) was not deemed substantial or good enough for a lot of the sci-fi RTS IP's fan base. The final tranche of StarCraft II DLC arrived back in late 2016; as the "Nova Covert Ops" single-player mission pack. According to a dnews report from a week ago, Blizzard and Nexon are co-operating on a "reimagination" of StarCraft as a "shooter experience." The South Korean news publication believes that "full-scale development" has commenced on a "new game utilizing the StarCraft IP (intellectual property)."
Going into further inside track detail, Nexon has allegedly completed preliminary preparations (aka a pre-production phase) in the recent past. According to an unnamed industry insider, a content development agreement was given the thumbs up by Blizzard leadership, last year. This "cooperation contract" could lead to the creation ofβas phrased by the dnews articleβa "megaton project capable of shaking the global gaming market." Nexon has reportedly assigned this highly important undertaking to their internal "Shooter Division" studio. Arc Raiders (2025) is a notable hit for the South Korean/Japanese video game developer and publisher, although Sweden's Embark Studios was responsible for the development of this popular PvPvE extraction shooter.
Bandai Namco Entertainment America Inc. has launched MY HERO ACADEMIA: All's Justice, the super-powered 3D arena fighter based on the global anime phenomenon My Hero Academia. The game features multiple modes where players are thrust into unforgettable battles set in the My Hero Academia universe, including an explosive Story Mode set during the climactic Final War arc. Players experience "ONE LAST SMASH" through iconic battles, exclusive new stories and missions, and action-packed PvP that showcase the series' legendary Heroes and Villains in their final and most powerful forms. MY HERO ACADEMIA: All's Justice is available now on PlayStation 5, Xbox Series X|S, and PC via Steam in Standard, Deluxe, and Ultimate Editions.
As the news cycle approached Christmas (2025), rumors emerged of other smartphone chip manufacturers considering an adoption of Samsung's intriguing "Heat Path Block" (HPB) technology. By the middle of January, the Fixed-focus digital cameras Weibo account surmised HPB being picked up by "many chip manufacturers that commonly use Android chips." Earlier today, a leaked "SM8975" packaging set of schematics seem to show Qualcomm's integration of a Samsung-designed Heat Path Block into a next-gen Snapdragon mobile chipset. The latest findingβagain, courtesy of Fixed-focus digital camerasβindicates the speculative Snapdragon 8 Elite Gen 6 Pro model borrowing a key piece of heatsink technology from Samsung's soon-to-be-launched Exynos 2600 SoC.
By the end of last week, multiple news articles claimed that Qualcomm was borrowing the HPB design from an arch-rival. The San Diego, California-headquartered fabless semiconductor specialist's recent flagship processors have enjoyed high placements in terms of benchmark results, but these cutting-edge chips have seemingly hit thermal limit barriersβeven when combined with expensive vapor chamber-based cooling solutions. Samsung Foundry's HPB is placed over and in contact with the chipset die, without any blockage (unwantingly) enabled by a layer of DRAM. Instead, the latter aspect is moved to the side (refer to the fourth image below). Reports from late last year mentioned Qualcomm and Apple being the two main (external) frontrunners of HPB adoption, outside of Samsung pioneering the way with its 2-nanometer Exynos 2600 application processor.
In a frontier where lawlessness and legend walk side by side, a new ARPG is revealed today. The Dark West is an occult Action RPG from the new independent studio Black Hand, a team of ARPG enthusiasts determined to restore the genre to its former glory. The Dark West takes place in a frontier where faith has worn thin and something sinister has seeped into the soil. Combat is brutal and quick. Define your builds through skills, itemization, and a poker-style deck system where forming familiar hands unlocks powerful effects.
"We made The Dark West because we love ARPGs and wanted to create the kind of game we have always wanted to play. From the start, we've included the community in every step of development. Their feedback is shaping the combat, the story, and the world. This is a game made with players, not just for them," said the Game Director at Black Hand.
One of the defining traits of the Gothic franchise has always been its living world. A dynamic ecosystem full of creatures, NPCs, and critters that carry out their daily routines, whether the player is watching or not. This self-sustaining environment has long been key to Gothic's unmistakable atmosphere, turning the Valley of Mines into more than just a backdrop; it's a breathing, believable place that feels alive.
In the fifth entry of their ongoing Making Of series, the developers at Alkimia Interactive take players behind the scenes to show how this hallmark feature has been faithfully reimagined for the new generation. Every area, landmark, and character has been rebuilt from the ground up, carefully balancing authenticity with fresh detail and modern technology.
Following a mid-January PlayStation 6 chipset leak, Kepler L2 has predicted memory configurations for Sony's next-gen home console (sometimes codenamed "Orion"), as well as a futuristic handheld system. This past weekend, the experienced tech soothsayer outlined key points of interest via the NeoGAF discussion board. In a thread mostly focused on a "next-gen Xbox," a slight deviation into PlayStation territories produced a notable prediction of "up to 30 GB of GDDR7 memory" for the PS5's rumored successor. When answering queries about this impressive dollop of system RAM, Kepler L2 believes that this maximum provision is achievable through the use of 3 GB GDDR7 memory modules in an unusual clamshell configuration.
Commenters did not think that this would be possible with "only 4 GB (GDDR7) modules on a 160-bit bus." In theory, a total bandwidth of 640 GB/s could be enabled, even with a reduced bus (from 256-bit down to 160-bit)βleading to an 11% higher figure than the PS5 Pro's main transfer credential (576 GB/s). Additionally, Kepler L2 believes that the Sony PlayStation engineering team will be bunging (up to) 24 GB of memory into the speculated "PS6 Portable" (aka "Project Canis") handheld gaming console. Previous leaks have suggested the implementation of premium low-power DRAM (LPDDR5X), an expected selection for manufacturers of high-end mobile devices. This memory spec could place the PS6 handheld within the region of ASUS ROG's Xbox Ally X model. Currently, the main caveat of generous/impressively large pools of system memory boils down to pricing and availability. An ongoing supply crisis has already driven fresh rumors of Sony delaying its next-gen gaming systems beyond a proposed 2027 launch window.
A free trial for Monster Hunter Stories 3: Twisted Reflection lets you get a taste of the game before its March 13, 2026 release. In addition to jumping right into the beginning of the story, you'll be able to customize your character, try out the battle system, and start collecting equipment and Monsties just like in the full version. You can transfer your save data to the full version and continue playing where you left off.
Monster Hunter Stories 3: Twisted ReflectionβTrial Version
The trial version has only one save slot (the full version will have three). You can only advance to level 10 in the trial version. You can continue playing upon reaching the level cap, but you will no longer gain any experience points. The amount of Trade Points and Monsties you can accumulate are also capped. In order to carry over your progress to the full version, you must use the same account, with the save data on your PC.
Intel's oft-leaked Core Ultra 200 Plus "Arrow Lake Refresh" processor series is expected to launch in March or April, according to rumors floated just after the conclusion of CES 2026. This past weekend, HXL/9550pro weighed in with a more focused timeframeβthey propose that Team Blue will lift an important review embargo on March 23, at a very specific 6 a.m. (PST) morning slot. Evaluations of incoming Core Ultra 7 270K Plus, Ultra 5 250K, and Ultra 5 250KF desktop models are reportedly due for publication on that Monday. Oddly, the latest leak does not allude to an imminent embargo lift affecting "-HX" variants for the laptop/notebook market. Many Intel enthusiasts were looking forward to a major "Arrow Lake Refresh" unveiling at last month's CES trade show, but company leadership decided to go all-in with the introduction of "Panther Lake-H" mobile chips.
Throughout early 2026, Team Blue has kept quiet about forthcoming "Arrow Lake-S Refresh" desktop processors, but an official mid-January announcementβcourtesy of the ASUS social media accountβindicated a readying of BIOS support updates, in advance of an eventual retail launch. Up until recently, the Core Ultra 5 250K Plus model has been the most mysterious of Intel's "ARL-S Refresh" partsβa sudden increase in pre-release benchmarking activity and premature e-tail listings has occurred in parallel with whispers of a non-arrival of its flagship sibling. Late last week, two anonymous sourcesβin correspondence with VideoCardzβposited that Intel had removed the 24-core Ultra 9 290K Plus SKU from its near future "Arrow Lake-S Refresh" launch lineup. This past weekend Tom's Hardware (via momomo_us) spotted prematurely published pricing information, regarding the remaining Core Ultra 7 270K Plus, Ultra 5 250K, and Ultra 5 250KF models. An unspecified webstore listed price tags of $357.12, $245.92, and $227.38 (respectively).
Intel's upcoming Core Ultra Series 2 "Arrow Lake Refresh" desktop processors are confirmed to bring CPU E-core count and L3 cache uplifts at their given price-points, recent benchmark leaks confirm. The series was originally rumored to consist of three SKUs, the Core Ultra 5 250K Plus, the Core Ultra 7 270K Plus, and the Core Ultra 9 290K Plus. The company was later reported to have cancelled the 290K Plus, and will proceed to launch the 250K Plus and 270K Plus very soon (details in our upcoming article).
The Core Ultra 5 250K Plus is significantly spruced up from the current Core Ultra 5 245K. The company has given this chip a 6P+12E core configuration, up from 6P+8E of the 245K. With three "Skymont" E-core clusters at its disposal, the chip also gets an increase in L3 cache, now increased to 30 MB, from the 24 MB of the 245K. There's also a nominal increase in frequency, with the P-cores boosting up to 5.30 GHz, a 100 MHz increase over the 245K. The Core Ultra 7 270K Plus is essentially a downclocked Core Ultra 9 285K. It maxes out the "Arrow Lake-S" silicon, enabling all 8 P-cores, all 16 E-cores, and the entire 36 MB L3 cache present, but has clock speeds resembling the Core Ultra 7 265K, with a maximum P-core boost frequency of 5.50 GHz, compared to 5.70 GHz of the 285K. The 270K Plus could also lack Thermal Velocity Boost available in the 285K. The 270K could come at an attractive price-point below that of the 285K.
Detective Jack Foster rejoins the police department after a traumatic incident to take over the investigation of what appears to be mere political blackmail. Soon, however, he's faced with the discovery of a gruesome ritual murder that took place in a sealed room, from which no one could have gotten in or out without being seen. Along with his new partner, Harvey Whitman, an expert on cults, Foster dives deep into the shadows of the city of Arkham.
The case will get even darker when they find out it is related to three witches that escaped the Salem trials in 1693, and a conspiracy that could put an end to the world as we know it.
Are you ready for another round? Iceberg Interactive and Luminous are thrilled to circle back to their favourite ring-shaped RTS franchise with Circle Empires 2 - now available on Steam with a 15% launch discount! Conquer a world of interconnected circles, with vicious foes (or your friends) to conquer and precious loot to plunder! Strengthen your armies, vanquish enemy bosses, and adapt to ever-changing circular worlds that make each playthrough feel unique.
In Circle Empires 2, Estonian developers Luminous grabbed the strongest elements from the previous games in the series and added new core mechanics for unit customization, town layout planning, a mount system, improved unit physics and much, much more! Whether you're a seasoned veteran of circular carnage or it's your first time around, Circle Empires 2 will keep you coming back for round after round after round.
Chinese firm M5Stack has released its new AI Pyramid series, a small-form-factor edge AI PC aimed at developers and makers working with local inference workloads that stands out with its unique pyramid shape design. The lineup consists of two variants: AI Pyramid and AI Pyramid-Pro. Both models are built around the Axera AX8850 SoC, which combines an octa-core Arm Cortex-A55 CPU running at up to 1.7 GHz with a 24 TOPS INT8 NPU. The platform targets fully local AI processing, covering use cases such as computer vision, multimodal input, and on-device model inference, without depending on cloud acceleration.
Memory configurations differ between the two versions, with the standard AI Pyramid shipping with 4 GB of LPDDR4x, while the Pro model offers 8 GB. Storage is provided by 32 GB of onboard eMMC. The AX8850 supports hardware-accelerated H.264 and H.265 encoding and decoding at resolutions up to 8K at 30 FPS, as well as up to 16 concurrent 1080p decode streams. The specs are completed with dual Gigabit Ethernet and USB 3.0 ports, HDMI output, with the AI Pyramid-Pro adding HDMI input support. The device also integrates onboard audio hardware, an OLED status display, RGB lighting, and an active cooling solution. Pricing starts at $199 for the 4 GB AI Pyramid Computing Box, with the 8 GB Pro variant listed at $249 on the M5Stack website.
Romeo is A Dead Man is coming to Xbox Series X|S, PS5, and PC (Steam/Windows) on February 11, 2026! In this third-person, action adventure, players will assume the role of Romeo Stargazer, a man trapped in the space between life and death created by a mysterious time paradox. In his new role as FBI Space-Time Agent "Dead Man", Romeo will uncover a wild, unpredictable story with intense battles, hunt down some of the universe's most dangerous fugitives, and search for his missing girlfriend, Juliet. There's a lot of weird and wonderful themes at play inside Romeo is A Dead Man, and so, I sat down with Executive Director Goichi Suda (Suda 51) and Director Ren Yamazaki to find how it all came together.
The game is pretty chaotic right off the bat. How'd it end up like that? Suda Goichi (Suda 51): The opening in particular is full speed ahead, yeah. If we're gonna cause some ruckus right off the bat, we might as well equally get the player in the thick of the action as fast as possible so they don't have to think too long about it. I'm just glad if they can enjoy the action right from the start.
InHand Networks, a global provider of industrial and enterprise networking solutions, today announced the unveiling of the CR602 5G Wi-Fi 7 Router, a next-generation connectivity solution designed to deliver high-speed, reliable, and flexible network access for modern business environments.
As businesses increasingly rely on cloud services, video collaboration, digital payments, and connected devices, the demand for stable, high-performance networking has never been greater. The CR602 addresses these challenges by combining ultra-fast 5G cellular connectivity with next-generation Wi-Fi 7 technology, enabling seamless communication across diverse professional scenarios.
Last Friday, an Overclocking.com article made an extremely bold claim about a new RTX 5000-series graphics card model arriving at some point later on in 2026. The France-based publication cites unnamed sources of inside information; mostly gathered during last month's CES trade show. The rumor-heavy report insists that the mysterious "Blackwell" gaming range-topper exists as a separate entity; distinct from Team Green's supposedly postponed GeForce RTX 50 "SUPER" refresh family. According to Overclocking.com's CES 2026 ground team, three unnamed brand representatives had whispered about "a new RTX card for 2026." Additionally, another OCC staffer heard of similar theoriesβfrom a "different set" of company repsβduring a recent trip through Asian. After gathering sufficient evidence from industry contacts, Overclocking.com proposes that a "model positioned above" NVIDIA's current "Blackwell" flagship gaming cardβthe GeForce RTX 5090 32 GBβis on the way. The French site even sent a tip-off to VideoCardzβlatterly, the highly-popular graphics card news specialist has not picked up on similar gossip from its own network of board partner moles.
The Overclocking.com news piece posits that Team Green could be working on a "Founders Edition-only" release, marked down for launch during the "Back to School" period (Q3 2026). A current-gen "TITAN-esque" design or a "GeForce RTX 5090 Ti" SKU are listed as possible candidates to dethrone the venerable GB202-300-A1 GPU-based GeForce RTX 5090 model. Over a year ago, ChipHell presented a curious sneak peek of an NVIDIA "GB202-200-A1" ASICβat the time, this "more capable" GPU was linked to a hypothetical GeForce RTX TITAN "Blackwell" card design. Given present-day component supply problems, bringing a possibly extremely expensive brand-new gaming product to market seems to be a tall task. GeForce RTX 5090 cards are often used for AI tasks, rather than for entertainment purposes. Allegedly, Intel has pivoted away from deploying its largest "Battlemage" GPU in Arc B-series gaming lines; instead favoring upcoming Arc Pro workstation solutions.
Following CES 2026 and the broader conversation around the role of AI in gaming, Razer is sharing more about how we think about AI, how it fits into the future of gaming, and the principles shaping our development efforts. These ideas reflect what Razer CEO and Co-founder Min-Liang Tan discussed during his appearance on The Verge's Decoder podcast.
Razer CEO Dislikes GenAI Slop in Gaming
"As gamers⦠what we're unhappy with is GenAI slop. When I play a game, I want to be engaged. I want to be immersed. I want to compete. I don't want to see characters with extra fingers or shoddily written storylines." said Min. AI has played a role in gaming for decades, evolving from the predictable patterns of early arcade titles like Pac-Man into the adaptive NPCs and procedural systems of modern open worlds. What has changed recently is the rise of generative AI tools that can create large volumes of content quickly, sometimes at the expense of quality. For Razer, the question has never been whether AI belongs in gaming, but how it should be used to strengthen the craft of making games.
A week ago, Sapphire Technology's social media account started to tease a forthcoming Crimson Desert collaborative product. A few days later, the Hong Kong-based computer hardware specialist unveiled an officially redecorated variant of its current flagship RDNA 4 graphics cardβthe NITRO+ Radeon RX 9070 XT 16 GB model. In the time gap between Sapphire's two preview posts, web sleuths managed to find early retail listingsβpre-release info included the product code (11348-10-20G), GTIN/EAN number (4895106297623), and a full product nameβSapphire Nitro+ Radeon RX 9070 XT OC Crimson Desert. Across a smattering of prematurely published Austrian and German webstore pages, possible placeholder pricing seems to be hovering around β¬970 - 980. Currently, the PCO Computer Handels GmbH online shop is advertising "in stock" availability.
Surprisingly, Sapphire's recent release of TRIXX v11.0 contained patch notes that mentioned the "Crimson Desert Version" special edition, as well as the PhantomLink spin-off. Crimson Desert, a single-player open-world fantasy action-adventure, is due to launch on multiple platforms next monthβspecifically March 19. The AMD x Sapphire Nitro+ x Pearl Abyss collaboration could bear fruit in the run-up to the Black Desert Online prequel's international arrival. Sapphire's promotional render shows a fairly typical Nitro+ RX 9070 XT card design that sports Crimson Desert livery; mainly on the backplate. Additionally and subtly, the triple-fan array features a different set of stickers, when compared to the standard model. Semi-recently, TechPowerUp's W1zzard was impressed by the high quality print present on ASRock and Capcom's Radeon RX 9070 XT Monster Hunter Wilds Edition cardβa more mid-range-type design. Hopefully, Sapphire has applied a similarβor superiorβlevel of treatment onto its premium-tier creation.
Meet the G7 Pro 8K PC, a wireless esports controller engineered for competitive PC gaming. Featuring ultra-responsive 8K Hz wired and 2.4G wireless polling, every movement and action is captured with lightning-fast precision, delivering a true competitive edge. In collaboration with Aimlabs, the well-known FPS training software, it combines pro-level performance with striking, software-inspired cyan aesthetics, earning its status as an officially licensed Aimlabs accessory.
With an 8000 Hz polling rate over both wired and 2.4G wireless connections, the G7 Pro 8K PC delivers smoother control and instant response, ensuring every input is registered with esports-grade precision. Designed for pro-level performance, the G7 Pro 8K PC features second-generation GameSir Mag-Res TMR sticks. Compared to the first generation, the Gen-2 TMR sticks continue to use magnetic technology to eliminate physical contact, delivering long-lasting anti-stick drift reliability. At the same time, with 8K Hz polling, they provide smoother, more linear control and ultra-low power consumption, ensuring precise and responsive gameplay for competitive gamers.
Intel's upcoming Core Ultra 5 250K Plus desktop processor has appeared in the Geekbench database, according to a post by Benchleaks on X. The CPU is part of Intel's Core Ultra 200S Plus "Arrow Lake Refresh" lineup, which is expected to launch next month. The Core Ultra 5 250K Plus features an 18-core configuration with 6 Performance cores and 12 Efficiency cores, up four E-Cores from the Core Ultra 5 245K 6P+8E layout. The processor runs at a 4.2 GHz base clock and 5.3 GHz boost. Cache specifications include 6 MB of L2 cache and 30 MB of L3 cache. Compared with the 245K, the Core Ultra 5 250K Plus keeps the same power ratings with a 125 W base power and a 159 W maximum turbo power, despite the higher core count and slightly increased boost clocks. P-core turbo frequencies are up by 100 MHz compared to the 245K, while E-core clocks reportedly remain unchanged at up to 4.7 GHz.
The test system used an ASUS PRIME Z890-P WIFI motherboard with 32 GB of memory. The processor scored 3,113 points in the single-core test and 15,251 points in the multicore test. As with most early database entries, performance may improve with final firmware and retail silicon. Intel is expected to position the Core Ultra 5 250K Plus in the sub-$300 segment, offering a modest upgrade over the Core Ultra 5 245K, which currently sells for around $200-215. The processor will be compatible with LGA 1851 motherboards and is part of what is expected to be the final CPU family for the socket, ahead of Intel's transition to LGA 1954 with the upcoming Nova Lake architecture later this year.
HiBy has officially announced the latest member of W Series, the HiBy W4. It is a brand-new DAC/AMP with portable and fashionable design, like an all-around swingman with dual modes, playing back Hi-res music in wired & wireless. With W4's release, HiBy aims to merge the convenience in wireless and high-fidelity in wire together.
To cover the scenarios, HiBy W4 features a flexible design with clip-on and magnetic attachment. Clip it anywhere for on-the-go. And the magnetic design fits to some smartphones or phone cases, used as a "MagSafe" accessory. The Uncharge Mode which is implemented in HiBy Digital Audio Player, isolates power supply from the smartphone, prevents draining phone's battery, and reduces interference. It builds in a 1500mAh battery to ensure a longer playing time.
Imec - a world-leading R&D center in advanced semiconductor technologies - today inaugurated a 2,000 mΒ² cleanroom expansion at its Leuven headquarters, marking a pivotal milestone in the deployment of Europe's NanoIC pilot line. The event was attended by European EVP Henna Virkkunen, Belgian Prime Minister Bart De Wever, Flemish Minister-President Matthias Diependaele, and ASML CEO Christophe Fouquet, alongside representatives from the European high-tech ecosystem - including industry and startups - the NanoIC pilot line consortium, and policymakers from the EU, Belgium, and Flanders. With a capacity of over 12,000 mΒ², imec's cleanroom plays a crucial role in the European Chips Act's ambitions to position Europe at the forefront of next-generation semiconductor innovation and manufacturing; a strategy that will be instrumental in reinforcing the continent's industrial fabric in the AI era, while safeguarding a climate of sustained economic growth, security, and prosperity for decades to come.
"Since announcing in May 2024 that imec would host the NanoIC pilot line, we've moved at full speed - accelerating tool acquisition and launching a comprehensive recruitment program. Today, that effort culminates in the inauguration of a 2,000 mΒ² cleanroom extension at the imec premises. It will house a best-in-class toolset, including ASML's next-generation High NA EUV scanner that is scheduled to arrive mid-March," said Luc Van den hove, CEO of imec.
The moment you've been waiting for is here! YUNZII is thrilled to unveil the C98 Cake Meow keyboard, the numpad version after C75! This is a delightful fusion of sweet aesthetics, versatile performance, and creamy typing bliss. Designed to charm your desk and elevate your daily touch, the C98 Cake Meow is now officially available for pre-order. Be among the first to experience this masterpiece and enjoy an exclusive pre-order price plus a complimentary gift. Your perfect slice of typing heaven is ready.
Pink / Beige / Purple
Choose your perfect slice of keyboard paradise. Will it be the sweet, playful allure of Pink? The warm, timeless elegance of Beige? Or the deep, imaginative whisper of Purple? Each C98 Cake Meow is a statement piece, crafted to bring personality and delicious style to your workspace. Select the hue that matches your vibe.
D-Link Corporation (TWSE: 2332), a global leader in networking solutions, announced the launch of its DGS-1250 Series Gigabit Smart Managed Switches. Developed to address the growing demand for greater network visibility and control without the cost and complexity of fully managed solutions, the DGS-1250 Series empowers organizations to scale their networks with confidence while maintaining operational simplicity.
Positioned between unmanaged switches and advanced Layer 3 platforms, the DGS-1250 Series delivers a balanced combination of Gigabit performance, enhanced security, and intuitive management. It is designed for businesses seeking to modernize their network infrastructure with smarter capabilities while keeping deployment and ongoing operations efficient and straightforward.
Ayaneo has officially launched Next 2, its newest Windows gaming handheld, following initial announcements and teasers from last year. The device succeeds the original Ayaneo Next, which was introduced in early 2022. It features a redesigned chassis with larger grips, and it is equipped with a 9.06-inch OLED display with a resolution of 2400 Γ 1504. The panel supports switchable refresh rates of 60 Hz, 120 Hz, 144 Hz, and 165 Hz, along with up to 1155 nits peak brightness, 5280 Hz PWM dimming, and full DCI-P3 color coverage.
On the hardware side, the handheld is available with AMD Ryzen AI Max+ 395 or Ryzen AI Max 385 processors. The Ryzen AI Max+ 395 is a 16-core, 32-thread processor based on AMD Zen 5 "Strix Halo" architecture, manufactured on TSMC 4 nm process, with boost clocks up to 5.1 GHz. Graphics are handled by the integrated Radeon 8060S GPU based on RDNA 3.5 with 40 compute units clocked up to 2.9 GHz. The chip also integrates an XDNA 2 NPU for up to 126 TOPS of AI performance.
Toward the end of 2026, Intel will debut its next generation Core Ultra Series 4 "Nova Lake-S" desktop processors, introducing new CPU core IP and a significant uplift in CPU core counts, besides special SKUs with large L3 caches to take the fight to AMD's X3D processors with 3D V-Cache. Much has been reported on the processors, but not much about the platform and chipsets, until Jaykihn dropped a new leak. We are now hearing that Intel could take a similar approach to AMD in differentiating its desktop chipsets, with two enthusiast-segment chipset models, and a mainstream model, besides the usual chipset models for commercial desktop and workstation segments.
This approach would see the introduction of the new Z970 chipset positioned a notch below the flagship Z990 chipset that succeeds the current Z890. There will not be an "H970," as Intel has seen consistently low demand for such a chipset, and there's no "H870" in the current generation. The Intel 900-series "Nova Point" chipset family will begin with the B960 mainstream chipset succeeding the current B860. Positioned above this will be the new Z970, offering enthusiast features such as multiplier-unlocked CPU overclocking when paired with K-series processor models. Above this, is the flagship Z990 with significantly more platform I/O features. The Q970 will be the commercial desktop chipset from this generation, while W980 will cater to workstation platforms powering Xeon W-series processors based on "Nova Lake-S."
Microsoft's next-generation Xbox console is reportedly taking an unconventional route by running on a customized version Windows 11 OS instead of the specialized console OS that typically powers these devices. According to Windows Central, the system will function essentially as a gaming PC that boots into an Xbox interface by default. This UI is likely similar to what the current Xbox Full Screen Experience looks and feels like, and will likely provide the same performance boost. We have already seen that Xbox FSE mode brings about a 9.3% reduction in RAM usage and about an 8.6% higher FPS due to the smaller system overhead. Users could exit that interface to access the full Windows 11 operating system, meaning the hardware would support Steam, EPIC, and other competing game stores, as well as standard PC applications alongside Xbox games.
This is Microsoft's first radical departure from the walled-garden approach that has defined console gaming for decades. What it could translate to is the first hybrid system that serves multiple purposes, from traditional gaming to running productivity suites of Microsoft 365 apps like Word, Excel, and others, all from the same system. Teams from the Windows and Xbox divisions are reportedly collaborating closely to adapt the operating system for living room use. Microsoft is also working with hardware partners like ASUS to create multiple devices at different price points rather than releasing a single standard console. Plans for a first-party handheld device are still under consideration, though the traditional console appears to be the main focus.
ASRock has maintained close and long-term collaboration with AMD, and continues to carefully review recently discussed CPU-related issues across online communities, while optimizing BIOS functionality and further enhancing overall system stability. Following multiple rounds of collaboration, AMD has provided AGESA 1.3.0.0a to improve overall platform compatibility. ASRock has completed the corresponding integration and has released the Beta BIOS version 4.07.AS01, featuring AGESA 1.3.0.0a, on its official website.
The BIOS update includes the following highlights:
1. Update AGESA to ComboAM5 PI 1.3.0.0a.
2. Optimized Memory Compatibility.
3. Resolve a boot failure occurring on certain CPUs.
Intel has quietly deprecated its Software Defined Silicon initiative (SDSi), known as "Intel On Demand," according to a report from Phoronix. The company has archived the official GitHub repository for SDSi for Xeon, an effort intended to enable optional features on Intel's server processors that could be unlocked for an extra fee. Intel had hoped enterprises would pay to enable these features, but the initiative never gained mass traction and was only sporadically maintained. Because hyperscalers operate at massive scale, paying an additional fee to enable a feature on silicon they had already purchased made little sense, contributing to Intel's decision to abandon the project. Subscription services are similar in concept, but they generally apply to software on a monthly basis rather than one-time hardware activations.
Originally, Intel planned to make Quick Assist, Dynamic Load Balancer, and Data Streaming Accelerator available as On Demand features, alongside Software Guard Extensions and the In-Memory Analytics Accelerator. These were described on the Intel On Demand website as a "one-time activation of select CPU accelerators and security features." The Intel On Demand site has since been reworked to remove most information, leaving only a few documents and paragraphs. Thankfully, the idea of putting hardware features behind a paywall has not gained traction for now, leaving the paywall model to traditional software. At one point enthusiasts wondered whether Intel On Demand would trickle down to consumer CPUs, but with the project apparently dead, that possibility seems unlikely in the near term. Intel Upgrade Service existed in a similar format back in early 2010s, but was also short-lived.
AMD's FidelityFX Super Resolution 4 technology, now known simply as FSR 4, is currently supported in many games, but not across all AMD RDNA GPU generations. In response to an inquiry from Hardware Unboxed, AMD mentioned that it is still uncertain whether official FSR 4 support will be extended to the Radeon RX 7000 series and older GPUs, as the company reportedly has "no updates to share at this time." AMD official product separation stems from its RDNA 4 architecture and the support for 8-bit floating point instructions. While the latest RDNA 4 hardware supports Wave Matrix Multiply Accumulate in FP8 format, older RDNA generations like RDNA 3 and RDNA 2 lack this hardware instruction support and can't process 8-bit floating point data in this format.
However, older Radeon GPUs can instead rely on the 8-bit integer (INT8) data formats, which Radeon RX 7000 series fully supports. AMD accidentally leaked FSR 4 INT8 on its AMD GPUOpen platform, showing that FSR 4 on older GPUs is a possibility, which is just kept hidden for now. Later on, ComputerBase tested this leaked library, finding that FSR 4 offers a balance between native image quality and FSR 3.1 performance on both RDNA 3 and RDNA 2 hardware. In tests with Cyberpunk 2077 in 4K on Ultra settings using the AMD Radeon RX 7900 XTX, FSR 4 delivered 11% faster performance than native, but was 16% slower than FSR 3.1. Interestingly, performance may be the reason why AMD is holding these INT8 FPR 4 libraries back, but another point could be product separation.
Intel is preparing to give its next-generation Core Ultra Series 4 "Nova Lake-S" desktop processors not one, but two enthusiast-segment desktop motherboard chipsets, the Z990 and Z970. The new processors introduce Socket LGA1954, which will require a motherboard upgrade. The idea behind segmenting Z990 and Z970 to succeed the current Z890 is to probably bring enthusiast features such as CPU overclocking to a wider market segment.
There is no word on how the Z990 and Z970 are differentiated, but VideoCardz reports that the Z970 is based on a physically smaller chip resembling the mid-tier B960 chipset that succeeds the current B860. The difference between the two could hence be I/O. The Z990 could feature a larger number of platform PCIe lanes, and have a wider 8-lane DMI chipset bus, whereas the Z970 could have fewer PCIe lanes, and a 4-lane DMI bus, just like the B960, but with the added CPU overclocking capability. This chipset would hence be suitable for those who want enthusiast features but don't need an elaborate I/O. We still don't know the exact PCIe lane counts of Intel's 900-series chipset, so we can't tabulate them.
A pair of lawmakers in New York wants to put a pause on new data centres in the state for the next three years and ninety days, for the state to be able to assess the impact on water, electricity and gas usage. New York would follow in the footsteps of Georgia, Maryland, Oklahoma, Vermont and Virginiaβaccording to Wiredβwith Florida also considering legislation.
New York state has at least 133 data centres, with most being located in New York City and Buffalo, followed by Albany and Long Island, which according to National Grid New York President Sally Librera will see the electricity demand jump to 10 GW over the next five years. Common among all the states is that the cost of electricity and other utilities have increased, with electricity prices by around 13 percent in 2025. Some of the states want the data centres to "pay their own way", although considering the time it takes to build the infrastructure needed, this might end up being a problem with the current growth rate of new datacentres. With an increasing number of US states considering moratoriums for new datacentres, the current AI boom might have hit a snag that none of the companies involved can get around.
Welcome to the second week of February and another packed week of new releases, even though none of them are AAA titles. The major release this week comes from the creators of Little Nightmares and to no surprise, we're talking a co-op horror adventure. The week kicks off with a bad bout of the Monday's, followed by some artifact hunting and a trip to Japan. Next up we have some motorcycle racing, followed by a sequel of a rather crazy game on alien planets. On top of all of that, we have a few extra games that didn't quite make the list, but that we reckon some of you might be interested in.
Reanimal / This week's major release / Friday 13 February
The original creators of Little Nightmares & Little Nightmares II have returned to take you on a more terrifying journey than ever before. In this co-op horror adventure game, you play as a brother & sister who go through hell to rescue their missing friends. Exploring by boat and on land, you must use your wits to survive, work together to escape the hellish island, and the dark secret that haunts you. Steam link
The company that started the entire wave of AI infrastructure and development is now enjoying the fruits of its work. NVIDIA has deployed generative AI tools across its company to an astonishing 30,000 engineers. In a partnership with San Francisco-based Anysphere Inc., the company is getting a customized version of the Cursor integrated developer environment, which focuses on AI code design. This is important to note as NVIDIA's engineers are now reportedly producing as much as three times the code compared to the previous development pipeline, and we are now probably using NVIDIA's products or services that have been designed by AI guided by humans.
NVIDIA offers a range of mission-critical products that cannot afford to be as error-prone as most AI-generated code tends to be. This includes GPU drivers that support everything from basic gaming to large-scale AI training and inference operations. The company is likely enforcing strict guidelines for its newly generated code, with an extensive range of tests required before the code is deployed in production. This isn't the first time NVIDIA has utilized AI-assisted workflows in its products. The company has already implemented a dedicated supercomputer that has been continuously enhancing DLSS (Deep Learning Super Sampling) for several years, and some chip designs have been optimized using the company's internal AI tools.
In an exclusive report for VideoCardz, Intel is reportedly targeting an LPDDR5X memory speed of 8,533 MT/s for its upcoming Core Ultra G3 series of "Panther Lake" chips arriving in the second quarter for handheld gaming devices. After we learned that Intel is imposing certain memory mandates on its OEM partners, it seems like the Core Ultra G3 will face similar mandates from the company to prevent OEMs from "cutting corners" and implementing slower LPDDR5X memory. For the new handheld-tuned Core Ultra G3 and G3 Extreme, that specification is now set to 8,533 MT/s, which is slightly below its flagship "Panther Lake" Core Ultra X SKUs that can support LPDDR5X memory running at 9,600 MT/s.
Presumably, Intel will require OEM partners and makers of the next-generation handheld consoles to use this 8,533 MT/s memory on both SKUs. These chips will feature a 14-core CPU configuration, including two P-Cores, eight E-Cores, and four LPE-Cores. A key selling point of these SoCs is the Arc integrated graphics, with the G3 Extreme offering 12 Xe3 cores and the standard G3 featuring 10 Xe3 cores. The G3 Extreme plans to run the Arc B380 iGPU with 12 Xe3 cores at 2.3 GHz, just 200 MHz below the flagship Core Ultra X9 388H's Arc B390. Essentially, G3 Extreme handhelds can expect gaming performance similar to that of the flagship SKU, albeit with two fewer P-Cores and a slightly lower GPU clock speed. The regular G3 maintains its CPU capabilities, but the GPU is reduced to a 10-core Xe3 IP called Arc B360, with a GPU boost frequency of 2.2 GHz, resulting in a notable decrease in both gaming performance and TDP.
Noctua has earned itself a reputation in the enthusiast space not only for its highly efficient air coolers, but also for its free mounting upgrade kit policy, which allows buyers of Noctua coolers to request a new mounting kit when a new motherboard socket from AMD or Intel launches, even years after they've purchased their original cooler. The company recently announced that it has shipped 500,000 of these free mounting upgrade kits since the project started way back in 2006 with the AMD AM2 socket. Noctua also promises that "as new sockets and architectures appear, we will continue to provide free mounting or upgrade kits where technically feasible."
Noctua explains that the ethos behind the program is to "ensure that a quality product remains useful for many years," and, in the blog post celebrating the achievement, it explains that change in approach meant rethinking the design of its coolers. New coolers designed by Noctua from 2006 onwards would need to be modular and standardized to maintain support across different platforms and generations. Noctua elaborated that part of the justification for the past and ongoing commitment to the free upgrade program is as much about the environment as it is about customer service and technical compatibility. Theoretically, 500,000 mounting kit upgrades means that up to 500,000 perfectly functional CPU coolers were kept out of the e-waste pile, conserving raw materials and cutting down on waste.
Intel's Arc graphics solutions initially had a rough start to life on the Linux side of things, but it seems as though the tide is changing. Phoronix recently tested the new Panther Lake Intel Arc B390 iGPU in the Intel Core Ultra X7 358H, comparing the new iGPU to the venerable Radeon 890M in the AMD Ryzen AI 9 HX 370, and, surprisingly, Intel's iGPU consistently outpaces the Radeon iGPU, which isn't a surprise if you've been keeping track of early benchmarks on Windows. The publication tested the new Xe3 integrated graphics in an MSI Prestige 14 running the latest Mesa 26.0 drivers on Linux Kernel version 6.19 on Ubuntu 26.04.
When it comes to gaming, the only games in which the Xe3 iGPU was bested by the AMD competition were Counterstrike 2, running at 1920Γ1200, and Quake II RTX. In every other game, the Intel Arc B390 beat both the AMD competition and the Intel Core Ultra 7 155H and Core Ultra 7 258V significantly. Depending on the game and in-game settings, the Arc B390 was anywhere between 15% and upwards of 50%. Hitman 3 was a particularly impressive outlier, with the B390 managing to get over 50% more FPS than the nearest competitor and 64% more FPS than the Radeon 890M at 1920Γ1200 and low settings, with similar gains at medium quality settings, and a slightly less impressive performance improvement when bumping up to ultra settings.
Intel's "Arrow Lake Refresh" has not even been released, but the company has already canceled its flagship SKU planned for this refresh cycle, according to a report from VideoCardz. Two sources close to the media note that Intel's flagship Core Ultra 9 290K Plus might not roll out at all, despite the massive hype and leaked benchmarks indicating that Intel is releasing this CPU SKU as part of the "Arrow Lake Refresh" generation expected to arrive in March or April. Reportedly, Intel will instead focus on delivering value with its Core Ultra 7 270K Plus SKU, which carries 8 P-Cores and 16 E-Cores and a 5.5 GHz maximum turbo boost. For individual boosting frequency, P-Cores top out at 5.4 GHz, while the base runs at 3.7 GHz. For E-Cores, the boost frequency is set to a maximum of 4.7 GHz, while the base is set at 3.2 GHz.
As for a possible reason why Intel would cancel this SKU, the sources close to VideoCardz note that product overlap is the main issue, as the flagship Core Ultra 9 290K Plus would have the same core configuration as the Core Ultra 7 270K Plus, just with slightly higher clock speeds. Additionally, Intel already maintains a Core Ultra 9 285K SKU from the regular "Arrow Lake" family, meaning that the company would have three similar SKUs at the very top of the stack. This way, it would only have to maintain two products, which would simplify manufacturing and supply chain logistics, allowing Intel to spend more time preparing for the next-generation "Nova Lake" launch later this year.
AMD Ryzen Threadripper Pro 9995WX HEDT processor with 96 cores and 192 threads comes with a default TDP of 350 W. However, heavy overclocking can bring the CPU to 1,300 W and requires a custom integrated heat spreader (IHS) that serves as a direct-die waterblock. In the latest endeavor by Geekerwan, the enthusiast created a custom fin structure inside the Ryzen Threadripper Pro 9995WX IHS that serves as a direct-die waterblock to achieve an impressive overclock of 5.325 GHz, drawing an astonishing 1,340 W during load, with the entire system drawing around 1,700 W. According to Geekerwan, he contacted ASUS China regional manager Tony Yu to experiment with different IHS designs before "ruining" the IHS of a $12,000 HEDT CPU. He then proceeded with trying a straight fin structure common in commercial waterblocks, but also conducted computer simulations that showed a curved, wavy S-shaped fin structure is the most efficient in capturing heat, as the coolant flows over a longer distance with minimal obstruction, resulting in 20% better cooling than the straight fin structure.
The IHS of the AMD Ryzen Threadripper Pro 9995WX processor is 4.1 mm thick, which left Geekerwan with about 2.0 mm of fin depth and about 2.1 mm for the structural integrity of the IHS, which is subject to a lot of water pressure. After a heavy 19-hour session of CNC milling, the result is a CPU that ran between 30-50Β°C, which is an amazing temperature under Cinebench 2026 load. The system also placed 7th in Cinebench R23, just behind an LN2-cooled AMD Ryzen Threadripper Pro 7995WX running at 6.2 GHz. Impressive heat dissipation and the massive 5.325 GHz clock on a 96-core system are also made possible with an industrial chiller, two Bosch water pumps from cars, and a 37-gallon water tank. You can check out the entire process below.
MSI's most powerful GPUβthe GeForce RTX 5090 Lightning Zβwill come with an extreme price tag to match, as the company has listed its GPU for NT$165,000, which works out to about $5,200. The company noted this pricing in a 24-hour giveaway scheduled to begin on Monday, February 9, at 10:00 AM Taiwanese time, lasting until Tuesday, February 10. The listing has revealed that the card we previewed at the 2026 International CES show is not only a premium design but also a premium-priced product, as the supply is limited to only 1,300 samples. MSI advertises a factory boost clock of 2,730 MHz and an "Extreme Performance" OC profile of 2,775 MHz. Additionally, the GPU is capable of reaching 3,742 MHz, which is the fastest LN2 GeForce RTX 5090 GPU ever.
The MSI GeForce RTX 5090 Lightning Z will come with an 800 W power limit out of the box, while the "Extreme" power preset mode gives it a 1000 W power envelope on the 360 mm AIO water cooling. The extensive engineering involved in the PCB design along with a 40-phase VRM allows the GPU to sustain multi-kilowatt loads. The card uses 28 Gbps Samsung GDDR7 memory, which can be overclocked to 36 Gbps on LN2. Additionally, only LN2 is capable of taming the XOC BIOS, which comes with 2.5 kW of power load and will require extensive PCB modifications. For a product that costs $5,200, only extreme overclockers would dare to modify the card. For the rest of us mere mortals, MSI recommends a power supply with a capacity of 1600 W, providing ample room for basic overclocking without ruining the card.
NVIDIA's upcoming "Vera Rubin" AI systems are scheduled for late summer shipping in the form of VR200 NVL72 rack-scale solutions that will power the next generation of AI models. However, not every memory maker of HBM4 qualified for a design win, as Micron has reportedly fallen out of the equation, with only Samsung and SK hynix left to supply the precious HBM4 memory. According to leaked institutional notes from SemiAnalysis, which tracks the supply chain in great detail, SK Hynix will represent about 70% of the HBM4 supply for VR200 NVL72 systems, with Samsung getting the remaining 30% of the supply. For a major memory maker like Micron, there is reportedly zero commitment for the supply of HBM4 memory.
Interestingly, this is not the end of Micron's share of memory in NVIDIA VR200 NVL72 systems. Instead of HBM4, the company will supply LPDDR5X memory for "Vera" CPUs, which can be equipped with up to 1.5 TB of LPDDR5X, making up for the lost share with the HBM4. It is possible that Micron didn't qualify for the significant system upgrade that NVIDIA performed for VR200 NVL72, which went from the initial system target of 13 TB/s in March 2025 to 20.5 TB/s in September. However, at CES 2026, NVIDIA confirmed that the VR200 NVL72 system is now operating at 22 TB/s of bandwidth, marking a nearly 70% increase in system bandwidth, all derived from aggressive memory specification scaling that the company demanded from the memory makers.
Intel and AMD have reportedly warned customers in China about tightening server CPU supplies, with delivery times stretching significantly and prices already moving higher. According to Reuters, average prices for Intel server processors in China have increased by more than 10%, depending on contract terms, while delivery times for some Xeon models have extended to as much as six months. The situation appears most severe for Intel's fourth and fifth-generation Xeon processors, where backlogs are reportedly building fast. AMD is facing similar, though less extreme constraints, with some server CPU orders now quoted at eight to ten weeks for delivery. China remains a major market for both companies, accounting for over 20% of Intel's total revenue, and includes customers such as large server OEMs and cloud operators like Alibaba and Tencent. The supply crunch is being driven by a mix of factors, including surging demand tied to AI infrastructure and so-called "agentic AI" systems, which significantly increase CPU requirements alongside GPUs.
Manufacturing limits are also having a negative effect with Intel admitting supply issues linked to manufacturing and yield problems, while AMD relies on TSMC, which now gives priority to high-profit AI chips. Rising memory costs in China have put more pressure on the market, with buyers rushing to buy CPUs to avoid paying more for complete systems later. Both companies say they are working to improve supply. Intel told Reuters its inventory hit a low point in Q1 but expects gradual improvement through 2026, while AMD stated it remains confident in its ability to meet demand based on supplier agreements and its partnership with TSMC. For now, however, customers may still be facing higher prices and longer waits for server CPUs.
Simon Lin, the chairman of Wistron, has gone on record to say that AI is not a bubble and that the growth of AI-related orders for the company will be higher in 2026 than those it had in 2025. Reuters is quoting him saying "We believe AI really does help all industries, so I don't think it's a bubble; I think it will mark a new era. A new AI era is arriving." Wistron is expecting AI-related orders to see them through all the way into 2027 and this year's growth is expected to be "significant."
Wistron is expecting to open its new US manufacturing facility this half of 2026, where the company will be producing AI servers on behalf of NVIDIA. Wistron is said to have a four-year contract with NVIDIA that is valued at as much as US$500 billion. The question here is if the industry is trying its best to make as much profit out of the current market trend, or if this really is a long-term business for companies such as Wistron. We've seen past bubbles where company leadership has denied it being a bubble, until it was, but maybe it's different this time around.
GALLOP INNOTEK today unveiled a new generation of silicone-free thermal gap pad, the GTP160-NS. This GTP160-NS is engineered to solve silicone out-gassing or silicone bleeding in sensitive electronics, optical systems, satellite technology, and medical devices.
With the non-silicone formulation, GALLOP INNOTEK uses different materials like acrylic or urethane polymers to solve the siloxane compatibility problem. This marks a major milestone in GALLOP's efforts to provide thermally conductive pads for silicone-sensitive applications.
According to Nikkei Asia, some of the biggest PC makers like ASUS, Acer, Dell, and HP are exploring alternative memory suppliers amid industry-wide memory shortages, which are forcing PC OEMs to seek supply even from Chinese memory maker CXMT. Late last year, CXMT unveiled its homegrown DDR5-8000 and LPDDR5X-10667 memory modules at the 2025 China International Semiconductor Expo. This has likely prompted many OEMs to start finding alternatives to the traditional triad of SK Hynix, Samsung, and Micron, whose supply has been very limited outside AI accelerator workloads.
CXMT offers 12 Gb and 16 Gb LPDDR5X capacities, while DDR5 scales to 16 Gb and 24 Gb module formats. The 16 Gb DDR5 chips from CXMT measure 67 square millimeters, with a density of 0.239 Gb per square millimeter. The G4 DRAM cells are 20% smaller than CXMT's previous G3 generation. Reportedly, CXMT manufactures these chips using a 16 nm node, which is three years behind Samsung, SK Hynix, and Micron in manufacturing capabilities. However, CXMT is progressing quickly, and its DRAM modules adhere to the official JEDEC specifications and even exceeding the specification, making them ideal for OEM PCs depending on the use case.
At Integrated Systems Europe (ISE) 2026 in Barcelona, Akasa showcased its latest solutions that embed LCD screens in passively-cooled cases. There are three versions, including "Kepler," "Maxwell Pro Plus," and "Euler CMX," all of which come with an LCD screen for monitoring or providing a visual interface that a user might need. First on the list is the new "Kepler" chassis, which is a 2U rack-mountable design with support for microATX and Mini-ITX boards, compatible with either Intel LGA1851 or LGA1700 sockets, capable of running anything from 12th to 14th Generation Intel Core processors, or Core Ultra in the latest 15th Generation "Arrow Lake." The system limits the CPU TDP to 35 W, which makes sense since it is a completely passively cooled enclosure. Kepler includes a 150 W AC-to-DC converter to power the system, and there is the possibility to install up to four single-slot low-profile PCIe cards or anything that fits within four slots of low-profile PCIe space.
ASUS IoT, a global leader in AIoT solutions, today announced PE1000U, a compact DIN-rail-mountable edge computer powered by an Intel Core Ultra Series 2 processor. Measuring just 63 x 110 x 160 mm, PE1000U features extensive I/O connectivity to address the growing demand for real-time intelligence at the edge. Housed in a fanless, rugged IP40-rated chassis that's been subjected to US MIL-STD-810H testing for 5Grms vibration, PE1000U is able to operate in environments with temperatures ranging between -25Β°C to 70Β°C. It accepts a wide 9-36 V DC power input and includes built-in ignition control, making it suitable for on-vehicle deployment. PE1000U is also ideal for collaborative robots, AMR, industrial vision equipment, and other space-constrained deployments where reliability is paramount.
Performance and connectivity in a palm-sized package
PE1000U is powered by either an Intel Core Ultra 265U or 235U processor paired with hybrid cutting-edge CPU, GPU, and NPU acceleration for high single-thread responsiveness for motion control while simultaneously accelerating AI inference and graphics workloads. Front-access I/O connectors include four USB ports, up to four COM ports, and up to four Ethernet ports (two 2.5G by default) to simplify sensor, camera, and network integration. Onboard dual CAN Bus and an isolated DIO module enhance deterministic control, while DisplayPort and HDMI outputs support up to two 4K displays for HMI or machine-vision monitoring.
According to HardwareLuxx, NVIDIA has confirmed that Dynamic Multi Frame Generation (MFG) and Multi Frame Generation 6x mode are scheduled for release in April. HardwareLuxx visited NVIDIA's Munich office in Germany and obtained some exclusive information from the company. This includes the exact release date for NVIDIA's latest Dynamic Multi Frame Generation and Multi Frame Generation 6x mode, which are bringing NVIDIA DLSS 4.5 technologies to the public. With DLSS 4.5, NVIDIA can get the GPU to draw up to 5 frames following each traditionally rendered frame, made entirely using generative AI. Using the new MFG 6x mode results in a 6x performance uplift, where a game that traditionally runs at 60 FPS can now run at 360 FPS.
However, for setups where a monitor is maxed out at 240 Hz or 144 Hz, like many gaming panels are, using 6x MFG would be overkill. This is where Dynamic MFG comes into play. This technology will determine which MFG multiplier is needed based on the display's refresh rate capability that is used for the MFG target and the input framerate from the upscaler. The company calls this "automatic transmission" for MFG, making a parallel to modern vehicle automatic transmission systems that also switch gears based on the need. For example, in demanding game scenarios, the MFG multiplier could be 4x, 5x, or 6x, while less demanding game sections like the settings menu or some static scenes will require only a 2x multiplier to achieve the FPS goal. HardwareLuxx tested this and reported smooth transitions while keeping the FPS stable.
There have been previous rumors that Guerrilla games was working on a new multiplayer game in the Horizon universe, but it was thought that the game would be an MMO. Insteadβor maybe in addition to the MMOβSony has just announced Horizon Hunters Gathering, a co-op PvE game with teams of three players. It seems like Hunters Gathering will largely follow a similar formula to the Monster Hunter series, where parties take on missions to hunt monsters. At launch, there will be three playable characters to choose from, each with their own weapons, abilities, strengths, and weaknesses, and there will be two mission types to choose from during the first playtest, scheduled for late February. Machine Incursion sees players defend an area from a machine attack, replete with a tough boss fight at the end. Cauldron Descent is a dungeon crawling-style affair, where players mount an assault on a machine base, exploring a multi-stage dungeon and fighting enemies along the way and tackling environmental puzzles. Hunters Gathering will also have a campaign mode at launch, which can be played through single-player or in co-op mode.
While the Hunters Gathering announcement trailer details much of the gameplay, it does not confirm if players will stick with one class throughout various missions, but there is no mention of progression, so it seems as though players will choose a character at the start of each mission queue. Guerrilla Games also confirmed that more hunters will be added to the game at a later stage, adding credence to this theory. Horizon Hunters Gathering is set in the American West, 1,000 years into the future and after the collapse of civilization. The premise is that the hunters are the last line of defense against the machines that roam the wilds and threaten human tribes. The machine designs will feel familiar to anyone who's played the original single-player Horizon games, but the visual style is now much more stylized and cartoon-like. The game will launch on PC and PlayStation 5 and cross-play will be available at launch, although an exact launch date has not yet been announced.
Keychron has announced two new low-profile wireless keyboards, the K3 HE and K3 Ultra, both set to launch on February 12. The pair builds on the company's recent HE and Ultra designs, combining a slim form factor with gaming-focused features and wood accent details. Similar to the K2 HE, the upcoming K3 HE keyboard uses Lime low-profile hall effect magnetic switches, so users will be able to adjust actuation points, trigger and reset behavior, and configure multi-action or analog inputs. The Keychron K3 HE is also expected to support third-party low-profile Hall effect switches, including Gateron Magnetic Jade Pro and TTC KOM, avoiding a fully proprietary ecosystem. By contrast, the K3 Ultra sticks with traditional mechanical switches, using pre-lubed low-profile Milk POM switches with a high 8,000 Hz polling rate. This puts input latency as low as 0.125 ms, targeting competitive gaming scenarios where response time is a priority. The keyboard runs on ZMK firmware and is rated for up to 550 hours of battery life in 2.4 GHz wireless mode.
Both models emphasize portability and are expected to use an ABS bottom case with metal and wood frame similar to earlier HE Special Edition keyboards. The keyboards will be available in black and white versions. Keychron has not yet disclosed final pricing, though early access requires a $3 reservation fee.
EMEET today announced the launch of the EMEET S600L, a 4K webcam designed to deliver clear, consistent, and professional-quality video through the integration of intelligent imaging technology and a built-in ring light. The S600L is created for creators, streamers, and professionals seeking high-quality visuals without complex setups.
Powered by a 4K imaging system and EMEET's AI imaging capabilities, the S600L delivers sharp detail, balanced exposure, and natural color reproduction across various lighting environments. Intelligent image processing helps ensure visual clarity and stability, whether users are live streaming, recording content, or participating in virtual meetings.
Darmoshark has announced a new wireless gaming mouse designed specifically for users with big hands, with the mouse making its debut in a post on Bilibili. The Darmoshark M9 has a similar shape to the ever-popular Razer Viper V3 Pro, but it measures in at 136.5 Γ 68.1 Γ 43.5 mm, compared to the Viper V3 Pro's 127.1 Γ 63.9 Γ 39.9 mm. A few millimeters' difference may not seem like much, but it's a bigger difference across the board than the difference between the original Razer Viper Ultimate (126.8 Γ 57.6 Γ 37.8 mm) and the Viper Mini (118.3 mm Γ 53.5 Γ 38.3 mm), and the shape being what it is, it should provide a decent experience for users who would otherwise feel cramped on a standard-size gaming mouse. Darmoshark makes no hard claims, but it says that it "may well be the largest mouse to date."
The Darmoshark M9 doesn't skimp on the specs, either, featuring a PixArt PAW 3950 sensor, a Nordic 54L15 MCU, Omron Optical switches, and a 500 mAh battery, all at a claimed weight of 59 gβonly 5 g heavier than the Viper V3 Pro and roughly the same weight as the Logitech G Pro X Superlight 2. This hardware means it will have 8 kHz polling as well as features like a 20 FPS mode and adjustable lift-off. Like the aforementioned mice, it has a solid shell and two programmable side buttons. It seems as though the increased shell size has made it necessary to move the hump slightly to the back for more palm support without affecting click height too much, and the scroll wheel has a rubberized coating. The mouse is already available in China for RMB 400, which converts to roughly $58, although it's likely the price will increase if and when it eventually gets a global release.
Corsair has been listed on Nasdaq since September 2020, when the company made an IPO at $17 per share. However, the company, which is a gaming staple, has now fallen to a measly sub-$5 range for the first time. Just days ahead of its full-year earnings and Q4 2025 results scheduled for February 12, Corsair is trading at $4.80 with a market capitalization of $504.63 million. During the first three months of its public listing, the stock reached an all-time high of $51.37, and the price has been in free fall since. This represents a 90% market value reduction over nearly five and a half years.
For the previous Q3 2025 report, the company reported a year-over-year revenue increase of 14% to $345.8 million, with projections for a full-year outlook being $1.425 billion to $1.475 billion, and adjusted operating income in the range of $76 million to $81 million. However, since the stock is now falling, we can expect that the earnings will possibly be at the lower end of the range. Interestingly, Corsair is one of the few publicly listed companies with revenues exceeding its market capitalization. This indicates that the company is capturing a significant revenue share among PC enthusiasts, but its operating costs are very high, and the business is net profit margin negative, which is a massive concern for investors using their hard-earned funds.
Wardogs is a new massively multiplayer tactical FPS that has been in development at Bulkhead for a number of years. It puts players in all-out warfare in a massive 256 kmΒ² map with 99 other players split into three teams. On February 5, 2026, the game studio released a new gameplay trailer and a Steam Store page for the upcoming FPS, revealing some previously unknown details about the upcoming shooter. One of the major reveals is that Wardogs will use Easy Anti-Cheat, which may spell bad news for Linux gamers. EAC does have a Linux mode that developers can enable, and Team17, the publisher behind the game, is known for being Linux-friendly, but there is currently no guarantee that Wardogs will be playable on devices like the Valve Steam Deck, the upcoming Steam Machine, or any other Linux system out there. Minimum hardware requirements are fairly low, calling for an NVIDIA GeForce GTX 1660 or AMD Radeon RX 590, 16 GB of RAM, and either an Intel Core i5 8600 or AMD Ryzen 5 3500, meaning it will likely be reasonably playable on a iGPU if playing at lower resolution and quality settings.
Aside from the confirmation of EAC, the Wardogs Steam page denies that the game is a battle royale or an extraction shooter, instead emphasizing that it's a "new tactical take on the all-out-warfare FPS genre that rewards decision-making, communication, and teamwork," all within a modern militaristic setting and a fully player-driven sandbox with destructible environments and building mechanics. The game will feature realistic graphics, vehicular combat, and it will give players the freedom to approach the game as they see fit. The upgrade system depends on purchasing gear, weapons, and vehicles from a store, and each player starts with $10,000, but earnings persist from match to match. The game format itself revolves around controlling a 4 kmΒ² zone located randomly on the mapβthe more players a team has in the control zone, the more points they rack up. Wardogs is slated to launch in 2026, but the game studio will conduct limited playtests ahead of launch.
During today's Nintendo Direct, SQUARE ENIX announced PARANORMASIGHT: The Mermaid's Curse, the second installment in the series, following the cult hit PARANORMASIGHT: The Seven Mysteries of Honjo, is coming to Nintendo Switch and other major platforms on Feb. 19. The company also revealed that FINAL FANTASY VII REBIRTH, the acclaimed sequel and second game in the FINAL FANTASY VII remake series, is coming to Nintendo Switch 2, Xbox Series X|S and Xbox on PC on June 3.
In addition to these exciting announcements, the Nintendo Direct also debuted a new trailer for the upcoming action-RPG The Adventures of Elliot: The Millennium Tales, which is coming to Nintendo Switch 2 and other platforms on June 18.
Artificial Intelligence may be eating the world of software now, but gamers are suffering. According to The Information, NVIDIA has reportedly entirely postponed the launch of its GeForce RTX 50 "SUPER" refresh, as the company's executives are prioritizing AI accelerators over the gaming sector, which consumes precious cutting edge GDDR7 memory. The GeForce RTX 50 "SUPER" refresh was originally scheduled for an announcement at CES 2026, with shipping in Q1 or Q2 of 2026. However, the GDDR7 memory used in the SUPER lineup was a high-capacity 3 GB version, which NVIDIA managers in December deemed too important for gamers, postponing the refresh entirely.
The "SUPER" series was planned with denser GDDR7 memory modules, offering 3 GB of capacity per chip, increasing the memory configuration of the standard GeForce RTX 5070, RTX 5070 Ti, and RTX 5080. Initially, the RTX 5070 SUPER was planned with an upgrade to offer 18 GB, while the RTX 5070 Ti SUPER and RTX 5080 SUPER would each provide 24 GB of GDDR7 memory. As NVIDIA's AI GPU portfolio also uses the high-density GDDR7 memory, like the RTX PRO 6000 "Blackwell" and "Rubin CPX" the company has decided to instead prioritize this high-margin business, leaving gamers with inflated prices of the regular GeForce RTX 50-series.
Break out the cake and green sprinkles - GeForce NOW is turning six. Since launch, members have streamed over 1 billion hours, and the party's just getting started. Throughout February, members can look forward to new games, fresh ways to play across more devices and even more ways to bring RTX power to every screen in the house. There's plenty to celebrate: the February games list kicks off with 24 new games. Start with the 10 new games in the cloud this week, including the launch of Team Jade's Delta Force and the newest title launching in the PUBG universe, PUBG: BLINDSPOT.
Reporting for Duty
Delta Force, now boots on the ground and fully deployed on GeForce NOW, brings the tactical firstβperson shooter from Team Jade (TiMi Studio Group) to the cloud. The game features high-stakes extraction with an all-out warfare mode, giving players a playground of open environments, vehicles and gadgets to pull off coordinated assaults. Players join elite units tasked with tackling highβrisk missions across sprawling maps, from tight urban incursions to rugged openβterrain operations. Expect strategic objectives, combinedβarms combat with land, air and sea vehicles, and tense firefights where teamwork and planning are just as important as quick reflexes.
When Intel unveiled its "Panther Lake" Core Ultra Series 3 mobile processors built on the 18A node, the company announced that a separate version fine-tuned for handheld gaming consoles is in the works. Called Intel Core Ultra G3 "Panther Lake," the chip is now scheduled to arrive in the second quarter of 2026, according to Golden Pig Upgrade. The company plans to bring two SKUs to the masses, which will be called G3 and G3 Extreme, each carrying a 14-core CPU configuration consisting of two P-Cores, eight E-Cores, and four additional LPE-Cores. However, the real star of the show of this SoC will be the Arc integrated graphics, which will arrive with 12 Xe3 cores in the G3 Extreme, or 10 Xe3 cores in the regular G3.
For the G3 Extreme, the plan is to run the Arc B380 iGPU with 12 Xe3 cores at 2.3 GHz, which is just 200 MHz shy of the flagship Core Ultra X9 388H's Arc B390. Basically, G3 Extreme handhelds can expect similar gaming performance to what we observed in our review of the flagship SKU, just with two P-Cores less and a slightly lower GPU clock. For the regular G3, the CPU configuration retains its capability, but the GPU drops to a 10-Core Xe3 IP called Arc B360. This integrated graphics drops core counts and GPU boost frequency to 2.2 GHz, which will result in a significant reduction in both gaming performance and TDP. Intel still hasn't revealed plans about TDP configurations, so we have to wait a bit longer for that.
Each week, new games and apps integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players.
This week, gamers can check out Nioh 3, Sea of Remnants' Closed Alpha, and Vampires: Bloodlord Rising, featuring DLSS 4 with Multi Frame Generation, and Carmageddon: Rogue Shift and Nightmare Frontier, featuring DLSS Super Resolution.
Announcing North Series Momentum Editionβa performance-driven expression of North's transformative design, delivering Momentum-powered cooling straight out of the box.
With three Momentum fans featuring LCP blades and true FDB bearings, North Series Momentum Edition keeps high-performance components running smoothly, supported by the same iconic open front design and top mesh ventilation as the original. That performance foundation is paired with a blackened oak front and
dark alloy accents for a sleek aesthetic that integrates naturally into the gaming station.
Forge Nano, Inc., a technology company pioneering domestic battery and semiconductor innovations, today announced a breakthrough that fundamentally redefines the economics and architecture of advanced semiconductor manufacturing. The company has demonstrated high-speed, defect-free atomic layer deposition (ALD) coatings in semiconductor features at a 1000:1 aspect ratio. Conformality is maintained at production-scale while providing coverage on features 2 orders of magnitude greater than line-of-sight techniques.
This breakthrough removes the primary constraint that has limited 3D semiconductor scaling and enables architectures previously considered uneconomic or impossible. The demonstration was performed on production-representative wafers supplied by C2MI, a leading semiconductor process development and manufacturing innovation center in Canada, with conformality, defectivity and electrical performance independently validated through the partner's internal metrology and reliability testing.
GL.iNet, a leading developer in OpenWrt-based networking and remote access solutions announces the launch of the Comet 5G (GL-RM10RC), the world's first remote KVM with 5G RedCap (Reduced Capacity). With its cellular connectivity through 5G RedCap, Comet 5G can still provide remote access when Wi-Fi or Ethernet connection is down.
Multi-network Failover
Comet 5G features a multi-network failover system, it automatically switches from Ethernet, Wi-Fi 6, then cellular, ensuring the device stays online when the primary connection method fails. This makes Comet 5G suitable for troubleshooting and maintenance in air-gapped environments or disaster recovery cases, where network conditions are restricted and unstable.
In the latest set of enablement patches, Intel has confirmed that the upcoming "Nova Lake-P" processors will utilize Xe3P-LPG to power their integrated graphics. In addition, "Nova Lake-P" processors will include multiple new IPs like the Xe3P-LPM for media processing, which includes decoding and encoding, and the Xe3P-LPD for display output processing. These new IPs will work in tandem to deliver the next generation of Intel graphics, which will be separated into two categories within the "Nova Lake" generation. Interestingly, we learned a while back that not every "Nova Lake" SKU will ship with the same GPU configuration. "Nova Lake-H" mobile variants are expected to support ray tracing with the Xe3P-LPG graphics, while "Nova Lake-S," "Nova Lake-HX," and "Nova Lake-UL" may not.
The company seems to be selectively enabling advanced GPU features across these SKUs rather than providing a uniform feature set, as Xe3P-boosted "Nova Lake-H" notebook chips will be succeeding "Panther Lake-H" with its Xe3 GPU IP, so the new P variant will bring more power to mobile gaming setups and be a true successor in late 2026 or early 2027. This type of segmentation is a common strategy to differentiate products using the same silicon, which will influence purchasing decisions for gamers, creators, and laptop buyers of the future "Nova Lake" systems. Additionally, bundling next-generation GPU graphics IP like the Xe3P-LPG will be of massive significance only to those users relying on integrated GPUs, while those purchasing systems with discrete GPUs will focus primarily on the CPU and display/media output side.
AutoFull, a leading brand in the esports peripheral equipment industry known for its professional-grade gaming furniture and player-driven design philosophy, has launched the new and upgraded AutoFull M6 Ultra 2.0 gaming chair, the latest evolution of its flagship ergonomic gaming throne designed for gamers, creators and hybrid workers seeking uncompromising comfort and performance. The AutoFull M6 Ultra 2.0 gaming chair is available now from AutoFull US website at $599.99 (RRP $899.99) and Β£599.99 (RRP Β£999) on the UK website.
The AutoFull M6 Ultra 2.0 builds on the success of the original M6 Ultra with next-generation comfort technology and extensive adjustability, positioning it as a premium solution for long gaming sessions, competitive esports, professional streaming and everyday work. Designed to transition seamlessly between gaming, work and leisure, the chair delivers precision support across the entire body while maintaining a luxurious, stable and durable construction.
ASRock is closely monitoring recent discussions regarding the performance and behavior of AMD Ryzen 9000 series processors on ASRock AMD platforms. In response to these reports, we have implemented comprehensive internal reviews and rigorous verification processes. We have been working in seamless coordination with AMD continuously to further validate system performance across a wide range of hardware configurations, while optimizing BIOS and enhancing overall system stability.
ASRock deeply values user feedback as a cornerstone of our continuous improvement. Customers experiencing technical difficulties or seeking further assistance are encouraged to contact the ASRock Technical Support Department. We remain committed to delivering high-performance products that meet the highest standards of quality and performance.
MelGeek has officially entered the gaming mouse market with the Horus Lightweight Esports Gaming Mouse, signaling a technically focused expansion following the brand's recent innovations in mechanical keyboard design.
Weighing approximately 49 grams, the mouse maintains structural rigidity without aggressive shell perforation. Its internal layout is tuned to a 50:50 balanced weight distribution, helping preserve sensor alignment during rapid hand movements.
ASUS Republic of Gamers (ROG) today announced the ROG Strix Aiolos SSD Enclosure, a premium external SSD enclosure built for gamers and creators who demand top-tier performance, seamless device management. Engineered for next-generation NVMe M.2 storage, the ROG Strix Aiolos delivers lightning-fast transfer speeds, enhanced thermal efficiency, and an exclusive ROG SSD Dashboard, which provides real-time drive status updates. Designed for life on the move, it also incorporates a durable metal hook with a fabric tag to ensure convenient and secure portability.
Ultra-fast transfers and smarter storage management
The ROG Strix Aiolos delivers high-speed portable performance with USB-C 3.2 Gen 2x2 connectivity supporting transfer speeds of up to 20 Gbps, enabling users to move large media files or entire game libraries with ease. Its versatile dual M.2 interface, compatible with both NVMe PCIe (2242/2260/2280) and SATA SSDs, offers flexible upgrade and expansion options for a wide range of user needs. For effortless oversight, the enclosure features the exclusive ROG SSD Dashboard, which features a custom UI that provides users with a complete real-time overview of SSD status, performance, and other key metrics. Tailored for ROG enclosures, it makes storage management simple and intuitive.
ZOTAC GAMING, a global leader in PC gaming hardware, is launching the ZOTAC GAMING ALLOY microATX computer case in select Asia Pacific regions.
ALLOY is The Brand's first-ever Computer Case catered to DIY PC enthusiasts looking for a relatively compact microATX (mATX) form factor and optimized cooling performance. Designed to match the distinctly robust and elegant design language of current generation ZOTAC GAMING products, the ALLOY is made with today's flagship GPUs in mind, enabling enthusiasts to build high-end, high-performance gaming PCs with ease.
Alphacool International GmbH from Braunschweig is a pioneer in PC water cooling technology. With one of the most comprehensive product portfolios in the industry and over 20 years of experience, Alphacool now expands its lineup with the Apex Thermal Putty X1. The Alphacool Apex Thermal Putty X1 is a high-performance alternative to conventional thermal pads. As a non-curing, electrically non-conductive silicone gel, it adapts perfectly to uneven surfaces and varying gap heights with minimal contact pressure. No need to choose pad thickness, no compromises, lower temperatures.
A key advantage of the Apex Thermal Putty lies in its optimal consistency for handling and shape stability. Under light pressure, the material adapts ideally to different gap heights while remaining dimensionally stable. This reliably compensates for unevenness and tolerances between the cooler and the component, ensuring optimal contact between the heat source and the heatsink at all times. This is especially important for modern graphics cards and other sensitive electronic components, as delicate parts such as memory chips or voltage regulators are effectively protected from damage.
When Valve announced the Steam Machine, Steam Frame, and updated Steam Controller late in 2025, it did not reveal pricing, but the gaming giant said that the hardware would launch in early 2026. That launch window is still on the cards, but according to a recent announcement by Valve, it is still unable to announce pricing or specific launch dates for any of the hardware. As the announcement explains, "the memory and storage shortages you've likely heard about across the industry have rapidly increased since then. The limited availability and growing prices of these critical components mean we must revisit our exact shipping schedule and pricing (especially around Steam Machine and Steam Frame)."
The Steam hardware is hardly the only hardware launch said to be affected by the current memory crisis, with even laptops and potentially the upcoming console generation rumored to see delays as a result of the RAM shortage caused by the AI boom. For Valve's part, the company promises that the actual release dates have not been affected, but it just needs to find a concrete launch price that makes sense. That could mean that the Steam Machine will launch at higher prices than the $700-800 initially predicted by many. Valve has previously said that the Steam Machine would be priced more like a PC than a console, meaning the prospective price increase will still likely be in line with what you'd expect from a similarly equipped PC. Valve also demystified some other aspects of the upcoming Steam hardware, confirming once again that the Steam Machine is able to reach 4K 60 FPS with FSR enabled, although the team admits that some games may need to be upscaled from 1080p with VRR enabled in order to guarantee a smooth gameplay experience. Valve also confirmed that it plans to make CAD files and specs available for the Steam Machine's faceplate so that gamers and third-party manufacturers can build accessories for the PC. Both the SSD and memory will also be upgradeable and easily accessible.
News recently broke that Borderlands 4 may not ever launch on the Nintendo Switch 2, but, as 2K recently announced via the official Borderlands account on X, the looter shooter is officially verified for the Steam Deck. While Borderlands 4 has been playable on the Steam Deck basically since launch, the numerous performance issues it exhibits led us to recommend against playing it on Valve's handheld in our in-depth handheld performance review. There were signs that Gearbox was preparing Borderlands 4 for Steam Deck Verified status, specifically the updated menu screens that came to the game around a month ahead of the announcement.
Importantly, Valve's requirements for Steam Deck verification include functional controller input, seamless compatibility with the Steam Deck hardware and software with no compatibility warnings, support for the default Steam Deck Display resolutions, with good default settings, and full support for Proton. Notably, performance doesn't really enter into the equation, and that has become the main focus of many online users, who pointed out on sites like X and Reddit pointing out that the game still doesn't run well on the Steam Deck, even after numerous performance patches nearly six months after the initial launch. Most users who have tested the game say that they still struggle to maintain a solid 30 FPS in the looter shooter on the Steam Deck's iGPU.
Despite the success of the first game in the series, Overwatch 2 has had a rough time of it, with reviews on Steam rating the game "Mostly Negative," with 34% of its reviews being of a positive nature. It seems as though Blizzard is trying to change this. In one of the multiple developer-led showcases scheduled for early February, Blizzard announced that Overwatch 2 is becoming just "Overwatch," and, more importantly, receiving a number of changes that aim to make gameplay more dynamic and attract more players to the game. The change also marks a number of changes to Overwatch's structure, which will see the game feature an annual story in a system that will officially go into effect with the new Season 1 on February 10. The story will be told across six seasons throughout the year, after which a new story will kick off with a new Season 1 in the following year. The first season in the revamp is called "Reign of Talon," and the plot kicked off with an animated cinematic at the start of the Overwatch spotlight on YouTube, but the rest will be told through various in-game events, animated hero trailers, short stories, and comics released throughout the year.
Blizzard also announced 10 new characters and an all-new class system. The first five characters will launch on February with the start of Season 1, and the rest of the line-up will follow throughout the year. It seems as though the heroes released throughout the year will all somehow be related to the plot being told in that particular year and also enter the game when each respective season launches. The five heroes coming in Season 1 include Domina, a new tank, Emre, a damage hero, Mizuki, a new support, Anran, another damage who will be available to trial from February 5-10, and Jetpack Cat, a stray cat serving aerial support that will be able to move allies around the battlefield from the air. The new update also sees Overwatch's class system get an overhaul, with the main tank, damage, and support roles now divided into three or four subclasses eachβinitiator, bruiser, and stalwart fall under the tank class; specialist, flanker, recon, and sharpshooter fall under damage, and medic, tactician, and survivor fall under support. Each role also comes with its own set of buffs and perks to consider. Blizzard also revealed that it would be reworking some classic Overwatch heroes later in 2026, although it did not reveal which heroes would be getting reworked.
Qualcomm Incorporated (NASDAQ: QCOM) today announced results for its fiscal first quarter ended December 28, 2025.
"We are pleased to deliver strong quarterly results, with record total company revenues," said Cristiano Amon, President and CEO of Qualcomm Incorporated. "Our momentum across personal, industrial and physical AI is growing, as evidenced by recent product announcements at CES and customer traction. While our near-term handsets outlook is impacted by industry-wide memory supply constraints, we are encouraged by end-consumer demand for premium and high tier smartphones, and remain on track to achieve our fiscal 2029 revenue goals."
Today (Feb. 4, 2026) Arm (NASDAQ: ARM) published a letter to its shareholders containing the company's results for the third quarter of fiscal year 2026 ended December 31, 2025. The infographic below provides the key highlights:
Here are what the results mean and how they were achieved:
Royalty revenue grew 27% year-over-year to a record $737 million, driven by growth across Arm's target end markets, including AI and general-purpose data center, smartphones, physical AI and edge AI.
License and other revenue of $505 million increased 25% year-over-year, as more leading companies sign high-value licenses for next-generation Arm technologies.
Demand for Arm Compute Subsystems (CSS) continues to exceed expectations as adoption grows in light of increasingly complex chip designs. This represents a significant tailwind to royalty growth, as Arm expands both the value delivered and economics captured per chip.
During the quarter, Arm signed two CSS licenses for use in both edge AI tablets and smartphones, bringing the total number of CSS licenses to 21 across 12 companies.
Additionally, five customers are now shipping Arm CSS-based chips, including two shipping its second-generation platform, while the top four Android smartphone vendors are all shipping Arm CSS-powered devices.
Despite previously taking a very pro-generative AI stance, advocating for AI protagonists in games, Take-Two Interactive's CEO, Strauss Zelnick, recently commented in an interview with Gameindustry.biz that generative AI was not used in the development of Grand Theft Auto VI. The CEO is quoted as saying "Specifically with regards to GTA 6, Generative AI has zero part in what Rockstar Games is building. Their worlds are handcrafted. That's what differentiates them. They're built from the ground up, building by building, street by street, neighborhood by neighborhood. They're not procedurally generated, they shouldn't be. That's what makes great entertainment." He also clarifies that he doesn't think that AI can or will be able to build "great entertainment properties" by themselves, suggesting that Take-Two might think twice about putting AI assets into its games.
He does also mention, however, that he is enthusiastic about AI, and that Take-Two's "products have always been built with machine learning and artificial intelligence," and that "right now we have hundreds of pilots and implementations across our company and within our studios. And we're already seeing instances where generative AI tools are driving costs and time efficiencies." Notably, this isn't the first time we've seen similar rhetoric or AI applied similarly in game studios, despite game workers generally opposing the idea of generative AI in gaming. Embark, the studio behind Arc Raiders, used generative AI to speed up the work on voice acting, while Ubisoft is exploring AI-generated teammates, and EA has announced a pivot to generative AI tools across multiple applications.
Tenstorrent, a startup focused on designing high-performance AI accelerators and led by the renowned computer architect Jim Keller as CEO, has announced significant hardware updates to its existing Blackhole P150 accelerators, which include the P150a and P150b models. In the latest documentation change, the company notes that its Blackhole P150 accelerators will now work with about 14.3% fewer cores than originally advertised. In the official documents, the P150 accelerators are now shipping with 120 working "Tensix" cores instead of the previously advertised 140 cores. The reason for this change is unknown, as the company provided a vague explanation: "To present a unified interface to metal and other system software, firmware v19.5.0 and later will change the core count on all existing cards to 120. Typical workloads show a non-material (~1-2%) performance difference."
The Blackhole P150 accelerators featured 140 "Tensix" cores and 32 GB of GDDR6 memory, operating at up to 300 W in an actively cooled form factor designed for desktop workstations, and the P150a model includes four passive QSFP-DD 800G ports. However, as the number of cores is reduced by approximately 14%, TeraFLOPS take a nosedive as well. In the older documents for the 140-core SKUs, the BLOCKFP8 8-bit floating point performance was listed at 774 TeraFLOPS, while the new 120-core version reduces that number to 664 TeraFLOPS at the same precision level. Why this sudden change is happening is still a mystery. However, the HPC community with a lot of knowledge in the industry suggests a few reasons.
Silicon Motion Technology Corporation (NasdaqGS: SIMO) ("Silicon Motion," the "Company," "we" or similar terms) today announced its financial results for the fourth quarter and year ended December 31, 2025. For the fourth quarter of 2025, net sales (GAAP) increased sequentially to $278.5 million from $242.0 million in the third quarter of 2025. Net income (GAAP) also increased sequentially to $47.7 million, or $1.41 per diluted American depositary share ("ADS") (GAAP), from net income (GAAP) of $39.1 million, or $1.16 per diluted ADS (GAAP), in the third quarter of 2025.
For the fourth quarter of 2025, net income (non-GAAP) increased sequentially to $42.7 million, or $1.26 per diluted ADS (non-GAAP), from net income (non-GAAP) of $33.8 million, or $1.00 per diluted ADS (non-GAAP), in the third quarter of 2025. All financial numbers are in U.S. dollars unless otherwise noted.
Saber Interactive and Focus Entertainment premiered a Gameplay Overview Trailer for 80s action-horror-inspired game John Carpenter's Toxic Commando. This new IP from the creators of Warhammer 40,000: Space Marine 2, World War Z and SnowRunner shows what it is made of - from story and missions to weapons and classes. Zombie addicts and fans of 80s silly gory action horror can finally gear up ahead of John Carpenter's Toxic Commando releasing March 12 on PlayStation 5, Xbox Series X|S, and PC.
Get ready for non-stop zombie destruction
The trailer introduces the highly trained team of mercenaries you'll be cleaning the zombie mess as in this 4-player co-op action survival shooter, taking on multiple missions through a semi-open world infested with Sabers hellish Swarm technology, sending endless, simultaneous waves of mutated monstrosities straight at your face.
As February has just started, Valve finished processing data for the January edition of the Steam Hardware and Software Survey. One of the few interesting takeaways is that for the first time in months, Intel's share of consumer CPU usage has seen an uptick, instead of the slow decline it has been experiencing. According to the January update, Intel's CPU share among Steam platform users has grown to 56.64%, representing a small but pleasant increase of 0.25% over the December data. On the other hand, AMD recorded a slight decrease of 0.19%, now standing at 43.34% of the market. This means that Intel's market share has increased for the first time in months, as data from September reported a market share of 58.61%, then October showed 57.82%, 57.30% in November, and 56.39% in December. The chain of declining share has finally stopped, suggesting that Intel could have a chance to rebound in the consumer market section.
On the contrary, AMD's CPU market share has been rising for months, moving up from 41.31% in September to 43.53% in December, with a small correction now standing at 43.34%. This indicates that many new CPU purchasing decisions were made in favor of AMD, driven by the massive popularity of its Ryzen 9000X3D series, which has been well-received by PC enthusiasts. In contrast, Intel's latest "Arrow Lake" launch has faced some initial challenges with less-than-expected gaming performance, but besides discounts and firmware updates improving the situation, the community is now anticipating the launch of the "Arrow Lake Refresh" scheduled for March or April, which is expected to address these issues by shipping with higher out-of-the-box frequencies and additional tuning.
Borderlands 4 can't seem to escape its reputation for poor performance and demanding hardware requirements. Although the game was meant to launch on the relatively low-power Nintendo Switch 2 shortly after it launched on PC and console, the handheld port of the game was delayed, with the development team declaring that it needed more time to "deliver the best game possible" for fans of the series. Now, as of February 3, the development of Borderlands 4 for the Switch 2 has officially been put on hold. This is according to a new announcement by 2K Interactive in a recent earnings call. The gaming giant instead says that it wants to focus on optimizing Borderlands 4 for the devices on which it is already available. It's unclear whether the development will be picked up again at a later stage or if the port is effectively cancelled.
The full statement by 2K reads: "We made the difficult decision to pause development on that SKU. Our focus continues to be delivering quality post-launch content for players on the ongoing improvements to optimize the game. We're continuing to collaborate closely with our friends at Nintendo. We have PGA Tour 2K25 coming out and WWE 2K26, and we're incredibly excited about bringing more of our titles to that platform in the future." No official explanation was provided for the halt in development, but speculation has gone two ways. While some think 2K put the Switch 2 port on hold over performance concernsβGearbox's Randy Pitchford previously promised that the game would run at 30 FPS "with some dips" on the Switch 2, which didn't give gamers much hope for performanceβwhile others suspect that sales numbers simply didn't justify the increased development costs for the Switch 2. The fact that the Switch 2 version had already been indefinitely delayed lends credence to the theory that performance concerns and optimization difficulties could have had something to do with the cancellation.
Texas Instruments (Nasdaq: TXN), a global semiconductor company that designs, manufactures and sells analog and embedded processing chips, and Silicon Labs (Nasdaq: SLAB), a leader in secure, intelligent wireless technology, today announced they have signed a definitive agreement under which Texas Instruments will acquire Silicon Labs for $231.00 per share in an all-cash transaction, representing a total enterprise value of approximately $7.5 billion.
The acquisition will create a global leader in embedded wireless connectivity solutions by combining Silicon Labs' strong portfolio and expertise in mixed signal solutions with Texas Instruments' leading analog and embedded processing portfolio and internally owned technology and manufacturing capabilities. The combined company will accelerate growth by better serving existing and new customers through enhanced innovation and market access.
AMD posted its record fourth quarter revenue of $10.3 billion in 2025, and during the earnings call, the company issued some guidance on the upcoming product portfolio. During the call, AMD confirmed that Valve's Steam Machine is on track and shipping early this year, while its custom SoC division that designs processors for PlayStation and Xbox consoles will deliver an RDNA 5-based SoC for the next-generation Xbox console. While the Steam Machine specifications are confirmed, Xbox "Magnus" SoC is still largely a collection of rumored specifications. The "Magnus" SoC is rumored to feature the largest APU ever designed for a consumer console, with a 408 mmΒ² chiplet design. Of this, 144 mmΒ² is dedicated to the SoC built on TSMC's N3P node, while the GPU occupies 264 mmΒ². The AMD chip is expected to include up to 11 CPU coresβthree Zen 6 and eight Zen 6cβalongside a substantial GPU setup with 68 RDNA 5 compute units, four shader engines, and at least 24 MB of L2 cache. Memory might expand to 48 GB of GDDR7 on a 192-bit bus. A dedicated NPU is rumored to offer significant on-device AI performance, with reports suggesting up to 110 TOPS.
Dr. Lisa SuFor 2026, we expect semi-custom SoC annual revenue to decline by a significant double-digit percentage as we enter the seventh year of what has been a very strong console cycle. From a product standpoint, Valve is on track to begin shipping its AMD-powered Steam Machine early this year, and development of Microsoft's next-gen Xbox featuring an AMD semi-custom SoC is progressing well to support a launch in 2027.
At its Innovation Day 2026, Western Digital today unveiled a new customer-centric storage roadmap that reinvents the hard drive for AI needs, reinforcing its position as a strategic storage infrastructure partner for the AI-driven data economy. The announcements reflect how WD's fundamental business transformation has enabled a new generation of storage technologies spanning scalable capacity, breakthrough performance optimizations, power efficiency innovations and an intelligent platform API with cost-effective economics.
As AI generates massive amounts of data, it has spurred intense demand for data storage. To meet the moment, WD has focused deeply on customer needs, particularly capacity with proven reliability and economics, performance, power efficiency, and faster qualifications without customer business disruptions. During its Innovation Day, WD showcased technologies that address these essential customer requirements and will deliver them at scale.
Electronic Arts Inc. today announced preliminary financial results for its third fiscal quarter ended December 31, 2025.
Selected Operating Highlights and Metrics
Net bookings 1 for the quarter totaled $3.046 billion, up 38% year-over-year.
Battlefield 6 was the best-selling shooter title of 2025, setting new franchise engagement records.
EA SPORTS FC net bookings increased high single digits year-over-year in Q3, excluding the benefit of deluxe edition content timing, driven by strength in Ultimate Team and FC Mobile.
Apex Legends momentum continued in Q3 with net bookings up double-digits year-over-year driven by innovative new features and events.
EasySMX, the leading manufacturer of gaming peripherals, reproduced X05Pro Controller, the next evolution of its highly popular X05 line. Designed through extensive feedback from over 10,000 real gamers worldwide, the X05Pro delivers a balance of quiet operation, precision control, and immersive feedback, making it the ideal choice for PC and console players seeking performance without compromise.
The X05Pro introduces Redesigned Quiet Buttons with restructured mechanics and noise-dampening silicone, significantly reducing click sounds while maintaining tactile responsivenessβperfect for shared spaces like dorms, living rooms, or late-night gaming sessions. Players will also experience enhanced realism with the Dual-Stage Trigger Vibration System, featuring a 2+2 motor structure that brings distinct feedback for acceleration, braking, or in-game combat, combined with 2-stage trigger locks: a longer travel distance for precise control in racing games, and a shorter travel distance for fast firing or immediate action in shooters. Meanwhile, the 8-Directional D-Pad with metal dome switches ensures accurate diagonal inputs, a must-have for fighting game fans and retro enthusiasts.
AMD today unveiled the Kintex UltraScale+ Gen 2 FPGA family. The company's latest announcement is a strategic play for the middle-of-the-market in the FPGA segment that's dominated by the likes of Intel Agilex 5 series. Targeting sectors that demand longevity and reliability, such as medical imaging, industrial automation, and broadcast video production, the Gen 2 family is not just a lithography shrink, but it represents a significant architectural modernization of the existing 16 nm Kintex platform, infusing it with the high-speed connectivity and memory standards required for the data-heavy workloads of 2027 and beyond.
The original Kintex UltraScale+ series from the Xilinx era is popular in the industry, for a performance/Watt balance that made it the suitable for everything from ultrasound machines to 5G radio heads. However, as edge devices have become hungrier for bandwidth, the original platform's connectivity options began to show their age. The Gen 2 update addresses the I/O modernization need. The most striking upgrade is the memory subsystem, replacing DDR4 with newer LPDDR4X, DDR5 and LPDDR5X memory standards. LPDDR tends to be popular for compact, edge devices in the IIoT (industrial IoT) space. This should even pave the way for a new crop of 8K or 4K broadcast-tier cameras. Since these are produced in small batches, FPGAs are preferred over ASICs or elaborate SoCs.
OneOdio, a global audio brand known for delivering accessible and high-performance sound solutions, today announced the launch of the OneOdio solocaster, an all-in-one voice transformer and sound card designed for streaming, recording, gaming and content creation. Engineered for gamers and emerging creators alike, the solocaster combines professional-grade audio performance with creative sound tools and visual customization in a compact, easy-to-use format.
Positioned as a versatile audio hub for live content, the solocaster enables creators to manage microphones, system audio, background music and external sources from a single device. Universal compatibility with five independent audio channels and multi-port connectivity (USB-C, 3.5 mm, XLR, Bluetooth and AUX). The solocaster operates as a true plug-and-play device with no drivers required, supporting virtually all major streaming and recording apps across Windows, Mac and mobile.
Levelplay is proud to announce the launch of its latest all-in-one (AIO) CPU cooling solutions, the Combat Liquid HUD and Combat Liquid SE, expanding the Combat Liquid family with performance-driven cooling and real-time system visibility. Designed for gamers and PC enthusiasts who demand immediate access to live CPU data, the Combat Liquid 360 HUD features an integrated digital display on the pump cap that presents critical system information at a glance, while delivering high-efficiency thermal performance for modern high-core processors.
More Than Just a Display
The Combat Liquid 360 HUD is more than a high-performance CPU coolerβit's a real-time command center for your system. At the heart of the cooler is a 2.6" circular digital display, transforming the pump cap into a mission-ready HUD that delivers live system intelligence at a glance. The display provides real-time readouts including CPU temperature, usage rate, power draw, and clock speeds, allowing users to monitor performance instantly without relying on on-screen software overlays. Simply update the driver and unlock full access to the HUD's real-time system monitoring features.
AMD (NASDAQ:AMD) today announced financial results for the fourth quarter and full year of 2025. Fourth quarter revenue was a record $10.3 billion, gross margin was 54%, operating income was $1.8 billion, net income was $1.5 billion and diluted earnings per share was $0.92. On a non-GAAP basis, gross margin was 57%, operating income was a record $2.9 billion, net income was a record $2.5 billion and diluted earnings per share was a record $1.53.
For the full year 2025, AMD reported record revenue of $34.6 billion, gross margin of 50%, operating income of $3.7 billion, net income of $4.3 billion, and diluted earnings per share of $2.65. On a non-GAAP basis, gross margin was 52%, operating income was a record $7.8 billion, net income was a record $6.8 billion and diluted earnings per share was a record $4.17.
Western Digital has today presented its latest effort to catch up with traditional QLC NAND Flash SSDs by improving its HDD offerings. With the latest High-Bandwidth HDDs, Western Digital has implemented two new technologies in a classical multi-platter HDD design. The first innovation comes in a form of High Bandwidth Drive Technology, which enables double the I/O bandwidth with a path to 8x the current bandwidth in the future. It relies on simultaneous reading and writing from multiple heads on multiple tracks, which is already in customer hands for validation. The second one is Dual Pivot Technology that introduces a second set of independent actuators on a separate pivot, which will not scarify drive capacity unlike older dual actuator designs.
Using Dual Pivot Technology, HDDs can pack more drive platters in a standard 3.5-inch body for higher capacities, and the performance grows by an additional 2x, which is 4x I/O bandwidth compared to today's drives. This technology will pave the way for 100 TB HDDs, that offer speeds comparable to QLC-based SATA III SSDs, at much better price/performance ratio and better data retention, prompting the massive boom of HDD development. Western Digital's drives with High Bandwidth Drive Technology are already shipping to customers, while drives with Dual Pivot Technology are in development in Western Digital's labs and are scheduled to become available in 2028, with early customer sampling probably much sooner.
According to Chinese Board Channels, a reliable source of GPU news, AMD's add-in board (AIB) partners are preparing for another round of GPU price increases. They also seem to be shifting their product focus toward 8 GB Radeon models. After distributors implemented a 5-10% price adjustment in January, another increase is reportedly planned for February or March, though the exact percentage is not yet known. Board Channels also reports that AMD is expected to prioritize stocking 8 GB SKUs such as the Radeon RX 9060 XT 8 GB and the older RDNA 3-based RX 7650 GRE, rather than the 16 GB SKUs like the Radeon RX 9070 XT. This shift is due to a shortage of GDDR6 memory, which is reducing the profit margins for AIBs without a significant price increase.
Distributors reportedly stocked up after January's price increase, which could lead to uneven availability if resellers hold onto inventory in anticipation of another adjustment. With DRAM prices having risen sharply in recent months, manufacturers are reassessing which memory configurations to produce, favoring 8 GB variants because they are cheaper to manufacture. This shift might also cause some 16 GB parts to become more expensive, narrowing the price gap between AMD and NVIDIA in the midrange market. The earliest effects of these changes are expected to be seen in mainland China, where partners may allocate more volume to 8 GB cards and reduce the output of certain 16 GB GRE and non-GRE models. We are yet to see how it reflects on the Western stores and pricing imposed by retailers like Amazon, Newegg, and others.
Cable Matters, a leading innovator in connectivity solutions, today announced the release of its first 2-meter (6.6-foot) Thunderbolt 5 Active Cable. Designed to maintain full Thunderbolt 5 performance at extended distances, this new cable delivers elite connectivity for power users, creators, and IT professionals seeking clean, flexible workstation layouts without sacrificing speed or reliability.
The Thunderbolt 5 Active Cable supports up to 80 Gbps of bi-directional data throughput and up to 120 Gbps of video bandwidth with Bandwidth Boost enabled. This allows users to power advanced workflows such as high-resolution video editing, large-scale data transfers, and AI or 3D rendering. The cable also supports up to 240 W charging and can drive demanding display configurations, including dual 8K 60 Hz displays or triple 4K 144 Hz displays, depending on host and GPU capabilities.
Calling all heroes - the GXTrust Batman gaming range has landed, bringing the iconic look and feel of Gotham's greatest protector to your gaming setup. In collaboration with Warner Bros. and DC, this high-performance gaming collection merges bold Batman aesthetics with powerful functionality, giving fans a chance to game in Dark Knight style. Featuring the Ruya Pro Gaming Chair, Carus Gaming Headset, Muta Wireless Controller, and XXL Mousepad, this striking line-up offers everything you need to level up your play, whether you're saving the city in VR or chasing your next high score.
The Ruya Pro Gaming Chair Batman Edition delivers serious comfort with a sleek black and yellow design and premium Batman logo that's unmistakably cool. Built for long gaming sessions and all-day comfort, it's engineered to support even the most intense marathons:
A height adjustable frame, 4D armrests and a tilt-lock mechanism to personalize your position
Built-in lumbar support, extra-thick molded seat cushion, and a removable headrest for maximum comfort and support
A combination of breathable fabric and PU leather that keeps things cool even during high-stakes matches
A durable aluminium star base and Class 4 gas lift tested up to 150 kg, built to endure game after game
Today, developer and publisher Funcom is proud to announce that the biggest free update yet to Dune: Awakening, Dune: Awakening, one of Steam's highest-grossing new releases of 2025, is LIVE along with the paid Raiders of the Broken Lands DLC. The open world survival game inspired by Frank Herbert's Dune as well as Denis Villeneuve and Legendary Entertainment's acclaimed blockbuster franchise, just got a whole lot bigger and better.
Chapter 3 Free Update: Bigger and Better Endgame
Chapter 3 delivers one of the most requested improvements: a bigger and better endgame. Once players reach Tier 6, progression has now been extended. Chapter 3 introduces new systems that let players continue to grow their power, refine their build, and define their role. Importantly, players can now progress meaningfully through PVE-focused content.
Independent game developer WATT Studio has announced that the first public demo for GRIMPS, its wildly chaotic plush-infested shooter, will launches today on Steam. Players will soon get hands-on with a world where cuddly stuffed creatures become deadly enemies, absurd weapons rule the battlefield, and a sarcastic pigeon sidekick might be your only hope of survival.
In GRIMPS, players fight through hordes of possessed plush monsters in a quest to rescue a missing lover and rise to legendary status. Expect fast-paced arena combat, platforming challenges, environmental puzzles and an escalating descent into stuffed-animal mayhem. This game trades traditional polygonal realism for striking color blocking and stylized texture masks, creating a cohesive and atmospheric world filled with custom-built weapons, characters, and environments.
Mozilla's plans to make Firefox "a modern AI browser" have fallen flat on its face. When Anthony Enzor-DeMeo took over the Mozilla the new CEO, he announced plans to make the browser a modernized version of AI-first browsing experience. However, massive community backslash has resulted in the CEO quickly apologizing to the community and promising a killswitch. In the upcoming Firefox version 148, scheduled for a release on February 24, there will be an option to turn off AI features in the browser individually, or all at once. This includes AI-assisted translations, alt text in PDFs, AI-enhanced tab grouping, link previews, and an AI chatbot in the sidebar. Users can choose which features to enable or disable, and those who prefer not to use any AI functions can turn them off entirely with a single switch. This setting will persist even after future updates, ensuring that users who opt out will not encounter generative AI features.
Mozilla is fulfilling its earlier promise to implement an AI killswitch, an option increasingly sought after by many users. While some enjoy a web experience assisted by AI, many do not. Having an option to individually turn off specific features, or all at once, is the perfect solution. Interestingly, this is not the first time we are seeing features from companies that are marked as new updates, but instead delivering a shield from all the "AI enhancements." Users are clearly expressing a frustration of AI everywhere approach, and Mozilla is aiming to position Firefox right where the community wants it to be. For Firefox Nightly users, the feature is available right away. However, for Firefox stable, users must wait a few days until February 24 to install Firefox 148.
A true icon of the 1990s golden age of combat flight simulation is preparing for takeoff once again. F-22: Air Dominance Fighter, originally developed by Digital Image Design, is releasing soon on Steam, published by MicroProseβa name synonymous with some of the most respected and influential PC flight simulations ever made.
Originally renowned for striking a rare balance between accessibility and authenticity, F-22: Air Dominance Fighter puts players in control of one of the most advanced jet fighters ever conceived. More than a cockpit experience, the game also allows players to command the wider air war as an AWACS controllerβoverseeing the entire theatre, directing allied aircraft, observing every engagement in real time, and instantly jumping into the cockpit of any F-22 when the situation demands it.
Intel and SoftBank subsidiary Saimemory have signed an agreement to work together on developing and selling Z-Angle Memory (ZAM) technology aimed at AI and high-performance computing tasks. ZAM is described as a stacked DRAM architecture designed to go beyond current high-bandwidth memory (HBM) solutions. The goal is higher memory capacity and bandwidth at lower power. The name refers to vertical (Z-axis) stacking, according to reports from EE Times Japan. The project builds on Intel Next Generation DRAM Bonding (NGDB) work, developed under the U.S. government-backed Advanced Memory Technology (AMT) program in collaboration with Sandia, Lawrence Livermore, and Los Alamos national laboratories. Recent NGDB prototypes featuring eight vertically stacked DRAM layers have demonstrated full functionality using this new vertical stacking and bonding approach, as disclosed by Sandia in January.
According to reports from Nikkei and Wallstreet.cn, Saimemory is targeting two to three times the capacity of today's HBM, with 40-50% lower power consumption, while keeping costs competitive. Saimemory plans to have prototypes ready by early 2028, with commercial products following in 2029. SoftBank is said to be investing around Β₯3 billion through the prototype phase. For Intel, the partnership marks a return to advanced memory technologies after exiting the DRAM market decades ago.
Cyber Acoustics, a leading provider of reliable and affordable audio solutions for 30 years, today announced the launch of its latest monitor-mounted speaker bar, the patent-pending CA-2890GX with LED lights.
Designed for casual gamers looking to enhance their play sessions with immersive lighting and surprisingly loud, crisp sound, the CA-2890GX is an ideal speaker for games with great musical soundtracks, such as Stardew Valley, Undertale, Ori and the Blind Forest, Ori and the Will of Wisps, Enter the Gungeon, Binding of Isaac, Slay the Spire, Hollow Knight: Silk Song, and Castle Crashers, as well as games with vivid dialogue, including Disco Elysium, The Walking Dead (Telltale series), Life is Strange, Firewatch, and Hades.
Intel's upcoming "Arrow Lake Refresh" are weeks away from the final release, but new listing suggests that there might be more SKUs getting a refresh makeover than we initially thought. In the latest listing by a Romanian retailer, there is a new SKU called Core Ultra 5 250KF Plus, with a code number BX80768250KF. The SKU is supposed to be the first version of the ARLR family with a "KF" mark, meaning that there won't be an integrated GPU in this processor Instead, only the CPU is provided, meaning that a GPU is mandatory, much like the previous KF SKUs. In the listing there is a mention of 4.2 GHz frequency, which aligns with the previously rumored Core Ultra 5 250K Plus and its P-core base speed of 4.2 GHz. This means that other specifications will remain similar to the Core Ultra 5 250K Plus, like the E-Core base speed of 3.5 GHz, E-Core turbo of 4.7 GHz, and P-Core boost frequency of 5.3 GHz. The only difference will be the lack of iGPU, as it has been a case with previous KF SKUs.
Interestingly, the Romanian retailer is also listing the Core Ultra 250K Plus (BX80768250K) and Core Ultra 270K Plus (BX80768270K), while the flagship Ultra 9 290K Plus is not yet listed. This doesn't necessarily mean the SKU won't exist, but rather that this preliminary listing is incomplete for now. For the Core Ultra 5 250KF Plus, the retailer listed it at 1,049 Romanian Leu, which is about $243. As previous leaks suggest a March or April release of the ARLR family, we can expect the information and listings to intensify in the coming weeks. Some early benchmark runs also point to a 10% performance boost in flagship SKUs with the new refresh, so we have to wait and see how these mid-range chips perform in more testing.
Broadcom Inc., a global leader in semiconductor and infrastructure software solutions, today announced the industry's first Wi-Fi 8 access point (AP) and switch solution purpose-built with a unified architecture for AI-ready enterprise networks.
Building on Broadcom's first-to-market Wi-Fi 8 radios launched in October 2025, the new enterprise-grade Wi-Fi 8 AP platform is powered by a new accelerated processing unit (APU) chip, the BCM49438, designed to optimize wireless networking and AI acceleration at the enterprise edge. Additionally, Broadcom unveiled an enterprise-grade switch platform powered by a new Ethernet switch, the Trident X3+ BCM56390, with Broadcom's industry-leading multi-gigabit PHY and PoE power sourcing equipment (PSE) chips. Together, these platforms form a unified architecture that maximizes the performance, efficiency and security for the Wi-Fi 8 wireless network in the enterprise.
Data from ASUS's Future of SMB Report reveals that small and medium-sized businesses (SMBs) are increasingly adopting the mindset, and tools, of large enterprises to stay competitive. According to the report, 88% of SMB owners in the United States believe that "thinking bigger" is essential for future growth. This shift is being driven in part by competitive pressure: among those who strongly agree, 41% say they face the most competition from larger enterprises, not just peers or start-ups.
Rather than relying solely on headcount or traditional infrastructure, SMBs are using AI-powered PCs to boost productivity and streamline decision-making. From intelligent forecasting to content creation and workflow automation, AI is now a key enabler of enterprise-level capability delivered with small business agility.
Nintendo's return to the modern handheld gaming market has proven to be a record-breaking success. The company has reportedly sold 155 million Switch units worldwide since its initial launch. The latest Nintendo Switch 2 has sold 17.37 million units since its release in June 2025. During the holiday quarter, shipments reached 7.01 million units globally, while the original Switch sold 1.36 million units in the same period. Combined lifetime shipments for the Switch family now stands at 155.37 million units, surpassing the Nintendo DS total of 154.02 million, making it Nintendo's best-selling console ever.
As AI workloads, industrial digitalization, and edge data centers continue to scale, industrial manufacturers are facing a fundamental shift in how high-performance computing platforms must be designed. Today's systems must not only deliver extreme performance, but also ensure continuous uptime, remote operability, and long-term deployment stability in demanding production environment. In response to these demands, ASRock Industrial proudly announced the launch of IMB-X1904, a high-performance EATX motherboard powered by Intel Xeon 600 processors and the W890 chipset, designed to serve as a new backbone for AI computing, advanced industrial automation, and compute-intensive applications.
Designed for manufacturers that operate performance-critical systems, the IMB-X1904 delivers exceptional performance with robust-class processing power, high-speed DDR5 memory, extensive PCIe Gen 5 expansion, and next-generation I/O in a platform engineered for continuous operation, remote deployment, and secure lifecycle management.
OCBASE has updated its OCCT tool to include overclocking support for Intel's latest Xeon 600 "Granite Rapids-WS" workstation processors, designed for precise tuning of Intel's best HEDT offering. While OCCT is traditionally known for hardware stability testing, OCBASE aims to transform it into a universal platform that combines fine-tuning, including overclocking, with stability testing in a single application. The company has worked with Intel to create a special skin for the OCCT tool, featuring an Intel-like blue and white theme. Besides the visual makeover, lots of under the hood changes follow.
For instance, Intel's flagship Xeon 698X, with 86 cores and 172 threads and 336 MB of L3 cache, can be overclocked from the application UI. The processor operates at a 2.0 GHz base clock and can boost up to 4.8 GHz with Turbo Boost Max 3.0 or 4.6 GHz with Turbo Boost 2.0. Intel confirms that the 698X is fully unlocked, which is unusual for the Xeon processor family. With OCCT, users can now make per-core clock adjustments and live parameter edits while running continuous stress tests. Currently in a closed beta program, the public release is expected within weeks and will include Linux compatibility.
AVerMedia Technologies, a global leader in streaming and digital audiovisual solutions, today announces the launch of Live Streamer, a new mobile streaming app, and new feature updates to its PC-based Streaming Center software. These updates together expand AVerMedia's creator ecosystem across mobile and PC workflows. Developed to complement the X'TRA GO GC515 and ELITE GO GC313Pro capture devices, Live Streamer offers a lightweight alternative for creators who want the flexibility of mobile streaming without replacing their existing PC-based workflows. For moments when portability matters such as traveling, staying in hotels, or creating content on the move, creators can now stream using just their mobile devices, without carrying a laptop.
"Creators don't always want to carry a full PC setup, but they still need control, reliability, and quality when streaming on the go," said Michael Kuo, President and CEO of AVerMedia Technologies. "With the GO Series and Live Streamer, we're offering a mobile streaming solution that is easy to use, powerful where it matters, and flexible enough to fit into different creative moments."
Logitech G today announced the Logitech G325 LIGHTSPEED Wireless Gaming Headset, a new wireless gaming headset designed for players who want effortless versatility, immersive audio, and all-day comfort, without the premium price tag. Offered at just $79.99 MSRP, the G325 delivers LIGHTSPEED wireless performance and premium audio, in a modern, minimalist design.
"We want all gamers to have premium experiences," said Ujesh Desai, General Manager of Logitech G. "That's why we packed so much into the new G325 headset. It's got a super comfortable design, long battery life, great audio, and works across PC, console, and mobile. It's designed for gamers who love to play across a variety of platforms."
ATK Gear showed off its latest Ghost gaming mouse at CES earlier this year, but the brand is apparently stepping into the less gamer-focussed peripheral scene as well with the new Yogo 75 low-profile mechanical keyboard. The Yogo 75 is, as the name suggests, a 75% mechanical keyboard, but it uses a new all-POM low-profile switch designed in collaboration with Kailh and features some unique design touches, making it a competitive option at its expected $100-130 price point, depending on sales and the specific model. ATK is currently wrapping up the Kickstarter campaign for the Yogo 75, and the keyboard will soon become available on the ATK Gear online store. It will be available with both silent linear and regular linear switches and in black, silver, or yellow (which looks more like a creamy color).
The ATK Yogo 75 has an all-aluminium chassis with a silicone gasket mount, while the Pro version has a built-in pixel display with a frosted cover, and a rotary encoder, and both models feature the retro-future aesthetic that's going around at the moment. Much like the Wooting 80HE (review here), the Yogo 75 has detachable feet for typing angle adjustment, although they are magnetic on the Yogo, where they are simply press-fit on the Wooting. The Yogo 75 will be available with two switch options, and it will have universal-height dye-sublimated PBT keycaps that look like they have the same profile as the keycaps from the similar Iqunix Magi and MQ series keyboards. In terms of connectivity, the standard tri-mode affairβBluetooth, 2.4 GHz, and USB-C connectivity. ATK has put a 5,000 mAh battery into the Yogo 75, and the brand says that it will be able to run for as long as 2,500 hours on a single charge. This is likely tested without the north-facing RGB backlighting enabled.
After a long wait, Intel has launched its Xeon 600 Series processors dedicated to workstations. Codenamed Granite Rapids-WS, the new lineup is targeting single-socket workstations, with a strong emphasis on high core counts, large memory capacity, and extensive I/O for multi-GPU and storage-heavy configurations. The new chip family will replace the existing Sapphire Rapidsβbased Xeon W-2500 and W-3500 Series workstation chips and will go up against AMD high-end workstation equivalent, the Ryzen Threadripper Pro 9000 Series. In total, Intel has 11 SKUs for Xeon 600 series and all are built around Redwood Cove P-cores, with no E-cores present. At the top of the stack sits the Xeon 698X, featuring 86 cores and 172 threads, backed by 336 MB of L3 cache. The chip runs at a 2.0 GHz base clock, boosting up to 4.8 GHz with Turbo Boost Max 3.0, or 4.6 GHz under Turbo Boost 2.0. Intel confirms that the 698X is fully unlocked, allowing overclocking, something still relatively rare in the Xeon workstation space.
They are paired with the Intel W890 chipset that offers up to 128 PCIe 5.0 lanes directly from the CPU. It features eight memory channels supporting DDR5-6400 RDIMMs, and up to 4 TB of system memory. Compared to the previous Xeon WS generation, Granite Rapids-WS brings larger L2 and L3 caches, CXL 2.0 support and updated platform features. Intel also highlights support for vPro Enterprise, as well as Intel Deep Learning Boost, including VNNI, AVX-512, and AMX, targeting AI inference and advanced compute workloads.
Recently, GOG, the game storefront and distribution platform, took some heat over the inclusion of AI-generated art in promotional imagery for a New Year sale. It received so much backlash online that an employee in the marketing department took to the GOG forum to respond the same day news broke, however, now, GOG has issued an official response in its Discord server for GOG Patrons (courtesy of Kotaku).
In the lengthy response, the GOG representative explains that the art was indeed AI generated, although this had been confirmed previously, but they explain that the banner was a WIP (work in progress) asset and was never meant to be shared. GOG also says that it "failed on at least two levels: Quality-control of the asset that landed on the front page, and then reacting quickly enough when we noticed the error." The rep goes on to acknowledge its community's disappointment in the use of AI, but says that GOG is a very small team that has been testing different technologies and tools that allow the team to do more with fewer hands. The full statement is available below, but it essentially seems as though GOG is incorporating generative AI into its workflows, despite the negative backlash, internally, externally, and even from the gaming industry at large.
Acemagic's latest entry into its retro mini PC line, the Retro X3, is apparently powered by AMD's Ryzen 7 H 255, and it offers a slightly toned-down look compared to the Gorgon Point and Panther Lake devices we previewed at CES earlier this year. The Retro X3 has officially launched in China, and is available for pre-order at a price of RMB 1,899 without RAM or storage. This translates to around $273, although it will likely be slightly more expensive when it launches globally. The Retro X3 will be available with and AMD Ryzen 7 H 255, which is an eight-core CPU with AMD's Zen 4 Architecture and an AMD Radeon 780M iGPU, meaning the mini PC should offer similar low-end gaming performance to the APU in the ASUS ROG Ally or Lenovo Legion Go.
It features modular RAM, with support for up to 128 GB of DDR5-5600 RAM and up to 4 TB of NVMe storage via a 2280 M.2 slot. As with the other retro PCs by Acemagic, it features a beige plastic enclosure with a big red power button and plenty of ports. On the front alone, there are two USB 3.2 ports, along with a 3.5 mm audio jack and a USB4 Type-C port, while the back features an HDMI 2.1 port and a DisplayPort 2.0 port alongside 2.5G LAN and four USB 3.2 ports. It also packs Bluetooth 5.2, Wi-Fi 6 for wireless connectivity and peripherals. The air cooling system draws in cool air from the top of the chassis and exhausts heat through vents on the sides and rear of the mini PC, and the whole package measures in at just 128.2 Γ 128.2 Γ 44 mm.
Microsoft ended support for Windows 10 last year, and if your computer is still running it, then your data is at risk. If you want an easy way to upgrade, right now, you can get Windows 11 Pro on sale for only $12.97 (reg. $199). Windows 11 Pro adds security tools that help protect your files and accounts in ways Windows 10 simply doesn't. BitLocker can encrypt your drive so someone who gets your laptop can't just pull the data off it. Smart App Control can block unknown or suspicious programs before they run, which is helpful if you download software from different places. Windows Defender works in the background to scan for threats without a separate antivirus subscription.
There are also changes that make it easier to work on a crowded desktop. Snap layouts let you click a layout and drop apps into neat side-by-side or grid views instead of dragging windows around. Virtual desktops help you keep work, personal tasks, and side projects in separate spaces on the same computer. When you plug back into a monitor or dock, Windows 11 Pro does a better job of putting windows back where they were instead of stacking them on one screen.
Right now, it's only $12.97 to get Windows 11 Pro, but it won't stay that way.
Giga Computing, a subsidiary of GIGABYTE and a leader in high-performance computing and data center solutions, today announced two new enterprise-grade workstation motherboards for demanding workloads in engineering, AI development, data science, and media creation. For Intel Xeon 600 processors for workstations, the first wave of products from Giga Computing includes the GIGABYTE MW94-RP0 and MW54-HP0. Designed for a traditional computer chassis, these new motherboards are feature rich and offer a significant boost in AI bound workloads.
Intel Xeon 600 Processors for Workstations
Modern workstation workloads are evolving rapidly, driven by AI, higher core density, and the need for faster data movement across the system. Intel Xeon 600 processors for workstations are built on the new Redwood Cove+ P-core architecture and the Intel 3 process, delivering a significant leap in compute capability, AI acceleration, and platform bandwidth. With expanded PCIe 5.0 connectivity, faster DDR5 memory, and the new W890 workstation chipset, this platform provides a future-ready foundation for professionals tackling demanding workloads in engineering, AI development, data science, and media creation.
Hi Civ fans - Ed Beach here, creative director for the Civilization franchise. For more than 30 years, Civilization has challenged players to build an empire to stand the test of time, offering rich, strategic gameplay that has resonated with fans across the world. That includes many of us on the Firaxis development team, who have devoted much of our lives to working on this legendary series.
One year ago, we embarked on a bold new journey with the launch of Civilization VII. Our vision was to push the boundaries of the franchise, introducing new mechanics that offered a fresh perspective for our players. The most rewarding part of the past year has been spending it with you - our community. Your passion, your ideas, and your feedback have shaped how we think about Civilization VII, and continue to guide where we're taking this game next. As we look ahead, we're committed to building on that foundation and weaving what we've heard directly into the game's DNA - so Civ VII keeps growing into something that feels great for deity veterans and new players alike. We're excited to build the future of Civilization VII together, and now we're ready to share a bit about where it's going next.
Chinese company Loongson has been developing custom processors based on the LoongArch instruction set, a new design initiated in 2020. Phoronix reviewed the company's 3B6000 processor, which has 12 cores supporting simultaneous multithreading (SMT2), resulting in 24 threads. The platform is compatible with DDR4 memory, with a controller targeting speeds up to 3,200 MT/s and ECC support, and the CPU runs at 2.4/2.5 GHz base frequency. In testing, the 3B6000 processor achieved about one-third the performance of the AMD Ryzen 5 9600X in aggregate benchmark testing. However, it outperformed the Raspberry Pi 500+ by a factor of 2.5, placing it between single-board computers and entry-level desktop systems.
For testing, Phoronix used the 3B6000x1-7A2000x1-EVB evaluation board, which appears dated compared to current motherboard designs, especially in terms of component selection and the cooling solution for the chipset. Expansion options include two PCIe x16 slots, one PCIe x4 slot, an M.2 connector, and four SATA ports. The integrated graphics unit supports both HDMI and VGA outputs. While the LoongArch64 architecture represents China's effort to develop an independent instruction set with the ability to tune features like security and specialized workloads, these benchmarks suggest the hardware execution still lags several generations behind x86-64 designs from AMD and Intel. Significant, multifold improvements are needed before it can match the performance of Western CPU makers.
Intel's next desktop "Arrow Lake Refresh" CPU upgrade is inching closer to reality. The Core Ultra 9 290K Plus has been spotted in a new Geekbench run, adding to the evidence that the "Arrow Lake Refresh" will indeed offer a meaningful performance improvements over its predecessors. The test system used an ASUS ROG Strix Z890-E Gaming Wi-Fi board with 64 GB of DDR5-6800 memory. The processor achieved scores of 3,535 in the single-core test and 25,106 in the multicore test. Compared to the Core Ultra 9 285K's typical scores of around 3,200 and 22,560, this represents improvements of approximately 10.5% and 11.3%, respectively. These results place the 290K Plus at the top of Intel's consumer CPU rankings in Geekbench's database. An earlier leak on different hardware showed slightly lower results, suggesting that this newer test run benefits from better optimization rather than just faster memory.
The 290K Plus SKU keeps the same 24-core layout as its predecessor with 8 P-Cores and 16 E-Cores, plus identical power limits of PL1 of 125 W and PL2 of 250 W. The gains come from higher clock speeds. According to rumors, the efficiency cores now boost to 4.8 GHz, up 200 MHz, while the performance cores get an extra 100 MHz on both turbo and thermal velocity boost. The benchmark registered the chip running at 5.7 GHz during testing. Intel has confirmed the ARLR is coming but has stayed quiet on specific models and dates. Leaks suggest a March or April release, and since these chips use the same LGA 1851 socket, they should work as drop-in upgrades for current Z890 motherboards. As with any pre-release numbers, may not reflect final CPU performance, so final performance data and gaming results that come from third-party reviews will show the real-world situation.
Arm Flexible Access is evolving, unlocking broader startup eligibility, expanded edge AI capabilities, and a more flexible way to design, test, and bring silicon to market. Innovation in silicon design thrives on iteration. For startups and established design teams alike, the ability to explore, test, and refine without financial friction is essential. That's why Arm Flexible Access is evolving to make that journey even easier.
Arm Flexible Access already offers up-front, low-cost or no-cost access to a wide portfolio of Arm technology, tools, and training. This "try before you buy" model allows teams to build and test designs freely, only paying licensing fees for the technologies used in production silicon. It's helped launch over 400 chips across more than 100 companies.
GMKtec today officially announced the launch of the NucBox K13, a next-generation ultra-compact workstation designed to deliver exceptional AI computing, creative performance, and everyday productivity in a remarkably small footprint. Powered by the latest Intel Core Ultra 7 256V (Lunar Lake) processor, the NucBox K13 represents a major step forward in GMKtec's mini PC lineupβboth in performance and industrial design.
Positioned as an all-in-one workstation, the NucBox K13 integrates CPU, GPU, and NPU acceleration to deliver up to 115 TOPS of AI performance, enabling local AI inference, automation workflows, and advanced multitasking previously reserved for much larger systems.
Intel is reportedly mandating OEM integrators of the latest "Panther Lake" SoCs to use LPDDR5X memory starting at 7,467 MT/s and beyond, with an interesting software differentiator between adequate speeds or those below. According to Golden Pig Upgrade, LDDR5X memory running below the 7,467 MT/s threshold will force the software to display a generic mark of "Intel (R) Graphics," while configurations with that exact memory speed or higher will display the full name of "Intel (R) Arc (TM) Graphics B390" or "Intel (R) Arc (TM) Graphics B370" marking in Windows 11 Task Manager. Reportedly, Intel is doing this to stop OEMs from cutting corners with their "Panther Lake" laptop configurations, where they could bundle a lower-speed LDDR5X memory out of the Intel specification.
Without the required memory, Intel's Arc B390/B370 iGPUs would likely be left starving for bandwidth, as the whole SoC is being powered by that memory. At higher speeds, memory can do the data transfer faster, resulting in a boost of the overall system performance, and most importantly, the frame rate that these chips can push out. Especially for single-package systems like "Panther Lake" is, faster memory is a great way to get extra performance boost. Intel's flagship SKUs are advertised as capable of running with LPDDR5X memory at speeds up to 9,600 MT/s, which is just below the point where LPDDR5X technology tops out at 10,700 MT/s. Interestingly, there are lots of options from Intel's OEM partners that integrate top-end memory, which is a positive sign for the ecosystem.
Intel XeSS 3 with multi-frame generation (MFG) is expected to be available this month for the Arc B580 "Battlemage" graphics cards. However, some Redditors suggest there's a workaround to enable XeSS 3 and gain the FPS boost from MFG through a simple file swap. Gamers using Intel's Arc B580 have discovered that by installing Intel's driver package for "Panther Lake"βwhich includes XeSS 3 with MFGβand renaming certain dynamic link libraries, the drivers for Arc B580 can use libraries intended for Arc B390 and Arc B370 integrated graphics. The process is straightforward, allowing gamers to download, extract, rename, and activate XeSS 3 on their non-PTL systems without issues. This raises the question of why Intel chose not to officially support the discrete "Battlemage" GPUs for XeSS 3 on the new driver release day. Possible reasons could include marketing strategies or additional beta-testing before the official release.
Samsung Electronics today announced that its 2026 OLED TV lineup and next-generation Odyssey gaming monitors are NVIDIA G-SYNC Compatible, delivering smoother gameplay to meet the needs of gamers and display enthusiasts alike
NVIDIA G-SYNC technology enables the display's refresh rate to synchronize with the NVIDIA GeForce GPU's frame rate, reducing screen tearing and stuttering for a more seamless visual experience. Models that are G-SYNC Compatible include the OLED S95H, S90H and S85H, as well as the new Odyssey G6 (G60H, G61SH) gaming monitors.
TrendForce's latest memory industry survey indicates that persistent AI and data center demands in 1Q26 are further worsening the global memory supply and demand imbalance, thereby increasing suppliers' pricing power. As a result, TrendForce has significantly raised its 1Q26 price forecasts for both DRAM and NAND Flash products. The quarter-over-quarter increase in conventional DRAM contract prices has been revised upward, from a previous estimate of 55-60% to now 90-95%. Similarly, NAND Flash contract prices are now expected to rise from 33-38% to 55-60%. Further upward adjustments may still occur.
TrendForce reports that PC shipments in 4Q25 exceeded expectations, resulting in a widespread shortage of PC DRAM. Even tier-1 PC OEMs with secured allocations from memory suppliers are experiencing declining inventory levels. In a market dominated by sellers, which is driving contract prices higher, PC DRAM prices in 1Q26 are projected to increase by over 100% QoQ, setting a new record for a quarterly surge.
If you're tired of seeing Microsoft's AI features like Copilot, agentic workloads, and Recall forced into their products, you're not alone. Microsoft has finally confirmed that it will be stepping back from its "AI everywhere" strategy. According to an exclusive report by Windows Central, the internal Windows 11 teams at Microsoft are now focusing on reducing forced AI integration. Instead, they aim to address what truly matters to consumers, such as fixing the bug-prone operating system and enhancing core features for a smoother user experience. The integration of Copilot into basic apps like Notepad and Paint is reportedly under review, and Microsoft may remove these features to restore the basic functionality users have come to appreciate. This includes features like basic text formatting and tables in Notepad, which are nice additions to a core application.
Additionally, forcing Copilot AI button in every application has been paused, as there has been very little interest from users in actually using these features. TechPowerUp Forums has been a constant source of criticism for Microsoft's forced AI integration, among the remaining large crowd of PC enthusiasts who have been fighting the "AI everywhere" approach for a while. Microsoft's telemetry records usage of these AI buttons and additions, likely showing that only a few percent of Windows 11 users are actually interested in having AI access every application layer, especially with the recent ambition to shape Windows 11 into "agentic OS." The company confirmed that these features are a security nightmare to maintain, so thankfully these efforts are now cancelled.
The AI arms race is now in full swing, and corporate espionage is reaching levels beyond what we previously imagined. According to the United States Department of Justice (DOJ), former Google software engineer Linwei Ding has been convicted of economic espionage and theft of confidential AI technology, specifically related to Google Tensor Processing Units (TPUs). An FBI investigation revealed that the ex-Googler was suspected of stealing information about the entire infrastructure surrounding TPUs, including chip architecture, external connectivity, and more. The DOJ concluded that Linwei Ding was acting for the benefit of the People's Republic of China (PRC), with the primary goal of stealing sensitive intellectual property that Google has spent years and billions of US Dollars developing. Naturally, Google collaborated with the FBI to protect its intellectual property and found the former employee guilty of stealing as many as two thousand pages of confidential information.
U.S. Department of JusticeThe trade secrets contained detailed information about the architecture and functionality of Google's custom Tensor Processing Unit chips and systems and Google's Graphics Processing Unit systems, the software that allows the chips to communicate and execute tasks, and the software that orchestrates thousands of chips into a supercomputer capable of training and executing cutting-edge AI workloads. The trade secrets also pertained to Google's custom-designed SmartNIC, a type of network interface card used to facilitate high speed communication within Google's AI supercomputers and cloud networking products.
Welcome to the month of February and this month kicks off with a pretty packed week of new releases. This week's major release brings Command & Conquer to mind, but on an alien planet and turn-based. The week kicks off with a retro style 2D RPG, which is followed by a magical horror co-op game and an island full of cats. Next up we have a re-imagined version of a Square Enix game and we round off the week with some samurai vs. ninja action. There's also a bunch of other games launching this week, so check out those too.
Menace / This week's major release / Thursday 5 February / Early access
Command a strike force of marines, mercenaries, and criminals in a distant system, cut off from the Core Worlds. At the lawless frontier, the Wayback system is controlled by pirate warlords, questionable corporations, and fractured planetary governments who struggle for a new order. Though you initially lead your strike force of marines from aboard the strike cruiser TCRN Impetus, you'll quickly need to unite the disparate locals under your leadership to defeat an unknown threat. Fielding tanks, walkers, and infantry squads with a massive selection of equipment to choose from, you'll train your troops, plan out operations, and engage in deadly tactical battles. Steam link