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'Bose features at a non-Bose price, for the first time': Skullcandy launches its most premium headphones ever, getting by with a little help from its friend

  • Skullcandy launches Crusher 1080 ANC, new premium over-ears
  • They mark the debut of three Bose-made features in a non-Bose product
  • Just launched and available right now, for $280 / AU$399.99 (about Β£210)

It is as I foretold: after we saw Skullcandy teases about new headphones, the brand has unveiled exactly the pair of cans I predicted. Meet the Skullcandy Crusher 1080 ANC; they're the pair that skate legend (and brand ambassador) Tony Hawk is pointing at in the picture above β€” yes, it really is him.

These are, according to the brand, its "best-sounding product" (although interestingly, not the most expensive because Skullcandy's Aviator 900 cans are a little pricier) and in case you didn't know, a 1080 in skateboarding involves three complete skateboard and body rotations performed either frontside or backside.

As a new member of its Crusher line-up, part of the draw will be the adjustable bass (see the big dial on the ear cup), but there's a lot more to celebrate besides that.

You can buy the Crusher 1080 ANC right now; they cost $279.99 / AU$399.99 (about Β£210) so they're a little cheaper than the likes of the $449 / Β£449 / AU$699 Bose QuietComfort Ultra Headphones (Gen 2) which they borrow features from.

They come in black, gray, brown, and pink, as you can see modelled sans Tony Hawk below. I rate them in the following order: brown, pink, gray, black, though I'd love to see a camo or floral redesign as Skullcandy is wont to do.

Colors aren't why you'll buy the Crusher 1080 ANC, though. No, it'll be because they offer three new Sound by Bose features at a non-Bose price...

That which we call a Bose by any other name would smell as sweet

Four different color models of Skullcandy Crusher 1080, hung up on a bar in a metro.

(Image credit: Skullcandy)

We've seen Skullcandy headphones with Bose features before, but the Crusher 1080 ANC are the first pair of cans not made by the brand which have three specific features. And these three features are a big selling point of the product.

The biggest will be Bose QuietControl ANC, which is a massive draw within Bose's own products (including the QuietComfort Ultra Earbuds 2nd Gen). The company's noise cancellation is best-in-class, and now that proprietary Bose technology is baked into Skullcandy's headphones too. To many, this could be a reason to buy the Crusher all on its own.

Bose's TrueSpatial audio with head-tracking (for surround sound profiles irrespective of source material) and WaveForm audio engine (for snappy digital signal processing) are also stepping foot off the Good Ship Bose for the first time with the 1080. These will be great little extras to refine and finesse what Skullcandy already offers.

And that's before we even mention the Sound by Bose tuning and SpeechClarity voice pickup, to improve the music you listen to and your call quality. The latter is new to Skullcandy, but we've seen the former on some earbuds like my beloved Method 360.

And what about the headphones themselves, beyond the Bose stuff? Skullcandy hasn't confirmed the drivers, but I'd guess they'll be 40mm and joined by woofer units.

The battery life is 60 hours with ANC off and 50 hours with it on, which is pretty impressive; there's a 5-band EQ and other features via the Skullcandy app (not Skull-IQ, which some of the firm's earbuds use). Pictures show a dial on the side of the headphones, amongst other physical controls; I'd wager this is a redesigned bass slider, and given how easy it is to miss this on my Crusher 540 Active, I appreciate the rethink.

Reading between the lines, and having tested the Method 540 earlier this year (a 540 is a one-and-a-half skateboard and body rotation performed either frontside or backside, which I cannot do), I get the impression that Skullcandy is undergoing a push to really level up.

The company doesn't seem to be abandoning the commitment to bass that's defined its products in the past (or its love of athletes as brand ambassadors), but seems to want to bring that into a better-rounded audio package with higher-fidelity music on offer. And if the Skullcandy Crusher 1080 ANC is the culmination of this process, I'm really intrigued to know how they sound.

Tony Hawk with laser eyes, reading a newspaper and wearing Skullcandy headphones

(Image credit: Skullcandy)

I tried Android's underrated desktop app, and it's transformed the way I work

For the longest time, I thought that, despite their annoyances, iPhones had something big over the best Android phones: PC connectivity. I'd always seen iPhone and Mac-owning friends quickly send files between the two, and assumed it was an Apple-exclusive feature.

As it turns out, this isn't true. Android users can use a Windows app that brings loads of really useful features β€” and it's really underutilized, which is why a tech journalist like me hadn't heard of it.

This software is called Phone Link, and we've got a guide on how to connect your Android phone to a Windows PC using Phone Link elsewhere on TechRadar. I downloaded it about a year ago, largely out of duty to test every tool, appliance, and gadget I could get my hands on. I was expecting it to last a weekend.

A year on, though, and Phone Link has become such a useful part of my workflow that I'd forgotten it's something not everyone's heard about. It's such a natural part of the way I use my phone and computer that I'd totally forgotten it was something I initially downloaded to test!

Well, no longer: TechRadar has let me wax lyrical about Phone Link, and I'm going to give the tool its time in the sun.

Sending photos from phone to PC

A screenshot of Phone Link on Windows, showing a photo of some headphones.

(Image credit: Future)

For the most part, whenever I want to connect my phone to my PC, it's to move pictures between the two devices.

As a smartphone journalist, you can understand that I'm sending snaps from my phone to my computer a lot. Sometimes it's camera samples from a mobile I'm testing that I want to upload for a review. Occasionally, I want to back up pictures I really like before I wipe a phone and send it back to the company.

The most frequent use case, though, is to transfer to my PC pictures I've taken on one phone, of another. I use smartphones to do review photography, and it's a great way to test out a phone I'm reviewing.

Before Phone Link, I'd have to use a USB cable to connect my phone to my computer β€” approving the connection on my Android's end, because they're always annoyingly suspicious β€” and drag and drop all the relevant pictures into a folder on my computer. It's not an especially onerous process β€” it's a lot quicker than when I used to use Google Drive to transfer pictures, for instance β€” but it takes a little while of fiddling with my phone and digging out a cable to work.

Not so with Phone Link. Its Photos tab shows a big old list of all the pictures you've taken recently, giving you options to save them to your PC, open them in an editing app, and share them with others.

These pictures appear as soon as you take them, as long as your phone is on the same Wi-Fi as your computer. I've become used to taking photos in one room of my home, and entering my office, to see them linked up on Phone Link, ready for an edit. When I've got PC notifications turned on, I can even hear the 'bong' of my computer telling me they've arrived.

Phone Link also lets you browse the contents of your mobile in the Files tab, where it appears in the Devices and drives list alongside any cloud or local drives you have. I don't use my phone to handle non-photo files, but it's a nice touch that'd be really useful if I were in another line of work.

Apps on my PC

The Windows Phone Link Apps menu on the right, and on the left the window for Too Good To Go.

(Image credit: Future)

Ostensibly, one of the main uses for Phone Link is that it lets you open your smartphone apps on your computer. Its Apps page shows you a massive list of every one you have installed on your mobile, and clicking on it opens it in a window.

This doesn't override anything you have going on on your phone; if you're using it as a second screen to watch a YouTube video or act as a music player (one of many ways you can repurpose an old Android phone), the app will open in your PC window alone.

When I first started Phone Link, I tried using it for everything, but often bounced straight off. In many circumstances, using a smartphone is simply more intuitive than using a mouse and keyboard, given that phone apps are designed for thumbs. But over time, I've found a few uses of Phone Link's app windows that are genuinely handy.

As mentioned, one of those uses is as a music player. I can let Spotify hang around as a spare window, ready to skip tracks or change playlists when I want. It's also useful as a way to check apps that don't have PC equivalents, like Too Good To Go or Mubi Go, or ones that do have web functions but are easier on the phone, like my national health service's app.

There's one way that Phone Link saved me hours, though. When I used to work for a company that didn't let you use your work Gmail account on personal computers, Phone Link was my workaround to still see emails on my PC. This saved me ages each day; time that'd otherwise be taken up checking and replying to emails on my phone, or trying to get my decrepit work laptop to turn on.

Naturally, you can manage your calls and texts via Phone Link too. Personally, I don't think I've sent an SMS or made a non-WhatsApp voice call since the 2010s, but I'm sure there are some people who'd find this handy.

I also appreciate a notification list down the left side of Phone Link. This transforms it from being software solely for controlling your mobile to a veritable hub of information from your handset. I'll often keep it up on my second monitor; it makes good use of its space.

Controlling my phone from my computer

A snippet from the Windows Phone Link app, showing phone controls.

(Image credit: Future)

As mentioned, you can use your computer to control your mobile's apps via Phone Link, but you can also use it to change the actual settings of the device itself, which proves itself useful in an entirely different way.

Phone Link lets you monitor your phone status; I can see how it's connected to other devices, what battery it's on, and whether it's currently paired with Phone Link or not. I can even see a little representation of what my wallpaper currently is. All useful to a small degree, but the charge is the only one of those that's seriously useful.

What's more important are the status controls. You can toggle between vibrate, sound, and silent, turn Do Not Disturb on and off, and turn on the media player.

From a cursory mention of the tools, these might not sound that important, but I've found them really useful in a pinch. I'm constantly forgetting to mute my phone before I go on a video meeting, and a quick click of the Do Not Disturb button means I'm not going to have unexpected calls.

As a lazy person, I also love the fact that you can use Phone Link to play a sound from your phone; I'm always doing this instead of spending five seconds actually looking.

My one gripe with Phone Link is that I still need my phone with me to use it. When you start using it each session, you're required to unlock your device and approve the connection. But this is a small price to pay for the transformational effect it's had on my workflow β€” and I hope that you, too, consider giving it a try.

'Could blow Sony's Pro IEMs out the water': Sivga's new wired earbuds look beautiful and are packed full of drivers to turn buyers' heads

  • Affordable audiophile brand Sivga just unveiled new in-ear monitors
  • Lyrebird use four drivers for versatile sound
  • Sony's recently-released Pro rivals now have tough competition

Sivga, a Chinese head-fi brand which has wowed us in the past with wood-design headphones, including the Sivga Robin and Sivga Oriole, has a new pair of wired earbuds it wants you to hear.

The Sivga Lyrebird are its new in-ear monitors (IEMs), and they've just been released for $149 / Β£149 (about AU$300). This isn't the cheapest price we've ever seen on this kind wired offering (Sivga itself has also released cheaper, more EarPods-style earbuds called the M260), but since audiophile-adjacent IEMs can sometimes costs thousands, it's still fairly affordable.

Not sure what IEMs are? They're wired earbuds, but aimed at professionals or audiophiles focused on detailed and natural sound. They often house an intricate array of drivers within their headshells β€” so they're often more expensive than your average wired buds as a result.

With the continued resurgence of wired earbuds, IEMs are seeing a boost in profile. Just last week, Sony unveiled its own IER-M500 Pro option, for a little less than the Lyrebird. When you look at the specs, though, Sivga's new option could blow Sony's Pro IEMs out of the water, on paper at least, with larger and more plentiful drivers.

And this lyrebird you cannot change

The buds of the Sivga Lyrebird.

(Image credit: Sivga)

Sivga has packed its Lyrebirds with four drivers (the Sonys have a single 5mm one). This is to offer a wide soundstage, while also allowing each driver to focus on a certain part of the frequency spectrum.

For the low-end there's a 10mm polymer composite dynamic driver, and it's joined by a balanced armature driver for vocals, micro planar for treble and 9.2mm piezoelectric ceramic driver for the higher frequencies.

The earbuds connect using a 120cm cable, which has silver- and gold-plated copper connectors and ends in a 4.4mm jack.

Sivga has continued its wooden design aesthetic with the Lyrebird, as you can see from the pictures. The earpieces are handcrafted, and coated in resin to ensure they're durable.

The announcement of the Sivga Lyrebirds coincides with CanJam London, which is bringing plenty of other audio announcements. So before the day is through, we may see many other IEMs to enjoy.

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