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Yesterday β€” 27 March 2026Main stream

Nvidia DLSS 4.5 has arrived in War Thunder, but its use is limited

War Thunder proves that supporting the latest version of DLSS is a tricky proposition Update 2.55.0.35 has arrived for War Thunder, adding support for Nvidia DLSS 4.5. DLSS 4.5 is Nvidia’s newest AI upscaler, and it boasts improved image quality over all prior versions of DLSS. With this change, Nvidia users should be able to […]

The post Nvidia DLSS 4.5 has arrived in War Thunder, but its use is limited appeared first on OC3D.

Before yesterdayMain stream

NVIDIA MFG 6X Mode Arrives On 31st March, 007 First Light & Control Resonant With DLSS 4.5 & Path Tracing Support

10 March 2026 at 19:30

NVIDIA MFG 6X Mode Arrives On 31st March, 007 First Light & Control Resonant With DLSS 4.5 & Path Tracing Support 1

NVIDIA has announced that its MFG 6X mode arrives on 31st March, and more AAA titles with DLSS 4.5 & Path Tracing are coming. NVIDIA MFG 6X "Dynamic Multi Frame Generation" Technology Will Be Available on 31st March NVIDIA's Multi-Frame Generation technology, or MFG, is getting its latest update on 31st March with 6x Mode. NVIDIA first introduced frame-generation with DLSS 3 with a 2x mode, dialed it up to 4x with DLSS 4, and now, users will be able to enjoy 6x the frame-generation in DLSS 4.5. The new NVIDIA DLSS 4.5 MFG enables up to 6x mode, offering […]

Read full article at https://wccftech.com/nvidia-mfg-6x-mode-arrives-31st-march-007-first-light-control-resonant-dlss-4-5-path-tracing/

NVIDIA DLSS 4.5 Super Resolution App Override Confirmed for Death Stranding 2: On the Beach and Marathon

3 March 2026 at 18:00

A promotional image for 'NVIDIA DLSS' highlights its role in accelerating performance across games including 'Black One

NVIDIA confirmed today that two of the main PC releases due this month, Death Stranding 2: On the Beach by Kojima Productions and Marathon by Bungie, will support the latest second-generation transformer model, NVIDIA DLSS 4.5 Super Resolution, via the NVIDIA app override. Kojima Productions had already confirmed support for NVIDIA DLSS 4 with Multi Frame Generation (AMD FSR 4 and Intel XeSS 2 are also supported). Now, we know that users will be able to switch the Super Resolution to DLSS 4.5 (which recently beat AMD FSR 4 and even native resolution rendering in a blind test conducted by […]

Read full article at https://wccftech.com/nvidia-dlss-4-5-super-resolution-app-override-death-stranding-2-marathon/

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