❌

Reading view

Final Fantasy VII Revelation Could Feature Characters with a β€œLarge and Dedicated Fanbase” from Spin-Off Games, says Hamaguchi

Characters from 'Final Fantasy VII Rebirth' stand on a snowy landscape under a starry sky with glowing green auroras.

Final Fantasy VII Revelation is the third and final chapter of Square Enix's remake saga for Final Fantasy VII, which has fans chomping at the bit to learn what surprises are in store for this final outing. Some of those surprises, according to director Naoki Hamaguchi, will be the appearance of characters from spin-off titles in Revelation. That comes from a Q&A session Hamaguchi did in Shanghai, where fans had the opportunity to ask the director questions for the upcoming title. Spotted by Genki_JPN on X (formerly Twitter) via Twisted Voxel, while discussing who could appear in Final Fantasy VII […]

Read full article at https://wccftech.com/final-fantasy-vii-revelation-feature-popular-characters-from-spin-off-games/

Final Fantasy VII Revelation Brings Back Rebirth’s 8 Regions, but Hamaguchi Insists the World Map Now Feels Truly Substantial

A creature with a flaming tail walks through a lush jungle environment in the game Final Fantasy VII Revelation

Final Fantasy VII Revelation is bringing the iconic trilogy developed by Square Enix to a close on PC, PlayStation 5, Xbox Series X, Xbox Series S, and Nintendo Switch 2 in Spring 2027, featuring a massive open world to explore with the Highwind airshipΒ that promises to redefine the series' scale. If the final entry in the series were to strictly follow the story beats of the original, players wouldn't have much reason to bring Cloud and his companions back to multiple locations that already appeared in Final Fantasy VII Rebirth. However, director Naoki Hamaguchi clarified in an interview with TheGamer […]

Read full article at https://wccftech.com/final-fantasy-vii-revelation-world-map-substantial/

Square Enix’s Flat Lighting in Final Fantasy VII Rebirth Will Be Fixed Soon with a Shader Injector Mod’s SSRT Shadows

Cloud Strife and Tifa Lockhart from 'Final Fantasy 7 Rebirth' stand in front of a windmill next to the text 'Shader Injector Mod'.

Square Enix's Final Fantasy VII Rebirth is about to get a Shader Injector mod, courtesy of modder David Matos. This mod aims to inject modified shaders directly into the game's rendering API, thus enabling visual improvements. A few days ago, Matos published a showcase that demonstrates an upgraded version of UE4's Deferred Directional Light Pixel Shader. The shader's BRDFs were upgraded, and the modder also added screen space ray traced shadows and micro shadows to improve the overall graphics quality of Final Fantasy VII Rebirth. Objects previously excluded from shadow maps can be filled with the aforementioned SSRT shadows, making […]

Read full article at https://wccftech.com/ff7-rebirth-shader-injector-mod-ssrt-shadows/

❌