"The whole modding community ... sustains the success of their titles": Bethesda considered using Unreal Engine 5 for Xbox's Starfield, but stuck with Creation Engine to be mod friendly Latest from Windows Central By:lowryb3865@gmail.com (Brendan Lowry) 4 May 2026 at 22:54 A former Bethesda artist has said the studio thought about swapping to Unreal Engine 5 for Xbox's Starfield, but stuck with Creation for its mod support.