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Yesterday — 6 April 2026Main stream

Former Rockstar dev says GTA 6 will likely reuse fan-favorite systems from RDR2

Former Rockstar Games audio designer Robb Carr says Grand Theft Auto VI is likely to reuse and expand systems from Red Dead Redemption 2, citing how GTA V adapted RDR’s Dead Eye into character abilities. He suggests GTA VI could similarly incorporate RDR2-style realism and reactive world mechanics, such as reputation-driven NPC behavior, while emphasizing he has no insider details and is only speculating.

Former Rockstar Dev says GTA 6 will likely reuse fan-favorite systems from RDR2

Former Rockstar Games audio designer Robb Carr says Grand Theft Auto VI is likely to reuse and expand systems from Red Dead Redemption 2, citing how GTA V adapted RDR’s Dead Eye into character abilities. He suggests GTA VI could similarly incorporate RDR2-style realism and reactive world mechanics, such as reputation-driven NPC behavior, while emphasizing he has no insider details and is only speculating.

Before yesterdayMain stream

Fan recreates iconic PSP-1000 as a detailed LEGO set that could become official

A PSP enthusiast has submitted a 333-piece LEGO Ideas recreation of Sony’s original PSP-1000, accurately capturing its distinctive curves, controls, and screen, using legal building techniques and detailed parts such as the power slider and charging port. The model also includes a retractable UMD tray with a demo disc and must reach 10,000 supporters on LEGO Ideas after surpassing 700 votes since its April 1, 2026 launch to be considered for an official release.

Capcom’s classic Resident Evil games launch on Steam for $4.99 amid backlash for Enigma DRM, Steam Deck compatibility issues

Capcom has brought the original Resident Evil trilogy alongside Breath of Fire IV to Steam for $4.99 each, using the same enhanced versions previously sold on GOG with upgraded audio, controls, and display options. The release, however, is drawing criticism for adding Capcom’s Enigma DRM, which users link to past performance problems and current Steam Deck compatibility issues, including input glitches, video playback inconsistencies, and missing cloud saves.

Fan recreates iconic PSP-1000 as a detailed LEGO Set that could become official

A PSP enthusiast has submitted a 333-piece LEGO Ideas recreation of Sony’s original PSP-1000, accurately capturing its distinctive curves, controls, and screen, using legal building techniques and detailed parts such as the power slider and charging port. The model also includes a retractable UMD tray with a demo disc and must reach 10,000 supporters on LEGO Ideas after surpassing 700 votes since its April 1, 2026 launch to be considered for an official release.

Gabe Newell stepped back after Portal 2 over lack of honest feedback by developers

A resurfaced account from Portal 2 lead designer Josh Weier says Valve co-founder Gabe Newell stepped back from hands-on game development after Portal 2 because his seniority made it difficult for developers to challenge his ideas with honest disagreement. Weier described Newell as eager to collaborate but often met with deference, citing Portal 2 design debates as an example of why Newell ultimately chose to give teams more autonomy while offering periodic check-ins and feedback.

Mojang devs reveal they brought in "real animal voice actors" and a "cow whisperer" for Minecraft's Tiny Takeover Update

Mojang’s Minecraft “Tiny Takeover” update, released March 24, refreshes baby mobs with fluffier designs and new vocalizations recorded from “real animal voice actors,” including a specialist “cow whisperer” brought in to capture authentic mooing. The patch also adds golden dandelions to prevent baby mobs from growing up, simplifies name tag crafting, and expands music-building options with copper-based note blocks that produce trumpet tones that vary with oxidation.

Deus Ex: Invisible War Audio Director admits “room for improvement” while defending soundtrack

More than 20 years after Deus Ex: Invisible War split fans over its streamlined design, audio director Alexander Brandon said the game had “room for improvement” but argued the team delivered strong work under tight deadlines and technical constraints.

Gamer buys old Xbox 360 Dev Kit for £5, discovering massive 118GB GTA IV Beta with cut-out features

A gamer who bought an Xbox 360 development kit for £5 at an Edinburgh car boot sale discovered a legitimate 118GB November 2007 beta build of *Grand Theft Auto IV*, later shared online and now being examined by the GTA community. Early findings point to substantial cut content, including a ferry system removed due to AI and physics issues, altered radio assets, and evidence of a scrapped “Z: Resurrection” zombie mode that Rockstar’s former technical director Obbe Vermeij described as an internal test.

Modder gets an Intel Bartlett Lake CPU to post on a Z790 with an AI-edited BIOS

A PC modder, “kryptonfly,” used Claude AI-assisted BIOS rewriting to inject missing microcode and get Intel’s OEM-only Core 9-273PQE Bartlett Lake CPU to reach POST on an Asus Z790 motherboard, with the BIOS correctly identifying the processor. The system still fails to boot past POST with a black screen and errors, underscoring that full Bartlett Lake support remains unofficial and could be closed off by future Intel or Asus firmware updates.

New Analogue 3D firmware update solves flash cart headaches by tracking each N64 ROM separately

Analogue’s firmware 1.2.4 update for the FPGA-based Analogue 3D addresses a major pain point for N64 flash cart users by detecting ROM header changes and treating each title on a single cartridge as a separate library entry. The “advanced library detection” feature preserves per-game saves and settings, such as Virtual Controller Pak data and controller configurations, while additional OS tweaks, such as a cartridge-dependent “Ready” prompt, streamline startup.

Tim Sweeney: Epic to resolve insurance hurdles for terminally ill laid-off dev

Epic Games CEO Tim Sweeney said the company is working directly with the family of Michael Prinke, a laid-off Epic employee with terminal brain cancer, and pledged to “solve the insurance” gap that left him without life coverage. Sweeney added that Prinke’s medical condition was not a factor in the layoff due to confidentiality rules, as the case reignites scrutiny of how mass layoffs affect workers with serious health conditions.

“A computer should be yours”: Framework CEO calls out MacBook Neo design

Framework CEO Nirav Patel posted a teardown comparing Apple’s $599 MacBook Neo with the similarly priced Framework Laptop 12, arguing they embody opposing philosophies despite both targeting budget buyers. He praised Apple’s improved access to parts like the battery and ports, but criticized its soldered RAM and storage, and the costly display replacement, positioning Framework’s modular, upgradeable design as a longer-lasting alternative that reduces e-waste and avoids pulling users into Apple’s “walled garden.”

Kingdom Come Deliverance 2 English translator says Warhorse studios replaced him with AI to cut costs: “I was told my role was now obsolete”

Czech-to-English translator and editor Max Hejtmanek says Warhorse Studios abruptly ended his four-year role on Kingdom Come: Deliverance 2, telling him his position would become “obsolete” as the company shifts all future translation work to AI to boost efficiency and cut costs. Hejtmanek, who says he handled much of the game’s English text from dialogue to promotional material, urged fans not to harass staff or review-bomb the game, while Warhorse and its publisher have not publicly responded.

GTA 6 sleuths deduce that Rockstar North has spent likely over $2 billion on the title

Fans awaiting Grand Theft Auto VI have begun scrutinizing Rockstar Games’ UK financial filings, with online analyses suggesting Rockstar North alone may have spent more than £2.1 billion (over $2.7 billion) since 2019, fueling speculation that the project could ultimately exceed $3 billion. The estimates, drawn largely from wages and expenses and popularized by a YouTuber and a Reddit user, remain unverified and may also reflect ongoing support for other Rockstar titles rather than exclusively for GTA VI development.

New Blood CEO slams Nvidia DLSS 5: “Who asked for this?”

New Blood Interactive CEO David Oshry and Dusk creator David Szymanski have criticized Nvidia’s forthcoming DLSS 5, set to launch this fall on RTX 50-series GPUs, arguing that its shift toward generative AI goes beyond super-sampling and muddies what DLSS is meant to be. Both warn that “optional” adoption may become effectively mandatory as games are built around the tech, and they urge developers and consumers to push back by withholding collaboration and spending.

Epic Games layoffs: developer with terminal brain cancer loses life insurance

Epic Games’ latest round of layoffs, which cut roughly 1,000 roles, has drawn renewed scrutiny after reports that a longtime programmer with terminal brain cancer lost his employer-sponsored life insurance immediately upon termination. While the company offered severance and six months of continued health coverage, the employee’s family says a pre-existing condition prevents obtaining new coverage, prompting outreach to Epic executives and an update that discussions are now underway.

God of War dev reveal Kratos' ashen design happened 'by accident'

Retro Gamer reports that Kratos’ iconic pale, ashen skin in God of War was not a lore-first design choice but the result of director David Jaffe approving an unfinished concept sketch that simply looked “really cool.” Developer Stig Asmussen says the team later integrated the accidental look into the narrative, while the stark white palette also helped Kratos stand out amid the game’s marble environments and blood-soaked combat.

The Sims creator continues to bet on AI memory game Proxi despite funding lapse

Will Wright, creator of The Sims, is continuing to push forward with Proxi, an AI-driven “memory game” that turns players’ personal recollections into a navigable world populated by avatar-like Proxies, despite years of technical uncertainty and investor skepticism. After Gallium Studios’ funding dried up in October 2024 and its 30-person team was laid off, Wright has kept the project alive with an unpaid skeleton crew while still searching for backers in 2026, framing the effort as a high-risk pursuit he’d rather see fail spectacularly than succeed modestly.

Half-Life 2 writer: Valve devs quietly testing generative AI for game writing

Half-Life 2 and Portal writer Erik Wolpaw says a small group at Valve is quietly experimenting with generative AI tools, though he argues the technology remains “pretty bad” at creative writing and isn’t a near-term threat to human authors. He suggests AI may be more useful for improving real-time, reactive NPC dialogue systems, while emphasizing Valve’s efforts are informal and exploratory rather than a company-wide initiative.

Kingdom Come Deliverance director defends DLSS 5: "No way haters will stop this"

Kingdom Come: Deliverance 2 creative director Daniel Vávra has publicly defended Nvidia’s DLSS 5 amid widespread backlash over its early “uncanny” visual demos, arguing the neural-rendering tech will improve and may eventually reduce reliance on costly ray tracing. Vávra says “haters won’t stop” DLSS 5’s adoption, predicting developers will learn to tune it to specific art styles even as he acknowledges his past skepticism toward AI-generated art.

Hideo Kojima ordered devs to make Death Stranding 2 more enjoyable so “more people finish the game”

Death Stranding 2: On the Beach lead level designer Hiroaki Yoshiike says Hideo Kojima explicitly ordered the team to make the sequel more enjoyable so more players would finish it, a response to feedback that the original could feel slow and overly elaborate. By trimming mandatory worldbuilding and adding optional supplemental elements, Kojima Productions aimed to improve pacing and accessibility, an approach Yoshiike claims is reflected in stronger completion metrics and early critical and player praise.

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