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Yesterday β€” 3 March 2026Main stream

NO LAW Lets You Kill Any Character (and Live with the Consequences), Is Inspired by Immersive Sims

3 March 2026 at 21:00

A character holding a futuristic gun in a cityscape with flying vehicles, with the text 'NO LAW' displayed prominently.

One of the most interesting game reveals at The Game Awards 2025, at least in my opinion, was Neon Giant's NO LAW. The new game from the makers of The Ascent is a first person open world shooter that was easy to compare to Cyberpunk 2077, although its developers were quick to address that, clarifying that it's "a lot more intimate" in comparison to CD Projekt RED's game. In a new interview with EDGE magazine (issue 421, April 2026), Neon Giant co-founder and creative director Arcade Berg revealed the true inspiration: immersive simulations. We feel really good about putting this […]

Read full article at https://wccftech.com/no-law-lets-you-kill-any-character-inspired-immersive-sims/

NVIDIA DLSS 4.5 Super Resolution App Override Confirmed for Death Stranding 2: On the Beach and Marathon

3 March 2026 at 18:00

A promotional image for 'NVIDIA DLSS' highlights its role in accelerating performance across games including 'Black One

NVIDIA confirmed today that two of the main PC releases due this month, Death Stranding 2: On the Beach by Kojima Productions and Marathon by Bungie, will support the latest second-generation transformer model, NVIDIA DLSS 4.5 Super Resolution, via the NVIDIA app override. Kojima Productions had already confirmed support for NVIDIA DLSS 4 with Multi Frame Generation (AMD FSR 4 and Intel XeSS 2 are also supported). Now, we know that users will be able to switch the Super Resolution to DLSS 4.5 (which recently beat AMD FSR 4 and even native resolution rendering in a blind test conducted by […]

Read full article at https://wccftech.com/nvidia-dlss-4-5-super-resolution-app-override-death-stranding-2-marathon/

Fallout: New Vegas Remaster Seemingly Teased by Iron Galaxy

3 March 2026 at 15:15

Fallout: New Vegas Remaster tease

We might finally have a solid clue of who's working on the long-rumored Fallout: New Vegas remaster: it's Iron Galaxy, which has dropped a pretty heavy-handed tease on LinkedIn: a "Please Stand By" picture from a Fallout game with the background of a bright desert environment and the following accompanying statement: Today’s our February company meeting. It’s time to catch up with what the company’s been up to and what’s coming up next for IG. The Chicago-based game developer, which is very fond of its independence, has released a few original titles in the past, including Wreckateer, Divekick, Extinction, and […]

Read full article at https://wccftech.com/fallout-new-vegas-remaster-seemingly-teased-iron-galaxy/

CAPCOM Spotlight Returns on March 5 with PRAGMATA, Monster Hunter Stories 3 and More

3 March 2026 at 14:20

An event announcement for 'CAPCOM Spotlight' is scheduled for March 5, 2026, at 2:00 p.m. PST with the hashtag

Today, Japanese developer and publisher CAPCOM announced that a new episode of its CAPCOM Spotlight series of livestreams will air on Thursday, March 5, at 2 PM Pacific Time. This CAPCOM Spotlight will last approximately half an hour, focusing on the following upcoming and existing games: Below, we've added a brief overview of each featured game, in release date order. Street Fighter 6 is the only game that's already out. Launched in June 2023 to critical acclaim, it marked the studio's return to form for its flagship fighting franchise after the rocky reception to Street Fighter V. It introduced a […]

Read full article at https://wccftech.com/capcom-spotlight-returns-march-5-pragmata-monster-hunter-stories-3/

Before yesterdayMain stream

GreedFall: The Dying World Q&A – β€œThe Public Wouldn’t Have Accepted It if We Stuck to the First Game’s Combat”

2 March 2026 at 21:30

A fierce warrior stands in the center with face paint in an image promoting 'GreedFall: The Dying World'.

Next week, French developer Spiders (a subsidiary of the ailing publisher NACON since 2019) will launch the game GreedFall: The Dying World, originally called GreedFall II, out of early access. It's a delicate time for the company, between the mixed reception to the early access version of The Dying World and the tensions within the studio in late 2024 that led to a strike and, eventually, to higher wages for employees. A few months ago, Spiders also laid off most of the animation team, probably because there was no more work to be done on GreedFall: The Dying World in […]

Read full article at https://wccftech.com/greedfall-the-dying-world-qa-public-wouldnt-have-accepted-same-combat/

Former Xbox Exec Reveals She Was Kicked Out After Refusing to Put on a Bathrobe at GDC

2 March 2026 at 15:30

Laura Fryer speaking into a microphone, with a green background featuring large Xbox logos.

Laura Fryer, one of the original members of Xbox's founding team, shared her memories of working with Phil Spencer (who recently retired from Microsoft) in her latest YouTube video. However, she also revealed that she was forced out of Xbox after suffering an episode of harassment. Fryer was working directly below Xbox founder Seamus Blackley (yes, the same guy who just claimed the whole division would eventually be shuttered by new CEO Asha Sharma) in 2000. After Blackley left, she became Director of the Xbox Advanced Technology Group. In this role, she cultivated worldwide Xbox Developer Support, launched XNA, created […]

Read full article at https://wccftech.com/former-xbox-exec-kicked-out-bathrobe-gdc/

DOOM: The Dark Ages DLC Is β€œFreaking Huge” and β€œBasically a Sequel”, Says Director

2 March 2026 at 13:30

DOOM: The Dark Ages DLC info

Following last year's release of DOOM: The Dark Ages, id Software is now working hard on the campaign DLC that was included with the Premium Edition (but can also be bought separately with the Digital Premium Upgrade). Speaking on the latest Slayers Club Live official stream, DOOM: The Dark Ages Director Hugo Martin revealed that the DLC is going to be massive and compared it to a full-fledged sequel: Just know that it's freaking huge. It's basically like a sequel. I mean, that's what it feels like. It's just ginormous. [...] It was overall [a] super busy [week] playing the […]

Read full article at https://wccftech.com/doom-the-dark-ages-dlc-huge-basically-a-sequel/

Grand Theft Auto VI Title IDs Have Been Added to the PlayStation Store – Pre-Orders Incoming?

1 March 2026 at 22:00

Artwork for 'Grand Theft Auto VI' featuring two characters sitting on a car with a vibrant cityscape background.

According to dataminer PlayStation Game Size (@PlaystationSize on X), Rockstar Games has just added title IDs for Grand Theft Auto VI on Sony's PlayStation Store, possibly hinting at pre-orders opening in the near future: Grand Theft Auto VI title IDs have been added to the PlayStation database. I expect we’ll see something about the game soon, probably the start of pre-orders. When asked how long it usually takes between the time when title IDs first appear on the store and the actual reveal of the pricing information, the dataminer replied: To be honest, it completely depends on the publisher, and […]

Read full article at https://wccftech.com/grand-theft-auto-vi-title-ids-added-playstation-store-preorders/

God of War Universe to Expand with New Franchise (Cory Barlog’s New Game) [UPDATED]

2 March 2026 at 13:00

Two characters, Kratos and Faye, having a close conversation in a forest scene from the game God of War.

[UPDATE - March 3, 2026] Reliable insider Nate the Hate has now revealed that, based on his sources, the new God of War game features Faye as the protagonist and will be even more action-oriented than the last two entries. This is surprising, as most people assumed it would have been dedicated to another pantheon, chiefly the Egyptian one. If Faye is the protagonist, this could still be set in Norse mythology. Of course, there's also the fact that Faye dies before the beginning of 2018's God of War, so either the new game is a prequel (most likely), or […]

Read full article at https://wccftech.com/god-of-war-universe-expand-new-franchise-cory-barlog-ip/

β€œI Think The New Xbox Console Is Already Dead, They’ve Blown It by Embracing Game Pass”, Says Michael Pachter

28 February 2026 at 16:00

A Xbox Game Pass promotion displays multiple games and a console, paired with Michael Pachter scowling.

As regular readers of gaming news know all too well, Wedbush Securities Strategic Advisor Michael Pachter is not one to mince words, always speaking his mind regardless. In 2018, he famously said loot boxes only existed because consumers were stupid. In 2022, he criticized Sony for vastly overpaying Bungie in the $3.6 billion acquisition, especially compared to Microsoft's acquisition of Activision Blizzard and Take-Two's acquisition of Zynga. In the same year, he also prophesied that Xbox Game Pass active subscribers would blow up to 100 million when Activision Blizzard games were added, and literally doubled down on the prediction in […]

Read full article at https://wccftech.com/new-xbox-console-already-dead-embracing-game-pass-pachter/

Fallout 76 Update 66 β€œThe Backwoods” Brings Bigfoot, Party Crashers, and a Major Event Overhaul β€” Full Q&A With Bethesda

28 February 2026 at 00:00

A promotional image for 'Fallout 76: The Backwoods' featuring the game's iconic character holding a shotgun with a Bigfoot

Fallout 76's free Update 66 goes live across all platforms in a few days, on Tuesday, March 3. Dubbed "The Backwoods", it aims to revitalize world events and activities while also introducing an iconic Cryptic enemy, the Bigfoot. Ahead of the release, a few folks from Bethesda Game Studios provided a remote presentation to press (Wccftech included) and answered several questions in a roundtable format about The Backwoods and the game as a whole. In this article: Fallout 76 "The Backwoods" Update Overview The most sweeping change in the upcoming update is arguably the fundamental redesign of how events and […]

Read full article at https://wccftech.com/fallout-76-update-66-backwoods-bigfoot-party-crashers-event-overhaul/

FSR 4-Derived New PSSR for PS5 Pro Unveiled; Resident Evil Requiem Is the First Game to Get It

27 February 2026 at 18:00

A Sony PlayStation 5 Pro console next to text reading 'PSSR PlayStation Spectral Super Resolution' and 'AI-Driven Upscaling'.

Sony has just announced that the highly anticipated new version of the PSSR (PlayStation Spectral Super Resolution) upscaler for PlayStation 5 Pro is ready and will roll out next month, with CAPCOM's Resident Evil Requiem (out today and already doing well on Steam) as the first game to implement it. The announcement came with a statement from CAPCOM's Masaru Ijuin (Senior Manager, Engine Development Support Section, R&D Foundational Technology Department), who said: The upgraded PSSR has allowed us to elevate our expressiveness by successfully processing these details and textural particularities, which are traditionally difficult to upscale because of their intricacy. […]

Read full article at https://wccftech.com/new-pssr-ps5pro-unveiled-resident-evil-requiem-first-game/

Former Xbox/SEGA/EA Executive: β€œAll Studios Are Going to Use AI” β€” Sharma Must Be the One to Explain It to Gamers

27 February 2026 at 17:00

Asha Sharma and Peter Moore, who talked about AI

Peter Moore, former executive of SEGA, Xbox, and Electronic Arts (among others), shared his opinion on the recent appointment of Asha Sharma as the new CEO of Microsoft Gaming and the widespread fears that she'll push heavily on AI (despite her reassurances to the contrary). Speaking to GamesBeat, Moore acknowledged that most hardcore gamers have an anti-AI sentiment right now, but also added that she's in a unique position to explain to gamers how it can be a positive change, as long as it serves the player rather than a spreadsheet. He also mused that every game developer will use […]

Read full article at https://wccftech.com/all-studios-are-going-to-use-ai-former-xbox-sega-ea-executive-sharma/

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