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ASUS AMD Radeon RX 9070 XT Prices Jump by 17% in US Stores

It's no secret that prices for electronics are skyrocketing across the board, and shortly after it seemed as though there may be some hope on the horizon, it has been revealed by VideoCardz that the ASUS AMD Radeon RX 9070 XT GPUs have seen a significant price increase in US markets. All three ASUS RX 9070 XT models listed on PCPartPicker have seen a substantial price increase in recent days, with the average increase coming out to around 17%.

The ASUS Prime OC Radeon RX 9070 XT saw its price go from $819.99 to 959.95 at both B&H and ASUS's own online store. It currently retails for the same $959.95 at Amazon, too. Similarly, the black version of the Prime OC RX 9070 XT and the ASUS TUF Gaming OC Radeon RX9070 XT have increased from $799.99 to $939.99 and $849.99 to $989.99, respectively. Curiously, the ASUS Prime OC RX 9070 XT can still be had at Newegg and Amazon for its lower $799.99 price, suggesting that this is effectively a pricing change that was implemented by ASUS when new GPUs were sent out to retailers.

Overwatch's Anran Redesign Officially Launches in Season 2

When Blizzard rebranded Overwatch 2 to just Overwatch, it also announced a slew of new characters coming in 2026. One of those character designs, Anran, sparked upheaval in the community over her design being generic and a stark deviation from the character previewed in cinematics leading up to her introduction. Blizzard acknowledged the community feedback, announced an upcoming redesign, and has now subsequently shown off Anran's final design ahead of her launch in Season 2 on April 14.

The character's new look features a number of changes, mostly focussed on the facial shape, in order to make her design match her personality, which Overwatch game director, Aaron Keller, describes as "confident, determined, fierce, and a natural-born leader." The changes include giving her a more focussed expression, darkening the shading on her face, giving her a more defined jawline and a wider mouth and smile, and changing her posing to make her appear more confident. In general, critics of Anran's initial design seem to be appreciative of the changes, although, as is the case with anything related to gaming, there are still complaints about her looks.

(PR) Call of the Elder Gods Brings Lovecraftian Puzzle Adventure to PC & Consoles This May

UK publisher Kwalee and independent studio Out of the Blue are pleased to announce that the Lovecraftian narrative puzzle adventure Call of the Elder Gods will launch on May 12, 2026. The game is coming to PC (via Steam), Nintendo Switch 2, PlayStation 5, and Xbox Series X|S, and is available day one with Xbox Game Pass. A sequel to 2020's award-winning Call of the Sea, Call of the Elder Gods is a single-player, first-person puzzle adventure with a strong narrative focus.

Players step into the roles of Professor Harry Everhart and newcomer Evangeline Drayton, solving intricate puzzles driven by logic, observation, and environmental interaction.Together, they journey from New England to the Australian desert, the frozen Arctic and the ancient city of Pnakotus, searching for missing loved ones while confronting personal grief.

Assassin's Creed Shadows Title Update 1.1.10 Adds PSSR 2 Support and Gameplay Updates for Other Platforms

A little over a year after the release of Assassin's Creed Shadows, Ubisoft has shipped the Title Update 1.1.10, which, aside from the usual bug fixes, adds PSSR 2 support to the game for PS5 Pro players and a number of quality-of-life updates and gameplay changes across all of the game's platforms. The full changelog is available via an Ubisoft news post.

Ubisoft has not detailed the exact visual upgrades wrought by the addition of PSSR 2, but we can likely expect smoother, higher frame rates with sharper upscaling, as has been seen in other games, like Resident Evil: Requiem and Cyberpunk 2077. As of the new update, all players will be able to access the Bo staff, which was previously locked behind the Claws of Awaji expansion. The Switch 2 version of Assassin's Creed Shadows also now features mouse and keyboard support, and the laundry list of bug fixes include UI fixes for damage indicators, a fix for an unintentional +100% stat cap in some cases, issues with fast travel points not being available, and progression getting stuck at 97.89% despite all content being completed.

Cyberpunk 2077 Gets PlayStation 5 Pro Enhanced Version on April 8

Cyberpunk 2077 has been out since 2022, but it seems as though CD Projekt Red's dedication to the game has not waned, with a new April 8 update bringing enhancements to the game on the PS5 Pro. As detailed in a new PlayStation Blog post, Cyberpunk 2077's PS5 Pro update will bring a slew of visual changes to the game on PlayStation 5 Pro. The biggest change is that it will now use PSSR to upscale the game to 4K, and it will feature ray traced lighting, shadows, and reflections on PS5 Pro. It will be a free update that will be available for players playing on a PlayStation 5 Pro.

Cyberpunbk 2077 PS5 Pro Enhanced version will feature three gameplay modes, giving gamers the choice to optimize their gameplay experience for visuals or the best performance. Ray Tracing Pro mode will enable all RT features, including RT reflections, ambient occlusion, skylight, shadows, and emissive lighting, with a frame rate target of 40 FPS on VRR displays or 30 FPS without VRR. Performance mode will feature the highest frame rate target, at 90 FPS with "high image fidelity," although it isn't specified which features are enabled in Performance mode. Meanwhile, Ray Tracing mode will target 60 FPS with "select ray tracing enhancements" enabled, although CDPR again doesn't specify resolution or RT enhancements for this mode.

SteelSeries Rival Pro Mini Appears Online Ahead of Launch

2026 has thus far been a busy year for gaming mice releases, with hits like the Razer Viper V4 Pro and VXE's upcoming Logitech G305 alternative launching already. Now, SteelSeries seems to be making something of a come-back in the gaming mouse game, with an as yet unreleased Rival Pro and Rival Pro Mini, which have shown up on Reddit in what appears to be an accidental early leak. If the retail packaging shown off in the Reddit post is anything to go by, the mouse will have a couple of nifty features to set it apart from the rest of SteelSeries's line-up.

Despite the Rival moniker, the Rival Pro Mini looks a lot more like the SteelSeries Prime wireless mouse than the rest of the SteelSeries Rival gaming mice. The Rival Pro Mini will weigh in at 49 g and use the PixArt PAW 3950 sensor that has become ubiquitous in flagship gaming mice in recent years. The Rival Pro Mini's main clicks will be optical switches with a 100 million-click MTBF rating. One of the standout features is the "Infinite Power" swappable battery system, which is similar to those used by Angry Miao in the Infinity AM series and Glorious in the Model O3 Wireless. The Rival Pro and Pro Mini will also have 8 kHz wireless connectivity and 100% PTFE skates.

"GPUBreach" is a Rowhammer Attack for GDDR6-Based NVIDIA GPUs That Bypasses IOMMU

Late last week, we reported on a new series of rowhammer bit-flip attacks targeting GDDR6-based NVIDIA GPUs. Most of these attacks can be mitigated by enabling IOMMU through the BIOS, which restricts the memory regions the GPU can access on the host system, thereby closing the primary attack path. However, researchers from the University of Toronto have introduced "GPUBreach," which can bypass IOMMU and enable CPU-side privilege escalation, unlike the previous "GDDRHammer" and "GeForge" attacks. In most typical server, workstation, and even PC configurations, IOMMU restricts the GPU's access to the CPU's physical addresses, preventing direct memory access. These are the typical DMA-based attacks that the Input-Output Memory Management Unit protects users from. However, the new "GPUBreach" operates differently.

For example, "GPUBreach" exploits memory-safe bugs in the actual GPU driver and corrupts them. When IOMMU confines the GPU's direct memory access to driver-assigned buffers, the new exploit corrupts metadata within these permitted buffers. This causes the driver, which has kernel privileges enabled on the CPU host, to perform out-of-band writes to the buffer, effectively bypassing any protection IOMMU can offer. This logic is built into the kernel by default, as the GPU driver is one of the most trusted components of the operating system. Hence, IOMMU bypass is possible when the metadata is corrupted. Since "GPUBreach" grants an attacker full root privilege escalation, the attack differs significantly from previous rowhammer attacks.

Intel Joins Elon Musk's "Terafab" Project for Innovative Semiconductor Manufacturing

Intel has officially announced its participation in Elon Musk's "Terafab" project, which aims to reimagine chip manufacturing. Specifically, Intel Foundry plans to join this ambitious initiative, leveraging its significant manufacturing capabilities as one of the strategically important companies in the U.S. However, the specifics of Intel's involvement remain unclear, as it is not yet known how Intel will officially contribute to the Terafab project. The company has stated that since Terafab aims to produce 1 terawatt per year of compute power for AI and robots serving xAI, SpaceX, and Tesla. Intel will assist in designing silicon, manufacturing it, and providing some of the world's most advanced packaging technologies, such as EMIB. It is likely that some of Intel's facilities, which are currently being expanded, will become part of the network needed for the Terafab project, while the Terafab facility itself conducts custom work guided by Intel.

The goal of Terafab is to consolidate the entire chip manufacturing process under one roof. The plant is expected to integrate several stages of semiconductor production at a single site, including logic fabrication, memory, packaging, testing, and mask production. This setup is unusual, as these steps are typically spread across multiple specialized facilities and companies. The original idea behind Terafab is that consolidating these processes could accelerate development by enabling engineers to design, test, and revise chips with fewer delays, essentially allowing for rapid prototyping. This contrasts with the traditional, lengthy process of manufacturing chips at one site, packaging them at another, and testing them in-house. Elon Musk visited Intel's CEO Lip-Bu Tan over the past weekend securing a deal.

(PR) Limited Capacity and Order Shifts Drive March Consumer DRAM Price Surge, Led by Sub-4Gb Products

Major suppliers are continuing to phase out production of mature products below DDR4, according to TrendForce's latest research on the memory industry. As supply tightens structurally, DRAM prices have already posted significant cumulative increases in recent months.

TrendForce forecasts that consumer DRAM contract prices will continue to rise by 45-50% QoQ in 2Q26 after taking into account ongoing supply reductions, order transfers, and the slower pace of capacity expansion among Taiwanese suppliers.

(PR) StarTech Releases New MST Docking Stations for Windows Laptops

StarTech.com, a global provider of performance connectivity solutions for IT professionals, announced the release of its next-generation Driverless Multi-monitor USB-C Docking Stations for Windows environments utilizing multi-stream transport (MST) with HDMI and DisplayPort compatible models. Built for enterprise Windows environments, the docks support enterprise mixed hardware platforms including Intel, AMD and Snapdragon-based systems while enabling driverless deployment and up to 100 W of power delivery.

Key features include:
  • Dual 4K 60 Hz display support or Dual 4K 60 Hz + one 4K 30 Hz with the triple display dock.
  • Driverless deployment for faster rollout and less troubleshooting.
  • USB ports up to 10 Gbps.
  • Mountable design with integrated security lock slots.

(PR) Glorious Reveals GHS Eternal and GHS Eternal RGB Wired Gaming Headsets

Introducing GHS Eternal and GHS Eternal RGB, wired gaming headsets that prove great gear doesn't have to cost a fortune. GHS Eternal and GHS Eternal RGB are the first entry into the new Gaming Headset line, and round out the Glorious product portfolio, covering keyboards, mice, accessories, and now gaming audio.

GHS Eternal and GHS Eternal RGB add to the Glorious Eternal product lineup alongside Model O Eternal, to bring high-quality and affordable gear to gamers around the world. The Eternal lineup exists because great gear shouldn't cost a fortune, and GHS Eternal and GHS Eternal RGB extend that ethos into the world of gaming audio.

(PR) ASUS Announces All-New Zenbook Lineup, Now Available in the United States

ASUS today announced the U.S. availability of its latest Zenbook lineup, headlined by the all-new Zenbook A16. Setting a new standard for groundbreaking performance, the Zenbook A16 debuts as the fastest Snapdragon -powered laptop on the market, equipped with the top-of-the-line Snapdragon X2 Elite Extreme processor for unprecedented local AI capabilities. The new Zenbook series—which also features the Zenbook A14, Zenbook S16, and Zenbook S14—is unified by Ceraluminum, an ASUS-exclusive material that combines the refined touch of ceramic and strength of aluminium to offer a unique tactile experience and lasting durability. As fully certified Copilot+ PCs, these devices are built to harness the full potential of local AI, furthering ASUS's commitment to deliver future-ready computing today and beyond.

ASUS Zenbook A16
ASUS Zenbook A16 (UX3607)—featuring the latest Snapdragon X2 Elite Extreme processor, which combines 18 cores and up to 80 TOPS NPU performance to unlock the next era of AI-enhanced computing—bridges the gap between ultra-portability and uncompromised performance. With a remarkable leap in CPU and GPU performance, while also optimized for superior battery efficiency, Zenbook A16 delivers fluid, lag-free performance across every scenario including media editing and rendering as well as productivity tasks. The laptop also features a vibrant 16-inch 3K 120 Hz ASUS Lumina OLED display, six super-liner speakers, and a comprehensive array of full-size I/O ports. Despite its expansive display, the laptop's sleek, all-Ceraluminum 2.65lbs.

(PR) Motorola unveils the moto g stylus - 2026 and moto pad - 2026

Every year, the moto g stylus stands apart as the only smartphone in its price tier to offer a true stylus experience, giving users a precise, intuitive way to capture ideas the moment inspiration strikes. This year, Motorola builds on that foundation with the new moto g stylus - 2026, now featuring a built-in active stylus, and marks an important expansion of its portfolio with the moto pad - 2026. Together, these devices are designed to support creativity, productivity, and play across screens.

moto g stylus - 2026: Active pen within reach
From focused study sessions to well-earned downtime, today's devices need to move as fast as inspiration does. The integrated active stylus on the moto g stylus - 2026 delivers next-level precision for note-taking, gaming, and creative expression. The new active stylus responds to tilt and pressure in supported apps, enabling broader shading, finer lines, and more natural strokes, bringing a pen‑on‑paper feel to everyday tasks.

(PR) Corsair Announces FRAME 4000X RS and FRAME 4000D WOOD RS Mid-Tower Cases

Corsair is proud to unveil the newest additions to the modular FRAME Series Case family; the FRAME 4000X RS and the FRAME 4000D WOOD RS. The FRAME 4000X features an all-new ventilated front panel with built-in RGB lighting and 64 RGB LEDs for a customizable light show, while the FRAME 4000D WOOD sports a front panel made with real wood for great airflow and a natural look. Both cases deliver new aesthetic options to the FRAME 4000 Series lineup while offering excellent cooling performance and easy upgradeability.

The all-new FRAME 4000X RS was created for DIY PC builders who want a great looking PC with RGB lighting and excellent airflow. It includes the new RGB Flow front panel that features 64 built-in RGB LEDs for a customizable light show with effective airflow. The RGB lights on the front panel can be connected to the motherboard's +5V RGB header for easy lighting management via motherboard software.

(PR) Zowie Named Official Monitor of Valorant Champions Tour Americas by Riot Games

ZOWIE, a leading global esports brand and part of BenQ Corporation, has been named by Riot Games as the official monitor for the VALORANT Champions Tour Americas (VCTA). This collaboration is grounded in a shared commitment to competitive performance and player-first standards. Trusted by professional FPS players worldwide, ZOWIE monitors are engineered for precision, responsiveness, and consistency under tournament conditions, delivering a performance benchmark that meets the demands of top-tier competition.

ZOWIE's best in class XL2566X+ Gaming Monitor will be used on stage during VCT Americas competitions, giving pro players elite performance when it matters most. The XL2566X+ features a 400 Hz Fast TN Panel with native FHD and DyAc 2 technology to deliver industry-leading motion clarity, and clear, sharp visuals with enhanced color modes. Designed specifically for FPS games, ZOWIE monitors provide stable, predictable performance, empowering players to Strive for Perfection.

(PR) LG Kicks Off Pre-Orders for UltraGear EVO GX9 and GM9 Gaming Monitors

LG Electronics, the #1 OLED Gaming Monitor Brand in the USA, today announced pricing and availability for two new additions to its 2026 UltraGear Evo gaming monitor lineup: the LG UltraGear Evo GX9 (model: 39GX950B-B), the world's first 39-inch 5K2K curved OLED gaming monitor, and the LG UltraGear Evo GM9 (model: 27GM950B-B), a 27-inch 5K Hyper Mini LED gaming monitor. Both monitors bring next-generation display performance and AI-powered features to competitive and immersive gaming, giving players sharper visuals, faster response times, and smarter connectivity than previous generations. Both monitors are available for pre-order today at LG.com - The LG UltraGear GX9 at $1,799.99 and the LG UltraGear Evo GM9 for $1,199. Pre-orders placed through May 3 include the option to add LG Premium Care, extending the standard warranty by two years, for only $1.

LG UltraGear Evo GX9—World's First 39-Inch 5K2K Curved OLED
From the #1 OLED Gaming Monitor Brand in the USA the LG UltraGear Evo GX9 brings impeccable OLED picture performance to a size and scale not previously available, with near-instant 0.03 ms (GtG) response time and a 39-inch 5K2K canvas. As the world's first 39-inch 5K2K (5120×2160) curved OLED gaming monitor, its 21:9 ultrawide format with 1500R curve and 143 PPI pixel density, offering a wider, more panoramic view and crisp text clarity that pulls players deeper into the action.

(PR) Zyxel Networks Launches Rugged WiFi 7 Access Point for Harsh Industrial Environments

Zyxel Networks, a leader in delivering secure and AI-powered cloud networking solutions, today announced the launch of the WBE665S BE22000 12-stream Wi-Fi 7 Triple-Radio NebulaFlex Pro ruggedized access point. The new solution presents MSPs and installers with an opportunity to address the rising demand for fast, reliable wireless connectivity within industrialized and challenging environments. Combining a durable IP67-rated weatherproof design and AI-powered cloud management, the WBE665S is designed for professional installers deploying networks in demanding locations.

In warehousing and distribution, manufacturing, cold storage, large-scale retail and other sectors, Wi-Fi is now being extended into zones that were once considered too harsh for wireless connectivity. Forklift trucks run connected tablets, while IoT sensors track the movement of consignments and goods, and handheld barcode scanners are used to drive greater efficiency and accuracy. In these environments, hazards such as extreme temperatures, humidity and dust are common and dropped connections, downtime and hardware failures can disrupt operations.

Sonnet Releases Echo 20 and Echo 21 Thunderbolt 5 Docking Stations with 10 GbE

Sonnet Technologies, a US-based long-time provider of connectivity solutions for Mac, Windows, and Linux systems, has released two new Thunderbolt 5 docking stations: the Echo 20 SecureDock and Echo 21 SuperDock. Both target professional users looking for high-speed I/O, with the key difference being built-in storage support on the higher-end model. The two docking stations are mostly identical in terms of connectivity. Both feature three Thunderbolt 5 ports, a host connection capable of up to 140 W of power, and two downstream ports for peripherals and daisy-chaining. There are also nine USB 3.2 Gen 2 ports split between Type-A and Type-C, a 10 Gigabit Ethernet port with backward compatibility, and dual display outputs via HDMI and DisplayPort. Depending on the host system, the docks can drive up to four displays, with support reaching 8K at 60 Hz on Windows systems.

The Echo 21 adds an internal M.2 NVMe slot taking drives up to 8 TB, with transfer speeds reaching 3,300 MB/s. This makes it suitable for local media storage or backup use cases without requiring external drives. Both models feature high-res audio I/O at up to 24-bit/192 kHz, plus full-size SD and microSD card readers. Compatibility covers Apple M-series Macs, older Intel Macs with Thunderbolt 3, and Windows or Chromebook machines with Thunderbolt 4, 5, or USB4. The Echo 20 SecureDock is available now at $449.99, with the Echo 21 SuperDock following in late May at $499.99.

(PR) IBASE Introduces MBB1002 AI-Ready eATX Motherboard

IBASE Technology Inc., a leading manufacturer of embedded and edge computing solutions, launches the MBB1002, a powerful AI-ready eATX motherboard engineered to accelerate next-generation edge AI and data-intensive applications. Powered by AMD EPYC Embedded 8004 series processors, it delivers exceptional multi-core performance and outstanding power efficiency, enabling faster AI inference, real-time analytics, and high-throughput computing at the edge.

Built for scalability and performance, the MBB1002 supports up to 576 GB DDR5-4800 ECC memory for reliable, high-speed data processing. Five PCIe Gen 5 x16 slots unlock unmatched flexibility for integrating GPUs and AI accelerators, empowering system integrators to scale performance based on evolving workload demands. With dual 10GbE LAN and high-speed NVMe storage support, the platform ensures ultra-fast data transfer and seamless system responsiveness for mission-critical deployments.

(PR) ASUS Announces ProArt Router PRT-BE5000 and ProArt Switch PQG-U1080

ASUS today announced the ProArt Router PRT-BE5000 and ProArt Switch PQG-U1080, introducing networking solutions into the ProArt family of Creator-First devices designed for modern studios. Joining the existing ProArt lineup of laptops, displays, graphics cards, motherboards, and other creator-focused products, these new devices help build a more complete studio infrastructure for creators. Combining dual-band Wi-Fi 7 connectivity, intelligent traffic prioritization, and high-speed multi-gigabit wired expansion, the ProArt Router PRT-BE5000 and ProArt Switch PQG-U1080 enable quick file transfers, cloud collaboration, and stable connections across multiple creative devices.

The ProArt Router PRT-BE5000 delivers dual-band Wi-Fi 7 with throughput performance of up to 5000 Mbps plus Multi-Link Operation (MLO), and dual 2.5G WAN/LAN connectivity for flexible, high-speed wired connections. Creator-First adaptive QoE intelligently prioritizes creative traffic in real time, helping to ensure fast file transfers, smooth cloud collaboration, and streaming across connected devices, in harmony with other network activity. ASUS Smart Home Master software further simplifies network segmentation through dedicated SSIDs for IoT devices and VPN connections, enabling more intuitive management across studio and personal environments.

Leaker Claims PS6 Won't Be Delayed Because AMD Won't "Waste Resources" on Validation

As the previously leaked launch date of Sony's upcoming PlayStation 6 approaches, leaks and rumors abound, with many claiming that the upcoming gaming console will launch later than initially expected. Now, reputable leaker, KeplerL2, has taken to the NeoGAF forums to dispel some of the doom and gloom surrounding the launch date and potential delays of the PS6. The leaker's reasoning stems not from some insider information, but rather from a simple application of logic, asking a fellow commenter "What copium? You think AMD is gonna waste resources doing validation on something they think will get delayed?"

The reasoning seems to be that, based on information like prior leaks, that AMD has already been working on custom APUs for both the living room version and the handheld model of the PlayStation 6, and that AMD would not continue validation of those APUs if it thought there were supply constraints that would lead to a delay ahead of the console family's expected launch date. It's also possible that AMD and Sony signed the supply contracts for the Canis and Orion APUs before the current DRAM crisis was in full swing, effectively making a launch delay impossible or at least less likely. However, this would mean that the console makers would have a batch of hardware ready for launch followed by intermittent or delayed supply—at least as long as the DRAM shortage holds. There have also been rumors that Sony will be drastically increasing the price of the PS6 consoles compared to the PS5 generation, although this appears to be at least somewhat contingent on Microsoft's Xbox Helix pricing strategy.

Microsoft Piles Up 80 "Copilot" Products, Apps, and Services

Microsoft has been addressing the recent wave of "Microslop" criticism that has emerged online in response to the forced integration of AI into its products. Specifically, Microsoft has been promoting its Copilot applications, products, and even Copilot-branded hardware like Copilot+ AI PCs to consumers. However, this is just the scratching the surface, as the actual number of Copilot variants is much higher than what the average PC enthusiast might consider. If you've ever wondered how many Copilot applications exist, the official count stands at 80 Copilot applications, products, services, and hardware that the Redmond giant has developed. Across every Microsoft vertical, there is a Copilot icon in some form, even present on Copilot+ PCs with its own dedicated Copilot key. This represents the biggest branding overhaul in Microsoft's history, as the company traditionally distinguished products with unique features and names.

However, the popularity of its ecosystem is at an all-time low, particularly within the PC community, which interacts most with the Windows 11 operating system and the Microsoft 365 suite of applications, formerly known as the Office package, including Excel, Word, PowerPoint, and others. Regular consumers are largely unaware of the extent of the Copilot branding, as Microsoft has extended its AI narrative to consumer and business chatbots, developer tools, desktop applications, Copilot applications within other applications, enterprise platforms, hardware, and business software serving the enterprise sector. At some point, the community narrative suggests that the branding is being pushed a bit too aggressively, as Windows 11 users, who interact daily with the world's most widely distributed operating system, have openly discussed the drawbacks of the forced Copilot integration.

Intel "Nova Lake" to Use Xe3 Graphics and Xe3P Display/Media Engine

Intel's upcoming "Nova Lake" CPU generation, part of the Core Ultra 400 series, will be a major refresh of the company's P and E-core hybrid design. While many specifications have been largely leaked, the exact integrated GPU configuration remained a mystery until now. One of the most reliable Intel leakers, Jaykihn, has revealed that Intel plans to use the Xe3 generation of graphics, which is found in the current "Panther Lake" Arc B300 series of integrated GPUs. The display and media engine will come from the Xe3P "Crescent Island." Previously, we reported the source's claim that the "Nova Lake" display and media engine would incorporate some IP elements from the Xe4 "Druid" generation of graphics. However, the actual underlying hardware is not related to Xe4 and instead borrows IP from Xe3P.

Intel's plans for "Nova Lake" are focused on late 2026, with the entire lineup expected to roll out in early 2027. The platform will support DDR5 memory at 8,000 MT/s out of the box, without any overclocking. This indicates an improved integrated memory controller on the Nova Lake platform, which seems ready to handle those speeds even before XMP or factory-overclocked modules are considered. It also suggests that Intel is pushing memory support further than its current controller, which reaches DDR5-7200 on the current "Arrow Lake Refresh," alongside the new core IP and updated configuration.

Intel Launches Core Ultra 7 251HX Arrow Lake Processors with 18 CPU Cores and 3 Xe GPU Cores

Intel has quietly added the Core Ultra 7 251HX to its Arrow Lake HX lineup, skipping any formal announcement. The chip simply appeared on the Intel website a few weeks after it surfaced in Lenovo Legion 5i 2026 and MSI Raider 16 HX listings. The 251HX is an 18-core, 18-thread part with 6 Performance cores and 12 Efficient cores, slotting between the Core Ultra 5 245HX and the Core Ultra 7 255HX. Compared to the 255HX, it drops two P-cores and loses two threads, but keeps the same 12 E-cores and 30 MB of Smart Cache. TDP range stays identical at 55 W base and up to 160 W maximum turbo power. Max Turbo comes in at 5.1 GHz, 100 MHz below the 255HX, but the E-core base clock actually jumps 700 MHz to 2.5 GHz, and the P-core base is up 500 MHz as well at 2.9 GHz. Memory support goes up to DDR5-6400.

The integrated graphics drop to three Xe3 cores clocked up to 1.8 GHz, down from four on the 255HX, which also trims AI performance from 33 TOPS to 30. Not a dramatic difference, but worth noting if NPU performance matters for a specific workload. As an endnote, the Core Ultra 7 251HX sits between the Core Ultra 5 245HX with its 14 cores in a 6P+8E layout and 24 MB of cache, and the 20-core Core Ultra 7 255HX and 265HX sitting above.

Steam Will Estimate Game FPS Before Purchase to Show Expected PC Performance

Steam is reportedly in the process of adding a "Frame Estimator" tool that can estimate your PC's performance before you purchase a game. As you know, Valve's Steam platform is the largest gaming platform in the world, with access to millions of PCs. The Steam Client application offers an option to include your PC in Valve's telemetry system, which processes data such as your PC's specifications and game information, including your library. Using these data points, Steam will estimate how many frames per second your PC can generate in any game, depending on your configuration. For example, for a specific CPU, GPU, and available system memory, the Steam Client will indicate whether a game can reach 60 FPS at 1440p using high settings, or whatever your preference is. We can only speculate at this point about what the feature will look like, as Steam is still refining it before the public beta release.

Additionally, Valve has already started asking users for anonymous FPS data collection about a month ago whenever they run a game. With this data pool, likely involving millions of participants, Valve aims to build a system that estimates your FPS output based on your specific PC configuration, without needing to run a game first. Reportedly, this feature will appear in the Steam Client and show how much performance your PC can deliver before you even purchase a game. This is a classic recommendation system that will indicate what your configuration typically delivers at specific game settings and resolutions.

14th Gen Core "Raptor Lake" Will Continue to be "Abundantly Available," Says Intel

Intel will continue to ensure production of its 14th Gen Core "Raptor Lake Refresh" desktop processors, 700-series motherboard chipset, and ensure continued availability of the Socket LGA1700 platform. In an interview with Club386, Intel's VP and GM of client segment technical marketing, Robert Hallock, said that Raptor Lake remains a big part of Intel's client segment strategy, and that these processors will continue to be "abundantly available." Hallock also hinted that Intel could get motherboard vendors to innovate boards with both DDR4 and DDR5 memory slots, so consumers can choose between the two memory types, picking cheaper DDR4 memory, and upgrading to DDR5 down the line.

"Raptor Lake is a big part of our strategy - I want to be very clear about that," says Hallock. "It's still really, really good, even with multiple generations of hardware from other vendors coming after it, so it's not going anywhere. I want people to understand that Raptor Lake will continue to be abundantly available," Hallock said. "You've also seen some new motherboard announcements that support both DDR4 and 5 on Raptor Lake, as kind of like a bridge between worlds for people," he added. "That is reflective of our overall confidence and expectations." Companies like ASRock are already innovating such boards, and we could expect more such products in 2026.

Seasonic Readies Japan-exclusive FOCUS ATX 3.1 Sakura Limited Edition PSU

Seasonic teased the Japan-exclusive FOCUS ATX 3.1 Sakura Limited Edition power supplies. These are design variants of the FOCUS ATX 3.1 line of PSUs that feature a white housing with cherry blossom printed design, Sakura-pink lettering, and a matching white 135 mm cooling fan. The PSU includes white, individually-sleeved modular cables. The PSU offers 80 Plus Gold switching efficiency, and meets both ATX 3.1 and PCIe 5.1CEM specifications, a native 12V-2x6 connector, Seasonic's innovative OptiSink cooling design, and a segment-leading 10-year product warranty. The company didn't reveal pricing or availability information, the PSU is likely to be Japan-exclusive.

Canadian Listings of Ryzen 9 9950X3D2 Indicate Near-$1000 US Pricing

Canadian online retailers have started putting up early listings of the AMD Ryzen 9 9950X3D2 Dual Edition desktop processor, which was launched earlier this month, but without a price announcement. The processor will start selling from April 22, 2026. Ahead of this date, Canadian retailers, ShopRBC and PC-Canada, listed the processor. ShopRBC listed it for CAD $1,375, while PC-Canada had it up for CAD $1,374. It so happens that these prices convert to approximately USD $990, confirming the popular theory that AMD could give the 9950X3D2 Dual Edition an MSRP of $999, making it the Ryzen-branded desktop processor with the highest launch price, not counting Threadripper HEDT SKUs.

The Ryzen 9 9950X3D2 is designed to be a flagship 16-core/32-thread Socket AM5 desktop part with 3D V-Cache memory on both its 8-core "Zen 5" chiplets, for a combined L3 cache of 192 MB, and total cache of 208 MB. The chip should, in theory, offer better gaming performance than the regular 9950X3D, since game workloads could be executed on either of the two CCDs. Multithreaded productivity workloads that are heavy on streaming data should benefit from the large caches, too. The chip comes with a feisty TDP of 200 W.

Intel Texture Set Neural Compression Shrinks Textures by Up to 18x with Minimal Quality Loss

Intel has recently released a new video showcasing its latest Texture Set Neural Compression (TSNC) technology, which delivers textures up to 18 times smaller while maintaining visual quality with little to no noticeable difference compared to the industry-standard compression. Using AI-based neural networks, Intel's graphics team processes input data from industry-standard BCn textures. These textures are compressed through an AI model encoder, encoded in the latest space values, and then decoded by a network decoder to decompress the textures. The result is output data textures that are up to 18 times smaller, with some quality loss at maximum compression settings. As with any neural technology, TSNC is trained on millions of standardized textures to create an AI model that can replace traditionally compressed textures in the BCn format. This results in new, much smaller game textures that load faster, use less VRAM, and perform better thanks to modern GPU technology.

There are several ways to apply TSNC neural compression, depending on the desired outcome, whether it's saving game installation size, reducing VRAM usage, or improving performance. Variant A, as Intel calls it, can achieve up to 9 times compression of the standard texture set, with little to no difference in visual quality—almost an unnoticeable drop. However, when the goal is maximum efficiency and requires up to 18 times texture compression, Intel offers Variant B of the TSNC neural network. This variant provides a significant performance boost, with the trade-off being a modest visual change. Using NVIDIA's FLIP tool to measure quality drop in generated images, Intel notes that Variant A experiences a 5% visual quality drop, while Variant B sees up to a 7% quality drop, which is noticeably more.
You can judge for yourself by viewing the comparison images below.

Intel Pulls the Plug on XeSS Support in Unity Game Engine

Intel has unexpectedly discontinued the official XeSS plugin for the Unity game engine, leaving the Unity ecosystem without XeSS frame generation, temporal super sampling, and antialiasing technology. This decision comes just a month after Intel released its official XeSS 3.0 software development kit for game studios, which includes features like multi-frame generation and the ability for XeSS 3.0 to use external memory heaps for GPU memory allocated by the game engine. This allows XeSS and the engine to operate on the same VRAM blocks instead of each reserving separate ones. However, it is unclear if XeSS 3.0 works with the latest Unity 6 engine, as official support has been withdrawn and the repository now serves as a public archive on GitHub. Similarly, AMD abandoned the Unity platform years ago, leaving only FSR 2.0 support since the last update. The focus now seems to be on other game engines like Unreal Engine 5 and its future versions, which are receiving all the latest advancements from both Intel and AMD.
Intel on GitHubIntel will not provide or guarantee development of or support for this project, including but not limited to, maintenance, bug fixes, new releases or updates. Patches to this project are no longer accepted by Intel. If you have an ongoing need to use this project, are interested in independently developing it, or would like to maintain patches for the community, please create your own fork of the project.

Sapphire Intros China-specific Radeon RX 9070 GRE Pulse Pro and RX 9060 XT Pulse S

Sapphire introduced two new China-specific graphics cards, the Radeon RX 9070 GRE Pulse Pro, and the Radeon RX 9060 XT Pulse S. The two feature a price-performance ratio that's highly optimized for the Chinese market, banking on the success of China-specific products from previous generations. The RX 9070 GRE Pulse Pro features a board design that's similar to that of the RX 9070 series Pure brand from the company, but colored black overall. The card appears high-end when installed, with a meaty triple-slot cooling solution, and a board length of 32 cm. It uses a pair of 8-pin PCIe power inputs. Sapphire has given this card a Game clock of 2920 MHz boost, and 2340 MHz Game clock. Display outputs include two each of HDMI 2.1b and DisplayPort 2.1a.

Carved out from the 4 nm "Navi 48" silicon, the RX 9070 GRE has 48 RDNA 4 compute units, for 3,072 stream processors. It gets 12 GB of 20 Gbps GDDR6 memory across a 192-bit wide memory bus. The RX 9070 GRE is hence positioned between the global RX 9070 and RX 9060 XT 16 GB. Next up, is the Sapphire Radeon RX 9060 XT 8 GB Pulse S. This is a compacted version of the global RX 9060 XT 8 GB Pulse. While the global card has a 24 cm board length with 12.4 cm height, the China-specific Pulse S card is just 20 cm in length, with 12.2 cm height. Both cards are 2 slots thick.

This Week in Gaming (Week 15)

Happy Easter to those of you that celebrate and for whatever reason, Wednesday this coming week is crammed full of new releases. We kick off the week with a Finnish hardcore post-apocalyptic survival game, which is unlikely to be everyone's cup of coffee. Monday kicks off with what might end up becoming a lawsuit with Nintendo, followed by a dark fantasy dungeon crawler and by Wednesday we take a hard left with an action adventure game that also includes racing. Thursday we veer right with a tree city builder and the week ends with trying to end humanity. We got a few more games that didn't quite make the list, of which most are early access games.

Road to Vostok / This week's major release / Early access / Tuesday 7 April
Road to Vostok is a hardcore single-player survival game set in a post-apocalyptic border zone between Finland and Russia. Survive, loot, plan and prepare to cross the border into Vostok, a permadeath zone where one mistake can end it all. Steam link

Microsoft is Forcing Windows 11 25H2 Update to 24H2 Users

Microsoft is now force-installing the latest version of Windows 11, the 25H2, for users of the older 24H2 version of the operating system. Through what Microsoft calls a "machine learning-based intelligent rollout," the company is automatically updating 24H2 users to Windows 11 25H2 when their devices are ready. This forced update is part of a staged update plan for Windows 11, where Microsoft is gradually updating systems worldwide to phase out the 24H2 version, as support for this operating system will officially end on October 13, 2026. It makes sense to upgrade users to an operating system with a longer support period. However, Windows 11 users might be frustrated with the constant forced upgrades that Microsoft is pushing, which seem to offer little real-world benefit beyond regular security maintenance.

Regarding Windows versions, the situation has been a bit confusing recently. Microsoft has dedicated the 26H1 update exclusively for Windows-on-Arm devices, supporting new silicon, including the Snapdragon X2 Elite and X2 Plus platforms, as well as the potential launch of NVIDIA's N1/N1X laptop SoCs. The latest feature and security updates have been delivered through both the 24H2 and 25H2 versions, which have been the primary focus for x86-based PC systems. However, as support for 24H2 is coming to an end, the focus is gradually shifting to 25H2. There is still time before October of this year, and Microsoft is using AI for a staged rollout. Importantly, users cannot refuse this update. They can only schedule the restart for the update to be applied or postpone it slightly before it is finally installed.

NVIDIA's Neural Texture Compression Cuts VRAM Use From 6.5 GB to 970 MB

NVIDIA has released more details about its Neural Texture Compression (NTC) technology, which significantly reduces GPU VRAM usage by up to seven times. In a technology demo presented during one of the GTC 2026 sessions, NVIDIA revealed that its Neural Texture Compression can reduce VRAM usage from 6.5 GB to just 970 MB in certain scenes. This was demonstrated in a video comparing a Tuscan Villa and its interior. With virtually no difference in texture appearance, Neural Texture Compression represents a major advancement in maintaining graphics fidelity while freeing up GPU memory for more game content. For instance, in both the exterior of the Tuscan Villa and the interior demo showcasing detailed tableware, NTC technology provides users with high-quality textures while maintaining excellent material quality.

NTC technology is an AI-driven texture output that allows games to feature high-quality complex materials without a performance penalty. Games can benefit from the substantial VRAM reduction that NTC offers while maintaining the same texture quality. Traditionally, games use block-compressed formats like BCn, such as BC5, BC6, or BC7, which are commonly applied in 4x4 pixel formats and rendered by the GPU. However, NVIDIA has trained small neural networks that can produce the desired pixel format and texture appearance at a fraction of the size of traditional texture compression formats. Instead of using gigabytes of VRAM for textures, NTC drastically reduces VRAM usage by emulating textures, allowing for either much lower VRAM consumption or significantly enhanced material appearance, depending on the game developer's goals. This enables games to incorporate much more complex scenery without any performance penalty, relying on NVIDIA's AI technology to handle the workload. Below is the demonstration of Tuscan Villa, which shows just how the scene looks.

Modder Gets Intel Core 9 273PQE "Bartlett Lake" to Boot Windows 11 on Z790 Motherboard

Intel's long-awaited gaming CPU king, the Core 200 "Bartlett Lake-S," is an intriguing CPU generation that isn't actually meant for gaming. The top version, the Core 9 273PQE, is a 12-core, 24-thread processor launched exclusively for commercial and industrial PC OEM markets as an edge/embedded design, and it's not available for the DIY PC crowd. Intel didn't plan for these CPUs to run on commercial motherboard chipsets, and major motherboard manufacturers have confirmed this. However, a modder has achieved something remarkable by booting Intel's "Bartlett Lake" Core 9 273PQE processor into the Windows operating system on a standard Z790 motherboard. Previously, these chips could only reach the POST stage on consumer LGA 1700 boards, but they couldn't run a fully functioning operating system.

Built on the Intel 7 node and designed for Socket LGA1700, "Bartlett Lake" is a non-hybrid chip featuring up to 12 "Raptor Cove" P-cores without any E-core clusters. It was not intended to be compatible with consumer Intel Z790 chipset motherboards. However, main issue was never the socket itself. "Bartlett Lake" shares the same physical LGA 1700 layout as Intel's "Raptor Lake" chips, but that doesn't automatically make it compatible with consumer boards. Typically, the absence of official BIOS and microcode support prevents proper CPU initialization. Earlier attempts usually resulted in startup failures, blank screens, or error codes before progressing further. This recent success changes that narrative. By modifying the motherboard firmware to accept the processor during early boot, the modder overcame the hurdles that had previously caused failures. Once the system accepted the chip at initialization, Windows loaded successfully.

(PR) Ex Sanguis from Othercide Creators Arrives on Steam Early Access May 21

Lightbulb Crew is thrilled to announce that Ex Sanguis, their blood- and strategy-rich game, will release on Steam in Early Access on May 21st! So what's Ex Sanguis all about? You're here to lead elite warriors, called Stillae, to save a dying world from the forces of stasis. And how do you do that? Through many blood-filled turn-based battles, of course!

While engaging in turn-based combat, you'll be able to strategically trigger a chain of events across the battlefield to turn the tide. Use Timeline Effects that can hasten, delay, or swap time positions to impact the turn order in a way that favors you and disadvantages foes.

Intel Reportedly Planning Another CPU Price Increase in May Amid Massive Demand

Intel is reportedly preparing yet another CPU price hike, adding to the previous increases implemented in February and March. According to the latest research and channel checks from Chinese market research firm Minutes Logic Society, Intel plans to add another price increase to its existing ones. In February, Intel implemented a first round of CPU price increases ranging from 10% to 15%, depending on the segment and SKU. Just a month later, the company introduced another increase in March, around 15%, with earlier reports suggesting a 10% hike for the consumer CPU sector, like the Core Ultra family of CPUs. This time, we are expecting another increase in May across the overall CPU portfolio, meaning that Intel will again raise prices by a few more percent, depending on the CPU sector, whether it is a Core Ultra CPU or a Xeon server processor.

The total cumulative goal for the price hike is about 30% higher compared to 2025 pricing. Interestingly, Intel is facing a significant problem with CPU supply that it can't address immediately. While a large portion of CPU production is internal, with Intel Foundry handling a bulk of orders, some CPUs require TSMC's silicon for Intel to ship these CPUs. Especially with multi-die packaging, where some parts are manufactured on Intel's node and others on TSMC's node, shipping is impossible until every part arrives and Intel assembles it with its advanced packaging.

GMKtec Launches NucBox K17 Mini PC with Intel Core Ultra 5 226V

GMKtec has launched the NucBox K17, a compact mini PC featuring an Intel Core Ultra 5 226V processor, a Lunar Lake chip built on TSMC 3 nm process with 8 cores, a 2.1 GHz base clock, and up to 4.5 GHz boost on the performance cores. Total AI compute comes in at 97 TOPS across the CPU, Arc 130V iGPU, and dedicated NPU, with the NPU alone rated at 40 TOPS. The Intel Arc 130V handles graphics, clocking up to 1.85 GHz and supporting ray tracing and XeSS upscaling. Triple display output is available via two HDMI ports and a USB4 port, with support for resolutions up to 8K. That same USB4 port runs at 40 Gbps and supports eGPU connectivity, Power Delivery, and display output simultaneously.

For memory, it features 16 GB of LPDDR5X at 8533 MT/s, soldered and non-upgradeable. Storage ships as a PCIe 4.0 M.2 2280 SSD in 512 GB, 1 TB, or 2 TB, and there's a second M.2 slot that accepts a PCIe Gen 5 x4 drive for a total expandable storage of 16 TB across both slots. Note that SATA SSDs are not supported. Networking covers Wi-Fi 6E at up to 2.4 Gbps, Bluetooth 5.2, and a 2.5G Ethernet port via an Intel i226-V controller. The Mini PC measures 127.5 x 127 x 44.5 mm, weighs around 460 g, and is powered by a 100 W adapter.

New Rowhammer Attack Puts GDDR6-Powered NVIDIA GPUs at Risk

Rowhammer attacks exploit vulnerabilities in DRAM hardware by causing targeted bit-flips, allowing attackers to bypass memory isolation and gain control over a device. These attacks were initially focused on CPUs and their associated DDR memory, such as DDR4. However, recent research indicates that NVIDIA GPUs are also vulnerable due to the fragile nature of the GDDR6 memory they use, which directly compromises the CPU host. Two independent research teams have discovered ways to exploit this decades-old memory vulnerability against modern graphics hardware, with trouble extending beyond the GPU itself. The "GDDRHammer" and "GeForge" groups have each developed functional exploits that use Rowhammer bit-flips in NVIDIA GPUs with GDDR6 memory to gain complete control over the host CPU's memory. This attack can perform bit-flips on some NVIDIA GPU models, ranging from the "Ampere" to "Ada Lovelace" families of cards.

An attacker who succeeds in this can read and write anything stored in the machine's main memory. Both teams have also introduced new Rowhammer techniques specifically designed for GPU architecture, achieving a significantly higher rate of bit-flips on GDDR6 memory than previous methods. The critical step in both exploit chains involves targeting the GPU's memory allocator, using controlled bit-flips to corrupt the GPU's page tables. Once these page tables are compromised, the attacker gains arbitrary read and write access to CPU memory, breaking down the security boundary between the graphics subsystem and the rest of the machine. The end result is a full system compromise, as the attacker can manipulate memory at will and gain root access, achieving total control without interacting with privileged software paths. The affected GPUs include the GeForce RTX 3060, which experienced 1,171 bit-flips, and the RTX 6000 "Ada" GPU, which saw 202 bit-flips from the attack.

MSI Intros Herald BE9400 PCIe Wi-Fi 7 Adapter

MSI today introduced the Herald BE9400, a PCIe network adapter that provides Wi-Fi 7 and Bluetooth 5.4 connectivity to any PC with a vacant PCIe slot and USB 2.0 header. The card supports 802.11be (Wi-Fi 7), 802.11axe (Wi-Fi 6E), 802.11ax (Wi-Fi 6), and older standards, across the 6 GHz, 5 GHz, and 2.4 GHz radio bands, with a peak Tri-Band bandwidth of 5764 Mbps. The adapter offers a channel width of 320 MHz. Other features include MLO (multi-link operation) and 4K QAM. Under the hood, the Herald BE9400 appears to be based on the MediaTek MT7927 controller, with a PCI-Express 4.0 x1 host interface. MSI includes an antenna module with a magnetized base that sits firmly on top of your PC case. The company didn't reveal pricing information.

(PR) Intel Appoints Aparna Bawa as Executive Vice President and Chief Legal & People Officer

Intel Corporation today announced the appointment of Aparna Bawa as EVP, chief legal & people officer. Bawa will report directly to CEO Lip-Bu Tan and will lead Intel's global legal, ethics, compliance, people, and culture organizations as the company accelerates its transformation and execution agenda.

"The role of legal and people leadership has never been more critical as Intel drives cultural transformation with discipline, speed, and integrity," said Intel CEO Lip-Bu Tan. "Aparna brings a rare combination of operational rigor, business judgment, and people-first leadership. Her experience helping scale global technology companies through periods of significant change will be invaluable as we build a stronger, more agile Intel."

Ubuntu 26.04 LTS Raises Recommended Memory Requirement to 6 GB

Canonical increased the recommended system memory for the upcoming Ubuntu 26.04 LTS "Resolute Raccoon" to 6 GB of RAM, a first major change since 2018. According to the release note, the 26.04 LTS now lists 6 GB of RAM as the baseline for a comfortable desktop experience, alongside a 2 GHz dual-core CPU and 25 GB of storage, unchanged from previous generations. This represents a 50% increase over Ubuntu 18.04 LTS, which in 2018 raised the bar to 4 GB, and a notable shift from earlier releases that ran on as little as 1 GB. The change is not caused by a heavier core OS. Instead, it reflects the reality of modern workloads. The GNOME desktop, now updated to newer revisions, along with current web browsers (i.e., Firefox) and everyday apps like LibreOffice, demand more memory in multitasking scenarios.

Importantly, 6 GB is not a hard requirement. Ubuntu 26.04 LTS will still install on systems with less than 6 GB of RAM. However, performance may suffer. Early testing shows that the OS remains functional even on 2 GB systems although with significant slowdowns. As before, the 25 GB storage requirement remains mandatory for the desktop edition. As Ubuntu 26.04 LTS is expected to be the next long-term support release from Canonical, the Ubuntu ecosystem provides many options for those using lower-end hardware. Lighter flavors such as the official Lubuntu or the Linux Lite distro, and manual installations with a minimal base remain available and viable options. Also, Ubuntu Server can be deployed on systems with around 1-1.5 GB of RAM, depending on the use case. Ubuntu 26.04 LTS is currently in development and scheduled to be released on April 23.

Steam Deck 2 Ditches Semi-Custom APU for Off-the-Shelf AMD Silicon, Eyes 2028 Launch

Valve's next-generation Steam Deck 2 handheld console is reportedly planned for release in 2028, with significant manufacturing changes expected for this sequel to the highly successful handheld gaming device. According to a well-known industry leaker, KeplerL2, posting in the NeoGAF community, Valve is targeting a 2028 refresh for the second-generation Steam Deck. However, the ongoing supply chain shortages of DRAM and NAND Flash could cause disruptions to these plans, potentially leading to delays. Interestingly, this period is when the shortages are expected to start easing, so the Steam Deck 2 could still be released on time, depending on Valve's sourcing capabilities.

One of the most significant procurement shifts for the Steam Deck 2 is Valve's choice of the computing base that will power the handheld. Instead of using a semi-custom AMD APU, Valve is expected to use an off-the-shelf AMD APU that won't require any custom tuning from AMD to meet Valve's needs. This is welcome news, as the latest Steam Machine showed that Valve's reliance on a semi-custom APU solution made the hardware "obsolete" quickly while the rest of the industry advanced. With any semi-custom solution, stockpiling silicon and waiting for DRAM/NAND modules to arrive puts pressure on Valve to ship a product that is significantly underpowered or too expensive. However, with an off-the-shelf solution, Valve could use the best available option at the time of shipping and optimize SteamOS around it.

AMD Details Upcoming Zen 6 PQOS Extensions: Advanced Bandwidth and Privilege Controls

Imagine you're a web hosting vendor leasing out specific number of CPU cores of a large core-count processor. You'd want to specify QoS limits on the shared L3 cache performance for those cores, so they don't hamper performance of other tenants. AMD this week released a technical document detailing the Platform Quality of Service (PQOS) ISA extensions for its next-generation Zen 6 microarchitecture. These ISA enhancements provide sysadmins and cloud providers with greater control over processor and memory subsystem performance. The latest document outlines three primary additions to the Zen 6 PQOS feature set, Global Bandwidth Enforcement (GLBE), Global Slow Bandwidth Enforcement (GLSBE), and Privilege-Level Zero Association (PLZA). These features are designed to scale performance management across complex multicore environments by allowing software to regulate bandwidth and execution privileges more effectively across expansive groups of logical processors. The development shows that AMD is steering toward a more closely collaborative hardware QoS solution for its multicore processors.

A highlight of the Zen 6 PQOS updates is the implementation of Global Bandwidth Enforcement (GLBE), which allows system software to specify L3 external bandwidth limits for groups of cores that span across multiple traditional QoS Domains. By grouping these into a unified "GLBE Control Domain," AMD enables a competitively shared bandwidth ceiling for specific Classes of Service (CoS). This upgrades older architectures that only provided L3 external bandwidth enforcement on a strictly per-domain granularity. Next up, AMD introduced Global Slow Bandwidth Enforcement (GLSBE), a parallel feature that applies the exact same multi-domain bandwidth limiting principles to system memory explicitly designated as "Slow Memory." Both GLBE and GLSBE provide granular controls via specific model-specific registers.

Windows Security App Gains Secure Boot Certificate Status Ahead of Major Certificate Refresh

On your Windows PC, the Unified Extensible Firmware Interface (UEFI) uses Secure Boot certificates to ensure that only trusted software initiates the startup sequence. The certificates currently in use were originally issued in 2011 and are set to expire in late June 2026. To address this, Microsoft has been quietly rolling out updated certificates through Windows Update. Starting in April 2026, users can check their device's status via a new indicator in the Windows Security app. By navigating to Device security and then Secure Boot, a color-coded badge will show whether your device is fully updated, awaiting an update, or requires immediate attention.

The badge system is simple yet significant. A green checkmark indicates that the new certificates are installed and no further action is needed. A yellow caution badge, which will start appearing in May 2026, means the update is either pending or has been blocked by a hardware or firmware limitation. A red stop icon is the most serious state and could appear as early as June 2026, once older certificates start expiring. When this occurs, the device will no longer be able to receive critical boot-level security updates. The same status is reflected in the Windows Security system tray icon, so warnings are visible even when the app is closed.

Steam on Linux Surpasses 5% Market Share in the Latest Survey Update

As we enter a new month, Steam's Hardware and Software Survey data has been processed, providing us with a clearer view of the overall gaming market that uses Steam platform. Today, the most notable change in the Steam Survey is the increase in Linux gamers, who have moved from their historically low single-digit market share to mid-single digits. As of March, Linux-based operating systems were running Steam on 5.33% of all polled systems. This represents an impressive 3.10% increase over February's data, which showed a dip in Linux market share from January's 3.5%. Fortunately, the numbers have now been revised upwards, marking a significant improvement for the community that has been steadily implementing improvements and making Linux-based gaming more accessible to everyone.

What might not be surprising is that a large portion of those 5.33% Linux installations run on Valve's customized SteamOS operating system. With a 24.48% share, the use of SteamOS grew by 0.65% last month alone, while other Linux distributions also contributed significantly. Other Windows alternatives like macOS are gaining momentum as well, with Apple seeing a 1.19% month-over-month increase to 2.35%. Although Linux now holds more than twice the market share of macOS, its growth within the Steam install base is a significant change, nearly doubling in just a month. Perhaps these alternative operating systems are now attracting enough attention from big game studios to encourage them to release native ports instead of relying on translation tools like Wine/Proton.

(PR) Urban Ascend Launches on Steam April 3

Urban Ascend is a city-building game centered on continuous expansion, system-driven design, and long-term optimization. Players grow a small town into a highly efficient metropolis by placing buildings, managing resources, and refining interconnected systems that evolve over time. The full version launches on Steam on April 3, 2026, following a public demo that introduced its core progression loop. The full release expands on those systems with additional buildings, upgrades, and mechanics designed to deepen strategic decision-making and long-term planning.

Urban Ascend features nearly 100 buildings and hundreds of upgrades that reshape how the city functions. Players manage citizen needs such as happiness, safety, and governance to unlock powerful bonuses, while responding to dynamic incidents that introduce new challenges as the city grows.

(PR) Solidigm Expands Sacramento Development, Fueling Global AI Leadership

Solidigm, a pioneer in enterprise data storage, today announced it has exceeded initial investment goals for its Greater Sacramento initiatives, including the company's Rancho Cordova headquarters and surrounding research and development (R&D) campus. Announced in September 2022, Solidigm committed to investing $100 million into regional R&D facilities. Approximately three-and-a-half years into the build out, the company has surpassed this figure and will continue to invest in local talent and technology to help fuel global AI advancements.

In addition to $75 million in local lab investments, Solidigm has introduced close to 100 new NAND tools through the development of more than a $5 million world-class NAND lab and R&D center. "We have the most robust data storage product line for AI data centers," said Greg Matson, SVP, Head of Products and Marketing at Solidigm. "Our industry leading SSDs help our customers achieve the highest levels of efficiency, density, and performance in storage for their AI demands. And all of the innovation for us starts right here in Rancho Cordova."

(PR) NVIDIA GeForce NOW Brings 10 Games to the Cloud

No joke—GFN Thursday is skipping the tricks and heading straight into the games. April kicks off with ten new titles, bringing fresh adventures to GeForce NOW, including the launch of Capcom's highly anticipated PRAGMATA.

A dozen new games are available to stream this week, including Arknights: Endfield, which expands the acclaimed series into a full 3D real‑time strategy adventure. On GeForce NOW, every battle flows with precision and every mission looks sharper than ever. So gear up, grab a controller or gaming device of choice, and get ready to stream—another month of great gaming is now underway.

8BitDo Launches Limited Edition Apple II Inspired Retro 68 AP50 Keyboard

8BitDo has released a limited edition version of its Retro 68 mechanical keyboard to mark Apple's 50th anniversary. Called the AP50, it takes direct visual inspiration from the Apple II color scheme with the familiar beige and brown colors of that era of computing. The keyboard uses a 68-key compact layout built around a gasket-mount system for better typing acoustics and a softer key-press feel. Construction is all-aluminium, chassis, plate, and keycaps, and the 323.3 x 138.5 x 46.5 mm body reflects that, with the keyboard weight reaching 2.2 kg. Switches are Kailh BOX Ice Cream Pro Max, and the PCB is hot-swappable if you want to try something else without soldering. RGB backlighting is included, and the keyboard is programmable through 8BitDo Ultimate Software V2 or via fast-mapping directly on the keyboard without any software.

Connectivity covers all three modes: wired USB, 2.4G wireless, and Bluetooth LE. It's compatible with macOS, Windows 10 and above, and Android 9.0 and above. The 6500 mAh battery is rated for up to 300 hours of use with a 9-hour charge time. The package also includes a set of Wireless Dual Super Buttons (160.2 x 75.3 x 32.6 mm, 270 g), a 2.4G adapter, and a USB cable. At $499.99, the 8BitDo AP50 keyboard is clearly aimed at collectors and enthusiasts rather than anyone shopping on a budget.

(PR) IBM Announces Strategic Collaboration with Arm

IBM (NYSE: IBM) today announced a strategic collaboration with Arm to develop new dual‑architecture hardware that helps enterprises run future AI and data intensive workloads with greater flexibility, reliability, and security.

IBM's leadership in system design, from silicon to software and security, has helped enterprises adopt emerging technologies with the scale and reliability required for mission‑critical workloads. As AI moves deeper into core business operations, IBM continues to invest in hardware platforms such as the Telum II processor and Spyre Accelerator, which are designed to bring AI from experimentation into everyday enterprise use.

AMD Radeon RX 9070 and RX 9070 XT Fall Below MSRP in Germany

AMD's RDNA 4-based Radeon RX 9070 and RX 9070 XT graphics cards have finally reached reasonable pricing, as German retailers report that these GPUs are now selling below MSRP. In Germany, the European MSRP for Radeon RX 9070 cards is €629, including 19% VAT. For its bigger sibling, the Radeon RX 9070 XT, the European MSRP is listed at €689, also including the sales tax. However, according to multiple listings from German online retailers, both cards are trading below their European MSRP pricing, marking the first occurrence since the memory shortage fiasco began, which took a toll on the gaming community. The cheapest Radeon RX 9070 non-XT model is listed at €539.00 in the form of the ASUS Prime Radeon RX 9070 OC SKU, while the cheapest Radeon RX 9070 XT model is listed at €640 for the ASRock Radeon RX 9070 XT Challenger GPU. Do note that this is not the first time that these GPUs are priced below MSRP in Germany, but just the first time since the memory shortages started.

Interestingly, this price drop in Germany is not consistent with the markets in the United States, where GPU pricing for the Radeon RX 9070 and RX 9070 XT still ranges around $810-$820 for the non-XT SKU and about $880-$890 for the Radeon RX 9070 XT model. This represents a large premium in the U.S. market, considering that the Radeon RX 9070 and Radeon RX 9070 XT graphics cards have MSRPs of $549 and $599, respectively. Perhaps a fresh supply of GPUs has hit the German market, causing supply to overwhelm demand and significantly pushing prices down. In the U.S., that is not the case, where prices remain high and on an upward trajectory, according to PCPartPicker. In contrast, the German market is experiencing some of the lowest pricing in recent months, finally giving gamers a break.

(PR) Gigabyte Goes Dark with the X870E AERO X3D DARK WOOD

Gigabyte Technology Co. Ltd, a leading manufacturer of motherboards, graphics cards, and hardware solutions, today marks a defining moment in computing aesthetics with the introduction of the X870E AERO X3D DARK WOOD—a groundbreaking motherboard that transcends technological achievement to become a true design statement. Building on the acclaimed success of the X870E AERO X3D WOOD, the X870E AERO X3D DARK WOOD carries that legacy boldly forward, deepening the experience into something more immersive and emotionally resonant.

Guided by the philosophy of Technology with Warmth, the X870E AERO X3D DARK WOOD envelops the user in a quiet, grounded mood that feels less like a hardware upgrade and more like coming home. The authentic dark wood texture finish brings natural warmth and character into high-performance computing; the supple leather pull tab adds tactile intimacy; and the understated dark metal tones offer calm and breathing room—a deliberate counterpoint to the noise of modern life.

(PR) Alphacool Announces New APEX Series CPU+VRM Monoblocks

Alphacool International GmbH from Braunschweig is a pioneer in PC water-cooling technology. With one of the most comprehensive product portfolios in the industry and over 20 years of experience, Alphacool is once again expanding its portfolio with the long-awaited Apex Monoblocks. The monoblocks combine high cooling performance with an elegant design that is perfectly matched to the respective motherboard. In addition to the CPU, they also cool the voltage regulators (VRMs) and the M.2 NVMe SSD located below the CPU socket. This allows the waterblock to cover all key motherboard components.

As with the Apex 1 CPU cooler, the Apex Monoblocks feature an offset cold plate. This directs the coolant flow straight to the thermal hotspot of the AM5 CPU. Combined with the proven Cross-Slot structure and 3D Jetplate 2.0, the design generates high water pressure for particularly efficient heat dissipation. The Apex Monoblocks were developed for demanding systems that require both high cooling performance and seamless integration into the motherboard design. Their combination of technical precision, targeted coolant flow and clear design language makes them ideally suited to modern custom water-cooling setups.

Intel Core Ultra 400HX "Nova Lake" Mobile Processor Core Configurations Surface

Intel's next-generation mobile processor for gaming notebooks and portable workstations, the Core Ultra Series 4 "Nova Lake-HX," will come in two distinct core configurations, according to a leak by Jaykihn, a reliable source for Intel leaks. "Nova Lake-HX" is segmented from the mainstream "Nova Lake-H" with a wider I/O that supports configurations with discrete GPUs. The top-of-the-line "Nova Lake-HX" processor will come with a CPU core configuration of 8P+16E+4LPE, that's eight "Coyote Cove" P-cores, and 16 "Arctic Wolf" E-cores, both of which are upgrades over the current "Cougar Cove" and "Darkmont" core architectures, respectively. The Compute tile features 8P+16E cores sharing an L3 cache, while the chip's 4 low-power island E-cores, also based on "Arctic Wolf," will be located in the SoC tile.

Intel is also planning a performance-segment "Nova Lake-HX" core configuration, with 6P+8E+4LPE under the hood. This will likely reuse the 6P+8E Compute tile from the mainstream "Nova Lake-H" processor, but with the SoC + I/O tiles Intel plans to use for the "Nova Lake-HX". This would give the chip a maximum core count of 6P+8E+4LPE. Perhaps the most interesting aspect of both these chip types is the iGPU, and its Graphics tile will be the tiniest variant in the series, with just 2 Xe cores. The iGPU of "Nova Lake" family is based on the Xe4 "Druid" graphics architecture. These chips feature a basic iGPU because they are expected to come with a full fat PCI-Express 5.0 PEG interface for discrete GPUs, and ideally you'd want the iGPU to be as small as possible.

(PR) AMD Instinct MI355X GPUs Surpass 1M Tokens/Sec in MLPerf 6.0

In its MLPerf Inference 6.0 submission, AMD did not simply revisit familiar benchmarks with a faster GPU. It expanded into first-time workloads, crossed the 1-million-tokens-per-second threshold at multinode scale and showed that partners can reproduce the results across a broader ecosystem. That combination matters because our customers no longer evaluate inference platforms on one metric alone. They want competitive single-node performance, efficient scale-out, faster bring-up on new models, reproducible results across partner systems and confidence that the software stack can keep pace. MLPerf Inference 6.0 let us show all of that in one submission.

Just as important, we showed that these results are not isolated. A broad partner ecosystem submitted across four AMD Instinct GPU types that closely reproduced numbers submitted by AMD and the first three-GPU heterogeneous MLPerf submission demonstrated that AMD hardware and AMD ROCm software can orchestrate meaningful inference throughput even across systems in different geographies.

(PR) EK Water Blocks Intros EK-Quantum Vector³ TUF RTX 5070 Ti 5080 Plexi Water Block

EK by LM TEK, is proud to introduce the EK-Quantum Vector³ TUF RTX 5070 Ti/5080 - Plexi, a high-performance full-cover water block compatible with both the ASUS TUF Gaming GeForce RTX 5080 and the ASUS TUF Gaming GeForce RTX 5070 Ti. Designed to deliver exceptional thermal performance across the GPU core, VRAM, and power stages, the EK-Quantum Vector³ TUF RTX 5070 Ti / 5080 features an optimized open split-flow cooling engine, next-gen pre-cut thermal pads,and a full-coverage black anodized aluminium backplate. Now available now at the EK Shop and local resellers.

Engineered for the ASUS TUF Gaming GeForce RTX 5080 and the ASUS TUF Gaming GeForce RTX 5070 Ti, the EK-Quantum Vector³ delivers high performance liquid-cooling for enthusiasts who demand more. Featuring EK's expanded next-gen cooling engine, pre-cut high-performance thermal pads, and an advanced gasket design, this block ensures your GPU stays cool and efficient - even under the heaviest gaming, rendering, or overclocking loads.

(PR) SEMI Projects Double-Digit Growth in Global 300 mm Fab Equipment Spending for 2026 and 2027

Worldwide 300 mm fab equipment spending is expected to increase 18% to $133 billion in 2026 and 14% to $151 billion in 2027, SEMI reported today in its latest 300 mm Fab Outlook. This strong growth reflects surging AI chip demand for data centers and edge devices, as well as the growing commitment to semiconductor self-sufficiency across key regions through localized industrial ecosystems and supply chain restructuring. Looking further out, the report projects investment will continue to increase 3% to $155 billion in 2028 and another 11% to $172 billion in 2029, respectively.

"AI is resetting the scale of semiconductor manufacturing investment," said Ajit Manocha, President and CEO of SEMI. "With global 300 mm fab equipment spending projected to exceed $150 billion in 2027 for the first time, the industry is making historic, sustained commitments to the advanced capacity and resilient supply chains needed to power the AI era."

(PR) Heroes of Might and Magic: Olden Era Launches Into Early Access on April 30

Hooded Horse, Unfrozen Studio, and Ubisoft are excited to announce the news that everyone has been waiting for - Heroes of Might and Magic: Olden Era will release on PC via Steam Early Access and the Microsoft Store (via Game Preview) on April 30, 2026. It will also be coming to PC Game Pass day one.

Made for series veterans and newcomers alike, Heroes of Might and Magic: Olden Era is built on the familiar foundations of one of the most critically acclaimed strategy series of all time, introducing new and classic game modes that will let people play solo or with friends however they please. Engage in strategic empire building, epic turn-based tactical battles, and in-depth RPG mechanics, all while exploring a vibrant, never-before-seen land full of secrets and dangers.

(PR) Intel to Repurchase 49% Equity Interest in Ireland Fab Joint Venture

Intel Corporation (Nasdaq: INTC) and Apollo (NYSE: APO) today announced a definitive agreement for Intel to repurchase the 49% equity interest in the joint venture related to Intel's Fab 34 in Ireland not held by Intel for $14.2 billion. The agreement reflects Intel's continued business momentum underpinned by the growing and essential role CPUs play in the era of AI, a significantly strengthened balance sheet and the strong partnership between Intel and Apollo.

In 2024, Apollo-managed funds and affiliates led an $11.2 billion investment to acquire a 49% equity interest in a joint venture entity related to Fab 34, providing Intel with equity-like capital while preserving balance sheet strength. This transaction provided Intel with significant financial flexibility and enabled the company to unlock and redeploy capital to advance its strategic priorities including accelerating the buildout of Intel 4 and Intel 3, the most advanced processes manufactured in Europe, and of Intel 18A, the most advanced process developed and manufactured in the U.S. today.

(PR) NVIDIA Invests $2 Billion in Marvell and Expanded NVLink Fusion Partnership

NVIDIA and Marvell Technology, Inc. (NASDAQ: MRVL) today announced a strategic partnership to connect Marvell to the NVIDIA AI factory and AI-RAN ecosystem through NVIDIA NVLink Fusion offering customers building on NVIDIA architectures greater choice and flexibility in developing next-generation infrastructure. The companies will also collaborate on silicon photonics technology.

In addition, NVIDIA has invested $2 billion in Marvell.

Raspberry Pi Announces More Price Hikes, 3 GB Raspberry Pi 4 SKU

One could be forgiven for thinking it's an April fools, but alas, Raspberry Pi has announced yet another price hike due to the increasing costs of DRAM. Its CEO, Eben Upton announced in a blog post that the company has seen a seven-fold increase in the cost of LPDDR4 DRAM, which is used in both the Raspberry Pi 4 and 5. All 4 GB and up SKUs of the aforementioned products will see a price hike that ranges from US$25 to US$100. Other products will also see an increase in price and you can find all the price bumps in the table below.

At the same time, the company is launching a new 3 GB SKU of the Raspberry Pi 4, which will launch at US$83.75. The new SKU is available today from all authorised resellers globally. The price increases mean that the 16 GB SKU of the Raspberry Pi 5 now comes in at US$305, which is more than what a lot of mini PCs set you back six months ago. The 16 GB Raspberry Pi 500+ keyboard computer comes in at a whopping US$410, suggesting that some products are unlikely to sell, as they've simply become uncompetitive. The only good news today is that the 1 and 2 GB SKUs for the Raspberry Pi 4 and 5 won't see any price hikes this time around, alongside the 4 GB SKU of the Raspberry Pi 400. Raspberry Pi is promising to lower its pricing as soon as the cost for DRAM goes down at some point in the future.

Microsoft Issues Emergency Fix for Windows 11 Update Installation Errors

Late last week, Microsoft released its KB5079391 non-security feature update for Windows 11, which was officially pulled due to widespread installation errors. Today, the company is issuing the out-of-band KB5086672 update to address this problem, as Microsoft has identified the source of the issue and the update can now be safely applied. This latest out-of-band KB5086672 update includes the KB5079473 package released on March 10, KB5085516 released on March 21, and the previously pulled KB5079391 released on March 26. Microsoft has combined all of these into the new KB5086672 package, which addresses the issues that appeared and introduces a variety of new features. Finally, the old installation error message, "Some update files are missing or have problems. We'll try to download the update again later. Error code: (0x80073712)," has been resolved for good.

Microsoft notes that this out-of-band update is available through Windows Update for devices running Windows 11 that have already installed KB5079473 or a later update. It is also available for manual download from the Microsoft Update Catalog. Currently, there are no known issues with this update, and if any arise, Microsoft will highlight them on their support documents website. Interestingly, KB5086672 is one of the first steps by Microsoft toward resolving the issues users have experienced with Windows 11 updates, and hopefully just the beginning of the overhaul that Microsoft has promised. Future non-security feature updates could also focus on other quality-of-life improvements, and installation errors should become less common.

(PR) ASUS Announces UGen300 USB AI Accelerator

ASUS today announced the UGen300 USB AI Accelerator—the first AI USB device from ASUS, bringing inference performance directly to any device. An M.2 version is also available. This slim AI accelerator measures 105 x 50 x 18 mm and features the Hailo-10H AI processor that delivers 40 AI TOPS of dedicated power to support large language models such as LLMs, VLMs, and more. UGen300 includes 8 GB LPDDR4 dedicated memory and connects to other devices via a USB-C interface, consuming just 2.5 watts of power under typical workloads. The convenient plug-and-play design ensures cross-platform compatibility with Windows, Linux, and Android. UGen300 also supports major AI frameworks like TensorFlow, PyTorch, and ONNX—right out of the box.

"By integrating the Hailo-10H into a ubiquitous USB device, ASUS brings the full power of AI and generative AI to everyone" said Max Glover, Chief Revenue Officer of Hailo. "We're excited to see how our developer community will use this plug-and-play accelerator to push the boundaries of on-device AI. This is exactly how Hailo envisions the future of AI: accessible, affordable, and designed for anyone to build with."

(PR) AI Compute Demand Drives 44% YoY Growth for Top 10 Global Fabless IC Firms in 2025

Continued investment in AI infrastructure by major CSPs, including purchases of GPUs and deployment of in-house ASICs, has driven strong growth among AI-related chip designers, according to TrendForce's latest findings. In 2025, the total revenue of the top 10 fabless IC design houses exceeded US$359.4 billion, up 44% YoY. NVIDIA maintained its leading position, while Broadcom moved up to second place due to increased involvement in AI, overtaking Qualcomm, which continues to depend more heavily on consumer electronics.

Industry leader NVIDIA delivered another year of record revenue, supported by its strong AI chip portfolio and computing ecosystem. The company's fourth quarter revenue from data centers accounted for as much as 90% of its total. Full-year revenue rose 65% YoY to $205.7 billion—the fastest growth among the top players—with its share of total top-ten revenue increasing further to 57%.

Ubisoft in Legal Hot Water over The Crew Shutdown

If you've been following the Stop Killing Games movement, you'll know that Ubisoft shutting down The Crew, a fairly modern video game by most standards, having launched in 2014, has ruffled some feathers. Now, as reported by Reuters, Ubisoft has been taken to court by French consumer action group, UFC-Que Choisir, who argues that the contractual practices that Ubisoft engages in when it sells games may be abusive and deny consumers their rights.

Ubisoft, as is the case with many gaming companies, argues that players buy limited licenses to play the games they pay for—not an actual product—and that the license can be revoked at any time. With lawsuits like the one brought against Ubisoft, UFC-Que Choisir intends to put an end to these "harmful practices," remove the relevant clauses from sales contracts, and make Ubisoft recognize the collective harm done to the collective interests of consumers.

Pragmata Goes Gold, Capcom Readies for April 17 Launch

After previously announcing an April 24 launch date, Capcom moved the launch of Pragmata forward to April 17 and subsequently celebrated hitting 2 million demo downloads and game wishlists. Now, in another stroke of positive news, Capcom has announced that Pragmata has gone gold, meaning that the game is in a stable, functional state and ready for launch on PlayStation 5, Nintendo Switch 2, Xbox Series X|S, and Windows.

Pragmata was originally announced in 2020, with the release date originally slated for 2022. However, the game went through multiple iterations during that time and ended up being pushed back to 2026. Pragmata was Capcom's first new franchise since the launch of Dragon's Dogma in 2012, and it seems to be attempting to implement an interesting combination of third-person shooter combat and hacking mechanics, alongside sci-fi, narrative- and exploration-driven core gameplay.

Disco Elysium Dev Announces Launch Date for Zero Parades: For Dead Spies Alongside New Trailer

ZA/UM, the indie game studio famous for the avant-garde Disco Elysium, has officially announced that its next game, Zero Parades: For Dead Spies, will launch on May 21, 2026 on Steam, the Epic Games Store, and GOG, with a PS5 release planned for later in 2026. The announcement was made alongside the release of an appropriately eerie release date trailer.

Zero Parades: For Dead Spies is a story-rich indie spy thriller RPG that follows a renowned spy, Hershel Wilk, on one last mission. According to the game's Steam Store page and the published imagery, it will have a customizable skill tree, a strong narrative in which choices matter, and a decent bit of tactical gameplay, all wrapped in a surrealist aesthetic.

New 'The Lord of the Rings' RPG in Development at Crystal Dynamics

There were rumors of a new The Lord of the Rings game in development late in 2025, but not much else was known about it other than that it had a sizeable budget of around $100 million and was to compete with Hogwarts Legacy when it came to game design and mechanics. Now, Insider Gaming has reported that the new The Lord of the Rings game is being developed by Crystal Dynamics, not Warhorse Studios, although the report claims that there may be another LOTR game in development at Warhorse.

The game said to be in development at Crystal Dynamics is a third-person action RPG that was claimed to be funded by the Abu Dhabi Investment Office, and it has already been in development for a while. Neither Crystal Dynamics nor Embracer Group have confirmed that the game is in development, but it may be welcome news to The Lord of the Rings fans that were looking forward to the Lord of the Rings MMO that Amazon recently cancelled.

Lenovo Yoga Mini i Surfaces with Intel Panther Lake and 32 GB RAM

Before its global rollout, Lenovo first launched the Yoga Mini i mini PC in China, a few months after its introduction at CES 2026. The Yoga Mini i is built around the Intel Panther Lake platform, with configurations listed up to a Core Ultra X7 385H processor at a 45 W TDP. Graphics are handled by integrated Intel Arc B-series GPUs, with the top configuration reaching Arc B390. The system also includes an NPU rated at up to 50 TOPS, aligning it with Microsoft Copilot+ PC requirements. Memory goes up to 32 GB of LPDDR5x, paired with up to 2 TB of PCIe Gen 4 storage. Despite its compact footprint, measuring 130 x 130 x 48.5 mm and weighing around 600 g, the mini PC offers a relatively complete I/O setup. This includes multiple USB-C ports with Thunderbolt 4 and DisplayPort support, HDMI 2.1, USB-A, and 2.5 GbE, Wi-Fi 7 and Bluetooth 6. The system integrates basic audio hardware with a 2 W built-in speaker and dual microphones. Security features include a fingerprint reader built into the power button, Human Presence Detection, and Walk Away Lock. Power comes from a 100 W adapter.

At this moment, Lenovo is only offering a lower-tier configuration in China equipped with an Intel Core Ultra 5 325 processor with 16 GB of RAM and a 512 GB SSD. This model is priced at CNY 5,499 (around $800), indicating that earlier references to a $699 starting price will likely apply to similar entry-level SKUs rather than higher-end Core Ultra X7 variants. Lenovo still lists the Yoga Mini i as "coming soon" in other regions, with a broader rollout expected later this year, presumably even before this year's Computex, which is held on June 2-5.

Intel "Wildcat Lake" Core 300 Series Specifications Surface

Intel's "Wildcat Lake" processors, part of the Core 300 series non-Ultra family, have been leaked by a reputable source Jaykihn0 on X, revealing the entire lineup across various configurations and SKUs. The lineup includes six SKUs across the Core 3, Core 5, and Core 7 tiers, all designed to operate within a 15 to 35 W TDP range. Each model features a hybrid core configuration, pairing two "Cougar Cove" P-cores with four low-power efficiency cores, completely omitting the traditional "Darkmont" E-cores. Boost clocks range from 4.3 GHz on the entry-level Core 3 304 up to 4.8 GHz on the Core 7 360. All six SKUs share 6 MB of L3 cache, a single NPU tile, and integrated Xe3 graphics. The leak suggests that Intel is bringing architecture closely related to the Core Ultra 300 "Panther Lake" mobile platform into the embedded and industrial space, or perhaps into low-cost laptop configurations that don't require the power of "Panther Lake," appealing to buyers seeking budget-friendly options.

The 2P+0E+4LPE core layout is a deliberate trade-off, prioritizing efficiency over raw multithreaded performance, which suits the thermal constraints common in edge and IoT deployments. NPU performance figures range between 15 and 17 TOPS across the lineup. While this won't power the largest LLMs, it may be more than sufficient for on-device inference in industrial or automation settings. The Core 3 304 deserves special mention: it reduces to a single P-core and one Xe graphics unit, creating a clear cost-optimized option at the bottom of the lineup. SIPP certification, important for buyers needing stable, long-lifecycle platform support, is available on the Core 7 360 and Core 5 330 but not consistently across the lineup. Notably, there is no vPro support on any SKU, clearly distinguishing "Wildcat Lake" from Intel's enterprise mobile portfolio.

NVIDIA Launches Auto Shader Compilation for Faster Game Loading and Less Stuttering

The NVIDIA App update today introduced some interesting features, such as DLSS 4.5 dynamic multi-frame generation and a 6x mode. Additionally, the app now includes a new beta version of NVIDIA Auto Shader Compilation (ASC). This feature takes DirectX 12 shaders from games and quietly compiles them while the system is idle or not running any graphically intensive tasks. Typically, when you start a game, you have to wait for all assets to load and shaders to compile before you can begin playing. However, with ASC, NVIDIA aims to shorten this process by pre-compiling shaders to reduce loading times and, interestingly, decrease in-game stuttering, which can occur when shaders don't load properly. NVIDIA states that this feature is opt-in within the NVIDIA App and can be enabled by navigating to the Graphics Tab > Global Settings > Shader Cache. Once in the menu, users can access a range of settings, including the option to turn on Auto Shader Compilation.

Since ASC uses a separate folder, users will need to allocate sufficient disk space to store the shaders that ASC will access. In the NVIDIA App, gamers can choose the "Compile Now" option to pre-compile all game shaders immediately by clicking on three dots, or they can wait for the system to do it automatically when it becomes idle. As compiling shaders requires some computing power, there are settings to control system utilization, with the default set to medium. The NVIDIA App will also display the date of the last compilation. Interestingly, ASC will perform its functions once a game is downloaded and after a new driver update is installed for optimal performance. NVIDIA requires GeForce Game Ready Driver 595.97 WHQL or newer for ASC to work, and more optimizations are expected as the beta testing concludes in the coming weeks.

(PR) Sony and TCL Sign Definitive Agreements for Partnership in the Home Entertainment Field

Sony Corporation ("Sony") and TCL Electronics Holdings Limited (together with its subsidiaries, "TCL") today announced that Sony and TCL have entered into legally binding definitive agreements for a strategic partnership in the home entertainment field. This follows the memorandum of understanding announced on January 20, 2026, pursuant to which both parties have been conducting discussions.

Under this partnership, Sony will establish a wholly owned subsidiary (the "Preparatory Company") to assume its home entertainment business, and TCL will subscribe to a portion of the Preparatory Company's shares, forming a joint venture (the "New Company") with TCL holding 51% and Sony holding 49% of the shares. The New Company will succeed to Sony's home entertainment business, which includes product development and design, manufacturing, sales and logistics, and customer service for products such as Consumer TVs (BRAVIA), B2B Flat Panel Displays (B2B BRAVIA), B2B LED Displays, projectors, and home audio equipment such as home theater systems and audio components. The New Company is expected to operate this integrated business globally.

(PR) Razer Introduces the Pro Type Ergo Wireless Keyboard Series

Razer, the leading global lifestyle brand for gamers, today unveiled the Razer Pro Type Ergo, an ergonomic wireless keyboard designed to make long hours at the desk feel more natural and less fatiguing, while helping users get more done with less effort.

Pro Type Ergo is Razer's answer to a productivity market that has barely moved: a split-ergonomic keyboard that feels familiar from the first keystroke, cuts strain over time, and builds powerful workflow tools directly into the layout. For professionals who live on their keyboard, it is built to support comfortable, focused work all day, every day.

Eidos Montreal Cancels Unannounced Open-World Adventure Game 7 Years in Development as Studio Rocked by Layoffs

Eidos Montreal announced earlier this week in a LinkedIn post that it was laying off 124 of its employees and that its studio director, David Anfossi was leaving. The studio explained that the layoffs are a result of necessary cost-cutting measures and evolving project needs. The layoffs would affect both production and support teams, and the studio says that they are necessary cuts to allow the studio to concentrate its efforts where it can be most effective. Now, new reporting seems to suggest that the layoffs may have been partially caused by a game whose budget had ballooned and caused financial strain in the studio.

Following the layoffs, Insider Gaming reports that Eidos, who had previously worked on Deus Ex: Mankind Divided and Marvel's Guardians of the Galaxy, has also cancelled Wildlands, an in-development open-source action-adventure game that the studio had been working on for seven years. The publication reports that WIldlands had had a somewhat troubled development cycle prior to its cancellation, with the team having gone through four different game engines and burned through hundreds of millions of dollars in budget. These reports are further backed up by Jason Schreier's comments on Reddit. Further, according to Insider Gaming's sources, the game was in the debugging phase and nearing completion before Embracer, Eidos's parent company, shut it down.

Intel Binary Optimization Tool Changes Code Execution with Heavy Vectorization

The Intel Binary Optimization Tool (BOT) has been launched alongside the "Arrow Lake Refresh" series of processors, which includes the Core Ultra 5 250K Plus and Core Ultra 7 270K Plus models. While the tool is beneficial for gamers looking to extract a few extra frames from their setups, it may be a nightmare for makers of benchmarking tools like Geekbench by Primate Labs. Recently, Primate Labs testing found that BOT changes the way .exe applications run and concluded that Geekbench runs will now flag these BOT-enhanced runs. However, in deeper testing, Primate Labs discovered that Intel's BOT may deliver significant boosts in some applications like Object Remover and HDR, increasing performance by up to 30%. This is thanks to the deep vectorization that the BOT performs behind the scenes to optimize performance.

For example, Primate Labs used Intel's own Software Development Emulator (SDE) to measure how many instructions were executed and which types of instructions the program executed. Without BOT, Geekbench 6 required a total of 1.26 trillion instructions to finish, while a BOT-enhanced run completed with 1.08 trillion instructions. This is an impressive 14% reduction. However, when examining the execution by type, we see that BOT makes heavy use of vector instructions like SSE2 and AVX2. The number of scalar instructions needed to execute a program fell from 220 billion to 84.6 billion, while the number of vector instructions increased from 1.25 billion to 18.3 billion, a 13.7x increase. This means that Intel BOT finds a way to turn inefficient scalar code into vectorized instructions that are processed much more efficiently inside Intel CPUs. These techniques indicate a very complex behind-the-scenes process than was originally believed. The Geekbench v6.7 update will include a flag for BOT, allowing future Geekbench results to be easily distinguished as BOT-enhanced or not.

(PR) Blaze Entertainment Announces Evercade Nexus Retro Gaming Handheld

Blaze Entertainment is proud to announce the Evercade Nexus, the newest retro gaming handheld console from Evercade. Evercade continues to champion physical cartridges as the medium to relive the classic gaming experience, bringing more top-quality names to the ever-growing ecosystem with Rare's Banjo-Kazooie and Banjo-Tooie included. The latest iteration of the Evercade gaming experience draws on the feedback of Evercade fans and the demands of gaming in the current age, while also keeping the simplicity and ease of use that Evercade provides, and the continuing commitment to the nostalgia and experience of using and collecting physical cartridge media.

The Evercade Nexus is built to play with an ultra-bright 5.89" screen, the biggest ever screen on an Evercade, with a peak brightness of over 500 nits. The new, larger design allows for dual analogue sticks, giving Evercade players the full experience of 64 and 32-bit games, and helping recreate the feel of arcade-style gaming in your hands. All of this in a new larger form factor that is still light and comfortable to use and travel with, and a sleek new look with a black color scheme and a customizable RGB light-up logo.

Xbox App and Game Bar Overlay Get Nifty Features for Gaming Handhelds

Since the launch of the Steam Deck and the subsequent competing Windows gaming handhelds, Microsoft has been working on improving its UI for gaming consoles, culminating with the recent adoption of the Windows Full Screen Experience, which was later renamed to Xbox Mode. The latest update to Microsoft's gaming experience, however, comes by way of the Xbox app and its overlay, as spotted by ROGAllyLife. These new features will be available to everyone using compatible hardware and the Xbox app, although they are still in the preview version of the app, so they may only reach mainline status in a few weeks. The biggest update is a new display widget that was added to the Xbox Game Bar overlay, which adds controls like display refresh rate, resolution, projection mode, and Auto Super Resolution, allowing users to test different display configurations without leaving their games.

Users can now also change notification placement in the Xbox app, allowing them to see notifications without completely disrupting the gaming experience. The Xbox app now allows for eight notification placement options—three positions along each screen edge—and this can also be customized from the Game Bar overlay instead of necessitating a potentially game-breaking app switch. These updates are just the most recent in Microsoft's efforts to make handheld gaming more feasible on Windows, but it remains to be seen how Microsoft will change the regular Windows 11 experience after its recent promise to address quality and usability complaints.

AMD Quietly Renames Anti-Lag 2 to "FSR Latency Reduction 2.0"

AMD has quietly renamed its Anti-Lag 2 technology as part of the FSR package, now calling it "FSR Latency Reduction 2.0." This move aligns with AMD's recent trend of rebranding FSR-related technologies. The AMD Radeon marketing team has successfully unified FidelityFX Super Resolution under the FSR branding, although Anti-Lag 2 was previously an exception, bundled with other AMD technologies. The advanced graphics technology, once known as FidelityFX Super Resolution, is now simply called "FSR." This change is reflected on AMD's official product page, which notes that FSR stands for "formerly AMD FidelityFX Super Resolution." However, AMD has not formally announced this rebranding. These changes occurred before the official launch of the FSR "Redstone" product in late December last year. Now, every new announcement features the standard FSR language, suggesting that this renaming might be part of a broader update to Anti-Lag 2.

Since FSR is aimed at gamers, it is now included in the FSR package as "FSR Latency Reduction 2.0." With FSR Redstone, AMD has already grouped four technologies under the FSR "Redstone" name: FSR Upscaling, FSR Frame Generation, FSR Ray Regeneration, and FSR Radiance Caching. If the renaming becomes more than just a label update, FSR Latency Reduction 2.0 could become the fifth component of the FSR "Redstone" suite. Technologies like AMD Anti-Lag 2 are specifically designed to reduce latency by improving CPU and GPU coordination. Even without frame generation, it can lower latency in a game, but it may be especially useful when synthetic frames are involved, helping to keep latency at a level where any added delay is far less noticeable.

(PR) Slimbook Updates Kymera Desktop Line with More Options

We continue to improve our Kymera desktop line, not only in hardware but also in the way you can explore and configure each system. We are presenting new product pages for our lines, along with the return of one of the most requested formats by the community.

Kymera Cristal: power you can see
The Slimbook Kymera Cristal features a design that doesn't hide its power, it showcases it. Thanks to its tempered glass front and side panels, every component of the system becomes part of the design, proudly displaying the hardware with precision. This is a solution aimed at those seeking a system that combines extreme performance with striking aesthetics. From RGB-lit configurations to more understated setups, Kymera Cristal allows you to create an environment that reflects your style.

Analysts Predict PS6 and Xbox Helix Prices As High As $999

We recently heard from industry insiders that a $699 PlayStation 6 may still be theoretically possible, even with the current hardware market conditions resulting in steep prices for components like memory and storage. Shortly following that report, though, industry analyst, Matt Piscatella (via GamesRadar+) predicted that both the PlayStation 6 and the Xbox Helix consoles may cost as much as $999. He largely blames the AI industry demand and inflated hardware prices for the price increase, but noted that there isn't much certainty in the current hardware market, whether you're considering launch dates or pricing. Dr. Serkan Toto, CEO of Kantan Games, a consultancy firm, noted that, with the recent price increases to the PS5 line-up, Sony may have "baked in potential future fluctuations...instead of raising prices more frequently and over a longer period of time."

Toto goes on to say that "I think $999 at least for one variant of the PS6 is not impossible," potentially alluding to a PS6 Pro, if current industry prices are anything to go by, but Joost van Dreunen, a video games professor at NYU, argues that "we're quickly moving towards a world in which a $1,000 console will be the norm, and console gaming will be a luxury expenditure." Van Dreunen goes on to predict that we may see the next-gen consoles start at a 50% higher price than the current generation, which would mean a $600 starting price for the base PS6 digital edition and somewhere in the region of $750 for the disc drive model. On the Microsoft side of things, this would put the base model Xbox Helix somewhere around $450, while the "Series X" version would be around $750. Sony is also slated to release a standalone handheld game console that has been commonly referred to as the PlayStation Portable, but there is no indication of pricing on that.

Sony Suspends SD and CFexpress Memory Cards Production

Sony suspended orders for almost its entire lineup of SD and CFexpress memory cards. The company is citing the global semiconductor shortage that has made it impossible to meet demand. The move, announced by Sony Japan and spotted by PetaPixel, effectively pauses shipments to both partners and direct customers starting March 27. The suspension covers nearly the company's entire lineup, including CFexpress Type A and Type B cards, as well as higher-end SD offerings such as TOUGH-branded models. Lower-tier SD cards are also affected, suggesting the shortage isn't limited to premium components. Sony says supply is unlikely to meet demand "for the foreseeable future," and has stopped accepting new orders from distributors and through its own store.

A few exceptions remain. The 960 GB CFexpress Type B card is still in production, alongside some entry-level SF-UZ series SD cards, though the latter are already largely phased out in certain regions. More specifically, on the CFexpress side, all Type A capacities are affected (240 GB, 480 GB, 960 GB, and 1920 GB), along with the 240 GB and 480 GB Type B cards. On the SD side, the entire TOUGH lineup (64 GB, 128 GB, 256 GB), standard V60 cards across all capacities, and even budget V30 64 GB and 128 GB options are suspended. Existing inventory is still moving through the supply chain, so cards will remain available at retail for now, but restocking will stop once that supply runs out. Sony hasn't provided a timeline for resuming production, stating it will monitor component availability before making a decision.

NVIDIA DLSS 4.5 Dynamic Multi-Frame Generation and 6x Mode Officially Arrive

NVIDIA has finally launched its long-teased Dynamic Multi Frame Generation (MFG) and Multi Frame Generation 6x mode today through a new NVIDIA app beta update. This marks the full public release of NVIDIA's DLSS 4.5 technology suite, which enables the GPU to generate up to five additional frames following each traditionally rendered frame using generative AI. Using the new MFG 6x mode results in a 6x performance uplift, meaning a game that traditionally runs at 60 FPS can now reach 360 FPS. Users will need to enable "beta and experimental features" in the NVIDIA app's Settings menu, and the GeForce Game Ready Driver 595.79 WHQL or newer is required to access all features. This will give a limited set of games (for now) a massive performance uplift, which includes ARC Raiders Flashpoint, Marvel Rivals Season 7, 007 First Light, CONTROL Resonant, and Tides of Annihilation. More games will get the official support as NVIDIA is working with game studios.

However, for setups where a monitor is maxed out at 240 Hz or 144 Hz, as many gaming panels are, using 6x MFG would be overkill. This is where Dynamic MFG comes into play. The technology determines which MFG multiplier is needed based on the display's refresh rate capability and the input framerate from the upscaler. NVIDIA calls this the "automatic transmission" for MFG, drawing a parallel to modern vehicle automatic transmission systems that switch gears based on demand. In graphically intensive scenarios, the multiplier can scale up to 4x, 5x, or 6x, while lighter scenes like settings menus or static sequences may only require a 2x multiplier to hit the target frame rate.

(PR) Toshiba Begins Sampling of 30-34 TB SMR Nearline Hard Disk Drives

Toshiba Electronic Devices & Storage Corporation ("Toshiba") has announced the M12 Series of 3.5-inch nearline hard disk drives (HDDs) for hyperscale and cloud service providers operating large‑scale data centers. The new series uses Shingled Magnetic Recording (SMR) technology to deliver storage capacities ranging from 30 to 34 TB. Sample shipments have begun and Toshiba also plans to begin sample shipments of M12 drives that use Conventional Magnetic Recording (CMR) to deliver capacities of up to 28 TB in the third quarter of 2026.

Today is World Backup Day, the annual international initiative to remind companies and individuals of the importance of backing up and protecting their data. That need is now greater than ever, as the constant expansion of digital services and video content distribution, the widespread adoption of cloud services, and, most recently, the increasing use of data-hungry AI and data science, are driving forward immense growth in the volumes of data generated and stored worldwide.

NVIDIA's "Rubin Ultra" Reportedly Faces Issues With CoWoS-L Packaging

NVIDIA is reportedly experiencing manufacturing issues with its next-generation "Rubin Ultra" GPU design, one of the company's most ambitious chip development projects, due to the limitations of modern packaging technology. The world's largest company is already shipping customer samples of the standard "Rubin" GPUs, with mass shipments set to begin this summer. However, the current roadmap for the upgraded "Rubin Ultra" design may be encountering technological limitations, as NVIDIA's design goals are too ambitious for TSMC's packaging capabilities. Reportedly, NVIDIA plans to double the regular "Rubin" two-die package with 8 HBM4 modules into a new "Rubin Ultra" package that will include four silicon dies and 16 HBM4E modules in a single package. This configuration is scheduled for 2027, but the sheer volume of silicon may be too much for TSMC's packaging, according to Global Semi Research.

In a typical CoWoS package, TSMC usually combines multiple smaller dies and multiple HBM memory modules into a unified package that supports the entire AI build-out. However, with the ambitious "Rubin Ultra" design, NVIDIA planned to use CoWoS-L, which was expected to handle the design and concept that "Rubin Ultra" was based on. It is rumored, however, that in a 2+2 die package—meaning four dies as in this architecture—TSMC is encountering warping issues. The package—which includes a substrate—is bending in multiple directions, causing the compute dies of "Rubin Ultra" to not make complete contact with the underlying substrate. This instability means that TSMC has to explore alternatives within its packaging portfolio. One of these alternatives is a panelized approach called CoPoS, which stands for Chip-on-Panel-on-Substrate.

(PR) QNAP Introduces QSW-M7230-2X4F24T L3 Lite 100 GbE Managed Switch

QNAP Systems, Inc., a leading computing, networking, and storage solution innovator, today announced the launch of the QSW-M7230-2X4F24T, a new L3 Lite managed 100 GbE switch designed for enterprise network upgrades, high-performance storage environments, large-scale media production, virtualization, and AI-driven workloads. The new switch enables organizations to build a scalable 100 GbE core network while maintaining cost efficiency and protecting existing infrastructure investments.

As data-intensive applications continue to accelerate—from AI computing and virtualization to collaborative media workflows—enterprises are increasingly challenged to evolve beyond 10GbE networks without incurring disruptive, large-scale replacements. The QSW-M7230-2X4F24T addresses this transition by providing a flexible, multi-speed architecture that allows enterprises to introduce higher-speed connectivity where it matters most, while expanding the core network over time.

(PR) Noctua and Asetek Announce Flagship AIO Liquid Coolers Complete PVT Phase, Targeted for Q2-2026 Launch

Since the announcement of their collaboration at Computex 2025, Noctua, a leading quiet PC cooling brand, and Asetek, a pioneer in all-in-one (AIO) liquid cooling, have continued to advance their flagship AIO liquid coolers. The products have now successfully completed the Production Validation Test (PVT) phase, confirming performance and manufacturing readiness ahead of the planned Q2 2026 launch.

The Asetek Emma (G8) V2 pump operates at a nominal speed of approximately 3,600 RPM (±300 RPM). Through collaboration with Noctua, several key performance aspects have been enhanced. Firstly, a triple-layer noise-reduction pump cover reduces both air-borne noise and structure-borne vibrations. Secondly, a dedicated mode switch allows users to choose between three different pump speed profiles to fine-tune performance-to-noise characteristics.

(PR) Advantech Unveils SQRAM DDR5 7200 MT/s 64 GB Industrial Memory Modules

Advantech (TWSE: 2395), a global leader in IoT intelligent systems and embedded platforms, today announced the expansion of its SQRAM DDR5 7200 MT/s industrial memory module series. Designed to meet the escalating data demands of Edge AI, the new modules offer a 12.5% performance increase over previous generations and a groundbreaking 64 GB per-module capacity, setting a new benchmark for stability and scalability in outdoor deployments.

12.5% Faster, Up to 64 GB per Module
The DDR5 7200 MT/s delivers a 12.5% performance increase compared to the previous DDR5 6400 generation. In addition to higher bandwidth, each module supports up to 64 GB capacity using 32 Gb IC technology. This enables AI PCs and high-end workstations to scale system memory up to 256 GB, fully addressing the growing demands of data-intensive Edge AI and computing applications.

Intel's Pure P-core "Bartlett Lake" Made to Run on Regular Z790 Motherboard via BIOS Mod

Intel Core 200 "Bartlett Lake" is probably the most interesting processor gamers can't buy—built on the Intel 7 node and designed for Socket LGA1700, "Bartlett Lake" is a non-Hybrid, pure P-core chip, a monolithic silicon, with 12 "Raptor Cove" P-cores, and no E-core clusters. The 12-core/24-thread chip was launched earlier this month as an exclusive for the commercial and industrial PC OEM markets, as an edge AI PC processor, it is not drop-in compatible with consumer Intel Z790 chipset motherboards, or at least that was the plan.

A motherboard UEFI firmware mod by "kryptonfly" got a consumer ASUS Z790-AYW OC motherboard to POST with an Intel Core 9 273QPE "Bartlett Lake" processor. The modder used Claude AI to mod the UEFI firmware of the board without tripping safeguards that prevent the motherboard from booting with modded firmware. The 273QPE is a 12-core/24-thread pure P-core processor with 2 MB of L2 cache per core, and 36 MB of shared L3 cache. Its uncore components and iGPU are carried over from "Raptor Lake-S." The 273QPE has a base frequency of 3.30 GHz, an all-core boost frequency of 5.30 GHz, and a single-core TVB frequency of 5.90 GHz. The chip has 125 W processor base power, and 250 W maximum turbo power. You can watch kryptonfly's firmware mod video from the source link below.

(PR) ASUS Announces the ExpertBook P5 G1 in 14 and 16-inch Sizes

ASUS today announced ASUS ExpertBook P5 G1, a powerful and versatile business laptop—with 14-inch and 16-inch display options—designed to support the productivity needs of modern professionals. Combining dependable performance from up to an Intel Core Ultra 7 processor and a sleek and lightweight design, ASUS ExpertBook P5 G1 is engineered to deliver a reliable computing experience in offices, hybrid work environments, and for professionals on the move.

ASUS ExpertBook P5 G1, with its choice of 14-inch or 16-inch form factors, provides a flexible workspace in a highly portable design. The lightweight chassis starts at just 1.29 kg, making it easy to carry between meetings, offices or travel destinations. A 70Wh battery supports extended productivity throughout the workday, while the durable design meets MIL-STD-810H US military-grade standards, ensuring reliability in everyday business environments.

Intel Readies Core Ultra 5 250KF Plus for April 3, Save $15 if You Don't Need iGPU

Intel earlier this month debuted the Core Ultra 7 270K Plus and Core Ultra 5 250K Plus desktop processors at launch prices of $299 and $199, respectively. At the time, the company hadn't launched "KF" variants of the two chips, which lack integrated graphics and are priced around $15 less than their regular "K" variants. It turns out, that Intel is planning to launch the Core Ultra 5 250KF Plus, while there's no sign of a "Core Ultra 7 270KF Plus." The 250KF Plus is almost identical to the 250K Plus, except it comes with the iGPU disabled—something you don't need if you plan on using a graphics card.

As with most "KF" SKUs from the past, the Core Ultra 5 250KF Plus will be priced around $15 less than the regular Core Ultra 5 250K Plus. Intel's own 1,000-unit tray quantity pricing for the chip ranges between $174 and $184. Given how tight memory pricing is, and given that you'll need an aftermarket cooler, the $15 saving might come in handy. Then of course the integrated graphics is nice to have if your graphics card is bricked due to a burnt power connector, and you need something to light your screen up for troubleshooting or during RMA. The Core Ultra 5 250KF Plus is based on the "Arrow Lake" microarchitecture, and packs a 6P+12E core configuration, with 3 MB of L2 cache per P-core, 4 MB of shared L2 cache for each of the three E-core clusters, and 30 MB of L3 cache shared among the six P-cores and three E-core clusters. The Core Ultra 5 250KF Plus should start selling from April 3, 2026.

(PR) CD Projekt Red Partners With Zero Latency VR to Bring the World of Cyberpunk 2077 Into Immersive VR

Zero Latency VR, the undisputed leader in immersive entertainment and the mastermind behind the world's largest true location-based free-roam VR network, has announced a new collaboration with CD PROJEKT RED to bring the award-winning universe of Cyberpunk 2077 into its warehouse-scale VR format.

Cyberpunk 2077 is an open-world, action-adventure role-playing game set in Night City, a dark future megalopolis obsessed with power, glamour, and body modification. Players take on the role of a cyber-enhanced mercenary named V, who faces the most powerful forces in the city in a fight for glory and survival. Created by the studio behind The Witcher series of games, Cyberpunk 2077 has reached a global audience since its launch in 2020, earning acclaim for its storytelling, gameplay, and the immersive nature of its open world.

(PR) Turris Launches the Omnia NG Wired 10 Gbps Router

The CZ.NIC Association, the Czech national domain administrator, presents Turris Omnia NG Wired - a rack-mountable model offering 10 Gbps connectivity and the Turris OS operating system based on OpenWrt/Linux. It builds on the security principles of the Turris project and features a quiet, passive-cooling design. The device is intended for businesses, institutions, and demanding users seeking a powerful and sustainable network foundation while supporting European technologies, open source, and digital sovereignty.

Designed for rack installation: 10G/2.5G connectivity in a compact package
Turris Omnia NG Wired is built for racks and spaces like server rooms and network cabinets. Wi-Fi can be provided by separate access points, while the router stays in the backroom.

(PR) Masters of Albion - A Conversation With the Creators Behind the Scenes Video Released

The Behind The Scenes Trailer offers an in-depth look into the creation of Masters of Albion. It features personal and detailed interviews with Peter Molyneux, Mark Healey and Russ Shaw, as they reflect on their history as collaborators and the creative processes behind MoA, all supported by brand new in-game capture.

Created entirely in-house, the documentary showcases previously unseen areas of Albion's world, behind-the-scenes footage of key development moments, and candid stories from the team's past. Alongside this, viewers can expect new gameplay insights, a closer look at the game's evolving systems, and a tone that reflects both the humour and ambition of the studio… including, at one point, a rogue chicken.

(PR) MSI EdgeXpert Achieves NVIDIA-Certified Systems Status, Fully Supporting NVIDIA AI Enterprise

MSI announced that its next-generation AI platform, MSI EdgeXpert, has officially become an NVIDIA-Certified System. This validation ensures the hardware has undergone rigorous testing by NVIDIA engineers for performance, functionality, scalability, and security. Most importantly, it brings MSI EdgeXpert into the supported ecosystem of NVIDIA AI Enterprise (NVAIE), strengthening its capability to support enterprise-grade generative AI, AI agents, and high-performance edge AI workloads.

Establishing Hardware Trust Standards through Rigorous Testing
NVIDIA-Certified Systems establish a broad hardware trust standard. MSI EdgeXpert has passed extensive evaluations, including deep learning training with TensorFlow and PyTorch, high-throughput inference with TensorRT and Triton, and system-level security testing. While the certification covers a wide range of hardware reliability, its support for NVIDIA AI Enterprise is one of the most significant values, helping organizations move efficiently from proof of concept to real-world deployment.

NVIDIA GeForce NOW Brings 4K 90 FPS Streaming to Apple Vision Pro

NVIDIA's latest GeForce NOW update has introduced 90 FPS streaming to various VR headsets, and Apple users are in for a treat. For the Apple Vision Pro headset, GeForce NOW will deliver 90 FPS at 4K resolution, offering a noticeable improvement for anyone using NVIDIA's game streaming service with their Vision Pro headset. The Apple Vision Pro features two displays, one for each eye, capable of running at a resolution of 3,660 × 3,200 and up to 120 Hz. It's great news that NVIDIA has updated its GeForce NOW service to officially support at least 4K resolution, running at 90 FPS. While it's unclear how many gamers use the Apple Vision Pro as their gaming display, the addition of support by NVIDIA suggests a significant number. Available as part of the Ultimate package, members can stream at 90 FPS on other VR headsets as well, but at lower resolutions.

Additionally, everyone can stream at 1080p and 90 FPS, while 1440p is reserved for Pico and Meta Quest. Currently, only the Apple Vision Pro can handle 4K and 90 FPS output from GeForce NOW. Although not many games can run at 4K resolution and 90 FPS on their own, NVIDIA's DLSS technology can boost the frame rate and deliver impressive visuals, ensuring a smooth 4K mode at 90 FPS. Finally, NVIDIA has also scheduled the rollout of H.265 video decoding support for browsers, which will greatly enhance streaming efficiency and visual quality from NVIDIA's virtual gaming server.

Acer Intros FA300 M.2 NVMe Gen 5 SSD

Acer today introduced the FA300, a mid-range M.2 NVMe Gen 5 SSD. The drive brings PCIe Gen 5 speeds to a wider audience, and is based on a DRAMless controller. The company doesn't specify the controller type. Popular DRAMless Gen 5 controllers include Phison E31T and Silicon Motion SM2504XT. The FA300 comes in 1 TB and 2 TB capacity variants, which differ in performance. Both variants offer up to 11 GB/s of sequential reads, but while the 1 TB variant offers up to 9.7 GB/s sequential writes, the 2 TB variant goes a bit further, posting up to 10 GB/s sequential writes.

In terms of random access performance, the 1 TB Acer FA300 offers up to 1.4 million IOPS 4K random reads, with up to 1.6 million IOPS 4K random writes, while the 2 TB variant offers up to 1.7 million IOPS for both 4K random reads and writes. The company does not specify the 3D NAND flash type used. The 1 TB model is rated for 750 TBW (TB written) write endurance, while the 2 TB model offers 1,500 TBW. Both models are backed by 5-year warranties. Acer did not specify pricing, because it tends to be dynamic in the current market environment, but expect the FA300 to be among the more affordable Gen 5 SSDs.

Rec Room Shuts Down Following Early 2026 Layoffs Despite "Reaching Over 150 Million Players"

Rec Room, a social VR game that largely revolved around user-generated content and social mini-games for fun, has been added to the long line of games that will meet their doom in 2026. According to the game's developer, Rec Room will shut down on June 1, 2026, due to issues with sustainability and profitability. This is after the studio behind the game announced earlier this year that it was laying off roughly 50% of its development team and scaling back the game's scope due to similar issues. As the game studio explains in the announcements, it "never quite figured out how to make Rec Room a sustainably profitable business," and its "costs always ended up overwhelming the revenue" it earned.

This failure to find profitability is in spite of some rather impressive claims regarding player counts for Rec Room. According to the game studio, Rec Room reached over 150 million players and creators, and players spent a cumulative 68 thousand years in Rec Room. The studio blames a "recent shift in the VR market, along with broader headwinds in gaming," which have made profitability as a game studio all the more difficult. The game will officially shut down on June 1, 2026, along with the official website, servers, and player accounts, although players will be able to play the game until then, and all first-party content will be 80% off, while there will no longer be a requirement for a RecRoomPlus account for certain cosmetic features.

URCDKeys March Sale: Windows 11 Pro from $24, Office from $30

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