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Next Mass Effect Continues to Be In Development, Amidst New Features to Build and Romances to Figure Out

Mass Effect Legendary Edition cover art featuring various characters and spaceship Normandy in space backdrop.

The next entry in the Mass Effect series continues to be in development, BioWare confirmed today during the annual series' celebrations. In a new blog post shared on the developer's official website for N7 Day 2025, Executive Producer Mike Gamble provided a brief update on the game, confirming that it continues to be in development, as EA and BioWare remain committed to telling more stories in the series' universe. Following some busy years at the studio, BioWare is now fully dedicated to the development of the next entry in the Mass Effect series, and is continuing to explore new features […]

Read full article at https://wccftech.com/next-mass-effect-continues-to-be-in-development-amidst-new-features-to-build-and-romances-to-figure-out/

Genshin Impact Developer miHoYo Will Go For Realistic Graphics For Its Unreal Engine 5 Open-World Game

miHoYo logo over a surreal landscape with floating rocks and waterfalls.

Chinese developer miHoYo, the studio behind the popular Genshin Impact and Zenless Zone Zero, is working on a new game that will be much different from anything it has released so far. As spotted on the ResetERA forums, the developer is currently working on a fantasy open-world MMO featuring realistic graphics, PvP, an AI-stimulated ecological system, large-scale boss fights, and advanced AI-powered NPCs. These new features will mark a significant shift in gameplay terms, and a considerable step forward from the games the developer is currently supporting. Besides sharing the first information on the yet to be named game, miHoYo released […]

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Nintendo Switch 2 Price is Expected To Remain Stable, Unless Significant Changes Occur

Nintendo Switch console with 'Switch 2' branding and Joy-Con controllers on a red background.

Those who still have to purchase a Nintendo Switch 2 can rest easy, for the time being, as Nintendo expects the console's price to remain stable, unless significant changes occur. Speaking during a shareholders' Q&A session, Nintendo's president Shuntaru Furukawa touched upon the system's price, saying that the company expects to "maintain the current level of profitability for hardware for the time being unless there are significant changes in external factors, such as a shift in tariff assumptions, or other unexpected events." While the danger of a price increase caused by the rising prices of certain components remains a risk, […]

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AMD FX-9590 CPU is Pushed to Its Limits To Run Battlefield 6, Managing to Achieve Playable Framerates

Battlefield 6 title with soldiers in front of a burning city and helicopters overhead.

Despite lacking TPM 2.0 support, the old AMD FX-9590 CPU is capable of running Battlefield 6, and even at playable framerates. In a new video shared on YouTube, Fully Buffered attempted to run the latest entry in the series by EA on two old CPUs, the Intel Core i7-2600K and the aforementioned AMD FX-9590. While the game wouldn't launch on the Intel CPU due to the lack of Secure Boot support, the AMD CPU could launch and run the game, having Secure Boot support. As such, it seems like not supporting TPM 2.0 doesn't prevent a CPU from running the […]

Read full article at https://wccftech.com/amd-fx-9590-cpu-pushed-limits-battlefield-6/

Assassin’s Creed Mirage: Valley of Memory Update Will Introduce Parkour Changes, New Difficulty Levels and More

Assassin’s Creed Mirage: Valley of Memory with characters in a desert setting.

A new Assassin’s Creed Mirage update will launch together with the Valley of Memory expansion to introduce gameplay changes and new features, Ubisoft confirmed. The new update launching together with the free expansion on November 18 on all formats will introduce some brand new features, starting with the ability to replay all black box missions and contracts after they have been cleared once. Each replayable mission presents distinct challenges that require players to approach these missions creatively, such as avoiding the use of Eagle Vision, targeting only the main enemy, and more. Completing these missions grants the player exclusive in-game […]

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Square Enix Is Pushing Hard for AI in Game Development, Planning to Let It Handle 70% Of QA By 2027

Square Enix logo on a white background.

Square Enix is the latest video game publisher to push for AI usage in video game development, aiming to let it handle a critical part of development almost completely by 2027. As part of the company's latest earnings report, the Japanese publisher shared a Progress Report on its Medium-Term Business Plan, detailing some of the initiatives underway to boost long-term growth, which include promoting AI utilization in Japan. This is being achieved through the initiation of joint research with the Matsu Laboratory at the University of Tokyo, aimed at improving the efficiency of game development processes using AI technology. The […]

Read full article at https://wccftech.com/square-enix-is-pushing-hard-for-ai-in-game-development-planning-to-let-it-handle-70-of-qa-by-2027/

Assassin’s Creed Shadows Culture War Threw Ubisoft Off, Making the Publisher Focus On Showing How It Was a Game, Not a Message

Assassin's Creed Shadows title with samurai and hooded figure in red backdrop.

Assassin's Creed Shadows is one of the most controversial entries in the series to date, and the massive backlash the game received not only threw Ubisoft off, but also had an impact on the game's development. As reported by Game File, during a meeting of video game industry insiders held last week at Paris Games Week, Ubisoft addressed the controversy surrounding the latest entry in the series, starting with a video that recapped how the game evolved into one that everyone loved to hate. At the end, the video revealed Ubisoft's approach to the controversy: it stopped focusing on the […]

Read full article at https://wccftech.com/assassins-creed-shadows-culture-war-threw-ubisoft-off-making-the-publisher-focus-on-showing-how-it-was-a-game-not-a-message/

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