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Alleged Nvidia RTX 60 series GPU Specifications Leak

It looks like Nvidia’s RTX 60 series doubles down on path tracing A new leak has unveiled alleged specifications for Nvidia’s RTX 60-series GPUs, along with performance targets. If these rumours are correct, Nvidia’s next-generation RTX graphics cards will use GR20x β€œRubin” series silicon with TSMC 3nm silicon. According to Red Gaming Tech, Nvidia’s RTX […]

The post Alleged Nvidia RTX 60 series GPU Specifications Leak appeared first on OC3D.

The Witcher 4 Gets Updated NVIDIA RTX Mega Geometry: Higher Framerates, Lower VRAM Use

The Witcher 4 Gets Updated NVIDIA RTX Mega Geometry: Higher Framerates, Lower VRAM Use 1

NVIDIA has announced that CDProjectRed's upcoming title, The Witcher 4, will leverage its updated RTX Mega Geometry technology, offering higher frame rates and lower VRAM usage. CDProjectRed & NVIDIA To Integrate Next-Gen RTX Mega Geometry Technology In The Witcher 4 With its RTX 50 GPUs powered by the Blackwell architecture, NVIDIA introduced a new technology called RTX Mega Geometry. This technology clusters millions of triangles that make up tens of thousands of objects you see in every scene. These clusters are compressed and cached over many frames, where they are intelligently reused as the player traverses the world. This makes […]

Read full article at https://wccftech.com/the-witcher-4-gets-updated-nvidia-rtx-mega-geometry-higher-fps-lower-vram-use/

NVIDIA MFG 6X Mode Arrives On 31st March, 007 First Light & Control Resonant With DLSS 4.5 & Path Tracing Support

NVIDIA MFG 6X Mode Arrives On 31st March, 007 First Light & Control Resonant With DLSS 4.5 & Path Tracing Support 1

NVIDIA has announced that its MFG 6X mode arrives on 31st March, and more AAA titles with DLSS 4.5 & Path Tracing are coming. NVIDIA MFG 6X "Dynamic Multi Frame Generation" Technology Will Be Available on 31st March NVIDIA's Multi-Frame Generation technology, or MFG, is getting its latest update on 31st March with 6x Mode. NVIDIA first introduced frame-generation with DLSS 3 with a 2x mode, dialed it up to 4x with DLSS 4, and now, users will be able to enjoy 6x the frame-generation in DLSS 4.5. The new NVIDIA DLSS 4.5 MFG enables up to 6x mode, offering […]

Read full article at https://wccftech.com/nvidia-mfg-6x-mode-arrives-31st-march-007-first-light-control-resonant-dlss-4-5-path-tracing/

I Tested AMD’s Ray Regeneration in Cyberpunk Thanks To Optiscaler, And It’s Surprisingly Good

A digital illustration shows a prism refracting light with the text 'FSR 'Redstone' Ray Regeneration powered by Optiscaler'

Gentlemen, we meet yet again. It's only been a week since the last time I wrote an article about Optiscaler, but development on the mod is happening at such a rapid pace that I once again have some updates to share with you. This time, it's AMD's Ray Regeneration that's getting the Optiscaler treatment. Thanks to the work done by DarkHelmet, you can now swap Nvidia's Ray Reconstruction for AMD's legally distinct Ray Regeneration denoiser. This is huge news, since currently there's a grand total of two titles with support for Ray Regen, and one of them isn't out till […]

Read full article at https://wccftech.com/i-tested-amd-ray-regeneration-in-cyberpunk-thanks-to-optiscaler-its-surprisingly-good/

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