Crystal Dynamics Cuts 20 Workers in Yet Another Round of Layoffs
19 March 2026 at 21:17
Around the same time as Ubisoft's latest round of layoffs see over 100 employees lose their jobs, Crystal Dynamics, the game studio behind Square Enix's recent Tomb Raider reboot trilogy, has announced that it will be laying off 20 employees across its development and operations teams. This is the fourth round of layoffs at the studio in the last year, and in a recent LinkedIn post announcing the layoffs, the studio explains that "we continuously take a hard look at our team structures to ensure they align with our long term studio goals," and calls the layoffs "necessary."
Some of the comments in the LinkedIn post are from affected employees, including an environment artist and a senior animator with 15 years of experience. Crystal Dynamics confirmed in the post that its "current projects" are heading into the next phases of development, and it reiterated that "Crystal Dynamics remains fully committed to the future development of our already announced Tomb Raider titles," suggesting that there have been no game cancellations as yet. Tomb Raider: Catalyst is slated for a 2027 cross-platform launch, but even Crystal Dynamics admits that layoffs like these "can cause concern amongst our community."
Some of the comments in the LinkedIn post are from affected employees, including an environment artist and a senior animator with 15 years of experience. Crystal Dynamics confirmed in the post that its "current projects" are heading into the next phases of development, and it reiterated that "Crystal Dynamics remains fully committed to the future development of our already announced Tomb Raider titles," suggesting that there have been no game cancellations as yet. Tomb Raider: Catalyst is slated for a 2027 cross-platform launch, but even Crystal Dynamics admits that layoffs like these "can cause concern amongst our community."
