Larian's Swen Vincke Says Divinity Will be Turn-based RPG, Hints About "Next Level" Experience
The unveiling of Divinity at this year's edition of The Game Awards was widely celebrated. Since releasing Baldur's Gate 3 back in 2023, Larian Studios has moved on from working within the constraints of Dungeons and Dragons (D&D) license. RPG enthusiasts have long-pondered over the prospect of revisiting the Divinity universe. Last week, the Belgian-headquartered development house did not reveal many details regarding their next flagship project. Their pagan ritual-filled cinematic trailer did not contain any gameplay footage. Online gaming communities have debated about Divinity's gameplay systems; will it be a real-time action experience, or a turn-based affair? Recently, Larian head honcho—Swen Vincke—sat down with Bloomberg's Jason Schreier.
In a Q&A session, the company's founder acknowledged that his team will try to build on the success of Baldur's Gate 3. This will be a big challenge, Vincke elaborated: "it's more. It's more pressure. The weight of the expectations weighs high. We're trying not to think about it, because we have to make our own thing." Larian's last in-house fantasy IP—Divinity: Original Sin II—was released back in 2017. Continuing his train of thought he opined: "Baldur's Gate 3 was a good game, and I'm proud of it, but I think this one (Divinity) is going to be way better...This is going to be us unleashed, I think. It's a turn-based RPG featuring everything you've seen from us in the past, but it's brought to the next level." Additionally, Vincke confirmed that Divinity will be released via an early access model; likely following a similar trail pioneered by BG3's staggered release roadmap.
In a Q&A session, the company's founder acknowledged that his team will try to build on the success of Baldur's Gate 3. This will be a big challenge, Vincke elaborated: "it's more. It's more pressure. The weight of the expectations weighs high. We're trying not to think about it, because we have to make our own thing." Larian's last in-house fantasy IP—Divinity: Original Sin II—was released back in 2017. Continuing his train of thought he opined: "Baldur's Gate 3 was a good game, and I'm proud of it, but I think this one (Divinity) is going to be way better...This is going to be us unleashed, I think. It's a turn-based RPG featuring everything you've seen from us in the past, but it's brought to the next level." Additionally, Vincke confirmed that Divinity will be released via an early access model; likely following a similar trail pioneered by BG3's staggered release roadmap.


































































































































































































































































































































































































































































































































































































































