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Marathon Will Get Some Key Updates in First Major Patch This Week, Adjustments to In-Game Currency Coming β€œIn the Near Future”

10 March 2026 at 00:21

Two futuristic characters with weapons stand in a rain-soaked environment near a large structure labeled 'C[]N!' in a scene

Marathon has been out on PC, PS5, and Xbox Series for its first weekend, and just like the Server Slam, developer Bungie is doing its best to respond quickly to issues players are noting as they spend more and more time on Tau Ceti IV. The game's first major update with those fixes will arrive sometime this week, and Bungie is already looking to tackle three of the biggest issues players have spotted with the game. Firstly, and arguably most importantly for all players, you'll be able to know where your objective is for a contract from further away. Instead […]

Read full article at https://wccftech.com/marathon-key-updates-first-major-patch-this-week-adjustments-to-in-game-currency-in-future/

MegaCrit Takes a Jab at Marathon as Slay the Spire 2 Has a Massive Launch With Over 420K Concurrent Players on Steam

6 March 2026 at 18:38

Title screen featuring 'Slay the Spire II' with a large caption saying 'MARATHON' at the bottom.

Update 06/03/2026: Following the publication of this article, the co-founder of MegaCrit and one of the main developers behind Slay the Spire 2, Casey Yano, has further clarified that the sarcastic jab the studio took at Bungie's Marathon really was just a joke, and has apologized for it now seeming "a bit meaner than it was intended." "This seems a bit meaner than it was intended...To be fair I didn't think we'd actually pass Marathon in concurrent users." At least two of the developers on Marathon, UI designer Elliot Gray and Marathon's community manager, Cozmo, responded to the post with […]

Read full article at https://wccftech.com/slay-the-spire-2-420k-concurrent-players-steam-takes-jab-at-marathon-bungie/

Marathon Estimated to Already Have Nearly 250K Copies Sold on Steam, Launch Roadmap Revealed

3 March 2026 at 21:07

A player in the game Marathon aims a futuristic weapon from a forest setting towards a large, glowing red structure in the

Bungie's upcoming first-person extraction shooter, Marathon, is just coming off of its open preview Server Slam, which gave players on PS5 and PC a chance to jump in and try the game themselves for free before it arrives on the aforementioned platforms later this week on March 5, 2026. The preview weekend gave players an opportunity to provide Bungie with a lot of feedback, some of which the studio has already been able to address with fixes that were applied during the server slam, while other issues will continue to be investigated and tweaked post-launch. One thing that's also come […]

Read full article at https://wccftech.com/marathon-estimated-sold-250k-copies-steam-launch-roadmap-revealed/

NVIDIA DLSS 4.5 Super Resolution App Override Confirmed for Death Stranding 2: On the Beach and Marathon

3 March 2026 at 18:00

A promotional image for 'NVIDIA DLSS' highlights its role in accelerating performance across games including 'Black One

NVIDIA confirmed today that two of the main PC releases due this month, Death Stranding 2: On the Beach by Kojima Productions and Marathon by Bungie, will support the latest second-generation transformer model, NVIDIA DLSS 4.5 Super Resolution, via the NVIDIA app override. Kojima Productions had already confirmed support for NVIDIA DLSS 4 with Multi Frame Generation (AMD FSR 4 and Intel XeSS 2 are also supported). Now, we know that users will be able to switch the Super Resolution to DLSS 4.5 (which recently beat AMD FSR 4 and even native resolution rendering in a blind test conducted by […]

Read full article at https://wccftech.com/nvidia-dlss-4-5-super-resolution-app-override-death-stranding-2-marathon/

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