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Resident Evil Requiem Producer Dodges NVIDIA DLSS 5 Question, But Fan Reaction to Her Design Speaks Louder Than Words

Grace from Resident Evil Requiem with short blonde hair and a distressed expression in a dimly lit, industrial setting.

Resident Evil Requiem running with NVIDIA DLSS 5 was among the most controversial showcases of the upcoming technology, if not the most controversial, as it seemed to alter Grace's character design significantly. Speaking with Eurogamer, Producer Masato Kumazawa refused to comment directly on the team's involvement in the controversial showcase, but what has been said suggests how the developer will place any tech that could alter artistic intent under heavier scrutiny in the future. "The fact a lot of players commented they really liked the original design of Grace and didn't want to see it changed was a positive," Kumazawa-san […]

Read full article at https://wccftech.com/resident-evil-requiem-producer-nvidia-dlss-5-reaction-louder-words/

PlayStation 6 PSSR Frame Gen Inches Closer to Reality, As Sony Doubles Down On AI Interpolation Research

A black console with blue lighting is showcased next to the text PS6 and PlayStation.6 on a dark background.

The launch of the PlayStation 5 Pro marked the debut of AI-powered upscaling in the console space with PSSR. While the upscaler's latest version significantly improves image quality over its launch iteration, there's a very strong chance that, on PlayStation 6, the upscaler will also deliver AI-powered frame generation, judging from the LinkedIn profile of a Senior Research Scientist at Sony Interactive Entertainment. As spotted by MP1st, Ayan Kumar Bhunia has been working on Machine Learning and Computer Vision for SIE since December 2023. One of the highlights of their experience at the company is having "spearheaded core research behind […]

Read full article at https://wccftech.com/playstation-6-pssr-frame-gen-doubles-down/

Final Fantasy VII Remake Part 3 May Not Be Far From Release, As Director Wants To Capitalize On Ports’ Momentum

A character from Final Fantasy VII Remake Part3 standing on a beach with people in the background.

Although Final Fantasy VII Remake Part 3 has yet to be formally announced, there's a very solid chance the conclusion of the remake trilogy will not release too far in the future. Director Naoki Hamaguchi recently confirmed to Nintendo Life that the team wants to capitalize on the momentum of the launch of the Nintendo Switch 2 and Xbox Series X|S ports of the first two entries in the series. "With large-scale titles like this one, it’s common for a long gap to exist between the first and second instalments. However, because they were ports, we decided we could deliver […]

Read full article at https://wccftech.com/final-fantasy-vii-remake-part-3-not-far-ports-momentum/

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