The Witcher 4 Gets Updated NVIDIA RTX Mega Geometry: Higher Framerates, Lower VRAM Use
NVIDIA has announced that CDProjectRed's upcoming title, The Witcher 4, will leverage its updated RTX Mega Geometry technology, offering higher frame rates and lower VRAM usage. CDProjectRed & NVIDIA To Integrate Next-Gen RTX Mega Geometry Technology In The Witcher 4 With its RTX 50 GPUs powered by the Blackwell architecture, NVIDIA introduced a new technology called RTX Mega Geometry. This technology clusters millions of triangles that make up tens of thousands of objects you see in every scene. These clusters are compressed and cached over many frames, where they are intelligently reused as the player traverses the world. This makes [β¦]
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