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GTA VI gets a 6-month delay, potentially causing joy and strife for other devs

GTA VI

GTA VI has received a new delay, this time being pushed back toward the end of 2026. When the game was announced a few years ago, it was initially planned for a late 2025 launch date. The game was then delayed until the Spring of 2026, giving developers at Rockstar just a little more time to get things ready for the game’s grand debut. This was a good thing, at least for Rockstar’s development staff and for gamers. Developers would now be getting a more comfortable development window to work within, and the majority of gamers would rather wait longer for a game if it meant a more polished and finished product with fewer potential bugs.

Of course, this delay wasn’t necessarily going to benefit everyone. Any studio that had planned to launch their games in the Spring of 2026 would now be contending with GTA VI. A game that is undoubtedly going to be so massive it’s going to shoot Rockstar’s profits into the stratosphere. Now that the game has been delayed again, things are shifting for some games, while new developers are potentially starting to panic.

The GTA VI delay to November 2026 could shift other Fall game launches

According to Rockstar’s post on X, the game is now being delayed until November 19, 2026. This is more than likely going to shift the plans of any developers who were going to launch games that same month, or even within a few weeks of GTA VI’s new launch date.

One good example is Call of Duty. It tends to launch toward the end of October or the middle of November every single year. This year, the latest Call of Duty game, Black Ops 7, is launching on November 14. If Microsoft and Activision were planning to launch next year’s entry around the same time, they may want to come up with a different date. Call of Duty is a massive franchise in its own right, but GTA VI promises to be one of the most successful games of all time. Massive franchise or not, going up against it in sales isn’t exactly a smart move.

Of course, just because it would make sense for developers to be scrambling to come up with new launch dates, it doesn’t mean they will. Pushing things up means crunch for the staff and forcing longer hours, and that’s not good either. It also means more potential issues, as there would be less time for QA to fix anything that comes up. At the end of the day, the launch of GTA VI was always going to get other games caught in the crossfire. Now, that will just be happening later than expected.

No matter how sure you are, changes are always possible

Another interesting detail about this delay is that it’s happening at all. It’s surely happening for good reasons. And it’s better that Rockstar takes all the time it needs to ensure the product meets its standards, and the standards of every prospective gamer who wants to buy it.

That being said, it is in contrast to the most recent statement from Take-Two’s CEO Strauss Zelnick. Back in August, Zelnick said he had “very, very high conviction” that GTA VI was sticking with its May 2026 launch date. That is obviously not happening, and Zelnick obviously answered a question about possible delays to the best of his ability. It just goes to show that delays in the industry are inevitable these days.

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Nintendo's new Store app lets you buy games and browse products

AH Nintendo Store App

Nintendo has launched a new app for Android and iOS devices called the Nintendo Store, and as the name of the app suggests, it’s a digital storefront where you can browse through a wide variety of Nintendo-related products. Whether you’re looking for that next game, an accessory for your brand-new Nintendo Switch 2, or you’re just curious what kind of merchandise Nintendo has available, the Nintendo Store app will likely have it listed.

The launch of the Nintendo Store app feels like a long time coming. It’s something that Sony has made available since the PlayStation app that launched alongside the PS5 several years ago. A major difference here is that the Nintendo Store is mostly just the Nintendo Store. Although there are a few things in the app that aren’t purchasable products.

The Nintendo Store app launch blends a product storefront with a news hub

What’s neat about the Nintendo Store app is that it isn’t just a storefront for selling Switch and Switch 2 games and Nintendo products and merchandise. It offers a few extra features that tie into the Nintendo experience as a whole. For example, there’s a news tab you can jump to if you feel like reading up on the latest Nintendo news. News categories can even be broken down into All News, Game News, Events, and Promotions, just in case you’re looking for something specific.

Additionally, there’s a profile tab you can click on that has links to your purchase history, your funds and payment methods, and you can even see play activity. In fact, clicking on play activity shows you recent activity, which is just the last few games you played and how long you played them for, as well as when you played them. You can even tap on “view more” to see a more detailed breakdown of your play activity, including days you didn’t play any games.

There’s a tab for your wish list as well, just in case you’re browsing the store and add something to the wish list, and want to check on it later. This can be handy if you see a game you might want to buy in the future, as it could help prevent you from forgetting it. The Nintendo Store app is available from Google Play on Android devices or the App Store on iOS devices.

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Android gaming handhelds are having their 'Steam Deck moment' as new devices like the AYN Odin 3 and KONKR Pocket FIT deliver Snapdragon 8 Elite power and full PC game emulation at unprecedented budget prices, ushering in a golden age for portable gaming

Until recently, Android gaming handhelds lagged behind the latest smartphones in terms of power. That gap was just narrowed by leaps and bounds, all while becoming more affordable, just like what Valve did with the Steam Deck.

Which Types of Mobile Gaming Apps Take Up the Most Storage?

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As mobile gaming continues to dominate the entertainment landscape, one challenge remains constant for players: storage space. Whether you’re a casual gamer who loves solving puzzles or a dedicated fan of console-style experiences, the size of your favourite apps can vary dramatically. Understanding which types of mobile games consume the most storage can help you manage your device’s memory more efficiently.

1. Console-Style and AAA Mobile Games

Console-quality mobile games, such as Call of Duty: Mobile, Genshin Impact, and PUBG Mobile, are the biggest storage offenders. These games often require 5-20 GB or more once fully installed, with regular updates adding additional gigabytes over time.

Their large size comes from:

– High-resolution textures and 3D models

– Expansive open-world maps

– Voice acting, cinematics, and complex storylines

– Continuous online updates and events

These titles aim to replicate the console or PC experience on mobile, which means they come with the same heavy data demands.

2. Racing and Sports Games

Next on the list are racing and sports games, such as Asphalt 9: Legends or FIFA Mobile. These games often range from 2–5 GB, depending on the graphics settings and downloadable content.

Their high-quality visuals, realistic car or player models, and multiple arenas or tracks require a substantial amount of assets. Some even offer optional data packs for higher-quality graphics or new seasons, further increasing storage needs.

3. Role-Playing and Adventure Games

RPGs and adventure games, including titles like Final Fantasy XV Pocket Edition or Honkai: Star Rail, also consume significant storage space, typically 3-10 GB. Their expansive storylines, cinematic cutscenes, and complex environments make them data-heavy, though they often allow players to download chapters in parts to save space.

4. Puzzle and Casual Games

On the lighter side of the spectrum are puzzle and casual games like Candy Crush Saga, Monument Valley, and Sudoku apps. These usually take up under 500 MB, with many even smaller than 200 MB.

Because they rely more on clever gameplay mechanics than realistic visuals, they don’t need large texture files or massive downloads. They’re ideal for players with limited storage who still want engaging entertainment.

5. Slot and Casino Games

Slot and casino games from reputable apps like Rose Casino generally fall in the 100 MB to 1 GB range. While most are lightweight, some feature elaborate 3D animations, themed events, and online multiplayer elements that can increase file sizes. However, compared to console-style titles, these remain relatively manageable in terms of storage.

6. Strategy and Simulation Games

Strategy and simulation titles like Clash of Clans or SimCity BuildIt vary widely, typically between 500 MB and 3 GB. Their size often depends on the complexity of in-game assets and the frequency of content updates. Games with detailed maps, player-built cities, and online features tend to be larger.

Final Thoughts

If you’re short on storage, puzzle and slot games are your best bet; they’re compact, quick to load, and easy to update. But if you crave cinematic experiences or high-end visuals, be prepared to sacrifice several gigabytes for console-style or RPG titles.

Managing your downloads, using cloud saves, and regularly clearing cache data can go a long way in keeping your device optimised. In the ever-evolving mobile gaming world, storage management is just another part of the game.

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The PlayStation Portal now lets you stream PS5 games from your library

AH PlayStation Portal

Cloud gaming on the PlayStation Portal has gotten a lot better this week, as the handheld now lets you stream PS5 games from your library. These are games that you own on the PS5, and not games that Sony deems fit to be in the PlayStation Plus Game Catalog. There are lots of little nuances to this update and new feature, but the key takeaway is that you can stream your own games over the cloud.

Sony technically launched this feature as part of a beta update for beta participants earlier this year. I’ve had the capability on my own PlayStation Portal for a while, but admittedly never used it. That is, until today, with the new update that added the feature for all PlayStation Portal owners. Long story short, it works great. Games are much smoother than they are with Remote Play. The Remote Play aspect of the Portal can work well, too, but you need a pretty unshakeable internet connection, and it works best if your PS5 is hardwired. If it’s connected via Wi-Fi, the experience is of varied quality. Now, PlayStation Portal owners with this connection and latency problems can probably kiss those problems goodbye.

The PlayStation Portal PS5 cloud game support includes over 2,800 titles

While the idea of the Portal was always kind of a cool concept, requiring the Remote Play aspect has turned some people off. That should change with this update, now that the streaming happens entirely in the cloud without the need to be tethered to a PS5 console. To make things even better, there are over 2,800 supported titles that you can stream from your library. In total, there are 2,853 games.

That being said, Sony does say that games available to stream from your library will vary over time, by region, and country. So, the list of games for this feature might not be the same for everyone everywhere around the globe.

Progress carries over, so you can pick up where you left off

One really nice feature of the ability to stream your library of games is that it carries over your progress if you started playing a game on the PS5. I wasn’t sure if this would be the case, but after testing with Ghost of Yotei, it’s confirmed that if you start playing a game on the PS5, you’ll pick back up from your stopping point if you decide to stream that game over the cloud. This allows for seamless pick-up and play opportunities, and is surely going to be a delight for owners of the handheld. You do need to have the PlayStation Plus Premium subscription to access this feature. So, that could be a downside for some. If you already subscribe to that tier, however, and you own a Portal, you should check this feature out.

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AYANEO's Pocket Vert is the futuristic Game Boy you always wanted

AYANEO Pocket Vert (1)

AYANEO is one of the few companies in the gaming hardware industry that makes a wide variety of handhelds, and its latest is the Pocket Vert, which the company has teased this week in an official teaser video to tantalize the senses of those who have a soft spot for retro gaming. The company also recently teased a product that happens to be in a category it’s never explored before, a gaming phone. This is on top of announcing and launching a modular handheld back at CES 2025.

If you grew up in the 80s and 90s, then you probably had a Game Boy from Nintendo. It was certainly cool, but looking back at it now, it wasn’t exactly the coolest-looking. AYANEO’s new Pocket Vert is the futuristic Game Boy that you may have always wanted, thanks to its sleek aesthetics. Although there is something to be said for the charm that the aesthetics of retro consoles and handhelds like the Game Boy offer. All of that aside, the Pocket Vert is AYANEO’s latest vision for a retro handheld that was designed for the modern age, and this includes the function as much as it does the design.

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AYANEO Pocket Vert (2)
AYANEO Pocket Vert (3)

AYANEO Pocket Vert teaser showcases a CNC-milled unibody and diamond-cut shoulder buttons

When it comes to design, AYANEO seems to know what it’s doing. The Pocket Vert is comprised of a “precision CNC-milled unibody” and diamond-cut shoulder buttons. The whole thing looks very angular, which gives it that much more futuristic look. More impressive is the CNC-milled unibody. Because that means the chassis of the handheld is made from one single piece. Razer does this with the chassis of its Blade laptops, and the result has always been slick.

As for the shoulder buttons, the look of them, at least at a glance, makes them appear uncomfortable, but they look nice. On the front, you’ll notice that the Pocket Vert has a d-pad, four action buttons, what we can only assume are start and select buttons, and a third button that’s longer and almost looks like it could be a front speaker. There appears to be a volume rocker on the side as well, and a dial on the other side.

As for the display, which looks huge, it’s actually 3.5 inches, so not small but not massive. Definitely larger for a retro handheld. It’s also got a 1,600 x 1,440 resolution with a 615 ppi. So all of your retro games should look great on this thing. AYANEO hasn’t mentioned a release date yet, nor has it confirmed a price tag. That information is “coming soon,” AYANEO says.

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Call of Duty: Black Ops 7's PC spec requirements are surprisingly low

Call of Duty Black Ops 7

Games like Call of Duty: Black Ops 7 tend to come with rather hefty requirements for PC specs. At least, that’s what you would think. This week, Activision officially released the launch trailer for Black Ops 7 and, along with it, a list of the requirements for minimum and recommended PC specs to play the game. Given the way the game looks in trailers, you would expect the PC spec requirements to be quite high, but they’re surprisingly low. Meaning, it should be relatively easy for many PC gamers to enjoy the latest title in the franchise. Provided, of course, there are no other glaring issues that will need to be addressed.

Both Modern Warfare II and Modern Warfare III remakes on PC (the Steam version) dealt with crashing issues as part of the launch. Game crashes are most certainly not enjoyable. So, if Activision can avoid that pitfall, then Black Ops 7 should be off to a good start, as it won’t cost a lot to own a machine that’s capable of running it.

The required PC specs for Black Ops 7 include an 11-year-old GPU

If you’ve played Borderlands 4, there’s a good chance you encountered issues with the game’s performance due to poor optimization, which, of course, was blamed on gamers simply needing to upgrade their hardware. Borderlands 4 is certainly a graphically demanding game, but not so demanding that even with top-tier components, you’d struggle to get a stable 60 frames per second.

Enter Black Ops 7, which, astoundingly, will support PC’s that are running only an NVIDIA GeForce GTX 970 with 3GB of Video RAM and 8GB of system RAM. This is an 11-year-old GPU. Obviously, PCs with those specs won’t be jumping into the game with graphics maxed out. However, compare that to the minimum requirements of other games, which either look only as good or worse.

For example, Borderlands 4’s minimum PC specs are an NVIDIA GeForce RTX 2070 GPU with 16GB of system RAM. Granted, it also has a fairly large map that’s semi-open-world, and Black Ops 7 will have much smaller maps for its missions. Still, the minimum requirements listed are a great example of what good optimization will allow. Heck, Activision even made optimizations for Windows handhelds, as noted in the publisher’s block post.

4K graphics will require a little more oomph

All of that said, if you want to run the game at its highest settings and still have smooth gameplay, you’ll want more powerful components, but even those aren’t as demanding as you’d imagine. 4K Ultra is listed as requiring an Intel Core i7-10700K CPU or equivalent, only 16GB of RAM, and either an RTX 4080/5070 or an AMD Radeon RX 9070XT. It’s worth keeping in mind that this doesn’t mention anything about display size. Obviously, the larger the display you have, you might need to make some adjustments to keep running the game at 4K while also getting a high frame rate. Call of Duty: Black Ops 7 will be released on November 14 for PC via Steam and Battlenet, Xbox, and PlayStation. It’ll also be available as a Day-One game on Xbox Game Pass. You’ll need to subscribe to that $30 plan to get access, though.

Black Ops 7 PC Specs Requirements

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Epic's win in court could be an epic win for developers globally

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Epic and Google have agreed to a settlement in court that could very well change the pace of things for app and game developers far into the future. If you have somehow forgotten about Epic and Google’s legal battle over the Play Store, the most recent development in the case is that the two have agreed to settle on a proposed set of terms that works out for more than just developers in the US and for a much longer period of time than Epic was initially demanding.

After Epic’s win in court, Google was ordered to open up the Play Store to third-party app store developers and allow them to offer alternative payment processing methods to Google Play. Thereby allowing them to avoid Google’s hefty fee. This was supposed to be allowed for three years. After Google took things to the Supreme Court, it has now reached a settlement with Epic Games that potentially works out better for all involved.

The Epic and Google settlement includes lower fees and an extended timeframe for the changes

The key factor in the settlement is that the injunction ordered by Judge James Donato now applies to Google’s markets outside the US. Initially, Donato’s injunction was only for the US market. This is a big win for all developers as it now encompasses more of them. That means more competition and more choice for users.

Google has also agreed to lower Play Store fees for certain kinds of payments. Google says it will depend on what the payment is for and when an app or game was first installed. However, when applicable, fees could be as low as 20% or 9%, depending on those factors.

Google and Epic will still need Judge James Donato to approve the settlement terms. So, as of right now, nothing is set in stone. That being said, the settlement appears to work in everyone’s favor. Google is happy with it (as shown by Sameer Samat’s post on X), and Epic is happy with it. Even developers will likely be happy with it. All that remains is to see if Donato is happy with it.

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The Switch 2 is so popular, Nintendo thinks it'll sell 19 million units this year

Nintendo Switch 2 (1)

Nintendo is very optimistic about unit sales for the Switch 2 in its current fiscal year, thanks to the increasing popularity of the new handheld console. The Nintendo Switch 2 was released in June 2025 and immediately gained traction as fans had been waiting quite a long time for the Switch follow-up. The hype was real, and anticipation only grew as time went on, with month after month of no official word from Nintendo on the Switch 2’s release date and pricing. When all of that information finally came, all there was left to do for consumers was wait until they could buy one. All that was left for Nintendo to do was wait for the money to roll in. And it has been, it seems.

As CNBC reports, Nintendo is confident that Switch 2 unit sales are going to continue increasing, so the company has increased its forecast for the number of hardware units it’ll be able to get into people’s homes by the end of the fiscal year.

Nintendo Switch 2 unit sales are forecasted to reach 19 million units by the end of next March

Nintendo’s initial forecast was that it would sell about 15 million units by the end of fiscal year 2026. This period ends at the end of March next year. What’s worth noting is that the Switch 2 is brushing past the original Nintendo Switch in terms of hardware sales. Specifically, in its first four months on the market. The original Nintendo Switch launched in early March 2017. So, it had more time in a single fiscal year to rack up unit sales numbers. However, the Switch 2 has outpaced the original in a short amount of time.

For some perspective, the original Switch sold about 4.7 million units in its first four months. The Switch 2 is now reportedly up beyond 10 million in that same amount of time. Nintendo also sold about 6 million in just two months. This surge in popularity has caused Nintendo to raise its forecast from 15 million to 19 million. This seems like a reasonable forecast now with the numbers where they are. Not to mention, it’s now right in the middle of the busiest shopping season of the year.

In addition to strong hardware sales, Nintendo has also announced strong software sales for the Nintendo Switch 2. Since the console’s launch in the Summer, Mario Kart World and Donkey Kong Bonanza have become two of Nintendo’s most popular games for it. In short, the Nintendo Switch 2 has had a very strong start and it doesn’t look to be slowing down anytime soon.

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Relive the good old days with this Pac-Man-themed Atari 2600+

Atari 2600+ Pac Man Edition

The Atari 2600+ Pac-Man Edition console was initially announced earlier this year, back towards the end of July, but at the time, it was only available for pre-order. Pre-orders went live on July 23, one day after the console’s announcement. Now, a few months later, the hardware is finally available to purchase, and any pre-orders would have been shipped by this point. You can now snag this retro machine directly from Amazon, but it does come at a price.

It’s $169.99, which isn’t exactly cheap for this kind of console, one would assume. However, it does come with some nice features, and it’s backward-compatible with classic cartridges, so this price probably isn’t all that bad to begin with. At least when you consider these upgrades. For instance, it does feature a wireless controller now, so that’s quite convenient. The controllers even come in several colors, with each one matching one of the colors of each ghost in the Pac-Man games. Although the controller you get with the console in the box will be yellow to match the console.

The Atari 2600+ Pac-Man Edition can be picked up at Amazon or directly from Atari

In the US, there seem to be exactly two places you can buy one of these if you feel like taking a trip down memory lane. You can either buy it directly from Atari and have it shipped from Atari, or you can pick it up through Amazon. Amazon might be faster if you’re in a rush to play games on it. However, Amazon isn’t your only option.

You might expect to find these available through retailers like Best Buy or even GameStop, whose whole business is centered around games and game consoles. That isn’t the case, however. The console package comes with the console itself as well as a matching controller and a Pac-Man double feature cartridge inside. For the price of $170, this isn’t too bad. Especially if you consider the cost of a regular Atari 2600 on many aftermarket listings these days.

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Top 5 Roblox Games to Play on Your Phone

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Roblox is one of the most-played mobile games globally, with over 5 billion total downloads across all platforms since its launch. The mobile version alone accounts for the majority of these downloads, with 72.4 million downloads recorded in Q2 2025. The platform maintains an average of 380 million monthly active users worldwide.

The platform’s popularity on mobile devices isn’t surprising. Around 80% of Roblox user sessions happen on mobile devices, and the game offers thousands of user-created experiences. With so many options available, finding the best games to play on your phone can be overwhelming.

In this article, we’ll explore the top 5 Roblox games that you can play on your phone, explain their gameplay mechanics, and share key numbers about each title to help you decide which ones deserve a spot on your device.

1. Steal a Brainrot

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Steal a Brainrot combines collection mechanics with base defense in a fast-paced multiplayer experience. Players buy brainrots off a conveyor belt and steal them from other players to build their collection. These brainrots generate passive income that you can use to purchase upgrades for your base and strengthen your defenses against raids.

Created in May 2025, Steal a Brainrot has grown into one of Roblox’s most popular games with over 38 billion visits. The game currently maintains 515,000 active users and has received 13 million upvotes, reflecting an 86% positive rating from the player base. 

The game works well on mobile devices thanks to its straightforward controls and clear interface. Touch controls make buying brainrots and navigating between bases smooth, while the automated income generation means you can progress even during shorter play sessions. Regular updates add new brainrot types and gameplay features to keep the experience fresh.

2. Brookhaven RP

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Created by Wolfpaq in April 2020 and taken over by Voldex in early 2025, the game offers a life simulator where you choose a house, customize it, drive around town, and decide who you want to be.

The game doesn’t push you toward missions or objectives. You get a full city with schools, hospitals, shops, and a police station, then the rest is up to you. Some players form families, others roleplay as firefighters or police, and many just meet up with friends to hang out. The tools are easy to use for decorating your home, trying different vehicles, or setting the weather if you’re in a private server.

The freedom is what keeps players coming back. Regular updates continue to add new locations, vehicles, and customization options. The game maintains its popularity because it lets players create their own stories rather than following a predetermined path.

3. Blox Fruits

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Released in January 2019 by Gamer Robot Inc., the game is built around eating magical “fruits” that grant unique powers, with each fruit changing how you play.

Some fruits let you control fire, others give you light-speed movement, or the ability to summon barriers. You can pair these powers with swords, fighting styles, and sea exploration to create a deep combat system. The game is inspired by anime like One Piece, so fans of that series will instantly recognize the vibe.

The game gives you a sense of progression where you train, unlock new abilities, and set out on bigger quests. The combat stays engaging because different fruit combinations create unique playstyles, and there’s always a stronger ability to work toward. Beyond fighting, there’s also a cosmetic system where players collect and trade items.

4. Adopt Me!

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Adopt Me! is one of Roblox’s most recognizable games, letting you adopt pets, decorate your house, and play mini-games to earn coins for upgrades. The game has a bright, colorful style that makes it approachable, and it’s built around social interaction where you’ll see players chatting, roleplaying, or showing off their home designs.

You can build your home and decorate it however you want, ready for your new pet’s arrival. If you’re unhappy with your pet or have an eye on ultra-rare ones, you can trade animals with other players. The trading system and rare pet collection keep players engaged for hours.

5. Grow a Garden

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Released in 2025, Grow a Garden became a breakout hit almost overnight with 33.3 billion visits, which is incredible for such a new game. In May 2025, the game emerged as the highest-earning title on Roblox, bringing in $12 million in estimated revenue and reaching an all-time high of 1.2 billion hours played.

The gameplay is calm and relaxing compared to most of Roblox’s big titles. You start with a small patch of land, plant seeds, water them, and watch your garden grow. Over time, you unlock new crops, pets, and decorative items to make your space feel unique. It’s easy to pick up, but there’s always another upgrade or collectible waiting to keep you hooked.

What really made Grow a Garden stand out is how it tapped into the farming sim trend. The game broke records for Roblox by hitting millions of concurrent players in 2025. Mobile controls are perfectly suited for casual gameplay, making it easy to tend your garden during short play sessions.

Final Words

These five games represent different playstyles that work well on mobile devices. Whether you prefer collecting in Steal a Brainrot, roleplaying in Brookhaven, fighting in Blox Fruits, raising pets in Adopt Me!, or farming in Grow a Garden, each title offers solid mobile optimization and regular updates. All five games have proven their staying power with massive player counts and consistent engagement. Pick the one that matches your interests and jump in.

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FC 26 Trading: Why the Market Feels So Different This Year

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EA Sports FC 26 is not just another iteration of a football game, it’s a complex digital economy. By unifying the Ultimate Team transfer market across next‑gen PlayStation and Xbox consoles and widening cross‑play pools, FC 26 creates a single marketplace with tens of millions of traders. Understanding how this economy works is essential if you want to build an elite squad without spending real money. In this article we’ll explore why trading feels different in FC 26, how unified markets and cross‑play change behaviour, and what psychological factors drive price fluctuations.

If you want a head start in the market without spending hours grinding matches, you can always check out https://www.u7buy.com/fc26/fc26-coins, a safe, quick way to fund your next big signing or investment.

A Unified Market Changes Everything

For the first time, FC 26 merges PlayStation and Xbox transfer markets into one pool. Players on PS4, PS5, Xbox One and Xbox Series X|S trade in the same marketplace, dramatically increasing liquidity and standardising prices. PC and Nintendo Switch still have separate markets, leading to higher prices and fewer listings, but the combined console market means there are more buyers and sellers at every price point. This change reduces platform‑specific arbitrage but creates a truly global economy.

Cross‑Play and Cross‑Progression

Cross‑play allows players on the same console generation to face each other. Rivals, FUT Champions, Pro Clubs and VOLTA now support cross‑play, meaning that trading decisions are influenced by a larger competitive scene. Because your Ultimate Team progress carries between consoles of the same family, coins and players become long‑term assets rather than disposable season items. The ability to take your club from PS5 to PC (within the same family) gives traders confidence to hold investments longer.

The Digital Stock Market: Supply, Demand and Psychology

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With a unified economy, market psychology becomes more visible. Prices surge during high‑traffic periods and plummet after reward drops. Team Gullit’s market guide notes that Thursday mornings see a price dip when Division Rivals rewards flood the market; by the afternoon, prices rise again as teams are rebuilt. Knowing these patterns is crucial. Many players panic‑sell during market crashes, creating opportunities for cool‑headed traders who buy low and sell high.

Experienced traders advocate buying cards during panic selling, particularly when leaks or SBCs lead to mass sell‑offs, and selling during hype when players scramble to build squads. This behaviour mirrors real‑world stock markets: fear drives prices down, greed drives them up. As more players have access to real‑time price trackers (Futbin, Futwiz), herd mentality spreads rapidly. One tweet about an upcoming Evolution can make thousands of players buy the same card, pushing prices up before the SBC even drops.

Analytics and Web App Tools

EA introduced a graduated access system in the Web App: new accounts can’t trade until they complete objectives and prove fair play. This helps reduce coin‑selling bot accounts but also encourages legitimate players to engage with the market slowly. Lagofast notes that the Web App now provides dynamic market pricing and displays PlayStyle Plus attributes on cards. These analytics make it easier to spot undervalued players and flip consumables. The app also highlights high‑volume transaction times, helping traders choose optimal listing windows.

Trading Methods – More Than Just Sniping

Club Stocking: Buy high‑rated “fodder” cards used for SBCs before a big challenge drops. When the SBC is released, demand spikes and you sell for profit.

Card Flipping: Watch specific cards, buy at their daily low and sell at the high. Thursday flipping (after Rivals rewards) is particularly effective.

In‑Form Investing: Purchase Team of the Week cards while they’re in packs and cheap; once they leave packs, scarcity drives prices up.

Evolution Trading: Anticipate which players will receive Evolution upgrades and invest early.

Lagofast’s tips extend this with sniping filters, chemistry style arbitrage and manager trading. These methods require patience and quick reflexes but yield consistent profit.

The Psychology of Panic and FOMO

The unified market amplifies panic selling. When major promos like Team of the Season drop, thousands of players sell their high‑rated cards to buy packs, causing a temporary price crash. Savvy traders seize these opportunities to stock up on undervalued players. Fear of Missing Out (FOMO) also drives buying frenzies. Leak accounts on X (formerly Twitter) tease upcoming Evolutions or new PlayStyles, prompting mass purchases before the cards actually become useful.

Psychologically, trading appeals to risk‑reward instincts. Opening packs with FC Points offers the rush of gambling, but the expected value is low. Trading, by contrast, rewards patience and research. Some players treat the market like a day‑trading simulator, flipping dozens of cards daily. Others invest long‑term in meta players whose value grows as they remain viable longer (thanks to the slower power curve). Understanding your own risk tolerance is key to maintaining sanity.

Managing Coins vs. FC Points

Coins are earned through gameplay or trading; FC Points are purchased with real money. Team Gullit stresses that effective coin management is as important as trading strategy. Never spend all your coins at once; keep a reserve for unexpected opportunities. Buying packs with FC Points might provide a head start, but it rarely matches the profitability of a disciplined trading plan. Moreover, spending points can lead to sunk‑cost fallacy, where players chase more packs to “recoup” their investment.

Unified Market and Player Behaviour

Cross‑play not only expands the player base but also changes market behaviour. Players are more likely to experiment with new tactics when facing diverse opponents. This drives demand for certain archetype cards (e.g., powerhouse defenders or high‑agility forwards). The shift to Fair Play, with anti‑cheat and account verification, reduces bot‑driven price manipulation, making price swings more reflective of real demand.

Safety and Fairness

EA’s Terms of Service prohibit buying coins from third‑party sellers. While services exist, they carry risk of account bans. Always trade within the game’s systems. Graduated access and anti‑cheat tools protect the integrity of the market.

Trading Is the New Mind Game

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Trading in FC 26 feels different because the game now operates a true digital economy. Unified transfer markets and cross‑play amplify supply and demand, while Web App analytics and evolving promos create constant price movement. Understanding market psychology, panic selling, FOMO and long‑term investing, allows players to profit without spending real money. With patience, data and discipline, you can master this economy and turn your Ultimate Team into a powerhouse

The post FC 26 Trading: Why the Market Feels So Different This Year appeared first on Android Headlines.

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