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Saros: How to Get Your Favorite Weapon at the Start of Every Cycle

A character in armor approaches a monumental structure under an eclipsed sky in the game 'Saros'.

Being a roguelike, Saros expects you to build your loadout as you proceed through Carcosa. However, the random generation of weapons and Artifacts can often make a Cycle more difficult than expected. However, there is a simple re-roll trick that lets you start every run with your preferred weapon. The Secret to Starting Weapons To get the exact weapon you want, you need to take advantage of a specific quirk in Saros: your next run always begins with the same weapon type you were holding when your previous run ended. Whether you were defeated by an enemy or manually decided […]

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Saros: The Best Weapons for High Damage and Stagger

A character in the game 'Saros' wearing a detailed armored suit with the name A. Devraj visible on the chest, set in a dimly lit environment.

While Saros offers a diverse arsenal of Soltari weaponry, two specific Shotgun variations stand out as the undisputed best choices for clearing biomes. If you are struggling with fast-moving enemies or bosses that leave little opportunities for you to attack, using Stalwart or Annihilator Shotguns is the most effective way to turn the tide. How to Unlock Shotguns Shotguns are not available in the starting area. You will unlock them for the first time in the second biome, the Ancient Depths. The Power of Stagger Damage Still, what makes every Shotgun superior to other early-game weapons is their ability to […]

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Saros: How to Cleanse Corruption (And Why You Shouldn’t Always Do So)

A character in 'Saros' crawls through a dark, ruined path towards a red and smoky cavern.

In Saros, the Eclipse is dangerous in more ways than one, introducing more powerful enemies that can inflict an altered status condition known as Corruption. While most players will instinctively try to avoid it as much as possible, the game rewards those who understand when to embrace it. Mastering the balance between a fully working suit and a corrupted one is the key to mastering the game's most powerful offensive builds. What is Corruption? During the Eclipse, you will encounter enhanced versions of enemies that fire a different projectile type. Distinguished by their yellow color, these projectiles cause Corruption upon […]

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Saros: How to Parry Enemy Attacks and Projectiles

A player character explores a dimly lit industrial corridor in the game 'SAROS', with mechanical equipment visible in the background.

Saros gameplay mechanics are the natural evolution of those seen in Returnal, with additional layers of complexity added to defense. Instead of dashing through enemy attacks, the game is all about mastering a sort of rock-paper-scissors defensive loop between your Dash, Shield, and Parry. The last is the riskiest and most satisfying, but before you can pull it off, you must unlock it. How to Unlock Parry Parry is the only defensive option in the game that has to be unlocked before it can be used. To do so, you will have to reach the Blighted Marsh biome and play […]

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Saros: Best Stats to Upgrade

A character in a futuristic setting from the game 'SAROS' stands in armor with labels 'S. CORTAR' and 'A. DEVERA' on their chest.

Survival in Saros depends not only on your skills, but also on Arjun’s high-tech suit. Understanding the balance between the three Growth Attributes of the suit and how to improve them is often the difference between a successful Cycle and a quick trip back to the Passage. The Three Growth Attributes None of the Growth Attributes enhances Arjun's attack power or speed. However, Traversal Boost is there to make traversal faster and more enjoyable. How to Improve Stats Growth Attributes in Saros are not static and can be enhanced both permanently and temporarily. Permanent Upgrades Permanent stat increases are handled […]

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Saros: How to Increase Movement Speed (Traversal Boost)

A character stands amidst debris in a dark, futuristic setting with a lighted path ahead, under the text 'SAROS'.

While Saros doesn't waste much time teaching the basics of the game, including the Dash maneuver used to avoid enemy attacks, the game often glosses over other mechanics that can make exploring Carcosa smoother and more fun. This is the case of the Traversal Boost ability, which can be a big help if you feel like Arjun is moving too slowly between combat arenas. How to Sprint (Traversal Boost) While Traversal Boost would have worked wonders in a game where repositioning is key to surviving its intense combat encounters, it cannot be used when enemies are present. If you hold […]

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Saros: The Best Carcosan Modifiers to Use for Easy Progression

A character stands in an ancient hall with a glowing portal and the word 'SAROS' in orange above.

The Carcosan Modifiers system in Saros allows you to manipulate the difficulty of a Cycle by altering specific parameters. While the system is entirely optional, and provides neither direct resource bonuses - like increased Lucenite - nor penalties, it is the most powerful tool at your disposal if you are struggling with the game's intense combat. How to Unlock Carcosan Modifiers To unlock this system, you must complete the Shattered Rise biome and defeat the first boss, Prophet. Once the boss is down, the system becomes available at the Primary Unit for all future runs. How the Modifier Dial Works […]

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Saros: Complete Walkthrough & Guide – Combat Secrets, Character Progression Tips, Best Difficulty Modifiers

A warrior with futuristic armor stands in front of a multi-armed shadowy figure, with glowing symbols, in a landscape, beside the title 'SAROS'.

Coming after Returnal, Saros marks Housemarque's return to the roguelite genre with yet another gripping dark space adventure where protagonist Arjun Devaraj faces not only the bullet hell unleashed by the many threats on planet Carcosa, but his own past. In this complete walkthrough and guide hub, you will find anything you need to learn to master the bullet ballet that defines the experience, and have fun while doing so. Getting Started Although generally easier than Returnal, Saros has its unique quirks you need to understand from the beginning of your exploration of Carcosa to improve some of the experience's […]

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Mass Effect Andromeda Voice Actor Claims Game Was β€œDone Dirty” by EA and 2017’s β€œOnline Chuds”

A character in full futuristic armor stands on an icy terrain, gazing at a distant red-lit structure in a blue-tinted environment, from a scene in the game Mass Effect: Andromeda.

Mass Effect Andromeda is still vividly remembered by fans of the series and the internet as a whole for being a very underwhelming game. Still, not everyone associates bad memories with the latest main entry in the series developed by BioWare. Tom Taylorson, voice actor for the male version of protagonist Ryder, stated in a fresh interview with We Are Mass Effect that it was the best thing he has ever worked on, but it was done dirty by its publisher EA and by the toxic atmosphere it launched in, where it quickly became the punching bag of the week […]

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Ubisoft Is Remaking The Original 2007 Assassin’s Creed, Reliable Leaker Claims, As Black Flag Resynced Stops Being The Endgame

A character in the Assassin's Creed 1 remake stands on a rooftop overlooking a crowded city square.

Assassin's Creed Black Flag Resynced has long been one of the worst-kept gaming secrets of the current console generation due to so many leaks over the years, but there's a second series remake that could earn the honor in the future. Following reports that Ubisoft is remaking other entries in its popular series besides its acclaimed fourth entry, known YouTuber and reliable series leaker j0nathan revealed that the very first Assassin's Creed game is getting a full remake. Unfortunately, the leaker didn't add much else on the matter other than that they have known since 2023. However, this is still […]

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Steam Controller Reportedly Lands May 4, But You Shouldn’t Expect The Steam Machine To Ship Alongside It

A black Steam Controller is shown next to a compact, black Steam Machine gaming PC with two USB ports and a USB-C port.

Last week, we learned more information on the Steam Controller via an early review by YouTuber Techy Talk that went live before the end of the embargo. Japanese publication 4Gamer has made the same mistake today, and its early review confirmed the controller will be released in just a week, on May 4. While the publication already took their early review down and their social media post promoting it, it wasn't swift enough to prevent some eagle-eyed Reddit users from saving both. Gaming Leaks and Rumors user ___Steve managed to save the images that accompanied 4Gamer's review, which offer a […]

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Nintendo Switch 2 Development Shocked Even Nintendo Itself, Former Employees Believe, as Release Pipeline Faces PlayStation-Level Pressure

A scene from the game 'The Legend of Zelda: Tears of the Kingdom' showing a character facing a large construct made of stone blocks with glowing details.

During the Nintendo Switch generation, Nintendo had no trouble delivering a steady stream of first-party games created using what is likely a reliable pipeline. Often, we have heard how the Japanese company likes to sit on completed games for months, only to release them when deemed appropriate, but this could become a thing of the past moving forward as the Japanese company's studios focus on the Nintendo Switch 2, according to what former employees Kit and Krysta revealed during their podcast. "That totally happened, though in the past where a lot of these things they just socked away in the […]

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Shuhei Yoshida Shuts Down PlayStation Purists, Insists PC Ports Never Hurt PS5 Sales, But Funded The Next Blockbusters

Former PlayStation exec Shuhei Yoshida is speaking in front of a backdrop that reads 'Riverside Live@'.

Until the PlayStation 5 era, Sony’s strategy was focused on delivering first-party games that stayed on the console to drive hardware sales. However, in a new interview with Back Pocket conducted during ALT. Games, where he also detailed how his 11-year PlayStation Studios run ended with Jim Ryan firing him, former PlayStation executive Shuhei Yoshida revealed that the change in strategy was essentially forced by increasing AAA budgets, and actually helped the development of all first-party titles. β€œWhen I was working on the game development side, first-party at PlayStation, from the strategy standpoint, we are not allowed to bring our […]

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