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Dev ports Linux to Atari's notorious Jaguar console from 1993 — the first 64-bit console features 2MB of RAM, 13.3 MHz CPU, and Tom and Jerry co-processors; the Jag was notoriously difficult to program and flopped

7 July 2026 at 15:53

A Spanish systems software developer has ported Linux to the Atari Jaguar console. To succeed at the task, cakehonolulu had to overcome severe memory limits, the lack of a memory management unit (MMU), and face off against a handful of unusual hardware quirks. A blog post from the dev tells us about the work to port Linux to this ill-fated 1993-launched flop, and happily ends in evidence that a working Linux kernel and BusyBox command line shell can be booted on the old Jag. Now Linux runs on both your cherished real hardware via cartridge, or in a Jaguar emulator.

Atari Jaguar

(Image credit: Evan-Amos)

Anyone wishing to port Linux to the Atari Jaguar would face numerous constraints due to the hardware. One of the first hurdles successfully leaped by cakehonolulu was the CPU used. Atari’s system designers architected the Jag using a Motorola 68000 CPU, which was already pretty old at the time, but a moderately fast 13.3 MHz version was selected. Though the gaming prowess of the console was lifted by custom co-processors dubbed Tom & Jerry, some games didn’t make much use of this graphics and DSP acceleration, as it was notoriously difficult to tap into.

For this Linux port, the general CPU capabilities of the M68000 would also be targeted to run the OS. With that in mind, and knowing that the CPU lacked an MMU, cakehonolulu was lucky to find that classic Motorola 68k processors are still supported by Linux, and also the uClinux project, which allows Linux to run on MMU‑less systems like the Jaguar.

While these prior works were helpful, it wasn’t long until the linux_jag developer needed to battle with other Atari Jaguar constraints. The console comes with just 2MB of RAM and up to 6MB of ROM, which is incredibly miserly compared to even the cheapest microcontrollers and SBCs nowadays. Much RAM and storage optimization later, cakehonolulu tripped over a few issues getting Linux to boot on the Jaguar, and ended up implementing a console driver for Tom so the OS would work on real hardware.

Atari Jaguar Linux

(Image credit: cakehonolulu)

A brief Atari Jaguar history

Atari’s Jaguar was released with great pride by the iconic video game company in 1993. It was controversially claimed to be the world’s first 64-bit console, but it still never managed to push aside incumbent previous-gen machines from Sega (Genesis / Mega Drive) or Nintendo (Super NES).

The mass market had enough patience to largely ignore the first wave of ‘early fifth-generation consoles’ like this, the 3DO, and the Amiga CD32. They were rewarded handsomely with the launch of the true accelerated 3D gaming next-gen wave, led by the Sega Saturn (which also used an M68000 CPU, alongside co-processors), Sony’s first PlayStation, and the Nintendo 64.

History can be a little unfair to the Atari, though, as it did have some eye-popping for the time original games and ports. I owned the original console with Alien vs. Predator (1994), and it was quite a stunning, tense, and scary game. Others thought the Jag’s Tempest 2000 was a killer app. In addition, there were strong Doom and Wolfenstein 3D FPS ports from the PC.

Unix copyright code infringement lawsuit is back from the dead — IBM still under fire from Xinuos over 2003-era bytes

No need to pinch yourself — it is, in fact, 2026, and there was a court hearing last June 22 about IBM allegedly using copyrighted source code in Unix-like products, yet again for the umpteenth time since 2003, a saga that's part of the Unix wars.

For historical context, Xinuos (formerly SCO) and IBM have been embroiled in legal battles for decades, as the companies cooperated between 1998 and 2001 on developing an Itanium variant of Unix. Since then, SCO has repeatedly and dramatically taken IBM to court, claiming the defendant misused SCO-owned source code from the collaborative effort in its AIX and z/OS products, as well as Linux. Many battles have been fought over who owns the "Unix" name, what code IBM put in Linux, and even FreeBSD.

The latest hearing pertains to a 2021 lawsuit by Xinuos, the company that acquired the remnants of Santa Cruz Operations, more commonly known as SCO. Xinuos' CEO reportedly once stated the group didn't purchase SCO just to acquire the right to sue IBM, but the company eventually changed its mind in 2021 and dragged IBM back to court on claims that its conduct and copyright infringement resulted in great damage to Xinuos' market position.

Xinuos picking a fight with a team of lawyers colloquially known as the Nazgûl is questionable on its own — yet, in the aforementioned 2021 lawsuit, Xinuos added bold claims, such as stating that IBM's purchase of Red Hat should be reversed under antitrust law, and that the company's strategy in said acquisition was to destroy FreeBSD — the variant underpinning Xinuos' wares.

How, exactly, an MIT-licensed operating system would be "destroyed" is an interesting matter. Xinuos stated at the time that "IBM and Red Hat have abused their control over the Unix/Linux operating system market for far too long." One wonders if Linux users with hundreds of distributions at their disposal would agree that IBM has been pulling their strings all along.

The lawsuit dragged on until 2025, when Xinuos voluntarily chose to drop the antitrust claim (presumably after finding little purchase from the court). It also found itself disabused of the merits behind the copyright complaint, as the New York judge in question framed the claim as time-barred: too long had passed for Xinuos to file a complaint, and original ownership of the code is murky at best. Darl McBride, the SCO executive who launched the original lawsuit, passed away from ALS in 2024.

Xinuos did, however, press on with the copyright issue and requested a hearing for an appeal. And on June 22, 2026, the firm argued in front of a three-judge Second Circuit panel that the previous judge miscast a copyright infringement claim as an ownership claim.

Hannah Montana Linux gets modern remaster after nearly two decades — ‘Sweet niblets,’ new v26 is built on Debian with a re-skin of KDE Plasma

5 July 2026 at 18:23

Say whaaaat? Hannah Montana Linux is back. The distro made as a tribute to the noughties Disney Channel sitcom for tweens and teens, featuring the eponymous secret pop star, was basically abandoned in 2009. Now it's back, with a modern kernel and about 18 years of patches, with the release of the Hannah Montana Linux v26.0 remaster by developer Noah Cagle.

Little is known about why the original Hannah Montana Linux was developed, released, and almost immediately abandoned. The version available via Archive.org is the only known release, identified as Hannah Montana Linux x86 basic edition 202201. It is still available if you’d like to test out a frozen-in-time HM-themed version of Kubuntu. You can grab it as a 691.7MB download via the link provided. Be warned that it is now “basically unusable,” though, according to Cagle, due to being insecure and for its poor software support.

Fast forward to the present day, and Cagle’s HML26 release solves all the issues with the old distro. Browsing the modern web is possible and safe, finding and installing software is easy, and the dev has even made the terminal look pretty.

Hannah Montana Linux v26.0 remaster

Pretty Terminal (Image credit: Noah Cagle on GitLab)

In the video feature about the release of Hannah Montana Linux v26.0, Cagle provides some insight into how this version of the OS was customized, built, and released. After initially considering the Cubic GUI wizard for creating customized live ISO images of Ubuntu and Debian-based platforms, the developer decided to go with Live Build, an official tool for Debian-based distros.

We then get a walkthrough of using this tool to make a Pretty in Pink version of Debian Linux. Briefly, a lot of the work required to make a distro like HML26 is adding various files and references into a set folder structure, and then building the Linux ISO. Most of the custom imagery and iconography sit in an includes.chroot directory.

Hannah Montana Linux v26.0 remaster

Customization (Image credit: Noah Cagle on GitLab)

Key customized elements would include an icon pack, color scheme, and wallpapers, and they were largely built by cloning and then editing existing theme resources. The main wallpaper looks a lot like the original, and that’s because it uses the original PNG as a source, updated by Cagle to 16:9. The cherry on the cake, though, might be the stylized ‘H’ start button.

When Cagle was happy with his customizations, he sought out a way to transform the ISO from being a live-CD only so it could offer an install option. This final step in creating HML26 was done with a tool called Calamares. This app is strong in applying branding, so it was a great choice for a professional revival of Hannah Montana Linux.

Hannah Montana Linux v26.0 Lite

Hannah Montana Linux v26.0 Lite (Image credit: Noah Cagle on GitLab)

You can download and try out Hannah Montana Linux v26.0 now, with the ISO available at the above-linked GitLab page under GPL 3.0. You’ll want a system with at least 8GB of RAM to enjoy this OS. Those with older machines might want to look at HML26 Lite, which switches KDE Plasma 6 for the lightweight LXQt.

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