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Yesterday β€” 12 February 2026Main stream

The Duskbloods Still Targets 2026 Release as Switch 2 Exclusive, Kadokawa Confirms

12 February 2026 at 20:16

A cloaked character walks through a grand, gothic-style hall towards a large, ornate gate in a scene from 'The Duskbloods'.

FromSoftware's The Duskbloods was a standout reveal during the Nintendo Switch 2 reveal event, though its continued absence from the spotlight has led to speculation regarding its launch timeline. Despite the title not appearing during this month's Nintendo Direct Partner Showcase, the project remains on track to release before the end of the year. Kadokawa, FromSoftware's parent company, reiterated this window today in its Q3 fiscal year earnings report, confirming a generic 2026 schedule for the title. In the report, Kadokawa also addressed the game's platform status, stating it will "only be available for the Nintendo Switch 2". While this […]

Read full article at https://wccftech.com/the-duskbloods-still-targets-2026-release-as-switch-2-exclusive-kadokawa-confirms/

β€˜Updating Years Old Software With New DRM is Stupid’: Resident Evil 4 Remake Performance Is Significantly Impacted By Enigma DRM

12 February 2026 at 16:27

A character from Resident Evil 4 aiming a gun in a dark room with stone walls and candle holders.

While CAPCOM's RE Engine gathered a controversial reputation in the past few years due to the spotty performance of Monster Hunter Wilds and Dragon's Dogma 2, the game engine fares significantly better in more linear games. Among the games that does not suffer from any major performance issues caused by the engine itself is the Resident Evil 4 remake, but a recent update to the PC version has essentially put the game in a worse condition than it was at launch. "Updating years old software with new DRM is stupid," noted Digital Foundry’s Alex Battaglia. The tech expert's analysis confirms […]

Read full article at https://wccftech.com/updating-years-old-software-with-new-drm-is-stupid-resident-evil-4-remake-performance-is-significantly-impacted-by-enigma-drm/

Before yesterdayMain stream

Clair Obscur: Expedition 33 Art Direction is So Authentic It Triggered a National Antiquities Investigation

11 February 2026 at 20:09

Two characters in the video game Clair Obscur Expedition 33 stand in a misty, otherworldly environment with glowing red trees and

In less than a year since its release, Clair Obscur: Expedition 33 has become almost legendary. Breaking all records for Game of the Year awards, the role-playing game developed by Sandfall Interactive has enjoyed immense popularity thanks to its classic JRPG gameplay and incredible art direction. Funnily enough, that art direction is so convincing that it recently triggered a national antiquities investigation in the Middle East. "This can't be for real, my Expedition Journal that comes with the Monolith Set got detained by customs for being 'possibly ancient", reported Reddit user Ahmed15252 on the Clair Obscur: Expedition 33 subreddit. "Customs […]

Read full article at https://wccftech.com/clair-obscur-expedition-33-art-direction-is-so-authentic-it-triggered-a-national-antiquities-investigation/

Next God of War Is Reportedly Considered For a Multiplatform Release: Day One on PC Or Something More?

11 February 2026 at 16:25

Kratos and Atreus are fighting enemies in a snowy mountain landscape in the game 'God of War,' with the logo visible in the

The God of War series is one of the tentpole PlayStation franchises, and one that represents the brand's identity best. Moving from the character-action experiences of the first three entries in the series, the franchise starring Kratos has evolved into a compelling action-adventure series with the latest two games. Such a drastic departure in gameplay and tone is obviously making fans of the series curious about the franchise's future, but as of now, not much is known about how God of War will evolve in future games. Before a new main entry in the series, however, it is rumored a […]

Read full article at https://wccftech.com/next-god-of-war-is-reportedly-considered-for-a-multiplatform-release-day-one-on-pc-or-something-more/

February 2026 PlayStation State of Play: Watch The Event Here

12 February 2026 at 19:31

The PlayStation logo and text 'STATE OF PLAY' with broadcast details for Thursday, Feb 12 at 2:00 PM PT, 5:00 PM ET, and

PlayStation is ready to reclaim the spotlight after the Xbox Developer Direct and the Nintendo Direct Partner Showcase. After a quiet start to the year, Sony has officially pulled back the curtain on a massive February State of Play, which promises to be a beefy broadcast that will set the tone for the PS5’s 2026 lineup. With rumors of new first-party reveals and long-awaited updates on third-party projects, here is everything you need to know about the upcoming showcase. When and Where to Watch State of Play February 2026 Sony has confirmed that this State of Play will feature a […]

Read full article at https://wccftech.com/february-2026-playstation-state-of-play-where-to-watch-what-to-expect/

The Nintendo Switch 2 Can Handle Final Fantasy VII Rebirth Surprisingly Well, And May Even Surpass The Steam Deck Too

10 February 2026 at 20:13

Sephiroth and Cloud from 'Final Fantasy VII Rebirth' stand ready for battle in a rain-soaked scene, flanked by two armed

The February Nintendo Direct Partner Showcase brought new information about several third-party games launching on Nintendo Switch and Nintendo Switch 2. A good portion of the presentation focused on ports launching this year for the current-generation Nintendo system, including Indiana Jones and the Great Circle, Fallout 4 Anniversary Edition, The Elder Scrolls IV: Oblivion Remastered, and Final Fantasy VII Rebirth. With the recent Nintendo Switch 2 port of Final Fantasy VII Remake Integrade running and looking great on the system, many are wondering how the console will handle the second entry in the series, which is a more complex game […]

Read full article at https://wccftech.com/the-nintendo-switch-2-can-handle-final-fantasy-vii-rebirth-surprisingly-well-and-may-even-surpass-the-steam-deck-too/

ROMEO IS A DEAD MAN Review – Great Scott, What a Ride

10 February 2026 at 18:00

ROMEO IS A DEAD MAN key artwork

Suda51 and Grasshopper Manufacture have always approached game design with an "art-first" philosophy. While their titles aren't always the most modern in terms of raw mechanics, they are always more than the simple sum of their parts. Powered by a singular, punk-rock vision, each title possesses a distinct flair that is becoming increasingly rare in the risk-averse AAA space. Following No More Heroes III, which was based on a very strong vision but was ultimately constrained by the unrealized open-world setting, and Shadows of the Damned: Hella Remastered, a remaster of a rather niche game of the PS3/ Xbox 360 […]

Read full article at https://wccftech.com/review/romeo-is-a-dead-man-review-great-scott-what-a-ride/

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