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Yesterday β€” 22 June 2026Tech

Final Fantasy VII Revelation Could Feature Characters with a β€œLarge and Dedicated Fanbase” from Spin-Off Games, says Hamaguchi

22 June 2026 at 19:22

Characters from 'Final Fantasy VII Rebirth' stand on a snowy landscape under a starry sky with glowing green auroras.

Final Fantasy VII Revelation is the third and final chapter of Square Enix's remake saga for Final Fantasy VII, which has fans chomping at the bit to learn what surprises are in store for this final outing. Some of those surprises, according to director Naoki Hamaguchi, will be the appearance of characters from spin-off titles in Revelation. That comes from a Q&A session Hamaguchi did in Shanghai, where fans had the opportunity to ask the director questions for the upcoming title. Spotted by Genki_JPN on X (formerly Twitter) via Twisted Voxel, while discussing who could appear in Final Fantasy VII […]

Read full article at https://wccftech.com/final-fantasy-vii-revelation-feature-popular-characters-from-spin-off-games/

Square Enix’s Flat Lighting in Final Fantasy VII Rebirth Will Be Fixed Soon with a Shader Injector Mod’s SSRT Shadows

22 June 2026 at 14:00

Cloud Strife and Tifa Lockhart from 'Final Fantasy 7 Rebirth' stand in front of a windmill next to the text 'Shader Injector Mod'.

Square Enix's Final Fantasy VII Rebirth is about to get a Shader Injector mod, courtesy of modder David Matos. This mod aims to inject modified shaders directly into the game's rendering API, thus enabling visual improvements. A few days ago, Matos published a showcase that demonstrates an upgraded version of UE4's Deferred Directional Light Pixel Shader. The shader's BRDFs were upgraded, and the modder also added screen space ray traced shadows and micro shadows to improve the overall graphics quality of Final Fantasy VII Rebirth. Objects previously excluded from shadow maps can be filled with the aforementioned SSRT shadows, making […]

Read full article at https://wccftech.com/ff7-rebirth-shader-injector-mod-ssrt-shadows/

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