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Today β€” 19 June 2026Wccftech

Game Pass Could’ve Worked, Moon Studios Boss Says, But Xbox Never Delivered the Big Hits It Needed

19 June 2026 at 17:00

Promotional artwork for Starfield featuring various characters and a robot, with the Xbox Game Pass logo prominently displayed.

The ongoing issues at Xbox, with several studios at risk of being shut down (chiefly Ninja Theory, Compulsion Games, and Double Fine Productions) and more layoffs sadly rumored to be on the way, have inevitably become a topic of discussion among industry members, even publicly. Replying to Duke Nukem creator George Broussard, who had wondered "where did Game Pass come from?", Moon Studios CEO Thomas Mahler (Ori, No Rest for the Wicked) tweeted his theory that Game Pass is "a little like Communism" in that it does not give developers the incentive to "go the extra mile". Ultimately, he mused, […]

Read full article at https://wccftech.com/game-pass-couldve-worked-xbox-big-hit-needed/

Sony Spent Years Wooing PC Gamers With 20-Plus Ports, Only to Walk It All Back Now for Single Player Games

19 June 2026 at 14:00

PlayStation Games on PC: Ghost of Tsushima, Helldivers 2, Horizon Forbidden West.

Between 2020 and 2025, Sony pursued a substantial strategic shift: releasing its prized PlayStation exclusives on PC, albeit often with a significant delay, to maximize profit and reach a new audience. Here's a list of all the games that were released during this timeframe: Game PC launch Horizon Zero Dawn Complete Edition August 7, 2020 Days Gone May 18, 2021 God of War January 14, 2022 Marvel’s Spider-Man Remastered August 12, 2022 Marvel’s Spider-Man: Miles Morales November 18, 2022 Sackboy: A Big Adventure October 27, 2022 Uncharted: Legacy of Thieves Collection October 19, 2022 Returnal February 15, 2023 The Last […]

Read full article at https://wccftech.com/sony-stops-porting-single-player-games-to-pc/

Yesterday β€” 18 June 2026Wccftech

Ghost of Yotei is Reportedly Carrying the Load for First-Party PlayStation Games in 2026 as it nears an Estimated 5M Copies Sold

18 June 2026 at 21:53

Ghost of Yōtei text above a figure with swords and falling leaves, with a mountain in the background.

Last year's Ghost of Yotei is currently this year's best-selling first-party PlayStation Studios title, according to a new report from Alinea Analytics. The latest from Sucker Punch is closing in on an estimated 5 million copies sold since launch, the report claims, and as we officially transition to the back-half of 2026, it's estimated 1.1 million copies sold within 2026 is carrying the load for PlayStation's first-party portfolio. That's not the biggest shock, considering the only other first-party PlayStation releases so far this year are Marathon and Saros, both games that received heavy critical praise, but neither has been able […]

Read full article at https://wccftech.com/ghost-of-yotei-nears-5m-copies-sold-carrying-the-load-playstation-first-party-2026/

Crime Boss: Rockay City Hits 1M Copies Sold and Celebrates Two-Year Steam Anniversary with a Massive 2.0 Update

18 June 2026 at 20:33

Four characters in 'Crime Boss: Rockay City' stand ready with futuristic weapons in a dark, sci-fi setting.

When Crime Boss: Rockay City launched in 2023, first on PC via the Epic Games Store and later on PS5 and Xbox Series X/S consoles, it seemed like the latest celebrity-backed dud. It was critically panned on launch, and despite its Hollywood star power getting a lot of eyes on it, lacking gameplay and several severe technical issues earned it low scores across the board. But that was three years ago. Now, it's reached over 1 million copies sold and is celebrating its two-year Steam anniversary with a major free 2.0 update. Wccftech's Alessio Palumbo called Rockay City a "half-baked, […]

Read full article at https://wccftech.com/crime-boss-rockay-city-1m-copies-sold-2-0-update/

State of Decay 3 Gets 72 Minutes of Brand New Gameplay Footage from the Recent Early Alpha Build

18 June 2026 at 13:30

A character in 'State of Decay 3' stands in a post-apocalyptic industrial setting holding a sword, with the game title visible on screen.

Undead Labs finally unveiled the release window of State of Decay 3 at the recent Xbox Games Showcase 2026, confirming that PC, PlayStation 5, and Xbox Series S|X users will be able to play it next year. Meanwhile, the studio had started Alpha testing in May. This was a private test, but now content creator Brian Menard has shared 72 minutes of gameplay from the Alpha build after visiting the studio a while ago. Being an early alpha, it was still filled with bugs, graphical roughness, and other placeholder issues; however, the footage reveals a lot about the game's survival […]

Read full article at https://wccftech.com/state-of-decay-3-72-minutes-new-gameplay-early-alpha/

Treyarch and Iron Galaxy are Bringing Call of Duty: Black Ops and Black Ops 2 to PS5

18 June 2026 at 00:12

Split image featuring two soldiers, one on the left sitting with a handheld weapon across his lap from 'Call of Duty: Black Ops,' and the other on the right kneeling with a handgun from 'Call of Duty: Black Ops II.'

After rumours that Call of Duty: Black Ops and Call of Duty: Black Ops 2 remasters were in the works, Treyarch came forward to confirm what's actually happening. The original Black Ops and Black Ops 2 are being ported to PS5 this coming July, thanks to the efforts of Iron Galaxy Studios. The news was announced with a short post on Treyarch's official X (formerly Twitter) account, with a short message that didn't elaborate on what these ports would include or categorize them as proper 'remasters.' Instead, it simply said that the original games "are being ported to PlayStation in […]

Read full article at https://wccftech.com/call-of-duty-black-ops-black-ops-2-ps5-ports-treyarch-iron-galaxy/

Before yesterdayWccftech

Apple Tried To Lock Down Browsers On iOS Via Safari’s WebKit Engine, But A Blink-Based Edge Prototype Has Now Beaten Safari On Speedometer 3.1 By 28.6%

17 June 2026 at 22:55

Icons of the Safari and Microsoft Edge web browsers with the word 'vs' between them.

We typically assume that Apple's own apps would almost always beat similar third-party ones on performance and efficiency on Apple's own platforms, especially given the time and resources that the company spends to optimize each facet of its ecosystem. Yet, a creative developer and a group product manager for the Microsoft Edge Web Platform, Kyle Pflug, has just demonstrated that it is possible to beat Apple on its home turf. A prototype Microsoft Edge browser, built using the Blink rendering engine, comprehensively outcompetes Safari on iOS Pflug penned a dedicated post on LinkedIn recently, disclosing that Microsoft's Edge web platform […]

Read full article at https://wccftech.com/apple-tried-to-lock-down-browsers-on-ios-via-safaris-webkit-engine-but-a-blink-based-edge-prototype-has-now-beaten-safari-on-speedometer-3-1-by-28-6/

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