Sony Aims to Improve Marathon’s Performance, but Bets on Saros and Marvel’s Wolverine to Grow First-Party Title Revenue
We've seen a lot of estimates about Marathon's individual commercial performance, all of which has muddied the waters on whether the game has actually done well. Some charts have been more favourable, while the reality of its daily concurrent player numbers on Steam and its reported development costs tell a more negative story. Well, Sony's latest financial report spelled it out pretty clearly that Marathon and Bungie as a whole have underperformed. But it doesn't look like the company is giving up on the game anytime soon. Sony reported a massive impairment loss of nearly $800 million due to Bungie […]
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