Pearl Abyss Apologizes for AI-Generated In-Game Artwork "We Should Have Clearly Disclosed Our Use of AI"
Adding to the recent controversy surrounding Intel Arc GPU support—or lack thereof—in Crimson Desert, gamers recently flagged a very peculiar in-game painting, among other assets, as evidence of use of generative AI in the game. The image depicted a battlefield filled with cavalry, but many of the soldiers and their horses were blended into one another, and there were general inconsistencies in the image that stood out as being AI-generated. Despite the almost obvious use of generative AI, Pearl Abyss did not use Steam's generative AI disclosure on the Crimson Desert store page. Now, three days after the AI-generated in-game art was discovered, Pearl Abyss has issued a statement, via the @CrimsonDesert_ account on X, acknowledging that it was AI-generated but also claiming that the artwork was not meant to make it into the final game.
According to the announcement, the development team used "experimental AI generative tools" during early iteration to generate 2D props to "explore tone and atmosphere," and that it was always the studio's intentions to replace these AI-generated assets with final artwork after an internal review by the art and development teams. Pearl Abyss says that it "acknowledge that we should have clearly disclosed our use of AI," adding that it apologizes for the oversights. The studio also notes that it has started an internal audit of all in-game assets in order to replace any affected content, and that those updated assets will appear in upcoming patches. The game's Steam store page has also been updated with the corresponding generative AI disclosure following the statement and community backlash, which reads "Generative AI technology is used in a supplementary capacity during the creation of some 2D prop assets. Any such assets are replaced through our production pipeline by our art and development teams, ensuring they meet our quality standards and creative direction." Pearl Abyss's full statement follows.
According to the announcement, the development team used "experimental AI generative tools" during early iteration to generate 2D props to "explore tone and atmosphere," and that it was always the studio's intentions to replace these AI-generated assets with final artwork after an internal review by the art and development teams. Pearl Abyss says that it "acknowledge that we should have clearly disclosed our use of AI," adding that it apologizes for the oversights. The studio also notes that it has started an internal audit of all in-game assets in order to replace any affected content, and that those updated assets will appear in upcoming patches. The game's Steam store page has also been updated with the corresponding generative AI disclosure following the statement and community backlash, which reads "Generative AI technology is used in a supplementary capacity during the creation of some 2D prop assets. Any such assets are replaced through our production pipeline by our art and development teams, ensuring they meet our quality standards and creative direction." Pearl Abyss's full statement follows.













































































































































































































































































































































































































































































































































































































































































































































