Microsoftβs DirectX SER Delivers a 90% Performance Boost on Intelβs Battlemage GPUs, Optimizing Intense Rendering Workloads
Microsoft's latest attempt to optimize rendering workloads has delivered impressive performance gains, with Intel's Battlemage GPUs seeing a significant boost. Microsoft Manages to Optimize Complex Rendering With SER, Leading to Improved Rendering Performance As rendering pipelines become increasingly complex each day, the traditional approach to such workloads has begun to create a performance bottleneck, and Microsoft's SER addresses an important one. For those unaware, SER stands for Shader Execution Reordering, and it is a feature in Shader Model 6.9, meaning we will see SER become a standard with the upcoming driver code. I won't make SER too complex to understand, [β¦]
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