Reading view

Control Resonant will be Nvidia’s next big RTX showcase

Control Resonant will launch on PC with path tracing, DLSS 4.5, and RTX Mega Geometry Nvidia has confirmed that Control Resonant will be launching with all of the latest RTX goodies. On PC, the game will ship with DLSS 4.5, Path Traced effects, and Nvidia RTX Mega Geometry. Control was a graphical showcase when it […]

The post Control Resonant will be Nvidia’s next big RTX showcase appeared first on OC3D.

NVIDIA Expands RTX Remix Next Month with Advanced Particle VFX; Quake III RTX Early Access Out Now

The 'Quake III RTX Remix Mod' logo is displayed in a detailed game environment featuring enhanced reflections, with the NVIDIA GeForce RTX logo prominently visible.

NVIDIA's GDC 2026 announcements also include updates for the RTX Remix remastering platform. The biggest news is the new Advanced Particle VFX system, which will be released some time next month. With this new system, NVIDIA is directly responding to the RTX Remix's open-source community's top feature request: a substantially more powerful and expressive particle system. The Advanced Particle VFX system introduces three distinct capability areas: The other news is the availability of a Quake III RTX early access (version 0.6) made by modder Woodboy, who took it upon themselves to remaster several levels of the original game by id […]

Read full article at https://wccftech.com/nvidia-rtx-remix-advanced-particle-vfx/

The Witcher 4 Gets Updated NVIDIA RTX Mega Geometry: Higher Framerates, Lower VRAM Use

The Witcher 4 Gets Updated NVIDIA RTX Mega Geometry: Higher Framerates, Lower VRAM Use 1

NVIDIA has announced that CDProjectRed's upcoming title, The Witcher 4, will leverage its updated RTX Mega Geometry technology, offering higher frame rates and lower VRAM usage. CDProjectRed & NVIDIA To Integrate Next-Gen RTX Mega Geometry Technology In The Witcher 4 With its RTX 50 GPUs powered by the Blackwell architecture, NVIDIA introduced a new technology called RTX Mega Geometry. This technology clusters millions of triangles that make up tens of thousands of objects you see in every scene. These clusters are compressed and cached over many frames, where they are intelligently reused as the player traverses the world. This makes […]

Read full article at https://wccftech.com/the-witcher-4-gets-updated-nvidia-rtx-mega-geometry-higher-fps-lower-vram-use/

Mirror’s Edge has received an RTX Remix Path Tracing upgrade

Modders have given Mirror’s Edge a huge ray tracing upgrade A modder called “softsoundd” has released a new RTX Remix mod for Mirror’s Edge, enhancing the game’s visuals on PC with path tracing. The modder uses specific modifications to make Mirror’s Edge, an Unreal Engine 3 game, compatible with Nvidia’s RTX Remix toolkit. While the […]

The post Mirror’s Edge has received an RTX Remix Path Tracing upgrade appeared first on OC3D.

NVIDIA DLSS 4.5 Super Resolution App Override Confirmed for Death Stranding 2: On the Beach and Marathon

A promotional image for 'NVIDIA DLSS' highlights its role in accelerating performance across games including 'Black One

NVIDIA confirmed today that two of the main PC releases due this month, Death Stranding 2: On the Beach by Kojima Productions and Marathon by Bungie, will support the latest second-generation transformer model, NVIDIA DLSS 4.5 Super Resolution, via the NVIDIA app override. Kojima Productions had already confirmed support for NVIDIA DLSS 4 with Multi Frame Generation (AMD FSR 4 and Intel XeSS 2 are also supported). Now, we know that users will be able to switch the Super Resolution to DLSS 4.5 (which recently beat AMD FSR 4 and even native resolution rendering in a blind test conducted by […]

Read full article at https://wccftech.com/nvidia-dlss-4-5-super-resolution-app-override-death-stranding-2-marathon/

❌