Reading view

The Witcher 4, Cyberpunk 2077 Sequel Won’t Fall Into Old Pitfalls, As CDPR Enforces Requirements To Prevent Development Chaos

A character from 'The Witcher 4' wearing a fur-lined hood with a sword visible on their back.

Coming after what is commonly regarded as one of the finest open-world role-playing games ever made, CD Projekt Red will have to go the extra mile with The Witcher 4 to deliver a game that will meet the high expectations its predecessor has set. Although it was eventually fixed and improved, Cyberpunk 2077's known launch woes are making more than a few worried that the studio's next big adventure will have a similarly troubled release. However, the Polish developer is imposing certain requirements to prevent the same development chaos that affected their previous games. “We've got some new requirements, especially a new […]

Read full article at https://wccftech.com/the-witcher-4-old-pitfalls-requirements-chaos/

PlayStation 5 Runs Cyberpunk 2077 Path Tracing at 35 FPS, but Only After Dropping Internal Resolution to A Measly 348p

A crash scene in the game 'Cyberpunk 2077' on PlayStation 5 features a Delamain taxi being pursued by a police vehicle engaged in a high-speed collision.

Since last month, the possibilities of PlayStation 5 owners who did not update their console in a long time exploded with the release of a new Linux loader that allows these users to turn their console into a very capable PC. The tech experts at Digital Foundry recently took advantage of this breakthrough to conduct a path tracing test on the system, which delivered some fascinating and unexpected results for a gaming system that was not designed for it. The three titles tested - Quake II RTX, Portal with RTX, and Cyberpunk 2077 - represent different stages of path tracing on PC. Quake II […]

Read full article at https://wccftech.com/playstation-5-runs-cyberpunk-2077-path-tracing-35-fps-348p-resolution/

❌