Normal view

Yesterday — 27 October 2025Main stream

Unreal Engine 5’s New Feature Could Bring Big Visual Improvements on Nintendo Switch 2

27 October 2025 at 20:32

Unreal Engine logo glowing in a rocky landscape at sunset.

A new Unreal Engine 5 feature pushed to the engine's main development branch last week could pave the way for significant Lumen performance improvements across the board and for the lighting technology to be implemented in Nintendo Switch 2 games. As reported by tech artist Dylan Browne on X, Lumen Irradiance Cache, a probe-based Lumen mode for lower-end devices, is now available in the Epic engine. Compared to the default Hardware Lumen, the new mode features less occlusion detail and worse reflections, but it's still a good compromise compared to having no Lumen at all, judging from the comparison video […]

Read full article at https://wccftech.com/unreal-engine-5s-new-feature-could-bring-big-visual-improvements-on-nintendo-switch-2/

Before yesterdayMain stream

The Outer Worlds 2 PC Performance Benchmarks: Unreal Engine 5 Strikes Again

25 October 2025 at 01:00

The Outer Worlds 2 poster with a cartoon character holding a gun, Radeon and GeForce RTX graphics cards floating.

Here are our PC performance benchmarks for The Outer Worlds 2, the latest AAA RPG with raytracing & several upscaling features. The Outer Worlds 2 Features Raytracing & Several PC Specific-Features Such as Upscaling & More, Based on Unreal Engine 5 With HW-RT Support The Outer Worlds 2 is the sequel to Obsidian Entertainment's The Outer Worlds. Obsidian Entertainment needs no introduction, as many of you must be familiar with some of their classics, such as Fallout New Vegas, KOTR II, Alpha Protocol, Pillars of Eternity, and the very recent Avowed. The prequel was released back in 2019 and was […]

Read full article at https://wccftech.com/the-outer-worlds-2-pc-performance-benchmarks/

❌
❌