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Today β€” 21 March 2026Main stream
Yesterday β€” 20 March 2026Main stream
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Patreon CEO calls AI companies’ fair use argument β€˜bogus,’ says creators should be paid

18 March 2026 at 21:54
Patreon CEO Jack Conte says AI companies should pay creators for training data, arguing their fair use defense falls apart when they license content from major publishers.

Rebel Audio is a new AI podcasting tool aimed at first-time creatorsΒ 

18 March 2026 at 21:15
Rebel Audio is a new all-in-one podcasting tool that allows creators to record podcasts, edit, clip content for social, and publish episodes, all without ever leaving the platform.Β 

Netflix’s β€˜Frankenstein’ wins three Oscars, β€˜KPop Demon Hunters’ wins two

16 March 2026 at 06:27
β€œFrankenstein” won for Best Production Design, Best Costume Design, and Best Makeup and Hairstyling, while β€œKPop Demon Hunters” won for Best Animated Feature and Best Original Song.

Blizzard Unveils Diablo IV’s Warlock, Lets Players Be The Butcher in Season of Slaughter

6 March 2026 at 14:00

Diablo IV Warlock and The Butcher from the Season of Slaughter

During yesterday's Diablo IV livestream, Blizzard provided a deep dive into the Warlock class coming with the Lord of Hatred expansion and also shared details on the Season of Slaughter that will go live next week. In this article: Everything About The Warlock Class The Warlock, the game's eighth class, was designed as a dark, frontline demonologist rather than a traditional back-row caster. The Warlock is someone who has been through hell (literally), uses demons as brutal tools rather than allies, and isn't above collateral damage. Visually, the main inspiration was the heavy metal culture. The class uses two resources: […]

Read full article at https://wccftech.com/diablo-iv-warlock-season-of-slaughter-butcher/

Jesse Faden Isn’t Playable in Control RESONANT

5 March 2026 at 17:00

A split image shows Jesse Faden using telekinesis in the game 'Control' on the left, and her brother Dylan Faden on the right.

Remedy Entertainment has already kicked off the marketing campaign for Control RESONANT in earnest. Following the announcement at The Game Awards 2025, the Finnish studio shared the first gameplay trailer during February's State of Play showcase. This week, they've continued to reveal more footage and information about the game. Yesterday, we reported that Remedy has promised a base minimum of 60 frames per second on all platforms, and that the combat gameplay shown demonstrated fast-paced melee-focused action akin to Devil May Cry or Bayonetta. Now, YouTuber Hidden Machine reports that Remedy confirmed Jesse Faden will not be playable at all […]

Read full article at https://wccftech.com/jesse-faden-isnt-playable-control-resonant/

Control Resonant Devil May Cry-Like Gameplay Will Target 60 FPS On All Platforms

4 March 2026 at 19:48

A character in the game Control Resonant is getting attacked by a large fiery creature emitting bright flames.

Although it was widely known that Remedy Entertainment has been working on the second entry in the Control series for a while, the reveal of Control Resonant was still quite a surprise for fans of the Finnish studio. Right from its very first showing during last year's The Game Awards show, it was clear how the second entry in the series would be a very different game from its predecessor, closer to a character action game than to the third-person shooter formula seen in Jesse Faden's venture into the Oldest House. The first few looks at Control Resonant's gameplay gave […]

Read full article at https://wccftech.com/control-resonant-target-60-fps/

Highguard is Shutting Down Permanently Next Week, 45 Days After Launch

4 March 2026 at 00:54

A character in futuristic armor from the game 'Highguard' wielding a sword and holding a rifle.

Well, the moment we all felt was coming has finally arrived. Highguard, the maligned live service raid shooter from former Apex Legends developers at Wildlight Entertainment, is permanently shutting down next week, on March 12, 2026. When the servers go offline, it will have lasted for only 45 days between its January 26 launch and March 12. The news was announced via the game's official X (formerly Twitter) account, with a statement from the studio that begins by saying, "Today we're sharing difficult news. We have made the decision to permanently shut down Highguard on March 12." It continues to […]

Read full article at https://wccftech.com/highguard-shutting-down-permanently-next-week/

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