Star Wars: Fate of the Old Republic's Director Believes New Studio Will Deliver Game Before 2030
Star Wars: Fate of the Old Republic (FotoR) was unveiled at The Game Awards, last week. Prior to introductory events unfolding in Los Angeles, the games industry rumor mill had generated speculation about various "Knights of the Old Republic" (KotoR) remake or reboot projects. Days ago, Lucasfilm and Arcanaut Studios unveiled a spiritual successor—many attendees and stream watchers were surprised by the collaborators' teaser trailer. Long-time franchise fans were happy to see Casey Hudson—a former BioWare veteran—introduce his latest project. SW: Fate of the Old Republic's game director has worked on a number of popular titles, including: Knights of the Old Republic (2003), Jade Empire (2005), the original Mass Effect trilogy (2007 to 2012), and Anthem (2019).
Predictably, well-known figures weighed in with skeptical opinions and predictions. Jason Schreier—of Bloomberg fame—a very recently booted up development cycle: "Lucasfilm says the studio (Arcanaut) was founded this year, which means that 2030 is an 'optimistic' guess. Maybe it'll be a PlayStation 7 game." Schreier's expertise—as a journalist and author—mostly covers the making of modern AAA titles; usually mega expensive and time-consuming affairs. In theory, FotoR's development team "has it easy" due to their game being a "narrative-driven single-player action RPG," rather than a huge open world experience. In a response seemingly directed at outsider estimates, Hudson commented: "don't worry about the 'not till 2030' rumors. Game will be out before then. I'm not getting any younger!"
Predictably, well-known figures weighed in with skeptical opinions and predictions. Jason Schreier—of Bloomberg fame—a very recently booted up development cycle: "Lucasfilm says the studio (Arcanaut) was founded this year, which means that 2030 is an 'optimistic' guess. Maybe it'll be a PlayStation 7 game." Schreier's expertise—as a journalist and author—mostly covers the making of modern AAA titles; usually mega expensive and time-consuming affairs. In theory, FotoR's development team "has it easy" due to their game being a "narrative-driven single-player action RPG," rather than a huge open world experience. In a response seemingly directed at outsider estimates, Hudson commented: "don't worry about the 'not till 2030' rumors. Game will be out before then. I'm not getting any younger!"














































































































































































































































































































































































































































































































































































































