Crimson Desert Patch 1.04 Adds Difficulty Settings, Improvements to Controls, Visuals and Much More
Today, South Korean developer Pearl Abyss released Crimson Desert patch 1.04 on nearly all platforms (Mac users will have to wait until a later time). This update adds most of the enhancements and features outlined a couple of weeks ago in the official roadmap, except for boss rematches, which will be released in a future patch. Three difficulty modes (Easy, Normal, and Hard) have been added under Settings > Play. Easy reduces damage taken, lowers enemy stats, and extends Parry/Dodge windows. Normal is unchanged from the existing gameplay experience. Hard arguably brings the most significant changes: food effects only apply after the full consumption animation completes, […]
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