Reading view

Cthulhu: The Cosmic Abyss Review – Lovecraftian Puzzles and Goo

An underwater scene from the game 'Cthulhu: The Cosmic Abyss' shows a diver in a helmet with tentacles and a monstrous face

Cthulhu: The Cosmic Abyss is the latest Lovecraftian-themed game to hit the shelves, and while I can’t speak for its contemporaries, I have to imagine it stands towards the top of any ranking list, because it is, in many ways, an incredible experience. There’s a lot here for puzzle fans to love, there’s a little for horror fans to love, and woven through all of it is a narrative that doesn’t ever try to reinvent the wheel but is able to solidly execute and deliver a good payoff by the time you hit credits. If you ever get there, that […]

Read full article at https://wccftech.com/review/cthulhu-the-cosmic-abyss-review-lovecraftian-puzzles-and-goo/

Path of Exile 2 – Everything We Know About Grinding Gear’s Next-Gen ARPG

A dark, hooded figure with glowing eyes stands in an ominous, ancient stone archway in 'Path of Exile.'

Path of Exile 2 is developer Grinding Gear Games' self-dubbed "next generation action RPG," and this round-up will take you through everything you need to know about the game between its early access launch, to 1.0, and beyond. After getting announced all the way back in 2019, Path of Exile 2 arrived in Early Access in December 2024 after it was delayed from its initial November 2024 release window. When it arrived a little more than a year after Diablo IV, comparisons between the two ARPGs were all over the place. But at least at the time of its early […]

Read full article at https://wccftech.com/roundup/path-of-exile-2-everything-we-know-about-grinding-gears-next-gen-arpg/

Starfield’s PS5 Launch is Mid: The RPG has Sold an Estimated 140K Copies, Landing in the Middle Compared to Recent Xbox-Published PS5 Games

A spacecraft is landing on an alien terrain under a night sky with the title 'Starfield' prominently displayed above.

Starfield finally made its (somewhat inevitable) arrival on PS5 last week, alongside the launch of its Free Lanes update and the Terran Armada DLC expansion, and in its first week on PlayStation, according to a new report from Alinea Analytics, the game has managed to sell 140K copies. Not a bad start when you look at it on the surface, but Alinea's report seemingly proves that Starfield is mid. Or at least its PS5 launch sales are, compared to other Xbox Game Studios-published games that have arrived on PS5 within the last six months. Compared to The Outer Worlds 2, […]

Read full article at https://wccftech.com/starfield-ps5-launch-estimated-140k-copies-sold/

“Our New Direction Means Making Some Tough Calls”: Hands-On With the Skate x Nike SB Collab, Full Circle Defends Controversial Paywall

A skateboarder performs a grind on a ramp in a park featuring prominent 'Nike SB' branding and a billboard displaying the message 'SUPPORT YOUR LOCAL'.

EA and Full Circle have revealed a new Nike SB collab for Skate, as one of the most highly anticipated collabs finally joins the game. It also comes with a complete Nike-themed makeover to the Isle of Grom skatepark, and the introduction of Grom at night. The Nike event will be on from April 14 to May 5, during which all players will have access to the Isle of Grom. Afterwards, it's back to having to either buy a day pass to the island, or buy the premium Skate pass to access it. Which was the bit of the Isle […]

Read full article at https://wccftech.com/hands-on-with-ea-skate-x-nike-sb-collab-full-circle-defends-controversial-paywall/

Pragmata, Windrose, Cthulhu: The Cosmic Abyss and More Add NVIDIA DLSS Multi-Frame Gen Support

The image shows a list of games supported by 'NVIDIA DLSS' including 'Cthulhu: The Cosmic Abyss,' 'Fragmentary Order,' 'Industria II,' 'Mongil: Starlight,' 'Pragmata,' and 'Windrose,' with the text “Accelerating performance in your favorite games” and the NVIDIA GeForce RTX logo.

Another batch of games has been confirmed to include support for NVIDIA's DLSS upscaling technology, with this list including some games that are out in a matter of days, like Pragmata, and others that have just been announced and won't release for a while, but will still arrive with support for the upscaler at launch. Starting with the games due to release soon, as previously mentioned, Capcom's latest release, Pragmata, will launch with support for NVIDIA's DLSS Multi-Frame Gen support. It'll also support DLSS Ray Reconstruction and NVIDIA Reflex, all of which will be at their best on NVIDIA's latest […]

Read full article at https://wccftech.com/pragmata-windrose-ctuhulhu-the-cosmic-abyss-nvidia-dlss-multi-frame-gen-support/

Bungie’s Mid-Season Marathon Refresh Introduces More Ways for Players to Work Together

A silhouetted character stands in front of a large group of futuristic, glowing figures in a red-lit environment, each with an 'X' symbol on their chest.

Bungie has pushed its mid-season refresh update for Marathon, which comes with a lot of balance tweaks to weapons, Runner Shell abilities, equipment, and weapon mods, while also introducing tweaks to progression. There's also yet another experimental queue getting added to the game as the Duos experiment comes to a conclusion. If you want to dig into all of the tweaks and changes, big and small, you can check them out in the patch notes here. As you can imagine, there are several worth highlighting, so let's begin with some of the bigger changes impacting the game overall, before digging […]

Read full article at https://wccftech.com/marathon-mid-season-refresh-bungie-more-ways-for-players-to-work-together/

WUCHANG: Fallen Feathers Studio Leenzee Will Reportedly Shift to Support Work as Core Dev Team Dissolves Following Director’s Dismissal

A warrior woman wielding a sword with magical energy effects, set in a mystical, fantasy-themed environment.

WUCHANG: Fallen Feathers, the Soulslike action game from developer Leenzee Games and publisher 505 Games didn't exactly set the Soulslike world on fire when it arrived last year, but it wasn't the biggest disappointment either. Regardless, it seems like we won't see Leenzee take another kick at the can, as the studio's core development team has reportedly dissolved following the departure of its lead director. According to SavePoint Gaming (via Eurogamer), producer and director Xia Siyuan was let go from the studio amidst a change in its top-end leadership. Per multiple reports from Chinese outlets including GamerSky, the new regime […]

Read full article at https://wccftech.com/wuchang-fallen-feathers-core-team-reportedly-dissolved-following-director-dismissal/

❌