Former PlayStation Head Defends PC Ports, Pushes Back Against Strategy Shift Rumors
It was recently rumored that PlayStation would be moving away from publishing PC ports of its mainline first-party single-player games, which came with the implication that Sony would not port the upcoming Marvel's Wolverine game to PC. Speaking at a recent ALT Games Festival event in Australia, Shuhei Yoshida, Sony's former president of Sony Interactive Entertainment, commented on the PlayStation exclusive situation and how PC ports impact Sony's gaming portfolio and financials in his view. Yoshida is of the opinion that PC ports are largely a positive move for Sony, and that they don't meaningfully detract from console hardware sales or game sales on consoles.
Instead, Yoshida says that Sony's PC ports could help recoup some of the initial game design and development costs—presumably because games usually get a bump in sales when they launch on other platforms, and because developing a new game is far more costly than porting an existing game to a new platform. The latter is especially true with modern hardware, which all share similar x86 platform specifications, with the exception of systems like the Nintendo Switch 2 and Valve's upcoming Steam Frame. He also goes on to say that he is "not seeing any proof of them (Sony) changing their strategy this generation, but if they are changing, it's going to be interesting how they are able to maintain the investment on big budget games." On the topic of AAA game budgets, Yoshida comments that the ever-increasing budgets in the AAA industry don't seem sustainable. The full interview with Shuhei Yoshida on YouTube follows.
Instead, Yoshida says that Sony's PC ports could help recoup some of the initial game design and development costs—presumably because games usually get a bump in sales when they launch on other platforms, and because developing a new game is far more costly than porting an existing game to a new platform. The latter is especially true with modern hardware, which all share similar x86 platform specifications, with the exception of systems like the Nintendo Switch 2 and Valve's upcoming Steam Frame. He also goes on to say that he is "not seeing any proof of them (Sony) changing their strategy this generation, but if they are changing, it's going to be interesting how they are able to maintain the investment on big budget games." On the topic of AAA game budgets, Yoshida comments that the ever-increasing budgets in the AAA industry don't seem sustainable. The full interview with Shuhei Yoshida on YouTube follows.











































































































