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Gears of War: E-Day Will Launch with NVIDIA DLSS 4.5 Dynamic Multi Frame Generation and Ray Tracing on PC

The image shows a promotional banner for Gears of War: E-Day featuring soldiers with weapons amid a fiery backdrop, accompanied by the text 'RTX. It's On.' and 'Launching with ray tracing and DLSS 4.5.' on the left with an NVIDIA GeForce RTX logo.

Today, NVIDIA announced a technical partnership with Gears of War: E-Day developer The Coalition to bring its RTX technologies to the upcoming third-person shooter game. DLSS Super Resolution, Dynamic Multi Frame Generation, NVIDIA Reflex, and Ray Tracing (for shadows, Lumen global illumination, and ambient occlusion) will all be supported for GeForce RTX Series owners. NVIDIA hasn't provided frame rate estimates yet, but early access to the multiplayer Open Beta begins on Thursday, August 6, so it's not too far off from being available to the public. It's likely that most, if not all, of these technologies will already be there. […]

Read full article at https://wccftech.com/gears-of-war-e-day-dlss-4-5-ray-tracing-pc/

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