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NVIDIA Expands RTX Remix Next Month with Advanced Particle VFX; Quake III RTX Early Access Out Now

10 March 2026 at 19:30

The 'Quake III RTX Remix Mod' logo is displayed in a detailed game environment featuring enhanced reflections, with the NVIDIA GeForce RTX logo prominently visible.

NVIDIA's GDC 2026 announcements also include updates for the RTX Remix remastering platform. The biggest news is the new Advanced Particle VFX system, which will be released some time next month. With this new system, NVIDIA is directly responding to the RTX Remix's open-source community's top feature request: a substantially more powerful and expressive particle system. The Advanced Particle VFX system introduces three distinct capability areas: The other news is the availability of a Quake III RTX early access (version 0.6) made by modder Woodboy, who took it upon themselves to remaster several levels of the original game by id […]

Read full article at https://wccftech.com/nvidia-rtx-remix-advanced-particle-vfx/

NVIDIA DLSS 4.5 Super Resolution App Override Confirmed for Death Stranding 2: On the Beach and Marathon

3 March 2026 at 18:00

A promotional image for 'NVIDIA DLSS' highlights its role in accelerating performance across games including 'Black One

NVIDIA confirmed today that two of the main PC releases due this month, Death Stranding 2: On the Beach by Kojima Productions and Marathon by Bungie, will support the latest second-generation transformer model, NVIDIA DLSS 4.5 Super Resolution, via the NVIDIA app override. Kojima Productions had already confirmed support for NVIDIA DLSS 4 with Multi Frame Generation (AMD FSR 4 and Intel XeSS 2 are also supported). Now, we know that users will be able to switch the Super Resolution to DLSS 4.5 (which recently beat AMD FSR 4 and even native resolution rendering in a blind test conducted by […]

Read full article at https://wccftech.com/nvidia-dlss-4-5-super-resolution-app-override-death-stranding-2-marathon/

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