Darkhaven Kickstarter Officially Launches with $500,000 Goal and Full Roadmap
Darkhaven, a new multiplayer online ARPG that makes some pretty bold promises, has officially gone live on Kickstarter to raise its $500,000 funding goal, managing to raise $79,906 halfway through the first day of funding. Darkhaven's developer, Moon Beast Productions, explains that the game will have a fully procedurally generated, destructible sandbox world with "Diablo-style progression, skills, and itemization," and free, open exploration with a high degree of mobility in and out of combat. The Kickstarter will run until March 20, 2026, giving the developer a little over a month to garner funding. In addition to the Kickstarter, Moon Beast Productions has published both a development timeline and a pre-alpha demo on Steam.
The pre-alpha demo is touted as the foundation of the game, and it admittedly lacks polish and serves only as a way for players to test out the gameplay mechanics of Darkhaven. Moon Beast claims that the pre-alpha is an "unfiltered version of what we're building, not a watered-down teaser," suggesting players will be able to explore much more of the game world than a traditional demo would allow. The developer has also published a timeline explaining what it had been working on in the time the game has been in development as part of its Darkhaven timeline, in the process revealing that Darkhaven should launch in Steam Early Access close to Q4 2026. The studio also explains that the Kickstarter funding will go towards developing more character classes and skills, adding to the mob roster, building out the game's lore, NPCs, and quests, and adding more biomes and environmental events.
The pre-alpha demo is touted as the foundation of the game, and it admittedly lacks polish and serves only as a way for players to test out the gameplay mechanics of Darkhaven. Moon Beast claims that the pre-alpha is an "unfiltered version of what we're building, not a watered-down teaser," suggesting players will be able to explore much more of the game world than a traditional demo would allow. The developer has also published a timeline explaining what it had been working on in the time the game has been in development as part of its Darkhaven timeline, in the process revealing that Darkhaven should launch in Steam Early Access close to Q4 2026. The studio also explains that the Kickstarter funding will go towards developing more character classes and skills, adding to the mob roster, building out the game's lore, NPCs, and quests, and adding more biomes and environmental events.
































































