Open-World Survivalcraft Game "Soulmask" Launches to 1.0 Alongside Sizeable Egypt DLC
10 April 2026 at 22:18
Soulmask, an open-world, base-building, survival-craft game, launched to Steam Early Access almost two years ago, and after many iterations, CampFire Studios and Qooland Games have officially released the 1.0 version of the game, calling it a "complete reinvention of the game itself." The update notes on Steam list a number of revolutionary changes, including a new onboarding flow, refreshed combat, a new tribal AI system, and new settlement management. The game also now includes an encyclopedia, called the Mask Knowledge Base, so that players no longer need to leave the game to check a Wiki for information about a system or item.
There is also more endgame content, thanks to the new Mask Mimicry Ascension system, which expands the capabilities of the game's masks beyond previous limits. More importantly, players now have access to three distinct game modes: Survival, the original, classic, challenging struggle; Tribe Mode, which is designed for players to enjoy building and developing their civilizations and facing off against other political threats and enemy invasions; and Warrior Mode is there for players who like Soulmask for the combat, with tougher enemies, less forgiving combat mechanics, and weapons that don't take damage or break. The Soulmask 1.0 trailer follows.
There is also more endgame content, thanks to the new Mask Mimicry Ascension system, which expands the capabilities of the game's masks beyond previous limits. More importantly, players now have access to three distinct game modes: Survival, the original, classic, challenging struggle; Tribe Mode, which is designed for players to enjoy building and developing their civilizations and facing off against other political threats and enemy invasions; and Warrior Mode is there for players who like Soulmask for the combat, with tougher enemies, less forgiving combat mechanics, and weapons that don't take damage or break. The Soulmask 1.0 trailer follows.
