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Today β€” 29 April 2026Main stream

Blind Test Shows Gamers Prefer NVIDIA DLSS 4.5 Over AMD FSR 4.1

29 April 2026 at 15:50
Back in February, ComputerBase conducted a large blind test comparing in-game screenshots generated using the latest upscaling technologies: AMD's FSR 4.0 and NVIDIA's Deep Learning Super Sampling 4.5. The testing has since been updated, and community votes have been processed, revealing that AMD's updated upscaling technology, FSR 4.1, shows significant improvement over FSR 4.0. However, it still trails behind NVIDIA's DLSS 4.5 in visual quality. In the latest ComputerBase testing, the following games were upscaled using FSR 4.0, FSR 4.1, and DLSS 4.5: Year 117 - Pax Romana, ARC Raiders, Assassin's Creed Shadows, Call of Duty: Black Ops 7, Kingdom Come 2: Deliverance, Resident Evil Requiem, and The Last of Us Part I. In all of these games, the ComputerBase review concluded that DLSS 4.5 was the top performer, a view confirmed by the community in a separate blind test vote.

Similar to the previous test, the ComputerBase team conducted the comparison using videos labeled with three options, without revealing which rendering method was used, to ensure a fully blind test. This resulted in a community verdict with two notable outcomes. First, NVIDIA's DLSS 4.5 remains the leader in image quality, with 6 out of 7 games showing the best results using DLSS 4.5. The only game where AMD's FSR upscaling came out on top was Resident Evil Requiem, where DLSS 4.5 placed second behind FSR 4.1. Overall, DLSS 4.5 is seen as providing sharper visual details and more consistent frame generation compared to AMD's FSR upscaling.

Palit Confirms: GALAX, KFA2, and HOF Branding to Continue

29 April 2026 at 15:03
Today, we reported that GALAX is ending its operations as an independent company and integrating into its parent company, Palit. However, users were left wondering whether Palit would stop offering GALAX-branded products, which have significant recognition among gamers. The official company response is that the branding will continue to be active. This means that GALAX-branded Hall-of-Fame (HOF) GPUs for extreme overclocking, the KFA2 brand for Europe, and other GALAX-branded products will remain available on the market. In simple terms, this is just a corporate structure change, with Palit consolidating its ventures under one roof as the parent company. Ongoing customer commitments, including RMA, warranty claims, and general support, will now be handled by Palit, while the design and development of new GPUs under the GALAX brand will continue.
Below is a complete statement from Palit, followed by a statement from GALAX.

GALAX Shuts Down, Famous GPU Vendor Taken Over by Palit After 30 Years

29 April 2026 at 11:39
The legendary maker of Hall of Fame (HOF) GeForce GPUs, known for their exceptional overclocking capabilities, GALAX, is officially closing its operations after 30 years in business. GALAX, along with its KFA2 brand for the European market, will now be closed, with existing product inquiries managed by Palitβ€”one of the largest GPU add-in card (AIC) manufacturers and a significant NVIDIA partner. Founded in Hong Kong in 1994, GALAX distinguished itself by creating high-performance designs with NVIDIA GeForce GPUs, particularly known for its HOF series. These iconic white-themed designs feature massive VRM circuitry for overclocking and higher-binned dies suitable for LN2 extreme overclocking scenarios. Over the past few generations, multiple world overclocking GPU records were achieved with GALAX HOF cards, and the brand has maintained that design language throughout the years.

After more than 30 years in business, GALAX is closing its operations, and these will be transferred to Palit, which will take full responsibility for "all activities and commitments related to the brand." This includes RMA services, warranty claims, product launches, and more. Interestingly, the announcement does not mention that the GALAX branding will be phased out. Only the actual company operations will be integrated into Palit. It's possible that Palit will retain the GALAX branding and its HOF name, which is well-known for high-performance overclocking among enthusiasts. It's worth noting that GALAX and its sister brand KFA2 have been operating for years with Palit's support as the parent company, so it's uncertain if the brand will continue its market presence under different management. GALAX and KFA2 have been sub-companies of Palit, and management claims that now is the time to unite all of Palit's brands under one roof.

Update 11:05 UTC: Palit confirmed that the current GALAX branding will continue to be present on the market.
Yesterday β€” 28 April 2026Main stream

EU Now Requires USB-C Charging for New Laptops Up to 100 W

28 April 2026 at 19:48
The European Union has officially imposed a new rule for selling laptops with a power rating of 100 W or less, requiring them to use a USB-C port for charging. This rule takes effect today, April 28, Tuesday, as the European Commission has been exploring ways to reduce electronic waste and has been planning this since imposing a similar rule on smartphones in 2024. As readers may recall, modern smartphones have largely been shipping with USB-C ports since the European Commission mandated that all newly sold smartphones must have a unified connection, instead of multiple connectors that create a significant amount of e-waste across Europe. With laptops, the EU legislation now aims to address this issue in the laptop sector, as they contribute significantly to the problem.

However, there are exceptions to this rule. The traditional USB-C power delivery mechanism can deliver 240 W through a single port, but gaming laptops sometimes require more power. Gaming laptops can continue to use the typical barrel power connector on models that exceed 100 W of power, whereas any laptop model with a power rating of 100 W or less must adopt USB-C as its primary charging connector. From today, it is illegal to sell laptops that do not meet the European Commission's standards across the European Union. However, this rule does not apply to computers sold on the second-hand market; only new devices entering the EU zone must comply.

Microsoft's Shader Model 6.10 Opens Direct Access to GPU AI Engines

28 April 2026 at 19:15
Microsoft has released the Shader Model 6.10 preview, included in the new AgilitySDK 1.720-preview build. This preview introduces a compelling feature related to GPU-dedicated AI engine control. According to the developer blog, Shader Model 6.10 features a new, streamlined algebra matrix API that reveals all known matrix operations for popular gaming GPUs from AMD, Intel, and NVIDIA. This means that modern GPUs have dedicated hardware for processing AI workloads, typically involving matrix multiplication and accumulation. Modern machine learning-based upscaling relies on this hardware, whether it's Tensor cores from NVIDIA, XMX cores from Intel, or AI accelerators in AMD GPUs, each with its own communication method. To unify access, Microsoft is introducing a new API from the class linalg::Matrix, which will expose all matrix operations to the shader language. This allows neural rendering operations to be executed across multiple GPUs with a single programming effort.

As the developer behind the DirectX 12 API, Microsoft is observing a significant increase in graphics features utilizing neural network-based rendering techniques to enhance user graphics. This will require more matrix units in modern gaming GPUs. To provide a unified layer of abstraction for programming and executing neural rendering operations, Microsoft hopes that Shader Model 6.10 will become the standard for every GPU maker. Interestingly, this feature is supported across all NVIDIA RTX hardware, as it includes Tensor cores. Intel support is planned for an upcoming release, with B-series GPUs expected to be compatible. Only AMD's RDNA 4-based Radeon RX 9000 series GPUs support this feature, with no support planned for older models like the RX 7000 series and below.

NVIDIA Officially Launches GeForce RTX 5070 Laptop GPU with 12 GB GDDR7 Memory

28 April 2026 at 18:24
NVIDIA has officially launched its new GeForce RTX 5070 12 GB laptop edition GPU, featuring higher-capacity GDDR7 memory. This confirms earlier rumors about an upgraded memory configuration. In a quiet release, NVIDIA announced its decision to use 24 Gb (3 GB) GDDR7 memory modules, which offer a 50% increase in memory capacity compared to the current 16 Gb (2 GB) GDDR7 configurations. As demand for GPU memory remains high, NVIDIA can balance the supply of 16 Gb GDDR7 modules by utilizing a new batch of 24 Gb GDDR7 modules from partners like SK hynix, Samsung, and Micron. The company describes this move as a way to ensure a sufficient supply of 16 Gb GDDR7 memory for the remaining GeForce RTX 50-Series "Blackwell" GPUs, maintaining healthy supply levels. The new GPU SKU complements the existing RTX 5070 8 GB Laptop Edition model, providing gamers with more laptop configurations to choose from.
NVIDIADemand for GeForce RTX GPUs remains strong, and memory supply is constrained. In order to maximize memory availability, we are releasing the GeForce RTX 5070 Laptop GPU 12 GB configuration with 24 Gb G7 memory. This gives our partners access to an additional pool of memory to complement the 16 Gb G7 supply that currently ships with most GeForce GPUs. The 12 GB configuration will exist alongside the current 8 GB configuration, and allows our partners to bring a broader range of GeForce RTX 5070 laptops to consumers.
Before yesterdayMain stream

Steam Controller Goes Official on May 4 with $99 Price Tag

27 April 2026 at 21:49
Valve has officially confirmed that its highly-anticipated Steam Controller will go on sale globally on May 4. It will be priced at $99 in the United States, €99 in European Union countries, Β£85 in the UK, $149 CAD in Canada, and $149 AUD in Australia, marking a truly global launch. Designed as a universal control device, the Steam Controller aims to be a versatile gamepad for the broader Steam ecosystem, supporting PCs, laptops, Steam Deck, Steam Machine, and even the Steam Frame VR headset. While maintaining familiar core controls, Valve is clearly focusing on additional inputs, including dual trackpads, a gyro, Grip Sense, and four rear grip buttons, all of which can be customized through Steam Input.

Interestingly, Valve has revealed more details about some of the core technology behind the Steam Controller, with perhaps the most intriguing being magnetic thumbsticks built around TMR technology. Valve claims they offer a better feel, improved responsiveness, and much greater durability. They also add capacitive touch support for motion-based controls, meaning your commands can now be expressed in multiple ways. There is also a new puck accessory that handles both wireless connectivity and charging, snapping onto the controller magnetically to serve as a dock and transmitter in one.

Intel Turns Scrap Dies Into Usable CPUs as Demand Keeps Rising

27 April 2026 at 21:29
We have been reporting on the intense demand in the CPU sector currently sweeping the industry. AMD and Intel have sold out their inventories, and lead times are now weeks long. However, Intel, which manufactures a large part of its CPU portfolio, has been handling the situation differently. According to Intel and confirmed by industry analyst Ben Bajarin, the company is repurposing some of the dies found on the very edge of the silicon wafer, which would have otherwise become silicon scrap, into products that customers are eager to buy. This approach allows even some SKUs, which may have been flawed due to various effects like silicon node yield, to find new life through repurposing. Intel's customers are so eager for CPUs that higher-end parts, which would typically be discarded, are now being sold as independent SKUs. No silicon is left behind.

For example, when Intel produces a Xeon 6 "Granite Rapids" CPU on the Intel 3 node, the CPU compute die can accommodate up to 44 cores per die, but some are disabled for yield and power reasons. When the yield fails, these compute dies are repurposed into SKUs with lower core counts, as it costs Intel money to manufacture the die, and wasting it would be a significant loss of resources. However, when the die doesn't achieve satisfactory yield on the Intel 3 production line, the company would usually discard it if it can't extract a reasonable number of working cores. Amidst one of the highest-ever recorded CPU shortages, Intel is doing the opposite. The company is using these defective or scrap dies and packaging them into lower-class SKUs to sell to its customers, as any CPU availability is crucial, and customers are eagerly purchasing them. Imagine a wafer edge, which is round, having only a few working P-Cores, and that being packaged into a CPU that a hyperscaler would integrate into their offering.

Intel "Wildcat Lake" Outruns Apple's MacBook Neo and Its Successor in First Benchmarks

27 April 2026 at 17:19
Intel recently unveiled its "Wildcat Lake" Core 300 series of laptop processors, designed for the entry-level market with excellent CPU and GPU capabilities to meet basic needs. By combining two "Cougar Cove" P-cores with four LPE "Darkmont" cores, these processors should provide sufficient CPU power for basic tasks in the entry-level segment. Especially when paired with the NPU 5, Xe display and media engine, and a GPU featuring up to two Xe3 cores, this SoC should handle tasks with ease, including some very light entry-level gaming. Today, the first benchmarks appeared, showcasing what this CPU is capable of and how it compares to industry-leading solutions in this price range, such as Apple's newest MacBook Neo, thanks to the initial PassMark benchmark results.

In the latest benchmark, PassMark recorded the Intel Core 5 320 "Wildcat Lake" with two P-cores running at up to 4.6 GHz and LPE cores with a maximum turbo frequency of 3.4 GHz. This SoC scored about 4,047 points in the single-threaded rating and approximately 15,222 in the multithreaded rating in the PassMark evaluation benchmark. This places its rating just above Apple's first-generation M1 SoC in both single and multithreaded results. Additionally, the design surpasses Apple's A18 Pro SoC in the current MacBook Neo and the A19 Pro SoC that is expected to be included in the second-generation MacBook Neo design scheduled for 2027. Technically, both are based on different architectures, but they serve the same purpose: providing customers with an affordable SoC/laptop design that delivers solid computing power for all basic tasks.

Steam Controller to Arrive on May 4 in Japan

27 April 2026 at 16:42
Valve's Steam Controller is reportedly just a few days away from launch, as the company is preparing for a May 4 release in Japan. According to a now-deleted post by 4Gamer, the Japanese launch is expected on May 4, with a price of $99. This price includes the controller, a charging cable, and a 2.4 GHz dongle for wireless connectivity to a PC. The removed 4Gamer post mentioned the exact launch time as May 4 at 15:00 local time in Japan, which means the launch timing will differ for the Western hemisphere. This effectively sets the launch date exactly a week from the time of writing, confirming rumors of an imminent release. As a reminder, Valve's Steam Controller will feature elements that justify its $99 price point, including four programmable buttons, dual touchpads, a hall effect sensor, HD rumble for haptic feedback, decent battery life, and connectivity options that include Bluetooth and a separate 2.4 GHz dongle.

Below are some pictures from the 4Gamer article, which has now been taken down.

No New Intel Arc Gaming GPUs? Xe3 Skipped, Xe4 "Druid" Uncertain

27 April 2026 at 12:09
Intel's Arc gaming GPU roadmap is in a weird state, as the company has reportedly been reshuffling a significant portion of its dedicated Arc desktop GPU launches for the upcoming quarters. Currently, Intel offers its second-generation "Battlemage" architecture, based on the Xe2 IP, as a dedicated desktop gaming GPU in the form of the B580 mid-range graphics card. For those interested in Xe3-based "Celestial" or Xe3P-based "Crescent Island" dedicated GPU variants, Intel leaker Jaykihn has confirmed that there won't be an update anytime soon. Even the next-generation Xe4 "Druid" is being reconsidered for dedicated gaming GPUs. Intel has previously confirmed that it will continue GPU development, but desktop gamers might not be the primary focus, leaving notebook users in a better position.

Intel currently offers new GPU IP through integrated graphics, such as the Arc B390 iGPU found in "Panther Lake" processors, which use Xe3 IP. However, desktop dedicated GPUs are still using Xe2, and even for a maxed-out "Battlemage" configuration, Intel only offers the Arc Pro B70 and Arc Pro B65 graphics cards. These cards maximize the BMG-G31 Xe2 silicon but are intended for professional users. A recent driver update added the ability to play games on these cards, but they are still primarily designed for AI workloads and professional visualization, and they are priced higher than what the average gamer would want. Gamers are still seeking clarity about future updates, and the lack of recent rumors regarding an additional Arc gaming discrete GPU is concerning. Below are older roadmaps, and we expect to see an updated version sometimes in the near future as Intel confirms changes.

Windows 11 Updates Can Now Be Skipped and Even Paused Indefinitely

27 April 2026 at 10:40
Microsoft is... giving users exactly what they want? In the latest Windows Insider preview for Windows 11, Microsoft is rolling out an updated Windows Update experience that gives users more control over their update process. This includes the option to skip updates entirely during the out-of-box experience (OOBE) menu, allowing you to set up a PC without applying updates first. Previously, new PC configurations and installations might have been several months behind on Windows 11 updates, and Microsoft would force users to apply these updates immediately. This led to prolonged OS setup times and user frustration. Now, for those who need to move to a new desktop quickly and apply updates at a later date, Microsoft is finally offering an option during OOBE to install the OS first and apply updates later.

Additionally, Microsoft is now allowing users to pause Windows 11 updates in the settings with a dedicated calendar that extends up to 35 days. This ensures you have ample time to schedule an update session without disrupting your workflow. However, the 35-day mark is not a hard stop, as users can re-pause updates for another 35 days even after the original period has expired, essentially allowing updates to be paused indefinitely. There are no limits on how many times you can reset this pause date, giving you full control over the entire update process. This could be especially useful when a new update series arrives, and you want to wait and see if there are any OS issues or known problems before applying the update. For example, in the latest Windows 11 April update, some PCs might experience a BitLocker trigger, but this will be resolved in a future fix. Users can wait a few days for a fix to arrive and then install updates all at once without being forced to do so immediately.

Apple Set to Become Third-Biggest Laptop Maker This Year

26 April 2026 at 17:55
Apple is reportedly set to become the third-largest laptop vendor by the end of 2026, according to market research firm Sigmaintell. Their projections indicate that Apple-made laptops will surpass the industry staple Dell, securing the third spot. This is a remarkable achievement for Apple, which will capture significant unit sales with its newly released, affordable MacBook Neo. According to the market research, the largest vendor by unit sales in 2026 is expected to be Lenovo with 43 million units, followed by HP with 39 million units. Apple is anticipated to sell 28 million MacBooks that year, an impressive number considering the firm sold about 23 million MacBooks in 2025.

The latest MacBook Neo is projected to sell around 10 million units, while the remaining 18 million units are expected to come from the MacBook Air and MacBook Pro 14/16 variants. With its current product portfolio, Apple covers a wide range of market segments, from the entry-level $599 MacBook Neo (or $499 with a student discount) to mid-range offerings like the thin and light MacBook Air, and high-end options for professionals with the MacBook Pro lineup. By catering to every segment from entry-level to high-end, Apple enhances its market visibility and provides users with options to fit their budgets.

Steam Controller to Arrive with $99 Price Tag

26 April 2026 at 17:17
Valve's upcoming Steam Controller is one of the most anticipated hardware releases the company plans to unveil soon. In a leaked video review that has since been taken down, we learned that Valve has reportedly priced this product at $99. This price point may leave enthusiasts weighing the potential higher cost against its features. While it is on the pricier side for a wireless controller, Valve positions the Steam Controller as having an ergonomic, programmable, and immersive design. What makes it special are its features, including four programmable buttons, dual touchpads, a hall effect sensor, HD rumble for haptic feedback, decent battery life, and connectivity options that include Bluetooth and a separate 2.4 GHz dongle. All of this may justify the asking price, but given the recent influx of high-quality third-party controllers, we should wait for official reviews before drawing any conclusions.

Just a few days ago, Valve quietly uploaded a Steam Controller unboxing video on its Steam platform. However, the video has not been made available for viewing, as attempting to play it results in a "This video has not been processed for streaming" message. This indicates that the launch of the controller is imminent, but since a review was released early, we are likely just a week or two away from the official unveiling. Below is a screenshot from the leaked video review, which has now been taken down.

AMD Launches EXPO 1.2 for CUDIMM and Low-Latency DDR5 Memory

24 April 2026 at 16:32
AMD has officially launched its Extended Profiles for Overclocking (EXPO) version 1.2, which expands support for more memory profiles, CUDIMM, and additional features. With this release, AMD aims to introduce more advanced memory tuning profiles to the "Zen 5" platform and its DDR5 memory types, while full support for EXPO 1.2 features is anticipated with the "Zen 6" processor generation. This means that full CUDIMM support for "Zen 5" tuning is still limited, and only "Zen 6" will offer complete CUDIMM support. EXPO 1.2 works with AMD's AGESA, but since AGESA 1.3.0.1 lacks full CUDIMM DDR5 support, this feature is postponed until the next-generation "Zen 6." Current-generation "Zen 5" CPUs on the AM5 socket may be able to use EXPO 1.2, but they won't fully support the new DDR5 memory with an onboard clock driver, instead relying on traditional memory to perform the task. Notably, popular AMD developer 1usmus mentioned that AMD EXPO 1.2 brings the following changes.
  • Support for module geometry.
  • Added support for MRDIMM (CUDIMM and CSODIMM are already supported). AGESA 1.3.0.1 still lacks full CUDIMM support; AMD is preparing this for Zen 6.
  • New! tREFI, tRRDS, tWR, ULL Enableβ€”Unified Latency Lock and VDDP(V).

Intel Z970 Chipset for "Nova Lake-S" to Cover Much of the B860 Motherboard Segment

24 April 2026 at 15:16
Intel's upcoming "Nova Lake" Core Ultra 400 series processors will introduce not only a new CPU platform and socket but also a new motherboard chipset segmentation, unlike anything we have seen from Team Blue. According to a well-known leaker, Jaykihn, the new Z970 chipset platform is set to take over much of the space currently reserved for B860 motherboards. Meanwhile, B960 is expected to be positioned lower in the lineup as a value-focused option, often used by Intel's OEM partners for all-in-one builds or mini-PCs. This makes the Z970 the primary choice for a large share of "Nova Lake" builders, not just enthusiasts. Intel's higher-end Z990 boards are still expected to target the most demanding systems, while Z970 seems to bridge the gap between premium and mainstream desktop segments, incorporating many features that the Zx70 chipsets typically reserved from the Bx60 chipset ranges over the past few years.

The most likely scenario is that the Z970 will offer overclocking and wider I/O selection, while the Z990 will focus on more diverse expansion capabilities. The third entry-level B960 boards are expected to be starter NVL platform designs without overclocking support, intended to get the platform up and running with minimal I/O and SSD expansion. One of the biggest attractions of the Z970 would be CPU overclocking support, a key advantage over the B960, which is anticipated to be the more affordable option but without the same tuning flexibility. While the two chipsets may share similar baseline I/O features, motherboard manufacturers are likely to differentiate them through board design, port count, storage support, and overall feature set.

Intel Foundry Improves Yields Across Intel 4, Intel 3, and 18A Nodes

24 April 2026 at 13:28
Intel posted strong Q1 2026 earnings results, indicating improvements across multiple verticals, from Intel Products to Intel Foundry divisions. Both groups experienced operational enhancements, but Intel Foundry achieved a significant milestone: yield improvement across all major foundry nodes currently in high-volume manufacturing. This includes Intel 4, Intel 3, and 18A nodes, which power the majority of Intel's product portfolio. In the latest Q1 2026 earnings call, Intel CFO David Zinsner noted that the company continues to improve yields on its older nodes, such as Intel 4 and Intel 3, while refining the yield of the current top-performing 18A node to reduce waste and increase the number of functional chips, even in larger dies.
David Zinsner, Intel CFOIntel Foundry operating loss in Q1 was $2.4 billion, improved $72 million quarter-over-quarter as better yields across Intel 4, Intel 3, and 18A drove higher gross margins. This was mostly offset by increased operating expenses associated with an intentional step-up in Intel 14A investments to support both internal and external customer evaluations. As a reminder, Intel Foundry carries the bulk of the cost associated with the early ramp of Intel 18A, and we expect Intel Foundry's operating loss to improve through the year as 18A continues to ramp into volume and yields improve further. Within the quarter, Intel Foundry delivered output above our expectations, drove steady improvements in yields, and met key 14A milestones.

Intel's Reference "Wildcat Lake" Laptop Mimics Apple MacBook Neo with Aluminium Body

23 April 2026 at 19:46
One of the first Intel "Wildcat Lake" laptops has been revealed, showcasing a design language that closely resembles Apple's highly popular $599 MacBook Neo model. Intel's own reference design model features a standard 6-core "Wildcat Lake" configuration with two Xe3 cores and a 17 TOPS NPU, all housed in an aluminium chassis with a bright color theme, similar to Apple's MacBook Neo. The Intel reference design "Wildcat Lake" laptop operates with a 17 W PL1 mode, which measures the base TDP, and a 35 W PL2 for running the new WCL chip at maximum turbo frequency. There is also a high-performance mode for maximizing core performance with a 22 W PL1 base TDP, as well as a mode for fanless operation. In the PL1 power mode at 11 W, WCL chips can function in fanless environments, making them very versatile.

When Intel launched the "Wildcat Lake" Core 300 series of processors, the company aimed to satisfy value-oriented buyers seeking good CPU performance and basic GPU output in small form-factor commercial and edge AI PCs. The platform's hybrid core configuration, combining two "Cougar Cove" P-cores with four LPE "Darkmont" cores, should provide sufficient CPU power for basic tasks in the entry-level segment. Especially when paired with the NPU 5, Xe display and media engine, and a GPU that includes up to two Xe3 cores, this SoC should handle tasks with ease, along with some very light entry-level gaming.

AMD Stock Hits Record High Above $300 as AI Optimism Fuels Rally

23 April 2026 at 13:06
AMD's stock has been experiencing a significant rise over the past few months, with the company's share price reaching a record $303.46 at the time of writing and a market capitalization of nearly half a trillion USD, precisely $494.74 billion. Historically, AMD's stock has struggled to match the levels of NVIDIA and, to some extent, Intel. However, the company has seen a massive turnaround with the expansion of AI data centers. AMD has been performing well in the data center space with its EPYC processors and Instinct MI accelerators, and the stock price has followed this upward trajectory. This is AMD's best stock performance yet, supported by a strong current and upcoming product portfolio that has major investors confident in the company's operations, financials, and execution of plans.

AMD is on track to ship its EPYC "Venice" server CPUs with "Zen 6" architecture, the Instinct MI400 series of accelerators for AI training, inference, and HPC workloads, and Pensando "Vulcano" AI NICs, all housed within a rack-scale system called "Helios." Expected to match and exceed NVIDIA's "Vera Rubin" in some areas, AMD will be competitive in the world's largest industry todayβ€”AI data centers. However, the company is not resting on its laurels and has already prepared a 2027 update of this product portfolio for the next-generation AI rack. This execution has instilled confidence in AMD's investors, driving the stock price significantly higher.

TSMC Says Low-NA EUV Will Carry It Further, Delaying High-NA Adoption

23 April 2026 at 12:16
Yesterday, TSMC unveiled its latest A13 node preview at the North America Technology Symposium, highlighting the company's ongoing developments. However, the most significant news isn't about a new node but the technology behind it. TSMC announced it would rely on older ASML Low-NA EUV tools instead of the more expensive High-NA EUV scanners. With the High-NA EUV scanner priced at about €350 million ($410 million), the capital expenditure required to equip a modern facility is substantial. TSMC claims it can maintain a competitive advantage using the existing Low-NA EUV technology, which costs roughly half as much per machine. Kevin Zhang, TSMC's deputy Co-COO and SVP, noted to Reuters, "This is where I think our R&D has done exceptionally well in terms of leveraging existing EUV technology while setting an aggressive technology scaling roadmap. This is definitely a strength."

TSMC's use of Low-NA EUV lithography involves a technique called multi-patterning, where the EUV machine takes multiple passes to etch a design on a single layer. By performing two Low-NA etching runs, TSMC can achieve benefits similar to High-NA exposure, effectively reducing the need for new tools. However, there are limitations to the Low-NA multi-patterning technique, which will be addressed later by introducing High-NA systems, but only for nodes at 1 nm and below. For now, and for recent nodes, TSMC sees a way to maximize performance from the existing Low-NA systems at a much lower capital expenditure than would be required for High-NA systems.

End of an Era: macOS 27 Drops Support for Intel-Based Macs

21 April 2026 at 21:39
Apple is making its latest macOS 26 release the last official operating system that will run on Intel-powered Macs. This means that starting with next year's macOS 27 release, new operating system updates will be available only on the M-Series of Apple Silicon. For macOS 26, codenamed "Tahoe," several Intel-based Macs will still support this latest release. These include the 2019 Mac Pro, 2019 MacBook Pro 16-inch, 2020 MacBook Pro 13-inch, and the 2020 release of the 27-inch iMac. These models will receive the latest macOS "Tahoe" operating system support this year, while next year's macOS 27 will officially end the rollout for Intel-based Macs. This marks the end of an era for Intel-based Macs and represents the Hackintosh community's final efforts to get this operating system on non-Apple PCs.

The transition to Apple Silicon officially began in late 2020 with the introduction of the M1 SoCβ€”Apple's first custom silicon processor that features an in-house developed CPU, GPU, and much of the surrounding IP that make up an SoC. This initiated a series of M-Series designs over the years, with the current latest being the M5 generation, led by the M5 Pro and M5 Max. The Cupertino giant has been creating custom silicon for years with its A-Series of smartphone SoCs, but only recently started a special line for Macs. The company even offers the A18 Pro-based MacBook Neo, incorporating some smartphone silicon into a $599 Mac computer for basic PC work.

AMD Prepares FSR Update with Multi-Frame Generation

21 April 2026 at 20:23
AMD, with its latest FSR "Redstone" graphics technology pack, is currently the only major GPU maker without multi-frame generation (MFG) in its suite of advanced graphics technologies. However, this might be changing soon as AMD is pushing new updates to its FSR SDK, as discovered by a Redditor. In the AMD Device Library eXtra (ADLX) SDK update, AMD is implementing a new function called IADLX3DFidelityFXFrameGenUpgradeRatioOption. While this lengthy name might not mean much at first glance, the ADLX SDK describes it as a feature that will allow users to choose the most optimal frame generation multiplier for performance and visual quality, essentially matching what multi-frame generation means in modern stacks like DLSS from NVIDIA and XeSS from Intel.

For instance, AMD currently supports frame generation with up to a 2x mode with its FSR 4 technology, but it lags behind the modern 6x mode that NVIDIA offers in its DLSS 4.5 pack and the 4x mode that Intel provides in XeSS 3.0, which can significantly boost FPS. AMD's current solution uses a custom ML-based algorithm to generate intermediate frames using optical flow estimation and motion vectors. FSR 4 uses per-pixel motion and appearance, combined with motion vectors, to generate a new frame between two frames, resulting in a high-quality frame. This leads to a significant FPS increase, but it is only a third of what NVIDIA can achieve and half of what Intel offers. Therefore, AMD is scaling this technology for a new FSR release, and we might see a 4x mode or even a 6x mode to match NVIDIA.

Intel Promises Overclocking on Budget CPUs in the Future

21 April 2026 at 19:02
Intel's Robert Hallock, a vice president and general manager of the enthusiast section at the company, has announced plans to expand overclocking support to a much wider range of processors in the future. This is a significant move for Intel's product business, which has been producing CPUs unlocked for overclocking for years but typically reserved this capability for its K and KF SKUs. Robert Hallock argues that enabling this feature across a broader range of CPUs will allow enthusiasts at different price points to access one of the most appealing features of the K/KF SKUs. Just because a PC enthusiast buys at a different price point doesn't mean their enthusiasm is any less, and Intel aims to support that going forward. In an exclusive interview with PC Games Hardware, we learn more about this initiative and get a quote below.
Robert HallockWhat you will see is more and more unlocked SKUs over time. That is the goal. That should not be a feature that is exclusively reserved for the people paying the most amount of money. Not everyone can afford the most amount of money...and that doesn't make them any less an enthusiastic than the person who can spend 500 USD on a CPU. They are still PC enthusiasts, and they deserve the same level of features, and that is what we intend to deliver in our roadmap.

Valve Uploads Steam Controller Unboxing Video, Launch Imminent

21 April 2026 at 13:31
Valve has quietly uploaded a Steam Controller unboxing video to the Steam platform. However, the video is currently unavailable for viewing, as attempting to play it results in a "This video has not been processed for streaming" message. This occurred late last night when one of the Valve watchers noticed, via a SteamDB entry, that Valve had uploaded a video titled "steam_controller_unboxing_2026" on April 20. It makes it seem as one of the clearest indications that the launch of this new hardware from Steam is imminent, possibly just days away.

This follows another confirmation from the same industry insider, @SadlyItsBradley on X, who noted recent shipping documents indicating that Valve has received its first large volume imports of a new wireless controller. The company may be stocking up warehouses in preparation for the Steam Controller's launch. Since this happened early last week, Valve's stockpiling of the new Steam Controller may be complete, and the first unboxing materials are about to be released for streaming. Additionally, this might coincide with the launch and pricing update, as we currently have no information about the Steam Controller's price. For now, all we know is that the launch is imminent, and we expect to hear the news any day now.
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